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	<title>cross play &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Pixeljunk Shooter Ultimate Review</title>
		<link>https://gamingbolt.com/pixeljunk-shooter-ultimate-review</link>
					<comments>https://gamingbolt.com/pixeljunk-shooter-ultimate-review#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 18 Jun 2014 06:44:06 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[cross buy]]></category>
		<category><![CDATA[cross play]]></category>
		<category><![CDATA[Cross save]]></category>
		<category><![CDATA[Double Eleven]]></category>
		<category><![CDATA[playstation 4]]></category>
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		<category><![CDATA[PlayStation Vita]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=199989</guid>

					<description><![CDATA[To mix elements is the real test. To rescue scientists is your cause.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">T</span> o grossly paraphrase a famous quote, Pixeljunk is like a box of chocolates. You never know what you’re going to get. Home grown on the Playstation 3 as some of the premier titles on the then newborn network, about the only thing the series has ever shared is it’s signature art style. Switching genre is nothing to this series, but opts rather to turn genre on it’s head with almost every entry. Pixeljunk Shooter and it’s sequel almost predictably did just that, eschewing the score chasing conventions of it’s older brothers like Geometry Wars and Super Stardust for a far more cerebral adventure.</p>
<p>Score is a side note at best here, rather choosing to wrap itself in the basic framework of a team of scientists, trapped on the surface of a planet and the player as the lone rescue ship sent to recover them. Flavour text when you rescue head scientists fleshes out the actual goings on of the situation, but it’s all background noise to the action. Ultimate bundles the two PS3 entries into a continuous experience, offering a far more lengthy, valuable package than either of the original titles.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/PixelJunk™-Shooter-Ultimate-2-e1403029655879.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-200012 size-full" src="https://gamingbolt.com/wp-content/uploads/2014/06/PixelJunk™-Shooter-Ultimate-2-e1403029655879.jpg" alt="PixelJunk™ Shooter Ultimate-1" width="620" height="349" /></a></p>
<p><p class='review-highlite' >
        " The game really shines when it asks you to take these basic tools to manipulate your environment to your advantage.

"   
      </p></p>
<p>The half dozen, give or take zones are split into about 5 stages, each with about 4 levels to a stage. A stage can be knocked out in about thirty minutes, which works to the advantage of Vita players who want to go spelunking during a bus ride, and the controls are simple enough to fit on either platform it’s available on. The ships basic equipment includes a rudimentary blaster and a grappling hook, though other section specific suits pop up later to give more direct command over elements.</p>
<p>The game really shines when it asks you to take these basic tools to manipulate your environment to your advantage. Temperature of your ship is everything, and overheating spells doom. While things you do, such as firing missiles or ramming into enemies can heat you up, but the elements of the planet take centre stage again. The effect of Lava and water should be obvious to any newcomers, while others have more subtle effects.</p>
<p>Pixeljunk takes its handful of elements and has them all interact in unique ways, such as cooling water and lethal lava meeting to create rock and neutralizing both of it’s parts, or gas interacting with either of the previous to explode violently or freeze leisurely. The interplay of the elements creates more of a puzzle game environment then standard dual stick shooter setup.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/PixelJunk™-Shooter-Ultimate-1-e1403029698612.jpg"><img decoding="async" class="aligncenter wp-image-200011 size-full" src="https://gamingbolt.com/wp-content/uploads/2014/06/PixelJunk™-Shooter-Ultimate-1-e1403029698612.jpg" alt="PixelJunk™ Shooter Ultimate-2" width="620" height="349" /></a></p>
<p><p class='review-highlite' >
        "The game really shines when it asks you to take these basic tools to manipulate your environment to your advantage. 


"   
      </p></p>
<p>As previously stated, the goal is to rescue the scientists trapped beneath the planet’s surface, of which there are five in each section. They are rather fragile, and five of them getting fried by anything from the wildlife to an errant shot from your own ship will force you to start over the section. You’re also encouraged to keep an eye out for diamonds, dotted around each level and typically out of the way enough to demand searching, and contributes to the unique pace of the game. They are mandatory to collect, opening up the end of world bosses that mix the unique mechanics of the game with a more standard shooter fair to scratch that itch.</p>
<p>The Playstation 4 takes the entire game and gives it a great, 1080p facelift. Liquids move more convincingly and now appear less opaque. The ship itself moves and angles more freely, and gives off a soft light on surrounding objects. Effects like heat shimmer that didn’t make the cut in the PS3 versions only further the presentation. This isn’t meant to lessen the Playstation Vita port, which looks on par with the generation seven versions and plays just as smooth as any other version. Cross buy and Cross save are both supported, so you can always pick up your game on the go or at home, though the cross-save system is structured confusingly, being half automatic and half player controlled. How you like the techno inspired soundtrack is entirely up to the player, though personally I could do without it.</p>
<p>The game comes with the multiplayer mode that Pixeljunk Shooter 2, taking a page from modern FPS and putting its own spin on it. The mode plays like a variation of Capture the flag, asking you to rescue more scientists from the stage, or your foes stockpile for the daring. Winning matches earns money that can go towards perks like a rudimentary radar or traps for the opposing player. The same problem that plagued the original game also returns though, and that’s the simple fact that a game like this isn’t pulling in much, if any player base. The few that are sticking around are so far ahead of the curve that it’s not welcoming to new players.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/PixelJunk™-Shooter-Ultimate-3-e1403029717803.jpg"><img decoding="async" class="aligncenter wp-image-200010 size-full" src="https://gamingbolt.com/wp-content/uploads/2014/06/PixelJunk™-Shooter-Ultimate-3-e1403029717803.jpg" alt="PixelJunk™ Shooter Ultimate-3" width="620" height="349" /></a></p>
<p><p class='review-highlite' >
        "The ship itself moves and angles more freely, and gives off a soft light on surrounding objects.


"   
      </p></p>
<p>Pixeljunk Shooter Ultimate is certainly a unique title, eschewing the conventions of it’s genre and wrapped in a shiny new package, it maintains the Pixeljunk legacy of being among the premier titles on the Playstation network. With vastly improved visuals, the flawless control Whether on Vita or PS4, and getting what is in essence two games for the price of one, Pixeljunk Shooter Ultimate is a tremendous package with a lot of value. Should something a little different out of a dual stick shooter sounds intriguing, then it’s easy to recommend Pixeljunk Shooter Ultimate.</p>
<p><em><span style="color: #ff6600;"><b>This game was reviewed on the PlayStation 4.</b></span></em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">199989</post-id>	</item>
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		<title>Rayman Legends Announced for Xbox One and PS4, Releases on February 28th 2014</title>
		<link>https://gamingbolt.com/rayman-legends-announced-for-xbox-one-and-ps4-releases-on-february-28th-2014</link>
					<comments>https://gamingbolt.com/rayman-legends-announced-for-xbox-one-and-ps4-releases-on-february-28th-2014#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 11 Dec 2013 17:44:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cross play]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Rayman Legends]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Ubisoft Montpellier]]></category>
		<category><![CDATA[wii u]]></category>
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		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=181391</guid>

					<description><![CDATA[The limbless wonder crosses over to next gen.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/1370783851_raymanlegends_screen_mariachimadness3_e3_130610_4h15pmpt.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/1370783851_raymanlegends_screen_mariachimadness3_e3_130610_4h15pmpt.jpg" alt="1370783851_raymanlegends_screen_mariachimadness3_e3_130610_4h15pmpt" width="620" height="349" class="aligncenter size-full wp-image-159866" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/1370783851_raymanlegends_screen_mariachimadness3_e3_130610_4h15pmpt.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/06/1370783851_raymanlegends_screen_mariachimadness3_e3_130610_4h15pmpt-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The current-generation-titles-hopping-over-to-next-gen-consoles trend continues, as Ubisoft has confirmed that Rayman Legends will be releasing for Xbox One and PlayStation 4 on February 28th 2014.</p>
<p>It&#8217;s been confirmed that there will be a visual update and reduced loading times between different maps. There will be platform-exclusive costumes for Rayman (Splinter Ray) and Globox (Globox Vaas) on the Xbox One with Assassin&#8217;s Ray arriving on the PlayStation 4. You&#8217;ll also be able pick up the Funky Ray costume for both platforms using UPlay points. </p>
<p>There will also be exclusive features, such as 10 Xbox One exclusive challenges for time-limited Achievements. The PS4 will allow players to use the touchpad for scratching Lucky Tickets and also share screenshots and videos online. It will also support Cross Play with the PlayStation Vita where you can play the game on the go. As of now, Rayman Legends is available for Xbox 360, PS3, Wii U and PlayStation Vita.</p>
<p>What are your thoughts on this announcement? Let us know below.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">181391</post-id>	</item>
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		<title>Terraria Now Available for PlayStation Vita</title>
		<link>https://gamingbolt.com/terraria-now-available-for-playstation-vita</link>
					<comments>https://gamingbolt.com/terraria-now-available-for-playstation-vita#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 11 Dec 2013 14:21:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[cross play]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[Re-Logic]]></category>
		<category><![CDATA[Terraria]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=181375</guid>

					<description><![CDATA[The side-scrolling sand-box title finally arrives for Vita.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/03/Terraria.jpeg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/03/Terraria.jpeg" alt="Terraria" width="620" height="349" class="aligncenter size-full wp-image-146975" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/Terraria.jpeg 505w, https://gamingbolt.com/wp-content/uploads/2013/03/Terraria-300x168.jpeg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>505 Games has announced that side-scrolling, platform sandbox game Terraria is now available on the PS Vita. Consumers can pick it up on the PlayStation Store at £11.99.</p>
<p>The Vita version of Terraria includes new touch controls, eight player multiplayer and content from the 1.2 update which includes two new armour sets, 20 NPC types including eight zombies, six sets of Demon Eyes and of course, new items and recipes to get your crafting urge on. But that&#8217;s not all &#8211; it will also support cross-play with the PlayStation 3. So you  can play on the Vita and continue crafting, exploring and killing on the PS3 seamlessly. Modern technology for you.</p>
<p>If you haven&#8217;t experienced Terraria by now, it&#8217;s available on just about every platform you can name &#8211; Xbox 360, PS3, PC, iOS, Android and soon for Windows Phone. Will you be picking it up for the Vita instead? Let us know your thoughts on the comments below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">181375</post-id>	</item>
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		<title>Yakuza Ishiin Allows for Cross Play, New Screenshots Revealed</title>
		<link>https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed</link>
					<comments>https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 22 Sep 2013 06:55:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[TGS 2013]]></category>
		<category><![CDATA[Yakuza Ishiin]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=173111</guid>

					<description><![CDATA[Another Life and Battle Dungeon revealed.]]></description>
										<content:encoded><![CDATA[<p>Sega&#8217;s historical take on the Yakuza franchise, namely Yakuza Ishiin (also known as Yakuza Restoration) has received a ton of new screenshots from TGS 2013, along with details about some of the modes, mini-games and other functions you&#8217;ll find.<br />

<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin-1'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-1.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-1-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin-2'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-2.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-2-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin-3'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-3.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-3.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-3-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin-4'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-4.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-4-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin-5'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-5.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-5.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-5-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin-6'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-6.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-6.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-6-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin-7'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-7.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-7.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin-7-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin_a-1'><img loading="lazy" decoding="async" width="1280" height="576" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-1-300x135.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-1-1024x460.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/yakuza-ishiin-allows-for-cross-play-new-screenshots-revealed/yakuza-ishiin_a-2'><img loading="lazy" decoding="async" width="1280" height="576" src="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-2-300x135.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/09/Yakuza-Ishiin_a-2-1024x460.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<br />
It&#8217;s been revealed that there will be &#8220;Another Life&#8221; mode, which sees protagonist Ryoma Sakamoto living with Haru, a girl who&#8217;s parents were killed in an accident and must face an enormous debt, in the countryside. You&#8217;ll be growing vegetables, cooking, peddling your wares, raising pets and much more.</p>
<p>The game will also support Cross Play between the PS3 and PS Vita, which lets you access Battle Dungeon and Another Life along with other mini-games, which include gambling in shogi, poker, mahjong, and more which can be played online with leaderboards.</p>
<p>The various weapons have been revealed as Rymoa will use pistols, katana, cannons, spears and even his own fists to fend off enemies. You&#8217;ll be able to find rare weapons and upgrade your current arsenl through weapon synthesis, with tens of thousands of patterns. You&#8217;ll employ a black-smith to create the goods, while simultaneously leveling him up as your weapons get upgraded.</p>
<p>Then there&#8217;s the Battle Dungeon, a card based action mode in which you can fight alongside the Shingengumi in order to fight off foes. There will be plenty of allies, each with their own skills, and which can even level up using synthesis. Rare items are to also be had during the Dungeon, which can be sold at high prices.</p>
<p>Yakuza Ishiin releases on February 22nd 2014 in Japan for PS3 and PS4.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">173111</post-id>	</item>
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		<title>Dead or Alive 5 Plus to Feature Cross-Platform Play at 60 FPS, Cross-Platform DLC Support</title>
		<link>https://gamingbolt.com/dead-or-alive-5-plus-to-feature-cross-platform-play-at-60-fps-cross-platform-dlc-support</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 17 Jan 2013 17:26:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cross play]]></category>
		<category><![CDATA[Dead or Alive 5 Plus]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=133710</guid>

					<description><![CDATA[Also, any new stages available for DOA 5 will be automatically available on the Vita version.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/01/Dead-or-Alive-5-Plus.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/01/Dead-or-Alive-5-Plus.jpg" alt="Dead or Alive 5 Plus" width="505" height="286" class="aligncenter size-full wp-image-133712" srcset="https://gamingbolt.com/wp-content/uploads/2013/01/Dead-or-Alive-5-Plus.jpg 960w, https://gamingbolt.com/wp-content/uploads/2013/01/Dead-or-Alive-5-Plus-300x170.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Team Ninja&#8217;s upcoming port Dead or Alive 5 Plus for the Playstation Vita is heavily playing up its cross-platform features. </p>
<p>Aside from cross-platform matches between the PS3 and PS Vita versions, players will also have a chance to share saved game and purchases across both titles.</p>
<p>Releasing on March 22nd, Team Ninja has confirmed that cross-platform battles will run on at 60 frames per second on both platforms with no lag or slowdown. </p>
<p>All characters unlocked on PS3 can be used on the Vita version and vice versa, and there will be indicators to tell if some one is playing on PS3 or Vita, which extends to in-game rankings.</p>
<p>All DLC purchases will be preserved across both platforms and players can use the same saved games to cross-play between platforms. To top it off, any new stages available on DOA 5 for PS3 will also be available on the PS Vita.</p>
<p>Will this be enough to revive DOA 5&#8217;s sagging popularity? We&#8217;ll find out when the game releases in March.</p>
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