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	<title>Dark Souls 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Infuriating Times Developers Changed Their Games for the Worse</title>
		<link>https://gamingbolt.com/15-infuriating-times-developer-changed-their-games-for-the-worse</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 02 Jul 2025 12:22:15 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Assassin's Creed Valhalla]]></category>
		<category><![CDATA[battlefield 2042]]></category>
		<category><![CDATA[Crackdown 3]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[dead space 3]]></category>
		<category><![CDATA[Diablo Immortal]]></category>
		<category><![CDATA[gotham knights]]></category>
		<category><![CDATA[grand theft auto trilogy: the definitive edition]]></category>
		<category><![CDATA[Overwatch 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=620949</guid>

					<description><![CDATA[Whether through misguided updates, poor balancing, or baffling design shifts, these develoeprs made bold moves, in the wrong direction]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>uilding a game can be an extremely tough job. There are a lot of moving parts involved in crafting a game, and for many reasons, developers sometimes make decisions that leave the final product feeling worse than its predecessor. It could be design decisions that don’t align with other aspects of a game, artistic directions that don’t gel with the fanbase, or maybe even development issues or mandates that make it seem like the pitch was, &#8216;Hey, let’s make it worse!&#8217;. With this feature, we will be taking a look at 15 such examples of games gone wrong.</p>
<p><strong>Overwatch 2</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-614724" src="https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja.jpg" alt="Overwatch 2 - Freja" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/Overwatch-2-Freja-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>The original <em>Overwatch</em> was a runaway success that garnered a sizeable player base and many awards, and many fans were understandably excited about the sequel. <em>Overwatch</em> 2’s announcement sparked excitement with promises of expanded PvE and a broader scope, but what we got in reality was a shooter that lost focus of what made it so special in the first place. The magic of <em>Overwatch’s</em> PvE was gone, and the expanded PvP options felt shallow and generic.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">620949</post-id>	</item>
		<item>
		<title>15 Amazing Single Player Games That Deserved Better</title>
		<link>https://gamingbolt.com/15-amazing-single-player-games-that-deserved-better</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Mon, 21 Apr 2025 12:13:05 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alien: Isolation]]></category>
		<category><![CDATA[Assassin's Creed Shadows]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[Dishonored 2]]></category>
		<category><![CDATA[mad max]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[metal gear solid 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Watch Dogs]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616713</guid>

					<description><![CDATA[Whether you call them underrated or overlooked, these 15 games deserved better from players.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t’s often said that time heals all wounds. This adage clearly doesn’t apply to every game (looking at you,<em> Concord</em>), but plenty of cult classics age better with time. Whether it’s poor review scores upon release or being launched in between heavy hitters, some games just get woefully overlooked. There’s also a class of games that remain controversial or just never got off the ground sales-wise for one reason or another. We’ll be taking a look at single player titles in particular that just couldn’t catch a ‘break’ from players despite their high quality. Join us as we reminisce over the top 15 great single player games players haven’t been kind to.</p>
<h2 style="text-align: center;">Mass Effect 3</h2>
<p><iframe title="15 Addictive Single Player Games PLAYERS HAVEN&#039;T BEEN KIND TO" width="500" height="281" src="https://www.youtube.com/embed/3zxYHqAmzBk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Bring up the topic of video game endings, and <em><i>Mass Effect 3</i></em> will undoubtedly be mentioned. As the grand finale of a trilogy that honored hundreds of player decisions, <em><i>Mass Effect 3</i></em>’s outro felt incredibly lackluster and underwhelming. Heck, many 10-hour games contain more branching conclusions than <em><i>ME3</i></em>. But <em><i>ME3</i></em> has a heart of gold that can get overlooked. Some of the most memorable highlights in the entire saga take place within the third game. Mordin has perhaps the most heroic moment of the series, and a hefty amount of story threads get a satisfying resolution. For players who were appalled by the simplistic ‘crayola coloring’ endings, it really is the journey and not the destination that makes <em><i>Mass Effect 3</i></em> so spectacularly special.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">616713</post-id>	</item>
		<item>
		<title>15 Single Player Games You Disliked At First But Got Addicted to Later</title>
		<link>https://gamingbolt.com/15-single-player-games-you-disliked-at-first-but-got-addicted-to-later</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Mon, 30 Dec 2024 14:02:31 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[control]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[final fantasy 15]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[metro exodus]]></category>
		<category><![CDATA[NIOH]]></category>
		<category><![CDATA[returnal]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Starfield]]></category>
		<category><![CDATA[the evil within 2]]></category>
		<category><![CDATA[The Last Guardian]]></category>
		<category><![CDATA[yakuza 0]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=607420</guid>

					<description><![CDATA[15 single player games that impressed you after the first playthrough.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>ate is probably a strong word here. Yeah, maybe you hated your first playthrough of a game only to come back to it another time and find it a wonderful experience. But, what the games on this list demonstrate is that first impressions can be deceiving, and subsequent playthroughs can be just as, if not more, rewarding.</p>
<p style="text-align: center;"><strong><em>Returnal</em></strong></p>
<p><img decoding="async" class="aligncenter wp-image-538399" src="https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-1024x576.jpg" alt="returnal pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/12/returnal-pc-image-2.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Rogue-like third-person shooter <em>Returnal</em> is relentlessly unforgiving, a game in which time is an agonising loop for astronaut Selene after she crash lands on the hostile alien world Atrophos. Otherworldly creatures stalk cadaverous biomes, hurling bioluminescent bullet hell between Selene’s scavenging for artifacts, resources, and ether. Its challenge can put players off but stick around and the accumulated muscle memory makes subsequent playthroughs a breeze. <em>Returnal’s</em> emotional narrative weighs heavier on successive runs too when the unfolding of events has already been discovered.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">607420</post-id>	</item>
		<item>
		<title>15 Single Player Games That Divided Fans</title>
		<link>https://gamingbolt.com/15-most-divisive-single-player-games</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 10 Apr 2024 12:16:49 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[final fantasy 16]]></category>
		<category><![CDATA[grand theft auto 4]]></category>
		<category><![CDATA[Mass Effect 3]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[resident evil 3]]></category>
		<category><![CDATA[Rise of the Ronin]]></category>
		<category><![CDATA[Silent Hill 4: The Room]]></category>
		<category><![CDATA[Starfield]]></category>
		<category><![CDATA[the last of us part 2]]></category>
		<category><![CDATA[The Order: 1886]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583524</guid>

					<description><![CDATA[One way or another, these games provoked strong reactions. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames that are universally beloved or disliked obviously often live long in the memory, but games that strongly divide opinion tend to have just as much staying power, if not more. With people falling on every side of the fence in the debate about how good these games are (or aren&#8217;t), discussions about them never really fully die down. Here, we&#8217;re going to talk about a few such single player titles.</p>
<p style="text-align: center;"><strong>THE LAST OF US PART 2</strong></p>
<p><iframe loading="lazy" title="15 MOST DIVISIVE Single Player Games" width="500" height="281" src="https://www.youtube.com/embed/sB-L7WM1xow?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>We had to start with this one, because it&#8217;s hard to think of many games that have ever been as divisive as <em>The Last of Us Part 2</em>. From a gameplay and design perspective, there&#8217;s little to dislike about this stealth horror action-adventure gem, but its story was one that continues to provoke strong reactions one way or another to this day. With half-true spoilers leaking out before the game came out, <em>The Last of Us Part 2 </em>seemed like it was on this path even before launch.</p>
<p style="text-align: center;"><strong>METAL GEAR SOLID 5: THE PHANTOM PAIN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Metal-Gear-Solid-5-The-Phantom-Pain_02.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-234482" src="https://gamingbolt.com/wp-content/uploads/2015/06/Metal-Gear-Solid-5-The-Phantom-Pain_02.jpg" alt="Metal Gear Solid 5 The Phantom Pain" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Metal-Gear-Solid-5-The-Phantom-Pain_02.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2015/06/Metal-Gear-Solid-5-The-Phantom-Pain_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/06/Metal-Gear-Solid-5-The-Phantom-Pain_02-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Hideo Kojima has a knack for directing games that people are either going to love or hate (except, of course, when he creates ones that everyone just universally loves), and <em>MGS5 </em>is surely one of those divisive works, which is putting it mildly. From not being a finished product to controversial narrative decisions, there was plenty about <em>The Phantom Pain </em>that rubbed many the wrong way. At the same time, gameplay-wise, it was nothing short of a revelation, so you&#8217;re also going to get plenty of people telling you that it&#8217;s one of the best stealth games ever made.</p>
<p style="text-align: center;"><strong>BATMAN: ARKHAM KNIGHT</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-229903" src="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg" alt="Batman Arkham Knight 4K" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg 3686w, https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>You know a trilogy is an all-timer when its weakest instalment is supposedly <em>Arkham Knight</em>, but compared to just how ubiquitous the love for <em>Arkham Asylum </em>and <em>City </em>was, <em>Knight </em>definitely had way more detractors. From predictable twists and revelations related to the central villain, to a bloated open world with an excess of repeated side activities, to, of course, is controversial implementation of the Batmobile, <em>Arkham Knight </em>stumbled in enough areas for many to take issue with it.</p>
<p style="text-align: center;"><strong>FALLOUT 4</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/03/Fallout-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-472591" src="https://gamingbolt.com/wp-content/uploads/2021/03/Fallout-4.jpg" alt="Fallout 4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/03/Fallout-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/03/Fallout-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/03/Fallout-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/03/Fallout-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/03/Fallout-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>For about a decade or so, Bethesda consistently delivered genre-defining open world RPGs with the likes of <em>Morrowind, Oblivion, Fallout 3</em>, and <em>Skyrim</em>, but <em>Fallout 4 </em>was definitely a step down from that. It was, of course, still a great game in its own right, thanks in large part to its compelling world, but there were many who felt that it shed too much of what made Bethesda RPGs great, from the simplified progression mechanics to the poorly implemented dialogue wheel.</p>
<p style="text-align: center;"><strong>STARFIELD</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-555815" src="https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image.jpg" alt="starfield" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/starfield-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>In hindsight, the consensus on <em>Fallout 4 </em>has grown a lot stronger with time, and it&#8217;s fair to say that <em>Starfield </em>has contributed to that by being significantly more divisive. With renewed emphasis on player choice and role playing mechanics and a rich sci-fi setting, there&#8217;s a lot to love about Bethesda&#8217;s space-faring epic. At the same time, it&#8217;s also got its fair share of detractors, drawing criticism for the segmented structure of its world, how much emphasis it places on procedural generation, its technical issues, and more.</p>
<p style="text-align: center;"><strong>GRAND THEFT AUTO 4</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/Grand-Theft-Auto-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-427513" src="https://gamingbolt.com/wp-content/uploads/2020/01/Grand-Theft-Auto-4.jpg" alt="Grand Theft Auto 4" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/Grand-Theft-Auto-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/Grand-Theft-Auto-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/Grand-Theft-Auto-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/Grand-Theft-Auto-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/Grand-Theft-Auto-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Even <em>Grand Theft Auto 4</em>, one of the highest-rated and best-selling games of all time, can end up being a divisive game- which, in fact, became clear within weeks of its release back in 2008. Its move to a new engine, its compelling story, and its obsessively detailed open world drew widespread praise, but <em>GTA 4 </em>also represented a shift in tone for the franchise, with a larger focus on grittier storytelling, in sharp contrast to the goofier, over-the-top style of its predecessors (and its successor). For many, that felt antithetical to the whole point of the franchise.</p>
<p style="text-align: center;"><strong>DAYS GONE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-475991" src="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg" alt="Days Gone_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Days Gone&#8217;s </em>fandom has continued to grow in the time since its release. Its systemic open world is one that constantly encourages players to engage with the plethora of content it has on offer, and from its bike-related survival-lite mechanics to the Freaker hordes, it uses its post-apocalyptic setting in some really interesting ways. It was, however, a technically rough game, and that roughness translated to some gameplay and storytelling areas as well, which meant there were many that it just failed to stick the landing for.</p>
<p style="text-align: center;"><strong>RISE OF THE RONIN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-scaled.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-581269" src="https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-scaled.jpg" alt="rise of the ronin" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/03/rise-of-the-ronin-image-6-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Team Ninja&#8217;s first crack at the open world genre hasn&#8217;t enjoyed the sort of widespread acclaim that the developer saw with, say, the <em>Nioh </em>games. <em>Rise of the Ronin </em>launched recently for PS5, and was on the receiving end of criticism directed at its generic open world, rough storytelling, and technical deficiencies. It does, however, have plenty of staunch defenders, thanks in large part to its excellent combat (typically enough for a Team Ninja game) and the consistently enjoyable traversal mechanics.</p>
<p style="text-align: center;"><strong>DARK SOULS 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-574648" src="https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2.jpg" alt="dark souls 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/dark-souls-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Probably the weirdest and most experimental of all FromSoftware Soulslikes, <em>Dark Souls 2 </em>is considered by many to be the legendary studio&#8217;s black sheep. It&#8217;s received plenty of criticism for everything from larger issues like its level design and inconsistent difficulty balancing, to relatively smaller one, to frequently unreliable hit detection. It is, however, also one of the more mechanically interesting games in the series. Is it rougher around the edges than its peers? Perhaps- but to many, that&#8217;s what makes it stand out more.</p>
<p style="text-align: center;"><strong>RESIDENT EVIL 3 REMAKE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-425039" src="https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-2.jpg" alt="resident evil 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/12/resident-evil-3-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>After 2019&#8217;s <em>RE2 </em>remake, expectations from <em>Resident Evil 3&#8217;s </em>own remake were sky-high, but the game ended up falling short of many of them. Nemesis wasn&#8217;t at all the terrifying pursuer enemy many had hoped he would be, significant portions of the original game had been cut out, and for many, the game was just <em>too </em>short. At the end of the day, it was still a fun, well-produced, polished survival horror game in its own right, but by not hitting the level of quality that most other <em>Resident Evil </em>games have in recent years, it became a notable low spot in the series a fair few that played it.</p>
<p style="text-align: center;"><strong>THE ORDER: 1886</strong></p>
<p>Sony&#8217;s first-party output was firing on all cylinders in the second half of the PS4&#8217;s lifecycle, but is early efforts were much more hit-and-miss. <em>The Order: 1886 </em>was a perfect example of that. Ready at Dawn&#8217;s third-person shooter was an absolutely gorgeous looking game, on top of boasting a fascinating setting and solid, cinematic storytelling. That endeared it to many, but it was also deemed by a large section of its player base to be not only too short, but also bland and unimaginative from a gameplay perspective.</p>
<p style="text-align: center;"><strong>FINAL FANTASY 16</strong></p>
<p><em>Final Fantasy </em>games are pretty much guaranteed to always be divisive, and <em>Final Fantasy 16 </em>continued that tradition. Are you going to find a large number of fans who&#8217;ll swear by its stylish combat, stellar production values, and standard-setting boss fights? Absolutely, you will. You will, however, also find just as many people who&#8217;ll call out the game&#8217;s complete lack of that tradamark <em>Final Fantasy </em>goofiness, its extreme streamlining of role playing mechanics, and how bland many of its side quests were.</p>
<p style="text-align: center;"><strong>SILENT HILL 4: THE ROOM</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/10/Silent-Hill-4-The-Room.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-457568" src="https://gamingbolt.com/wp-content/uploads/2020/10/Silent-Hill-4-The-Room.jpg" alt="Silent Hill 4 The Room" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/10/Silent-Hill-4-The-Room.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/10/Silent-Hill-4-The-Room-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/10/Silent-Hill-4-The-Room-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/10/Silent-Hill-4-The-Room-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/10/Silent-Hill-4-The-Room-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><em>Silent Hill 2 </em>was the last time we got a <em>Silent Hill </em>game that was universally liked (unless you want to count <em>P.T.</em>), but <em>Silent Hill 4: The Room </em>is perhaps the most divisive of them all. It&#8217;s a game of incredibly high highs, but also depressingly low lows. It&#8217;s got weirdly designed puzzles, frustrating design choices, and key narrative beats that just don&#8217;t hit at all, but it balances the scale with some genuinely chilling psychological horror, top notch visuals (especially for the time), and memorable story moments.</p>
<p style="text-align: center;"><strong>MASS EFFECT 3</strong></p>
<p><em>Mass Effect 3 </em>is surely an obvious pick for a list such as this one, to the point of being unavoidable. After the incredible heights BioWare touched with <em>Mass Effect 2</em>, expectations from the trilogy&#8217;s conclusion were in the stratosphere, but thanks to a controversial ending and much less emphasis being placed on choice-and-consequence mechanics than expected, the backlash against the RPG shooter was strong. <em>Mass Effect 3&#8217;s </em>fans, however (of which there are a fair few) will tell you that, in spite of those issues, thanks to its tight shooting mechanics, thrilling set pieces and combat encounters, and an excellent cast of characters, it was still one hell of a game.</p>
<p style="text-align: center;"><strong>DEATH STRANDING</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/07/death-stranding-pc-1-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-448935" src="https://gamingbolt.com/wp-content/uploads/2020/07/death-stranding-pc-1-1.jpg" alt="death stranding pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/death-stranding-pc-1-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/death-stranding-pc-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/death-stranding-pc-1-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/death-stranding-pc-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/death-stranding-pc-1-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It makes sense to sign off with another Hideo Kojima game. With <em>Death Stranding, </em>Kojima and his team once again ended up delivering the sort of game not many had expected them to, and that once again proved to split opinion. To many, <em>Death Stranding&#8217;s </em>surreal post-apocalyptic world, its collaborative and asynchronous multiplayer, and its zen gameplay loop make it an unforgettable experience. Then again, there are those who, simply put, just find it a bit&#8230; boring. With <em>Death Stranding 2 </em>coming up, it should be interesting to see how Kojima Productions builds on the first game&#8217;s foundations.</p>
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		<title>Dark Souls 2 and Armored Core: Verdict Day&#8217;s PS3 and Xbox 360 Servers Are Shutting Down on March 31</title>
		<link>https://gamingbolt.com/dark-souls-2s-ps3-and-xbox-360-servers-are-shutting-down-on-march-31</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 22 Dec 2023 07:49:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Armored Core: Verdict Day]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=574647</guid>

					<description><![CDATA[Multiplayer will no longer be available following the servers' shutdown, but players will, of course, still be able to play solo. ]]></description>
										<content:encoded><![CDATA[<p>Games losing their multiplayer components years on from their releases is far from an uncommon occurrence, and another couple of decade-old games&#8217; servers will soon be shutting down- on some platforms, at any rate.</p>
<p>FromSoftware has announced via the official <em>Dark Souls </em>Twitter account that the online servers for <em>Dark Souls 2&#8217;s </em>PS3 and Xbox 360 servers will be shutting down a little over three months from now, on March 31, 2024, at 5 AM Pacific Time.</p>
<p>That means players on those platforms will no longer be able to play online past that date, though single player will, of course, remain unaffected. Meanwhile, FromSoftware has also confirmed that the game&#8217;s online servers on PS4, Xbox One, and PC will remain unaffected.</p>
<p>Additionally, FromSoftware has also announced that on the same day, <em>Armored Core: Verdict Day&#8217;s </em>online servers on PS3 and Xbox 360 will be shutting down as well, which means only solo play will be available beyond that. Unlike <em>Dark Souls 2, Armored Core: Verdict Day </em>isn&#8217;t available on any other platforms, which means it&#8217;s effectively losing its multiplayer permanently.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">The servers will close at 5:00 PDT | 14:00 CEST | 21:00 JST.</p>
<p>Thank you for your comprehension and support.</p>
<p>&mdash; Dark Souls (@DarkSoulsGame) <a href="https://twitter.com/DarkSoulsGame/status/1738077034981609818?ref_src=twsrc%5Etfw">December 22, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Armored Core: Verdict Day PS3 and Xbox 360 servers will shut down on March 31st, 2024.<br />After this date, AC:VD will continue to be playable offline.<br />To all players and fans who have enjoyed AC:VD over the past 10 years, we offer our heartfelt gratitude for your undying support.</p>
<p>&mdash; FROMSOFTWARE PLAYER SUPPORT (@fromsoftware_sp) <a href="https://twitter.com/fromsoftware_sp/status/1738090312399269894?ref_src=twsrc%5Etfw">December 22, 2023</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>15 Annoying Ice Levels In Games That Should Be Avoided At All Costs</title>
		<link>https://gamingbolt.com/15-annoying-ice-levels-in-games-that-should-be-avoided-at-all-costs</link>
					<comments>https://gamingbolt.com/15-annoying-ice-levels-in-games-that-should-be-avoided-at-all-costs#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 01 Mar 2023 11:45:27 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Astro&#039;s Playroom]]></category>
		<category><![CDATA[batman: arkham city]]></category>
		<category><![CDATA[Crash Bandicoot 2: Cortex Strikes Back]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Ecco the Dolphin]]></category>
		<category><![CDATA[Frostpunk]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[pokemon gold/silver/crystal]]></category>
		<category><![CDATA[project gotham racing 4]]></category>
		<category><![CDATA[returnal]]></category>
		<category><![CDATA[sonic 3]]></category>
		<category><![CDATA[the legend of zelda: twilight princess hd]]></category>
		<category><![CDATA[Valheim]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=542406</guid>

					<description><![CDATA[Ice levels can be a lot of fun, but these 15 levels are anything but.]]></description>
										<content:encoded><![CDATA[<p>Variety is the spice of life, and that extends to video games too. Developers often tend to mix things up with different environmental conditions for their levels, and that can involve having some levels with ice or snow as their themes. But due to poor design or balance issues, these new environments can sometimes prove to be more frustrating than challenging &#8211; which can cause these levels to become the worst of the bunch. To that end, here are 15 of the worst ice levels in gaming.</p>
<p><strong>Iceberg Lounge &#8211; Batman: Arkham City</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-542408" src="https://gamingbolt.com/wp-content/uploads/2023/01/batman-arkham-city-iceberg-lounge.jpg" alt="batman arkham city iceberg lounge" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/01/batman-arkham-city-iceberg-lounge.jpg 960w, https://gamingbolt.com/wp-content/uploads/2023/01/batman-arkham-city-iceberg-lounge-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/01/batman-arkham-city-iceberg-lounge-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/01/batman-arkham-city-iceberg-lounge-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Batman: Arkham City</em> is a great game with plenty of high points, but the Iceberg Lounge isn’t one of those. And the reason behind it is simply how uninventive this section is to play, since it requires pulling the Dark Knight across an iced out pool of water through the Batclaw. If something goes awry during this process, a shark will come out of the water and eat you and you’ll have to do it all over again. In addition to this, you only get to fight a few goons during this section &#8211; so it’s also pretty light on the action as well. All in all, it’s not difficult or very frustrating, but it can be surprisingly unremarkable &#8211; which is why it deserves its rightful place in this list.</p>
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		<title>More Details Emerge on the Dark Souls Exploit That Has Forced the Series&#8217; PC Servers Offline</title>
		<link>https://gamingbolt.com/more-details-emerge-on-the-dark-souls-exploit-that-has-forced-the-series-pc-servers-offline</link>
					<comments>https://gamingbolt.com/more-details-emerge-on-the-dark-souls-exploit-that-has-forced-the-series-pc-servers-offline#respond</comments>
		
		<dc:creator><![CDATA[Sampad Banerjee]]></dc:creator>
		<pubDate>Tue, 22 Mar 2022 23:06:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bandai namco]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[dark souls 3]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[FromSoftware]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=512391</guid>

					<description><![CDATA[More details regarding the recent major Dark Souls exploit have been disclosed by one of the people behind its initial discovery.]]></description>
										<content:encoded><![CDATA[<p>Earlier this year, <a href="https://gamingbolt.com/dark-souls-servers-on-pc-temporarily-disabled-to-fix-an-exploit-that-could-kill-systems">Bandai Namco took the servers for all three <i>Dark Souls </i>games on PC offline to look into an exploit</a> that essentially made the game a ticking time bomb for players, where hackers could easily take control of a player&#8217;s PC. When the community discovered the exploit and went public with it, <em>Dark Souls&nbsp;</em>Bandai Namco took the PC servers down to fix the online experience.</p>
<p>Two months later, with the server for the game still down, one of the people who discovered the exploit has publicly disclosed more information on how the RCE (remote code execution) works, after Bandai Namco released a statement claiming they would fix it. The disclosure, which has been shared <a href="https://github.com/tremwil/ds3-nrssr-rce" target="_blank" rel="noopener">via Github</a>, contains documentation detailing the exploit, and according to the description, the vulnerability is available in all the released versions of <i>Dark Souls&nbsp;</i>games on PC.</p>
<p>Allegedly, the vulnerability is available on <i>Sekiro: Shadows Die Twice, </i>but there is no way to trigger it. Speaking to <a href="https://www.videogameschronicle.com/news/the-major-dark-souls-exploit-that-took-servers-offline-has-been-published/" target="_blank" rel="noopener">VGC</a>, they said that LukeYui – the developer of the fan-made&nbsp;<em>Dark Souls</em> anti-cheat software Blue Sentinels – sent the documentation detailing multiple exploits in&nbsp;the <em>Dark Souls </em>games to FromSoftware, and they actually fixed every single one of them in <i>Elden Ring- </i>however, they also point out that the Easy Anti Cheat implementation in the game is flawed and can be bypassed in various ways.</p>
<p>They said: &#8220;Even if the simple bypasses are patched, it would require a full rework to make proper use of all EAC features, which is necessary for it to be effective.”</p>
<p>As of writing this piece, the servers for the <em>Dark Souls </em>games on PC are still down, so hopefully, FromSoftware and Bandai Namco figure out a way to fix those issues soon.</p>
]]></content:encoded>
					
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		<title>10 Video Game Bosses That Beat Themselves</title>
		<link>https://gamingbolt.com/10-video-game-bosses-that-beat-themselves</link>
					<comments>https://gamingbolt.com/10-video-game-bosses-that-beat-themselves#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 28 Feb 2022 07:43:58 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[metal gear solid 3: snake eater]]></category>
		<category><![CDATA[Metal Gear Solid: Peace Walker]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Spider-Man]]></category>
		<category><![CDATA[spyro the dragon 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=508653</guid>

					<description><![CDATA[Because why not?]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">B</span>oss fights are an integral part of any action game, and the very best of these fights can be the most memorable and fun parts of the game which test the player&#8217;s skills against an equally capable opponent. Then there are those boss fights where the player doesn&#8217;t actually &#8220;defeat&#8221; the boss &#8211; rather they meet their demise at their own hands either intentionally or unintentionally. To that effect, here are 10 more bosses that beat themselves.</span></p>
<p><b>Demon of Hatred &#8211; Sekiro: Shadows Die Twice</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-392039" src="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-demon-of-hatred.jpg" alt="sekiro" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-demon-of-hatred.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-demon-of-hatred-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-demon-of-hatred-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-demon-of-hatred-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">The Demon of Hatred is easily one of the most difficult boss fights in FromSoftware&#8217;s 2019 Sekiro: <em>Shadows Die Twice</em>, although fans wishing to be a bit creative with their approach will be able to dispatch the boss such that it falls to its own death. As soon as players enter the boss arena, they will first have to clamber up to the very top of a watchtower and then make a double jump to an otherwise inaccessible rooftop. Once there, you have to position yourself at the very edge of an adjacent rooftop which will lure the boss enemy to the very edge of the arena. The boss AI will then glitch out, and once the Demon of Hatred will perform its charge move &#8211; it will fall down to its own death.</span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">508653</post-id>	</item>
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		<title>Death Stranding, Dark Souls 3, Sekiro, and Many Others Have Been Fully Optimized for the Steam Deck</title>
		<link>https://gamingbolt.com/death-stranding-dark-souls-3-sekiro-and-many-others-have-been-fully-optimized-for-the-steam-deck</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 20 Jan 2022 11:37:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aliens: Fireteam Elite]]></category>
		<category><![CDATA[Celeste]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[Dark Souls 2]]></category>
		<category><![CDATA[dark souls 3]]></category>
		<category><![CDATA[death stranding]]></category>
		<category><![CDATA[Death&#039;s Door]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Guacamelee! 2]]></category>
		<category><![CDATA[Hollow Knight]]></category>
		<category><![CDATA[Hot Wheels Unleashed]]></category>
		<category><![CDATA[Into The Breach]]></category>
		<category><![CDATA[mad max]]></category>
		<category><![CDATA[mark of the ninja: remastered]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[portal 2]]></category>
		<category><![CDATA[Psychonauts 2]]></category>
		<category><![CDATA[Remnant: From the ashes]]></category>
		<category><![CDATA[Risk of Rain 2]]></category>
		<category><![CDATA[Sable]]></category>
		<category><![CDATA[Scarlet Nexus]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Steam Deck]]></category>
		<category><![CDATA[Tetris Effect: Connected]]></category>
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					<description><![CDATA[The list of 38 Steam Deck Verified games so far also includes the likes of Hollow Knight, Psychonauts 2, Scarlet Nexus, and several more. ]]></description>
										<content:encoded><![CDATA[<p>Back in October, Valve confirmed it had <a href="https://gamingbolt.com/valve-is-testing-the-entire-steam-library-for-the-steam-deck">started the process</a> of going through the entire library of game available on Steam and getting them ready for the Steam Deck. This would see games being given one of three tags- Verified, which are games that are fully optimized for the Steam Deck; Playable, which are games that will run on the device but not might be completely optimized; and Unsupported, which are games that don&#8217;t currently run on the handheld.&nbsp;</p>
<p>The first batch of games in those three categories has now been revealed (<a href="https://twitter.com/SteamDB/status/1484095430141091842" target="_blank" rel="noopener">courtesy of SteamDB</a>), and there are some interesting names in each list. The list of <a href="https://steamdb.info/instantsearch/?refinementList%5Boslist%5D%5B0%5D=Steam%20Deck%20Unsupported" target="_blank" rel="noopener">Unsupported</a> games is a pretty short one with just 5 games, though it does have one notable name-&nbsp;<em>Persona 4 Golden</em>. The game&#8217;s own page says that Valve is still working on adding support though, so hopefully this won&#8217;t be permanent.&nbsp;</p>
<p>24 games so far have the <a href="https://steamdb.info/instantsearch/?refinementList%5Boslist%5D%5B0%5D=Steam%20Deck%20Playable" target="_blank" rel="noopener">Playable</a> tag. The list includes the likes of&nbsp;<em>The Witcher 3, Slay the Spire, Inscryption, Subnautica, Valheim, Tomb Raider, Rise of the Tomb Raider, NieR: Automata, Bravely Default 2,&nbsp;</em>and more. That means that right now, these games are playable on the Steam Deck, but might still run into a few issues here and there.&nbsp;</p>
<p>Finally, there&#8217;s the first batch of <a href="https://steamdb.info/instantsearch/?refinementList%5Boslist%5D%5B0%5D=Steam%20Deck%20Verified" target="_blank" rel="noopener">Steam Deck Verified</a> games, which lists 38 titles right now and is already looking impressive. Games that have already been fully optimized for the upcoming handheld device include the likes of&nbsp;<em>Portal 2, Celeste, Hollow Knight, Dishonored, Cuphead 2, Psychonauts 2, Dark Souls 2, Dark Souls 3, Sekiro: Shadows Die Twice, Death&#8217;s Door, Death Stranding, Mad Max, Scarlet Nexus, Aliens: Fireteam Elite, Hot Wheels Unleashed,&nbsp;</em>the upcoming&nbsp;<em>Total War: Warhammer 3,&nbsp;</em>and many others.&nbsp;</p>
<p>You can check out the full list of the Steam Deck&#8217;s Verified, Playable, and Unsupported games so far below.</p>
<p>The Steam Deck is scheduled to launch <a href="https://gamingbolt.com/steam-deck-is-on-track-for-february-release-valve-reiterates">in February</a>.</p>


<figure class="wp-block-table"><table><thead><tr><th><strong>PLAYABLE</strong></th><th>VERIFIED</th><th>UNSUPPORTED</th></tr></thead><tbody><tr><td><em>Factorio</em></td><td><em>Portal 2</em></td><td><em>Persona 4 Golden</em></td></tr><tr><td><em>RimWorld</em></td><td><em>The Binding of Isaac: Rebirth</em></td><td><em>Job Simulator</em></td></tr><tr><td><em>The Witcher 3: Wild Hunt</em></td><td><em>Celeste</em></td><td><em>theBlu</em></td></tr><tr><td><em>Slay the Spire</em></td><td><em>Hollow Knight</em></td><td><em>Arizona Sunshine</em></td></tr><tr><td><em>Dyson Sphere Program</em></td><td><em>Dishonored</em></td><td><em>Budget Cuts</em></td></tr><tr><td><em>Cookie Clicker</em></td><td><em>Risk of Rain 2</em></td><td></td></tr><tr><td><em>Inscryption</em></td><td><em>Cuphead</em></td><td></td></tr><tr><td><em>Plants vs. Zombies GOTY Edition</em></td><td><em>Castle Crashers</em></td><td></td></tr><tr><td><em>Subnautica</em></td><td><em>Psychonauts 2</em></td><td></td></tr><tr><td><em>Tomb Raider</em></td><td><em>Webbed</em></td><td></td></tr><tr><td><em>Valheim</em></td><td><em>Sekiro: Shadows Die Twice &#8211; GOTY Edition</em></td><td></td></tr><tr><td><em>Crypt of the NecroDancer</em></td><td><em>Noita</em></td><td></td></tr><tr><td><em>Rise of the Tomb Raider</em></td><td><em>Dark Souls 3</em></td><td></td></tr><tr><td><em>Farming Simulator 19</em></td><td><em>Gunfire Reborn</em></td><td></td></tr><tr><td><em>Cats in Time</em></td><td><em>Mark of the Ninja: Remastered</em></td><td></td></tr><tr><td><em>Stormworks: Build and Rescue</em></td><td><em>Tetris Effect: Connected</em></td><td></td></tr><tr><td><em>NieR: Automata</em></td><td><em>Total War: Warhammer 3</em></td><td></td></tr><tr><td><em>Black Skylands</em></td><td><em>Death&#8217;s Door</em></td><td></td></tr><tr><td><em>Bravely Default 2</em></td><td><em>Manifold Garden</em></td><td></td></tr><tr><td><em>War Thunder</em></td><td><em>Into the Breach</em></td><td></td></tr><tr><td><em>Tribes of Midgard</em></td><td><em>Death Stranding</em></td><td></td></tr><tr><td><em>Season of Mystery: The Cherry Blossom Murders</em></td><td><em>The Messenger</em></td><td></td></tr><tr><td><em>Swords of Legends Online</em></td><td><em>Ape Out</em></td><td></td></tr><tr><td><em>Among Trees</em></td><td><em>Record of Lodoss War &#8211; Deedlit in Wonder Labyrinth</em></td><td></td></tr><tr><td></td><td><em>Mad Max</em></td><td></td></tr><tr><td></td><td><em>Final Fantasy</em></td><td></td></tr><tr><td></td><td><em>Guacamelee! 2</em></td><td></td></tr><tr><td></td><td><em>Rogue Legacy 2</em></td><td></td></tr><tr><td></td><td><em>Super Mega Baseball 3</em></td><td></td></tr><tr><td></td><td><em>Dark Souls 2: Scholar of the First Sin</em></td><td></td></tr><tr><td></td><td><em>Circruit Superstars</em></td><td></td></tr><tr><td></td><td><em>Scarlet Nexus</em></td><td></td></tr><tr><td></td><td><em>Remnant: From the Ashes</em></td><td></td></tr><tr><td></td><td><em>Sable</em></td><td></td></tr><tr><td></td><td><em>Aliens: Fireteam Elite</em></td><td></td></tr><tr><td></td><td><em>Hot Wheels Unleashed</em></td><td></td></tr><tr><td></td><td><em>Tunche</em></td><td></td></tr><tr><td></td><td><em>RAD</em></td><td></td></tr></tbody></table></figure>
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		<title>15 Scary Bosses That Will Make You Shudder In Your Skin</title>
		<link>https://gamingbolt.com/15-scary-bosses-that-will-make-you-shudder-in-your-skin</link>
					<comments>https://gamingbolt.com/15-scary-bosses-that-will-make-you-shudder-in-your-skin#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 06 Jan 2022 14:19:57 +0000</pubDate>
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					<description><![CDATA[A game doesn't have to be out-and-out horror to scare the crap out of you.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>y their very nature, bosses are meant to be intimidating foes that test every skill you&#8217;ve picked up as you&#8217;ve played a game. Some, however, turn out to be much more unsettling than you&#8217;d expect. Every so often, you&#8217;ll come across a boss in a game that isn&#8217;t exactly a horror experience, but will still make you shudder in your skin. This is a feature dedicated to fifteen such bosses.</p>
<p style="text-align: center;"><strong>NYX (PERSONA 3)</strong></p>
<p><iframe loading="lazy" title="15 Most UNSETTLING Bosses in Non-Horror Games" width="500" height="281" src="https://www.youtube.com/embed/7cx7XAELNws?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Persona 3&#8217;s </em>final boss is a force to be reckoned with for several reasons. Not only does it look absolutely terrifying, it&#8217;s also the mother of all boss fights, with Nyx taking numerous forms throughout what might be one of the longest boss fights you&#8217;ll ever experience. <em>Persona </em>games have always dealt with darker themes, of course, but very rarely has it done so on the same level as it did with Nyx.</p>
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