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	<title>Contra 4 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Sequels In Popular Video Game Franchises You Didn&#8217;t Know Existed</title>
		<link>https://gamingbolt.com/15-sequels-in-popular-video-game-franchises-you-didnt-know-existed</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 01 Aug 2022 09:24:34 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Before Crisis: Final Fantasy 7]]></category>
		<category><![CDATA[Contra 4]]></category>
		<category><![CDATA[Crash: Mind Over Mutant]]></category>
		<category><![CDATA[F-Zero: Climax]]></category>
		<category><![CDATA[Front Mission 5: Scars of the War]]></category>
		<category><![CDATA[Jak and Daxter: The Lost Frontier]]></category>
		<category><![CDATA[Mega Man X: Command Mission]]></category>
		<category><![CDATA[Metal Gear Acid 2]]></category>
		<category><![CDATA[Okamiden]]></category>
		<category><![CDATA[Silent Hill: Book of Memories]]></category>
		<category><![CDATA[sonic chronicles: the dark brotherhood]]></category>
		<category><![CDATA[Star Wars Battlefront: Renegade Squadron]]></category>
		<category><![CDATA[The Legend of Zelda: Ancient Stone Tablets]]></category>
		<category><![CDATA[Valkyria Chronicles 3]]></category>
		<category><![CDATA[Zone of the Enders: The Fist of Mars]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=525296</guid>

					<description><![CDATA[Do you know about Crash: Mind Over Mutant?]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">S</span>equels are a tough nut to crack. There&#8217;s always the question of what elements should be added, which ones to be removed, and which ones to iterate on. Sometimes developers try to change the core ideas of the original, and other times &#8211; they create sequels to spin-offs that didn&#8217;t garner much fan-interest in the first place. Either way, this can lead to these sequels being ignored by the fanbase &#8211; and to that end, here are 15 sequels that you probably didn&#8217;t know existed.</span></p>
<p><b>Metal Gear Acid 2</b></p>
<p><img fetchpriority="high" decoding="async" class="size-full wp-image-525905 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2022/07/metal-gear-acid-2.jpg" alt="metal gear acid 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/metal-gear-acid-2.jpg 720w, https://gamingbolt.com/wp-content/uploads/2022/07/metal-gear-acid-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/metal-gear-acid-2-15x8.jpg 15w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">While the mainline <em>Metal Gear Solid</em> series has a lot of entries to its name, the <em>Metal Gear</em> property is also home to a couple of spin-off series &#8211; including but not limited to <em>Metal Gear Acid</em>. It&#8217;s possible that some fans may have tried out this hidden gem, but it&#8217;s very unlikely that you knew about its sequel, <em>Metal Gear Acid 2</em> which was released in 2005. This follow-up to the card-based RPG is everything that fans would desire from a sequel, improving on the elements found in the original while introducing a few new ideas of its own.</span></p>
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		<title>15 Final Bosses Players Can Probably Miss</title>
		<link>https://gamingbolt.com/15-final-bosses-players-can-probably-miss</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 25 Oct 2018 12:19:31 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Bomberman 64]]></category>
		<category><![CDATA[Castlevania: Harmony of Dissonance]]></category>
		<category><![CDATA[Contra 4]]></category>
		<category><![CDATA[Dark Souls 2: Scholar of the First Sin]]></category>
		<category><![CDATA[Enter the Gungeon]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[Kingdom Hearts: Birth By Sleep]]></category>
		<category><![CDATA[Mega Man X8]]></category>
		<category><![CDATA[Persona 3]]></category>
		<category><![CDATA[pokemon gold and silver]]></category>
		<category><![CDATA[Streets of Rage 3]]></category>
		<category><![CDATA[Super Street Fighter 2 Turbo]]></category>
		<category><![CDATA[Touhou: Embodiment of Scarlet Devil]]></category>
		<category><![CDATA[True Crime: New York City]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=363082</guid>

					<description><![CDATA[Not every big bad has to be fought to close out the story.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are secret bosses and then there are final bosses that truly mark the end of a video game. While the latter seems obvious enough, many video games actually take a few steps to hide boss battles behind different requirements. Whether it&#8217;s playing on a higher difficulty, gathering the right items or just not dying, here are 15 final bosses you could probably miss.</p>
<p><b>Victor Navarro &#8211; True Crime: New York City</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/10/True-Crime-New-York-City-Victor-Navarro.jpg"><img decoding="async" class="aligncenter wp-image-369361" src="https://gamingbolt.com/wp-content/uploads/2018/10/True-Crime-New-York-City-Victor-Navarro.jpg" alt="True Crime New York City - Victor Navarro" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/10/True-Crime-New-York-City-Victor-Navarro.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/10/True-Crime-New-York-City-Victor-Navarro-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/10/True-Crime-New-York-City-Victor-Navarro-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/10/True-Crime-New-York-City-Victor-Navarro-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Utilizing a Good Cop/Bad Cop system, True Crime: New York City had two key endings depending on the player&#8217;s performance. If you were a good cop, then the game saw Victor Navarro being arrested with millions of dollars at the Grand Central Station locker. However, Higgins re-emerges and the player must apprehend him to get a good ending. Pursue the bad cop route and not only will there be a proper boss fight with Navarro but our hero will meet Higgins, kill him and steal the cash offered before contemplating his dark path.</p>
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		<title>&#8220;New Contra Must Do Something Unique, Can&#8217;t be Generic Shooter &#8211; Konami Producer</title>
		<link>https://gamingbolt.com/new-contra-must-do-something-unique-cant-be-generic-shooter-konami-producer</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 13 Aug 2013 07:58:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Castlevania Lords of Shadow]]></category>
		<category><![CDATA[Contra]]></category>
		<category><![CDATA[Contra 4]]></category>
		<category><![CDATA[Contra Hard Corps: Uprising]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=168481</guid>

					<description><![CDATA[Would have to be like a new IP in many ways, according to Dave Cox.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/contra-4.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/contra-4.jpg" alt="contra 4" width="505" height="284" class="aligncenter size-full wp-image-168482" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/contra-4.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/08/contra-4-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Given that Konami already applied for the trademarks to a new Contra and Contra Run and Gun, will we be seeing a new game some time in the near future? <a href="http://www.siliconera.com/2013/08/12/if-konami-makes-a-new-contra-it-has-to-do-something-new-says-castlevania-producer/">Siliconera</a> recently spoke to Konami Digital Entertainment UK head and Castlevania: Lords of Shadow series producer Dave Cox about the same.</p>
<p>&#8220;I think if you’re going to bring Contra back you’ve got to be able to do something unique and intuitive that hasn’t been done before. You can’t just bring out a generic shooter. You have to have a new idea. I think if we had a new idea and we could combine that new idea with the universe of Contra that would be special. Yeah, watch this space.&#8221;</p>
<p>As for how he felt about games created by other developers, such as Hard Corps: Uprising and Contra 4, Cox stated that, &#8220;The problem with doing games like that is you are not doing anything new,&#8221; said Cox. &#8220;You are basically remaking or doing your slant of something that has happened before. You have to have the things that made that game great, like Castlevania, you need to have that, but you have to not be afraid to do something new. The problem with Contra it hasn’t really had anything done new to it so it’s become this hardcore niche game.</p>
<p>&#8220;If someone were to do Contra, to say hypothetically, it would be like a new IP in many ways. We are hardcore gamers, we played those games, but there are a lot of people that don’t know what Contra is. They have no idea. There is a massive audience out there, they play Call of Duty and love those games, but they don’t know what Contra is. I think if we were going to reintroduce something to that audience. It has to be new, unique, it’s got to stand out. It’s got to have a new idea, something really cool about it that’s never been done before.&#8221;</p>
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		<title>Silent Hill: Book Of Memories Screens</title>
		<link>https://gamingbolt.com/silent-hill-book-of-memories-screens-a-little-info</link>
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		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Thu, 18 Aug 2011 21:41:47 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Contra 4]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Silent Hill: Book of Memories]]></category>
		<category><![CDATA[WayForward]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=40807</guid>

					<description><![CDATA[Yup, that looks like the book mentioned in the title. Here are four screens from the upcoming Silent Hill title for PS Vita, which Konami  are being very tight lipped about. The game is being developed by WayForward, the folks behind Contra 4, and has what appears to be a pretty central focus on multiplayer. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: left"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40808" src="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-1.jpg" alt="" width="505" height="286" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-1.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-1-300x170.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a>Yup, that looks like the book mentioned in the title. Here are four screens from the upcoming Silent Hill title for PS Vita, which Konami  are being very tight lipped about. The game is being developed by WayForward, the folks behind Contra 4, and has what appears to be a pretty central focus on multiplayer.</p>
<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-2.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-40809 alignnone" src="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-2.jpg" alt="" width="505" height="286" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-2.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-2-300x170.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: left"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40810" src="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-3.jpg" alt="" width="505" height="286" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-3.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-3-300x170.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: left"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-40811" src="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-4.jpg" alt="" width="505" height="286" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-4.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/08/silent-hill-book-of-memories-4-300x170.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a>Thanks to <a href="http://www.siliconera.com/2011/08/18/thats-the-mysterious-book-fro-silent-hill-book-of-memories/">Siliconera</a> for the info.</p>
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