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	<title>Crashlands 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Crashlands 2 Review &#8211; A Familiar Flux</title>
		<link>https://gamingbolt.com/crashlands-2-review-a-familiar-flux</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 14 Apr 2025 11:06:47 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Butterscotch Shenanigans]]></category>
		<category><![CDATA[Crashlands 2]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616640</guid>

					<description><![CDATA[Colorful and boisterous, Butterscotch Shenanigans' sequel doesn't stray too far from the original, even if it could have offered more.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>ven with more widely acclaimed titles around at the time, I still have a soft spot for <em>Crashlands</em>. Released in 2016, the sandbox crafting title set itself apart with a heavier narrative focus and trippy sci-fi setting. As Flux Dabes, a courier for the Bureau of Shipping, players crash landed (hence the name of the video game) on the mysterious planet of Woanope and become intertwined in its machinations.</p>
<p>If you were someone who didn&#8217;t vibe with the “survival” part of <em>Don&#8217;t Starv</em>e, then <em>Crashlands</em> served as a pretty good alternative. However, the genre&#8217;s landscape is significant all these years later. Amid games with realm-hopping, monster-capturing and loot grinding – not to mention all the heavy hitters receiving extensive amounts of new content and updates – Butterscotch Shenanigans returns with <em>Crashlands 2</em>.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-616754" src="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01.jpg" alt="Crashlands 2_01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_01-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Quests are still the backbone of the narrative, as you meet with new characters like Atlaa in Haarlipol, who initially dispenses you to various parts of the map to investigate the effects of the Withering."</p>
<p>On the surface, it feels like a worthwhile follow-up with highly improved and even more stylized visuals, highlighting the quirkiness of Woanope and its denizens. Combat is more strategic, even with some nagging issues, and there is an intriguing narrative to dive into. However, like its predecessor, <em>Crashlands 2</em> is just that – light-hearted and survival-friendly but significantly below the genre&#8217;s heavy hitters.</p>
<p>Following her departure from Woanope, Flux is something of a celebrity for “saving” the planet. After years of media stints and appearances, she quits the Bureau of Shipping and ventures back to Woanope to reconnect with her beloved companions (with droid assistant JuiceBox in tow). Upon entering the planet&#8217;s atmosphere, a strange phenomenon affects her ship, causing it to crash yet again, but on a different section than the first game.</p>
<p>After meeting with Graal, whose house they, unfortunately, demolished in the process, Flux and JuiceBox learn of a strange Withering taking over various spots in the region. And who else should have their shady fingerprints all over the incident but the Bureau of Shipping? Thus our heroes set out yet again to save Woanope from whatever is occurring.</p>
<p>At least, eventually. Like the original <em>Crashlands</em>, the scenario is fairly open-ended and you have extensive amounts of freedom to explore. On top of materials, exploring nets Juice Gems for upgrading various stats for Flux, from passive regeneration to higher crit chance. It&#8217;s simple enough and gets the job done.</p>
<p>Quests are still the backbone of the narrative, as you meet with new characters like Atlaa in Haarlipol, who initially dispenses you to various parts of the map to investigate the effects of the Withering. They&#8217;re fairly straightforward, offering enough direction to unlock new parts and potentially discover new resources, but they&#8217;re not the most thrilling and the pattern of going somewhere, investigating, and then returning to Haarlipol wears out its welcome quickly.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02.jpg"><img decoding="async" class="aligncenter wp-image-616753" src="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02.jpg" alt="Crashlands 2_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2_02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Combat features interesting wrinkles, like a brief charge before you attack, and dodge-rolling, which is nuanced enough to differentiate between avoiding an attack and getting scrapped, resulting in reduced damage."</p>
<p>Nevertheless, it&#8217;s necessary to gain access to new recipes, which you&#8217;ll need to craft more items. The open-ended nature of everything means having to figure out what to complete first to facilitate progression in other quests. For example, raising Graal&#8217;s comfort is essential to his Insights, the fancy name for research, and improving his cabin is one method to achieve that.</p>
<p>However, you can&#8217;t craft pillars, which are necessary to support walls, from the outset. Another quest that involves hatching an egg hinges on creating a cramped room, but, once again, you can&#8217;t do that without pillars. It&#8217;s only after visiting another NPC that you&#8217;re given the recipe and can thus progress further.</p>
<p>Is it the most challenging thing to figure out? Not really, especially when you&#8217;re forced to run down the list of quests due to certain aspects requiring Insight to unlock them and progress the story further. I don&#8217;t necessarily mind all this since the overarching narrative and trying to solve the mystery of the Withering is intriguing. Characters like Graal have some pretty decent nuance to them, and the moments of levity pair nicely with the silliness.</p>
<p>However, sometimes the silliness gets a bit too much. Don&#8217;t get me wrong – when I see it in the art style, be it in the expressions of creatures before they chomp on a plant or in some of the item descriptions, it works. Even seeing Flux twist herself while dodge-rolling can be humorous just for how random it feels. The dialogue also drew some genuine laughs, even if some conversations can get a bit winded. However, the number of times characters pause to emote with speech bubbles, like the video game equivalent of “That just happened” is a little too high. Not enough to completely dissuade me but enough to trip up the flow.</p>
<p>Combat features interesting wrinkles, like a brief charge before you attack, and dodge-rolling, which is nuanced enough to differentiate between avoiding an attack and getting scrapped, resulting in reduced damage. While it works in 1v1 or 1v2 encounters depending on the enemies, it gets a bit dicier when dealing with multiple foes with more elaborate attack patterns (that too on Normal difficulty).</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1.jpg"><img decoding="async" class="aligncenter wp-image-616755" src="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1.jpg" alt="Crashlands 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"<em>Crashlands 2</em>, much like the original, should be viewed as sandbox crafting comfort food. It has its character moments and may pose some decent combat challenges, but it&#8217;s still very much in line with the original."</p>
<p>The gear progression didn&#8217;t feel super-optimal in the early going either, as I had a trinket, some boots and the same dual blades since the start to fend off against enemies. At least there is some incentive to exploit the environment and lure foes into hazards, even if it&#8217;s not the best long-term strategy. I also appreciate the nuance of each enemy&#8217;s design, right down to their attack paths (like the Amphy Charger and their bolt-like designs).</p>
<p>Crafting is also straightforward, though it feels like the practice of mashing the button continuously to make an item makes more sense for mobile. It would be nice if various items were divided into different categories or if there were filters for those that use specific materials. At least you can favorite recipes or archive them to avoid clogging up space.</p>
<p>It feels like a tad too many resources are required for some of the more basic items, but at least their cost reduces as you continually craft more, even if I&#8217;m not the biggest fan of this mechanic. The building interface takes some getting used to, especially when replacing different structures, but it works well enough.</p>
<p>At its core, <em>Crashlands 2</em> evolves on the first game&#8217;s mechanics and visuals while offering tons of new content. The lack of survival elements, streamlined progression, quests, and colorful characters certainly provide enough entertainment, but the whole doesn&#8217;t feel significantly more special than the sum of its parts. Perhaps it&#8217;s because the formula feels fairly safe, sticking close to the series&#8217; roots while iterating on it just enough to facilitate the new vision.</p>
<p>Hardcore fans of sandbox crafting titles may still find things a bit too simplistic and narrative-focused for their liking, but that doesn&#8217;t mean you can&#8217;t have a good time. <em>Crashlands 2</em>, much like the original, should be viewed as sandbox crafting comfort food. It has its character moments and may pose some decent combat challenges, but it&#8217;s still very much in line with the original. And that&#8217;s fine, but I was left wanting for more.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">616640</post-id>	</item>
		<item>
		<title>15 Biggest New Releases of April 2025</title>
		<link>https://gamingbolt.com/15-biggest-new-releases-of-april-2025</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 01 Apr 2025 12:57:05 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Bionic Bay]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Crashlands 2]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[descenders next]]></category>
		<category><![CDATA[Fatal Fury: City of the Wolves]]></category>
		<category><![CDATA[forever skies]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[Monaco 2]]></category>
		<category><![CDATA[MotoGP 25]]></category>
		<category><![CDATA[South of Midnight]]></category>
		<category><![CDATA[Steel Seed]]></category>
		<category><![CDATA[Tempest Rising]]></category>
		<category><![CDATA[The Last of Us Part 2 Remastered]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615702</guid>

					<description><![CDATA[Remasters, first-party exclusives, long-awaited sequels, surprising follow-ups and more await. Check out this month's big releases.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>arch had its fair share of releases and new titles, but April is a whole other beast in quantity and quality. Remasters, ports, long-awaited sequels, exclusives, at least one incredible-looking RPG – there&#8217;s a lot to look forward to. Check out the 15 biggest games launching in April 2025.</p>
<p><strong>Days Gone Remastered</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-615683" src="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered.jpg" alt="Days Gone Remastered" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered.jpg 2400w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>After years of asking for a sequel, <em>Days Gone</em> fans have been rewarded with&#8230;a PS5 remaster. Thankfully, <em>Days Gone Remastered</em>, out on April 25th features some notable new content like Horde Assault, where Deacon must survive against larger, more challenging hordes. Enemies become more difficult as time passes, and you can even control brand-new characters to survive for as long as possible.</p>
<p>You also have Speedrun and Permadeath modes with graphical improvements, reduced loading times and DualSense support. PS4 owners can upgrade to the remaster for $10, and all content will be available for PC players via the <em>Broken Roads</em> DLC at launch.</p>
<p><strong>Forza Horizon 5 (PS5)</strong></p>
<p>For a long time (over three years, in fact), the de facto racing experience on PS5 has been <em>Gran Turismo 7</em>. However, it&#8217;s finally getting some real competition when Playground Games&#8217; <em>Forza Horizon 5</em> launches on April 25th. It&#8217;s the first title in the franchise to debut on a Sony console and, more importantly, one of the very best with its incredible open world, stunning visuals, hundreds of cars, and a litany of features.</p>
<p>Best of all, a new update, Horizon Realms, goes live the same day, offering up 11 returning tracks, the new Stadium Track, over 60 Accolades, new cars, and much more.</p>
<p><strong>The Last of Us Part 2 Remastered (PC)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-596362" src="https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-1024x576.jpg" alt="last of us part 2 joel" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Just when you thought it was over, somehow, <em>The Last of Us</em> returns, right on time for season 2 of the TV series. It&#8217;s the PS5 remaster debuting for PC on April 3rd, and alongside all the platform-specific features like support for Ultrawide displays, DLSS and FSR, there&#8217;s some brand new content in No Return. The rogue-like mode will receive two new characters and four new maps to go with the previously included Lost Levels, developer commentary, Guitar Free Play and more.</p>
<p><strong>South of Midnight</strong></p>
<p>With a story seeped in Deep South mythology and stop-motion-like visuals for its cutscenes, <em>South of Midnight</em> is an unexpectedly endearing new title from Compulsion Games. Launching on April 8th for Xbox Series X/S and PC, it&#8217;s about Hazel who becomes a Weaver after her hometown is wrecked by a hurricane. From interacting with giant fish and crocodiles to mending spiritual bonds, she seeks her own place in the universe while dealing with tragedy. With about 15 to 25 hours of gameplay, <em>South of Midnight</em> could be one of the more underrated titles of the year.</p>
<p><strong>Commandos: Origins</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-615145" src="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3.jpg" alt="commandos origins" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Jack O&#8217;Hara and his legendary<em> Commandos</em> return, albeit in a prequel that explores their origins. Launching on April 9th for PS5, PC, and Xbox Series X/S, players will embark on over ten missions throughout World War 2, combining their squad&#8217;s strengths to succeed. Go alone or with a friend in split-screen or online co-op, and experiment with different approaches to succeed, be it stealth, subterfuge or chaos.</p>
<p><strong>Descenders Next</strong></p>
<p>An extreme-sports-meets-rogue-like title is already fairly unorthodox, but RageSquid is taking the formula even further with <em>Descenders Next</em>. You can still play solo or with up to other players and find the best way to reach the bottom of the mountain as quickly as possible. It&#8217;s an instinctual joy, and there are new clothes and boards to unlock, a new soundtrack, and much more to dive into when it launches on April 9th.</p>
<p><strong>Clair Obscur: Expedition 33</strong></p>
<p>Sandfall Interactive&#8217;s homage to real-time parrying and dodging and an imaginative fantasy world. Suffice it to say that it looks like a winner ahead of its launch on April 24th with its 30+ hour main story, gorgeous visuals and an all-star cast.</p>
<p><strong>Fatal Fury: City of the Wolves</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-594042" src="https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-1024x576.jpg" alt="fatal fury city of the wolves kevin rian" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A sequel to <em>Garou: Mark of the Wolves</em> wasn&#8217;t on every fighting game fan&#8217;s wishlist for 2025, but here we are. Launching on April 24th for Xbox Series X/S, PS4, PS5, and PC, City of the Wolves sees several returning fighters, some newcomers, and even a few debuts by Fatal Fury legends. With rollback netcode, cross-play, a new RPG-like single-player mode and the REV System for new tactics, it could take the community by storm.</p>
<p><strong>MotoGP 25</strong></p>
<p>As little as the franchise evolves year after year, you have to give credit to Milestone&#8217;s <em>MotoGP</em> franchise for its consistency. The latest title,<em> MotoGP 25</em>, launches on April 30th and offers new Race Off Disciplines for its modes, a new Arcade Experience, improved adaptive difficulty, and cross-play. It&#8217;s coming to Xbox Series X/S, PS4, PS5, Xbox One, Nintendo Switch, and PC.</p>
<p><strong>Steel Seed</strong></p>
<p><em>Close to the Sun</em> developer, Storm in a Teacup is going in a completely different direction with its next title, <em>Steel Seed</em>. As Zoe, players traverse a mysterious facility in a post-apocalyptic world, dealing with hordes of unwelcoming machines. Mixing platforming and puzzles with combat and light stealth, <em>Steel Seed</em> launches on April 10th for PC, Xbox Series X/S, and PS5.</p>
<p><strong>Bionic Bay</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-611754" src="https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1.jpg" alt="bionic bay 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Speaking of platformers, <em>Bionic Bay</em>, slated for last month, arrives on April 17th for PS5 and PC. The biomechanical setting and premise are still intriguing, however, and having the ability to flip environments, and manipulate physics to traverse obstacles looks cool. And for those who really want to test their platforming skills, an Online Mode with events and leaderboards is also included.</p>
<p><strong>Tempest Rising</strong></p>
<p>If you&#8217;ve been feeling the lack of any <em>Command and Conquer</em>-like titles over the past several years, Slipgate Ironworks&#8217; <em>Tempest Rising</em> may help. It&#8217;s out on April 24th for PC, offering two playable factions with unique units, two campaigns, online multiplayer, custom games, and the base-building real-time strategy you know and love.</p>
<p><strong>Forever Skies</strong></p>
<p>A survival crafting game in a post-apocalyptic setting may not inspire the most interest, but<em> Forever Skies</em> offers some intriguing spins on the formula. Instead of exploring the dust-covered Earth on foot, you&#8217;re venturing through the skies on an airship, gathering resources to upgrade it from various skyscrapers and structures. What awaits on the surface? You&#8217;ll have to find out when <em>Forever Skies</em> exits early access and launches on April 14th for PS5 and PC.</p>
<p><strong>Crashlands 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-615713" src="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2.jpg" alt="Crashlands 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The sequel to Butterscotch Shenanigans&#8217; survival crafting classic finally arrives on April 10th and sees Flux Dabes returning to Woanope to reunite with her buddies. Things quickly go wrong though, and after yet another crash landing, she embarks on a journey to find out what&#8217;s happening while combating dangerous creatures, unlocking upgrades, and more. With vastly improved visuals, new recipes, and more, <em>Crashlands 2</em> could be the perfect cozy crafting sim for fans when it launches on PC, iOS, and Android.</p>
<p><strong>Monaco 2</strong></p>
<p>Speaking of a long-awaited sequel to a classic title, <em>Monaco 2</em> also launches on April 10th for PC, Xbox Series X/S and PS5. Much like the original, you&#8217;re still conducting heists alone or with up to three other players but there are new characters and playstyles and Blueprint Mode for finer planning. Whether you&#8217;re in it for the zany yet stylish campaign or the long haul with its procedurally generated levels, <em>Monaco 2</em> should be a worthy follow-up.</p>
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