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	<title>current gen consoles &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Crew Skipping Wii U &#8220;A Combination of Factors&#8221;, Consistency Among Next Gen Consoles &#8220;A Good Start&#8221;</title>
		<link>https://gamingbolt.com/the-crew-skipping-wii-u-a-combination-of-factors-consistency-among-next-gen-consoles-a-good-start</link>
					<comments>https://gamingbolt.com/the-crew-skipping-wii-u-a-combination-of-factors-consistency-among-next-gen-consoles-a-good-start#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 03 Oct 2013 10:29:40 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[current gen consoles]]></category>
		<category><![CDATA[Ivory Tower]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[The Crew]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[wii u]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=174339</guid>

					<description><![CDATA[Creative director Julian Garrity clarifies Ivory Tower's platform choices.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/08/1377080600-thecrew-gc-2.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/1377080600-thecrew-gc-2.jpg" alt="the crew" width="620" height="349" class="aligncenter size-full wp-image-169683" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/1377080600-thecrew-gc-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/08/1377080600-thecrew-gc-2-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/08/1377080600-thecrew-gc-2-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
Despite being revealed at Ubisoft&#8217;s E3 presser, Ivory Tower&#8217;s The Crew didn&#8217;t exactly set our expectations afire. Nonetheless, given that its world will be as large as GTA&#8217;s Liberty City, The Crew is one of the more interesting games to look forward to for the next generation of consoles.</p>
<p>Speaking to <a href="http://www.computerandvideogames.com/431967/interviews/crewsn-usa-ivory-tower-on-the-crews-open-world-ambition/?cid=OTC-RSS&#038;attr=CVG-General-RSS">CVG</a>, creative director Julian Garrity talks about how Ubisoft is skipping the Wii U in favour of other next gen consoles. Is it a question of hardware, network functionality or sales? According to Garrity, it&#8217;s all of the above.</p>
<p>&#8220;It’s a combination of those factors and to be honest it’s not even a Wii U question, it’s more an issue of current gen as well. I’ve been on the project for the last two years and it’s got a history beyond that, and the target platform was always high-end PC in order to realise our visualisation of what the game should be and what it could offer.</p>
<p>“It’s a nice coincidence for us in many ways that the next-gen consoles have come along at the time that they have and that they have the architecture they have because it’s allowed us to make a pretty smooth transition to them.</p>
<p>“But honestly I think it was really an issue of the number of compromises we’d have to make on a number of platforms, not just Wii U. It would have been: &#8216;Well, we could do this but what would the impact be and what would that take away from what we were originally visualising?&#8217; That’s really the reason behind it. It’s a shame but, you know, things move on.”<br />
<a href="https://gamingbolt.com/wp-content/uploads/2013/08/1377080602-thecrew-gc-3.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/08/1377080602-thecrew-gc-3.jpg" alt="the crew" width="620" height="349" class="aligncenter size-full wp-image-169684" srcset="https://gamingbolt.com/wp-content/uploads/2013/08/1377080602-thecrew-gc-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/08/1377080602-thecrew-gc-3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/08/1377080602-thecrew-gc-3-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
Which seems fair enough but then why isn&#8217;t it coming to current-gen consoles, which are currently nearing the end of their respective life cycles and thus at their peak efficiency?</p>
<p>“I think the approach both of the manufacturers have taken in terms of the core of their systems has been a big help. I remember the days of people tearing their hair out at the thought of having to port to PlayStation 3 in the early days and I’ve not experienced any of that this time around.</p>
<p>“There are always challenges, for sure, with a multi-platform release but there’s a much greater consistency in terms of not only what the machines are capable of but also how the machines operate. It’s not been so bad for us but I think the key to that was the fact that for as long as I’ve been on the project we’ve led on PC, and we’ve seen that with a lot of people now.</p>
<p>“A lot of people are saying, well, regardless of what the sales platform may be, by taking that approach and leading on PC you’re going to put all of the versions on a very good platform and then from there you can look at what each one offers you and how you can push to maximise what that machine can do.</p>
<p>“But it’s been a good start for us and, you know, we’re not releasing until next year so we’ve still got some time to push those versions even further now that the specs have become more stable.”</p>
<p>Will that be enough to make The Crew a must-buy title? We&#8217;ll find out when it releases in Q1 2014 for PS4, Xbox One and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">174339</post-id>	</item>
		<item>
		<title>Legacy of Kain: Nosgoth is Neither an MMO or MOBA, Will be Competitive Multiplayer</title>
		<link>https://gamingbolt.com/legacy-of-kain-nosgoth-is-neither-an-mmo-or-moba-will-be-competitive-multiplayer</link>
					<comments>https://gamingbolt.com/legacy-of-kain-nosgoth-is-neither-an-mmo-or-moba-will-be-competitive-multiplayer#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Aug 2013 07:57:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[current gen consoles]]></category>
		<category><![CDATA[eidos interactive]]></category>
		<category><![CDATA[Legacy of Kain: Nosgoth]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Unreal Championship]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=169091</guid>

					<description><![CDATA[And it won't be playable offline.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/legacy-of-kain.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/legacy-of-kain.jpg" alt="legacy of kain" width="620" height="349" class="aligncenter size-full wp-image-159084" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/legacy-of-kain.jpg 960w, https://gamingbolt.com/wp-content/uploads/2013/06/legacy-of-kain-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
There&#8217;s been a lot of speculation around Legacy of Kain: Nosgoth but not a whole lot of information to go by since the game was confirmed to be in development. Eidos community manager George Kellion sought to change that by <a href="http://www.nowgamer.com/news/2045291/legacy_of_kain_nosgoth_is_thirdperson_not_moba.html">answering and clarifying</a> a few things about the game.</p>
<p>&#8220;Nosgoth is not an MMO. It’s a competitive online multiplayer experience (…with a bit of a twist). Nosgoth will not be an MMORPG and Nosgoth doesn’t look or play anything like Dota 2 or LOL [League of Legends]&#8221; adding that the &#8220;closest comparison is probably Unreal Championship 2. </p>
<p>&#8220;Not sure if Nosgoth is all that similar, but I suppose it’s closer to that than a traditional LoK game, an MMO or a MOBA.&#8221;</p>
<p>Also, for those looking for a brand new Soul Reaver single-player experience, despite Legacy of Kain being an inspiration for Nosgoth, it will not be playable offline nor will it be open world. It will debut on PC first but might head to other platforms laterr.</p>
<p>&#8220;We announced the game early and gave details on its context, but I’m afraid there’s gonna be a bit of a gap between now and the time we release screenshots etc. Right now, we’re all heads-down and nose to the grindstone in the preparation phase, getting all the various materials in place etc, and we want to make sure that the game feels right before speaking about it more plainly and openly.&#8221;</p>
<p>Stay tuned for more. It&#8217;s going to be a long wait.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">169091</post-id>	</item>
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		<title>Beyond Good &#038; Evil 2 &#8220;Possible on Current Platforms But Painful&#8221; &#8211; Michel Ancel</title>
		<link>https://gamingbolt.com/beyond-good-evil-2-possible-on-current-platforms-but-painful-michel-ancel</link>
					<comments>https://gamingbolt.com/beyond-good-evil-2-possible-on-current-platforms-but-painful-michel-ancel#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Jul 2013 12:00:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Beyond Good & Evil 2]]></category>
		<category><![CDATA[current gen consoles]]></category>
		<category><![CDATA[michel ancel]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=163174</guid>

					<description><![CDATA[Ubisoft currently focused on the next generation of consoles.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2009/09/beyond_good_and_evil_2.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2009/09/beyond_good_and_evil_2.jpg" alt="beyond_good_and_evil_2" width="620" height="349" class="aligncenter size-full wp-image-67" srcset="https://gamingbolt.com/wp-content/uploads/2009/09/beyond_good_and_evil_2.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2009/09/beyond_good_and_evil_2-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
The good news, as it always seems to be, is that Ubisoft&#8217;s Beyond Good &amp; Evil 2, the sequel to their cult classic platforming stealth title, is still alive. At Gamelab, <a href="http://www.gamereactor.es/noticias/62924/Beyond%2BGood%2B%2526%2BEvil%2B2%2Bhoy%2B%2522era%2Bposible%252C%2Bpero%2Bcon%2Bmucha%2Blata%2522/">Game Reactor Spain</a> spoke to creator Michel Ancel and whether the game would be currently possible on the present generation of consoles.</p>
<p>Ancel stated that, &#8220;I think [on current platforms] Beyond Good &amp; Evil 2 was possible, but it&#8217;d be painful. It&#8217;s always possible to do anything on any kind of console, but sometimes you need to spend your energy not on the optimizations or things like that.</p>
<p>&#8220;Now that we have the [new] consoles around the corner we&#8217;re working on them. We&#8217;re trying to see how we can get the power out of those consoles because there are still things we need to understand on those consoles, but yes, Beyond Good &amp; Evil is a project I always have in mind and I hope good things will come for this project very soon&#8221;.</p>
<p>Does this mean we&#8217;ll be seeing it on the PS4 or Xbox One in the near future? If Mirror&#8217;s Edge could return after a long wait, then why not? Keep the hope alive, people.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">163174</post-id>	</item>
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		<title>Unannounced Xbox One/PS4 Title in Development by Rainbow Six: Patriots Dev</title>
		<link>https://gamingbolt.com/unannounced-xbox-oneps4-title-in-development-by-rainbow-six-patriots-dev</link>
					<comments>https://gamingbolt.com/unannounced-xbox-oneps4-title-in-development-by-rainbow-six-patriots-dev#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 04 Jun 2013 10:39:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[current gen consoles]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[rainbow six patriots]]></category>
		<category><![CDATA[Red Storm Entertainment]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=158330</guid>

					<description><![CDATA[Also listings for positions on a "AAA, cutting edge multiplayer game" appear.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/11/rainbow-6-patriots-pc-1322498829-005.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2011/11/rainbow-6-patriots-pc-1322498829-005.jpg" alt="rainbow-6-patriots-pc-1322498829-005" width="620" height="349" class="aligncenter size-full wp-image-56776" srcset="https://gamingbolt.com/wp-content/uploads/2011/11/rainbow-6-patriots-pc-1322498829-005.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/11/rainbow-6-patriots-pc-1322498829-005-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/11/rainbow-6-patriots-pc-1322498829-005-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
A recent look at the <a href="http://spencercg.com/Brian%20Spencer's%20Resume.pdf">online resume</a> of senior character artist Brian Spencer of Red Storm Entertainment, which develops titles such as Tom Clancy&#8217;s Ghost Recon and Rainbow Six and which is currently working on Rainbow Six: Patriots, indicates that the developer has an unannounced project in the works for Xbox One and PlayStation 4.<br />
<a href="https://gamingbolt.com/wp-content/uploads/2013/06/red-storm-resume.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/06/red-storm-resume.jpg" alt="red storm resume" width="562" height="159" class="aligncenter size-full wp-image-158336" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/red-storm-resume.jpg 562w, https://gamingbolt.com/wp-content/uploads/2013/06/red-storm-resume-300x84.jpg 300w" sizes="auto, (max-width: 562px) 100vw, 562px" /></a><br />
It is unknown what this game might be exactly. We&#8217;ve heard about Ubisoft Toronto finishing their own work on Patriots and now working on the next Assassin&#8217;s Creed (after AC IV: Black Flag). However, what could Red Storm Entertainment possibly be working? Perhaps a next-gen version of Patriots?</p>
<p>After all, Ubisoft does have a few positions listed, include one for a <a href="http://redstorm.com/news/open-position-game-play-engineer">gameplay engineer</a> on a &#8220;action-adventure shooter on current- and next-gen game consoles, and PC”. The game has also been described as the &#8220;next AAA, cutting edge multiplayer game”. An online Rainbow Six game or Ghost Recon Online 2? Stay tuned for more details.</p>
<p>Source: <a href="http://www.siliconera.com/2013/06/03/ghost-recon-developer-working-on-unannounced-game-for-xbox-one-and-ps4/">Siliconera</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">158330</post-id>	</item>
		<item>
		<title>&#8220;Mirror&#8217;s Edge 2&#8221; Domain Names Transferred to EA&#8217;s DNS on May 4th</title>
		<link>https://gamingbolt.com/mirrors-edge-2-domain-names-transferred-to-eas-dns-on-may-4th</link>
					<comments>https://gamingbolt.com/mirrors-edge-2-domain-names-transferred-to-eas-dns-on-may-4th#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 04 Jun 2013 06:25:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[current gen consoles]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[e3 2013]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Mirror's Edge 3]]></category>
		<category><![CDATA[Mirrors Edge 2]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=158273</guid>

					<description><![CDATA["Mirror's Edge 3" domains also transferred.]]></description>
										<content:encoded><![CDATA[<p style="text-align: left;"><a href="https://gamingbolt.com/wp-content/uploads/2011/07/Mirrors-edge.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-37821 aligncenter" alt="The mono colour palette made for an oppresive setting" src="https://gamingbolt.com/wp-content/uploads/2011/07/Mirrors-edge.jpg" width="620" height="364" srcset="https://gamingbolt.com/wp-content/uploads/2011/07/Mirrors-edge.jpg 655w, https://gamingbolt.com/wp-content/uploads/2011/07/Mirrors-edge-300x176.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
If the appearance of Mirror&#8217;s Edge 2, the follow-up to DICE&#8217;s first person platforming game for the Xbox 360 and PS3, on retail sites and EA&#8217;s own Help Center weren&#8217;t enough to convince you, then just know that the domains for the same have been transferred to EA&#8217;s DNS on May 4th.<br />
<a href="https://gamingbolt.com/wp-content/uploads/2013/06/mirrors-edge-2-domain.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-158275" alt="mirrors-edge-2-domain" src="https://gamingbolt.com/wp-content/uploads/2013/06/mirrors-edge-2-domain.jpg" width="620" height="287" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/mirrors-edge-2-domain.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/06/mirrors-edge-2-domain-300x138.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
This means that said domain names are now linked to EA&#8217;s official site. If that&#8217;s not an indicator of the game&#8217;s imminent announcement at E3 2013, we don&#8217;t know what is.</p>
<p>On top of this, names for &#8220;Mirror&#8217;s Edge 3&#8221; can also be seen. If EA simply registered the domains, it&#8217;s one thing, but these have also been transferred to the publisher&#8217;s DNS. Are there long-term plans to include a third game already, or will we be hearing about it along with news on the second game?</p>
<p>As always, E3 2013 will be the place for answers. We are going to attend the event and bring you all the latest news. Stay tuned from June 10th onwards for more.</p>
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