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	<title>dance central: spotlight &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Amazing Games We Need To Get Better At</title>
		<link>https://gamingbolt.com/15-amazing-games-we-need-to-get-better-at</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 12 Sep 2018 18:31:15 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Antichamber]]></category>
		<category><![CDATA[company of heroes]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[dance central: spotlight]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[Guilty Gear Xrd Rev 2]]></category>
		<category><![CDATA[guitar hero]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[Nex Machina]]></category>
		<category><![CDATA[ninja gaiden black]]></category>
		<category><![CDATA[olliolli2: welcome to olliwood]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[Street Fighter 5]]></category>
		<category><![CDATA[Team Fortress 2]]></category>
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					<description><![CDATA[Life isn't easy. Neither are these games. But they're certainly worth the effort needed to master them.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he world is full of many different games, some difficult and others that are just difficult to get into, much less have fun with. Not every game is made for every person but it&#8217;s easy to respect the work that goes into development. So let&#8217;s take a look at 15 amazing games that we need to get better at.</p>
<p><b>Guitar Hero</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-229557" src="https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live.jpg" alt="Guitar Hero Live" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/04/Guitar-Hero-Live-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Guitar Hero was the first word in rhythm-based games when it first rolled around. Though mass appeal helped it to achieve great success, actually trying to get good at the game was a task. Mastering the basic controls? No problem. Trying to advance up the ladder and surpass some of the tougher songs, especially Through the Fire and The Flames? It&#8217;s definitely not for everyone. Regardless, Guitar Hero was a fun era in gaming.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">353196</post-id>	</item>
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		<title>Kinect Now Available Solo for $149.99</title>
		<link>https://gamingbolt.com/kinect-now-available-solo-for-149-99</link>
					<comments>https://gamingbolt.com/kinect-now-available-solo-for-149-99#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 14 Oct 2014 12:49:00 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dance central: spotlight]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=211490</guid>

					<description><![CDATA[Pick up the motion camera sensor (without an Xbox One) today.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle.jpg" alt="xbox one kinect titled angle" width="620" height="398" class="aligncenter size-full wp-image-180056" srcset="https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle-300x192.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>After Microsoft released an Xbox One SDK for $399 in June, it promised to release its motion sensing camera Kinect as a standalone device later this year. It was initially launched for Windows but now it&#8217;s available for $149.99 on <a href="http://www.amazon.com/Xbox-Kinect-Sensor-Dance-Central-Spotlight/dp/B00NMST9G8/ref=sr_1_16?s=videogames&#038;ie=UTF8&#038;qid=1413265809&#038;sr=1-16&#038;tag=viglink20241-20">Amazon</a> and the <a href="http://www.microsoftstore.com/store/msusa/en_US/pdp/Kinect-Sensor-for-Xbox-One/productID.307499400">Microsoft Store</a>.</p>
<p>Along with Kinect, you&#8217;ll receive a Dance Central Spotlight digital code. Because if you&#8217;re picking up the Kinect, your first thought will be to dance.</p>
<p>The interesting thing is that the Xbox One has seen a markedly higher degree of success without Kinect, primarily due to the price drop. The console originally launched with Kinect and mandatory use of the camera. This, along with many other controversial policies, had been reversed prior to the Xbox One&#8217;s launch. Now that Kinect is available as a standalone device, would you be interested in it? Let us know your thoughts in the comments below and stay tuned for more information on sales for the same in the coming months.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">211490</post-id>	</item>
		<item>
		<title>Dance Central Spotlight Review</title>
		<link>https://gamingbolt.com/dance-central-spotlight-review</link>
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		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Wed, 01 Oct 2014 00:14:01 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[dance central: spotlight]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[MTV Games]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=210469</guid>

					<description><![CDATA[You can dance if you want to, you can leave your friends behind.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">F</span>or a while, music games were involved in something of an arms race. Activision released Guitar Hero, so EA partnered with original Guitar Hero developers Harmonix to release Rock Band. EA released Rock Band, so Activision released Guitar Hero: World Tour. Activision released Guitar Hero: Aerosmith, so Harmonix and EA released The Beatles: Rock Band. It was a game of continual one-upmanship, with each developer/publisher trying to outdo the other with more tracks, bigger bands, and as many instruments and as much DLC as possible. Before long, the rhythm genre had become a cultural phenomenon. But it wouldn’t last.</p>
<p>The constant releases and resulting oversaturation of the industry led to the death of that kind of game. Activision eventually stopped making Guitar Hero, and Band Hero, and DJ Hero, and Harmonix quietly ceased production on DLC for the critically acclaimed (and commercially successful) Rock Band series in 2013 after producing over 4,000 songs by more than 1,200 different artists, when all was said and done.</p>
<p>If Rock Band and Guitar Hero were marked by excess, Dance Central Spotlight is notable for its restraint. The newest game in Harmonix’s other long-running rhythm franchise ditches the time-traveling story mode of its predecessor and sets its sights solely on the dance routines. This reduced focus is evident in the game’s price tag: $10 gets you the core game, plus ten songs to get down with, in the hopes that you’ll like things so much that you’ll want to drop some cash on new tunes via the in-game storefront. It’s a leaner game, certainly, but a more focused one, too.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg"><img decoding="async" class="aligncenter wp-image-199182" src="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit-1024x576.jpg" alt="Dance Central: Spotlight" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg 1280w" sizes="(max-width: 620px) 100vw, 620px" /></a><p class='review-highlite' >
        "The ten songs that ship with the game are quality tunes, an assorted collection of hits from OneRepublic’s “Counting Stars” to Lorde’s “Royals.” Each song comes with its own (excellent) choreography, with fun and unique dance routines that are performed with you via the on-screen characters, who are superbly animated.</p></p>
<p>Spotlight may be more of a starter pack than a full product, but don’t let its downloadable nature fool you: there’s a lot of quality to be found here. The ten songs that ship with the game are quality tunes, an assorted collection of hits from OneRepublic’s “Counting Stars” to Lorde’s “Royals.” Each song comes with its own (excellent) choreography, with fun and unique dance routines that are performed with you via the on-screen characters, who are superbly animated.</p>
<p>Before we go any further, let me make something clear: I’m not a huge fan of games that require you to be on your feet, performing complex motions. I’ve got no rhythm. White boy can’t dance. But I had a lot of fun with Dance Central Spotlight , mostly because of how different each of the songs felt. The routines change depending on which of the four difficulties you choose, which is a staple of previous entries in the series and does keep things interesting, but Harmonix takes their dance floor mojo a little further in Spotlight.</p>
<p>Not only does each song feature the four difficulties found in previous games, each song also comes with two unique alternative routines, as well as the more taxing routines that emphasize strength and cardio. These are completely different from the regular routines, and provide a reason to jump back into the song right after you finish it: to give the new routines a shot, and try to unlock more moves.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-199181" src="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit-1024x576.jpg" alt="Dance Central: Spotlight" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit.jpg 1280w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><p class='review-highlite' >
        "A quick voice command will allow you to jump into practice mode and repeat the move over and over again until you nail it. You can even slow the move down, if you prefer. Once its second nature, you can jump right back into the song, no jumping back to the main menu required.</p></p>
<p>Gameplay is more or less the same as you’ve come to expect from the series. You’ll follow the cue cards that scroll up the screen as you try to imitate the dancers who are shaking it in the coolest way possible. Performing a move perfectly “unlocks” it, and unlocking new moves grants access to new routines. No matter how well you do, though, you’ll probably be having fun. I was, and I was getting two and three stars scores on most songs. The groove of the tunes, and the dances that go with them, are just infectious. Add in the productions values, which are great all around, from the characters on screen, to the animations and the lighting, and you’ve got a game that will win over even the most rhythm-challenged among us.</p>
<p>If there’s one thing I have an issue with (aside from the fact that Kinect takes a lot of space to accurately track your movements), it’s the way Spotlight handles feedback. If you’re doing well, you’ll see brightly colored lights under your character’s feet, plus crazy backgrounds, score combos, and star ratings that go out of their way to emphasize how impressive your footwork is. Do poorly, though, and all you get is a red outline covering the limbs in question. It’s not entirely terrible: the lack of in your face feedback means you can still have a lot of fun even when you’re botching moves left, right, and center but it’s not really helpful when you’re flubbing moves and you’re not sure why.</p>
<p>The game does its best to assuage this by making it easy to practice a move mid-song. A quick voice command will allow you to jump into practice mode and repeat the move over and over again until you nail it. You can even slow the move down, if you prefer. Once it&#8217;s second nature, you can jump right back into the song, no jumping back to the main menu required.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/10/DanceCentralSpotlight_singleplayer01.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-210472" src="https://gamingbolt.com/wp-content/uploads/2014/10/DanceCentralSpotlight_singleplayer01-1024x576.jpg" alt="DanceCentralSpotlight_singleplayer01" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/10/DanceCentralSpotlight_singleplayer01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2014/10/DanceCentralSpotlight_singleplayer01-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/10/DanceCentralSpotlight_singleplayer01.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><p class='review-highlite' >
        "This is good, because beyond the dancing, there just isn’t a whole lot to do. There’s a fitness mode that allows you to design  a custom playlist full of different routines and see how many calories you burn according to your height and weight (which Kinect can calculate with surprising, and somewhat terrifying,  accuracy), but beyond that, the dance is all.</p></p>
<p>This is good, because beyond the dancing, there just isn’t a whole lot to do. There’s a fitness mode that allows you to design  a custom playlist full of different routines and see how many calories you burn according to your height and weight (which Kinect can calculate with surprising, and somewhat terrifying,  accuracy), but beyond that, the dance is all.</p>
<p>Still, Dance Central Spotlight isn’t a bad deal. For ten bucks, you get ten songs with eight routines to learn, as well as a game that will play all of your previous Dance Central DLC songs (all of which have been upgraded to include eight routines), to boot. And of course, all of the new DLC songs, which run for about two dollars, have eight routines as well, which means you’re getting a lot of content even if you don’t stock up on a ton of DLC.</p>
<p>In a lot of ways, Dance Central Spotlight represents a change in philosophy from Harmonix. Rather than throw as much content into the game as possible and try to please everyone, all of the time, as they did (very well) with the Rock Band series, and to an extent, previous Dance Central games, Harmonix has taken the opposite approach. Instead of a four course meal, they’re offering a low priced appetizer that’ll leave you wanting more. It may be something of a safety dance considering Microsoft’s recent handling of Kinect, but if you’re looking for a way to leave your friends behind for a few hours and just dance, Harmonix’s latest has you covered, even if you don’t have any rhythm.</p>
<p><em><span style="color: #ff6600;"><strong>This game was reviewed on the Xbox One.</strong></span></em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">210469</post-id>	</item>
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		<title>Dance Central Spotlight Song List Revealed, Additional Songs Cost $1.99 Each</title>
		<link>https://gamingbolt.com/dance-central-spotlight-song-list-revealed-additional-songs-cost-1-99-each</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 21 Jul 2014 20:41:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dance central: spotlight]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=203482</guid>

					<description><![CDATA[More than 50 songs will be available to download.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-199182" src="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg" alt="Dance Central: Spotlight" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Dance Central Spotlight, an Xbox One exclusive Kinect title that will be available via digital download, will be out on September 2nd and costs $10. It will come with ten songs but you&#8217;ll be able to purchase more than 50 downloadable songs with each individual song costing $1.99.</p>
<p>Harmonix revealed the initial song list which included Avicii&#8217;s &#8220;Wake Me Up&#8221;, Cher Lloyd&#8217;s &#8220;I Wish&#8221;, David Guetta&#8217;s &#8220;Titanium&#8221;, Jason Derulo ft. 2 Chainz&#8217;s &#8220;Talk Dirty&#8221;, Kid Ink ft. Chris Brown&#8217;s &#8220;Show Me&#8221;, Lorde&#8217;s &#8220;Royals&#8221;, OneRepublic&#8217;s &#8220;Counting Stars&#8221;, Pharrell Williams&#8217;s &#8220;Happy&#8221;, Rihanna&#8217;s &#8220;Diamonds&#8221; and will.i.am ft. Justin Bieber with &#8220;#thatPOWER&#8221;.</p>
<p>Meanwhile, the first five DLC songs that can be purchased separately are The B-52s&#8217; &#8220;Love Shack&#8221;, Capital Cities&#8217; &#8220;Safe and Sound&#8221;, Emeli Sandé&#8217;s &#8220;Next To Me&#8221;, Icona Pop ft. Charli XCX&#8217;s &#8220;I Love It&#8221; and Lana Del Rey&#8217;s &#8220;Summertime Sadness (Cedric Gervais Remix)&#8221;. Also, when the Xbox 360 version releases, you&#8217;ll be able to access songs you&#8217;ve already paid for.</p>
<p>Thoughts on Dance Central Spotlight? Let us know your thoughts in the comments below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">203482</post-id>	</item>
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		<title>Harmonix Discusses The Unbundling of Kinect from Xbox One, Reveals Dance Central: Spotlight</title>
		<link>https://gamingbolt.com/harmonix-discusses-the-unbundling-of-kinect-from-xbox-one</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 10 Jun 2014 18:58:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dance central: spotlight]]></category>
		<category><![CDATA[disney fantasia]]></category>
		<category><![CDATA[Harmonix]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=199121</guid>

					<description><![CDATA[And what it means for Dance Central: Spotlight and Disney Fantasia.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-180056 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle.jpg" alt="xbox one kinect titled angle" width="620" height="398" srcset="https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/11/xbox-one-kinect-titled-angle-300x192.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Harmonix is arguably one of the only developers ever that made good use of the Kinect sensors for the Xbox 360 and Xbox One, and made good use of them consistently- even Microsoft&#8217;s own internal teams couldn&#8217;t quite figure out what to do with the advanced motion and biometric sensor at all. Meanwhile, Harmonix made an entire franchise of hit games, Dance Central, based on its strong utilization of the Kinect and making it intrinsic to its game design.</p>
<p>Obviously, the mandatory bundling of the Kinect with the Xbox One was good news for them- with the Kinect no longer being a peripheral, and being a part of the basic core package for every unit, their games would be exposed to a larger audience. However, Microsoft&#8217;s decision to unbundle the Kinect from the console must have had a bad impact on their outlook&#8230; right?</p>
<p>As it turns out, it doesn&#8217;t feel like it did.</p>
<p>&#8220;It wasn&#8217;t a surprise to us,&#8221; Harmonix Music Systems co-founder Alex Rigopulos told <a href="http://www.polygon.com/2014/6/9/5788380/dance-central-spotlight-xbox-one" target="_blank">Polygon</a>. &#8220;We&#8217;ve worked with Microsoft for years, so it wasn&#8217;t like we read the news headlines and it was a shock. Our interest in bringing Dance Central to Xbox One was in no way predicated on a Kinect bundled in every box.&#8221;</p>
<p>He went on to say that he was selling his games that people wanted to play, and that he was confident that the strength of the games was such that people would buy a Kinect sensor if necessary to play them- those that wouldn&#8217;t wouldn&#8217;t likely have been interested in the games to begin with.</p>
<p>At the very least, they are being very sporting and professional about it. Hopefully, their games do well in spite of the Kinect now no longer being a part of the core Xbox One package.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit.jpg" class="attachment-full size-full" alt="Dance Central: Spotlight" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-02-80edit-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg" class="attachment-full size-full" alt="Dance Central: Spotlight" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/e314-dance-central-spotlight-01-80edit-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/06/challenge-yourself-with-fun-mini-games1.jpg'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2014/06/challenge-yourself-with-fun-mini-games1.jpg" class="attachment-full size-full" alt="Dance Central: Spotlight" srcset="https://gamingbolt.com/wp-content/uploads/2014/06/challenge-yourself-with-fun-mini-games1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2014/06/challenge-yourself-with-fun-mini-games1-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2014/06/challenge-yourself-with-fun-mini-games1-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>

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