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	<title>crowd-funded &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Fri, 20 Feb 2015 16:24:51 +0000</lastBuildDate>
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		<title>Star Citizen is Essentially &#8220;Virtual Reality in a Sci-Fi Universe&#8221;</title>
		<link>https://gamingbolt.com/star-citizen-is-essentially-virtual-reality-in-a-sci-fi-universe</link>
					<comments>https://gamingbolt.com/star-citizen-is-essentially-virtual-reality-in-a-sci-fi-universe#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 20 Feb 2015 16:24:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[chris roberts]]></category>
		<category><![CDATA[Cloud Imperium Games]]></category>
		<category><![CDATA[crowd-funded]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[roberts space industries]]></category>
		<category><![CDATA[Star Citizen]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=223368</guid>

					<description><![CDATA[Chris Roberts expects it to attract a "pretty big and diverse audience".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/01/star-citizen-space.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/01/star-citizen-space.jpg" alt="star citizen" width="620" height="344" class="aligncenter size-full wp-image-183654" srcset="https://gamingbolt.com/wp-content/uploads/2014/01/star-citizen-space.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/01/star-citizen-space-300x166.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Cloud Imperium Games&#8217; Star Citizen has reached exponential levels of success since it entered into the crowd-funding realm. It&#8217;s close $73 million overall but creator Chris Roberts believes that he far more potential beyond space sim fans.</p>
<p>In conversation with <a href="http://www.gamesindustry.biz/articles/2015-02-19-how-movies-shaped-star-citizens-success">Games Industry International</a>, Roberts said, &#8220;I don&#8217;t think we&#8217;re close to the addressable market, just based on the numbers that used to play my old games. We&#8217;re getting up there, but we&#8217;re not there. Also, the marketplace has increased a huge amount since then and there&#8217;s a huge amount of game players out there who won&#8217;t back a game until it&#8217;s done.</p>
<p>Star Citizen is expected to attract &#8220;pretty big and diverse audience&#8221; according to Roberts. &#8220;I think we&#8217;re probably only scratching the surface of the potential here.</p>
<p>&#8220;We&#8217;ve started to call it a first-person universe because you can fly around in space, but you also walk around on foot in full first-person fidelity equivalent to any AAA title out there.</p>
<p>&#8220;You can shoot people, but you can also trade with people. There are all these different things you can do, so it&#8217;s essentially a virtual reality we&#8217;re building in this future sci-fi universe.&#8221;</p>
<p>Star Citizen will see the release of the first season of its single-player campaign, Squadron 42, this Fall and a full commercial release next year. What are your thoughts on it thus far? Let us know in the comments.</p>
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