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	<title>Cory Barlog &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>God of War Director States That Accessibility Will Never Be A Compromise To His Vision</title>
		<link>https://gamingbolt.com/god-of-war-director-states-that-accessibility-will-never-be-a-compromise-to-his-vision</link>
					<comments>https://gamingbolt.com/god-of-war-director-states-that-accessibility-will-never-be-a-compromise-to-his-vision#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 08 Apr 2019 18:02:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Cory Barlog]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
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		<category><![CDATA[sony santa monica]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=393475</guid>

					<description><![CDATA[Cory Barlog emphatically wants to include as many people as possible with his games. ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/god-of-war-mimir.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-336326" src="https://gamingbolt.com/wp-content/uploads/2018/05/god-of-war-mimir.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/god-of-war-mimir.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/05/god-of-war-mimir-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/05/god-of-war-mimir-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/05/god-of-war-mimir-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The question of difficulty and accessibility has become a hotly contested debate all over again, thanks to the release of <i>Sekiro: Shadows Die Twice</i>, with its formidable and intimidating difficulty. A lot of people argue that video games should have accessibility and difficulty options to not outright exclude people from enjoying them—others argue that this would dilute the artist’s vision if they were forced to add such concessions.</p>
<p>However, at least one developer does not think so. Chipping in on the matter on Twitter, Cory Barlog, the director of <i>God of War</i> emphatically stated that accessibility will never be a “compromise” for his vision, firmly planting his flag in the camp of those who want to accommodate and include more players.</p>
<p>Barlog, of course, offered multiple difficulty options in <i>God of War</i>, as well as a plethora of customization options, so we have already seen him put his money where his mouth is. On the other hand, Hidetaka Miyazaki, the creator of <i>Dark Souls</i> and <i>Sekiro</i>, has <a href="https://gamingbolt.com/sekiro-shadows-die-twice-developers-explain-the-removal-of-some-mechanics-in-the-game">stated</a> how the aim of his games is to create a sense of challenge and accomplishment for his players—so it is two separate artistic visions here. I just understand why people might have issues with the more exclusionary one of those, that’s all.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Accessibility has never and will never be a compromise to my vision.</p>
<p>&mdash; golrab of the frost (@corybarlog) <a href="https://twitter.com/corybarlog/status/1114781813296259072?ref_src=twsrc%5Etfw">April 7, 2019</a></p></blockquote>
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		<title>Sony Gamescom Preview: Expected Announcements, PS4 Games, PS Vita Price Drop And More</title>
		<link>https://gamingbolt.com/sony-gamescom-preview-expected-announcements-ps4-games-ps-vita-price-drop-and-more</link>
					<comments>https://gamingbolt.com/sony-gamescom-preview-expected-announcements-ps4-games-ps-vita-price-drop-and-more#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 18 Aug 2013 09:51:21 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Cory Barlog]]></category>
		<category><![CDATA[Gamescom 2013]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[playstation 4]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=169039</guid>

					<description><![CDATA[Exciting announcements are in store for the PlayStation 4.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">P</span>redictions, especially in the gaming industry, are a risky business. Consider this year&#8217;s Gamescom, taking place in Cologne from August 21st to 25th, where many &#8220;exciting&#8221; announcements are expected from Sony. This is considerably different from the mood at E3 2013 when we knew there would be several exclusives announced.</p>
<p>However, considering that we&#8217;re mere months away from the PlayStation 4&#8217;s release, anything seems possible. Do we think &#8220;Helldivers&#8221;, recently trademarked by Sony, will be showcased? We don&#8217;t expect it to not to, but here are our top 10 picks for what Sony will likely announce at this year&#8217;s Gamescom.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2011/08/ps-vita.jpg"><img decoding="async" class="aligncenter size-full wp-image-38957" src="https://gamingbolt.com/wp-content/uploads/2011/08/ps-vita.jpg" alt="ps-vita" width="554" height="341" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/ps-vita.jpg 554w, https://gamingbolt.com/wp-content/uploads/2011/08/ps-vita-300x184.jpg 300w" sizes="(max-width: 554px) 100vw, 554px" /></a><br />
<strong>10. PlayStation Vita Price Drop</strong></p>
<p>We&#8217;ve already heard of a price drop in select retail outlets in the United States. Given that neither the announcement of several games releasing for the Vita, Remote Play for PS4 games nor the release of high-profile exclusives has done much to increase sales, one wonders if a price drop is the next logical option. Regardless, it will help make the handheld more competitive with the 3DS.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/DriveClubScreen3.jpg"><img decoding="async" class="aligncenter size-full wp-image-162406" src="https://gamingbolt.com/wp-content/uploads/2013/06/DriveClubScreen3.jpg" alt="DriveClubScreen3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/DriveClubScreen3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/06/DriveClubScreen3-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
<strong>9. More PlayStation Plus Free Games</strong></p>
<p>Sony has already announced that it will release a modified version of DriveClub that will be available for free on PlayStation Plus. This allows players to try out the game and decide whether it&#8217;s worth a full purchase. Want to bet that Sony announces other such games that follow the same format? Of course, Sony won&#8217;t want to cheapen its launch line-up by offering everything potentially for free on PS Plus. But it&#8217;d be odd if there wasn&#8217;t at least one line about more such games being planned for the future.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/BeyondTwoSoulsThumbLarge.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-147983" src="https://gamingbolt.com/wp-content/uploads/2013/04/BeyondTwoSoulsThumbLarge.jpg" alt="BeyondTwoSoulsThumbLarge" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/BeyondTwoSoulsThumbLarge.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/04/BeyondTwoSoulsThumbLarge-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
<strong>8. David Cage&#8217;s Next Game</strong></p>
<p>For some one who has a high profile, AAA PlayStation 3 title due soon in Beyond: Two Souls, David Cage hasn&#8217;t exactly been hogging headlines as of late. After showcasing The Dark Sorcerer at E3, we fully expect Cage to share more details about the project &#8211; whatever it is &#8211; at this year&#8217;s Gamescom. For that matter, we wouldn&#8217;t be surprised if he announced that Beyond: Two Souls would be heading to PlayStation 4 sometime in the future.</p>
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