<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Dave Cox &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/dave-cox/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 20 Sep 2016 16:21:25 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Dave Cox On Why He Left Konami: &#8216;There Wasn’t A Vision At The Top of The Company About What They Want To Do&#8217;</title>
		<link>https://gamingbolt.com/dave-cox-on-why-he-left-konami-there-wasnt-a-vision-at-the-top-of-the-company-about-what-they-want-to-do</link>
					<comments>https://gamingbolt.com/dave-cox-on-why-he-left-konami-there-wasnt-a-vision-at-the-top-of-the-company-about-what-they-want-to-do#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Tue, 20 Sep 2016 16:13:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Castlevania Lords of Shadow]]></category>
		<category><![CDATA[castlevania lords of shadow 2]]></category>
		<category><![CDATA[Dave Cox]]></category>
		<category><![CDATA[konami]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=277943</guid>

					<description><![CDATA[Not surprising at all.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-189112" src="https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations.jpg" alt="Castlevania: Lords of Shadow 2 Revelations DLC" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Dave Cox, who was the producer of the <a href="https://gamingbolt.com/castlevania-lords-of-shadow-ultimate-edition-review">fantastic <em>Castlevania Lords of the Shadow </em></a> has finally revealed why he left Konami after the somewhat<a href="https://gamingbolt.com/castlevania-lords-of-shadow-2-review"> disappointing sequel</a>. The reasoning isn&#8217;t complicated to be honest. He left because Konami had no vision back then (something that also applies in this age given how they fired Hideo Kojima).</p>
<p>&#8220;Konami decided… let’s just say it wanted to go in a different direction in terms of development. It’s one of the reasons why the studio I was heading up closed down. They wanted to move more into mobile. They wanted to do more development in Japan. At that time it was simpler to make a clean break, for me personally and for the studio. I don’t think Konami knew at that time what they wanted to do or where they wanted to go. They still obviously had Metal Gear in development. They still had PES in development. But there wasn’t a vision at the top of the company about where they wanted to go or what they wanted to do,&#8221; Cox stated in an interview with <a href="http://www.eurogamer.net/articles/2016-09-20-castlevania-lords-of-shadow-mercurysteam-konami" target="_blank">EuroGamer</a>.</p>
<p>I honestly don&#8217;t find that surprising at all. Konami is a mere shell of its former self. It&#8217;s borderline impossible to believe that the publisher of massive IPs like<em> Contra, Metal Gear, Castlevania, Suikoden, Silent Hill</em> and many more will lose its way only in matter of years.</p>
<p>What is more disappointing is that MercurySteam were actually working on the concept of a new Contra game but unfortunately that idea was scrapped. &#8220;We talked to MercurySteam about that, and we did have early discussions about <em>Contra</em>. But it just wasn’t to be. The planets weren’t aligned, essentially. That was, essentially, it. But also the guys at MercurySteam didn’t want to move on with that relationship as well. So it was mutually agreed that we wouldn’t move forward with it. We had discussions about it, absolutely. And there were concepts, and a basic idea was drawn up. But that’s as far as it got, sadly,&#8221; he revealed.</p>
<p>Absolutely none of this surprises me. I guess I will wait for the moment when Konami will genuinely surprise its fans with the revival of all its AAA game franchises, but given the company&#8217;s commitment to mobile games, Pachinko, <a href="https://gamingbolt.com/metal-gear-survive-tgs-demo-map-was-apparently-a-rip-off-of-metal-gear-solid-5s-afghanistan-map">and not to mention putting next to no effort in </a><em>Metal Gear Survive, </em>it seems like a distant dream.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/dave-cox-on-why-he-left-konami-there-wasnt-a-vision-at-the-top-of-the-company-about-what-they-want-to-do/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">277943</post-id>	</item>
		<item>
		<title>Castlevania: Lords of Shadow Producer Leaves Konami to &#8220;Explore New Opportunities&#8221;</title>
		<link>https://gamingbolt.com/castlevania-lords-of-shadow-producer-leaves-konami-to-explore-new-opportunities</link>
					<comments>https://gamingbolt.com/castlevania-lords-of-shadow-producer-leaves-konami-to-explore-new-opportunities#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 29 Aug 2014 15:54:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[castlevania lords of shadow 2]]></category>
		<category><![CDATA[Dave Cox]]></category>
		<category><![CDATA[konami]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207058</guid>

					<description><![CDATA[Dave Cox moves on after 17 years with the company.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations.jpg" alt="Castlevania: Lords of Shadow 2 Revelations DLC" width="620" height="349" class="aligncenter size-full wp-image-189112" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/Castlevania-Lords-of-Shadow-2_Revelations-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Remember Konami&#8217;s Dave Cox, who was in the spotlight often to provide new information on the disappointing Castlevania: Lords of Shadow 2? Well, Cox has left Konami after 17 years of service.</p>
<p>Cox took to <a href="https://twitter.com/kiddracul/status/505259138310733825">Twitter</a> and stated that, &#8220;After seventeen years I have decided to leave Konami to explore new opportunities. Today is my final day with the company #endofanera&#8221; He further <a href="https://twitter.com/kiddracul/status/505260143706374144">added</a> that, &#8220;I joined the company in 1997 as a UK product manager and my first title to manage was Castlevania: Symphony of the Night.&#8221;</p>
<p>So he&#8217;s clearly had a lot of experience with the franchise as it evolved over the years. Though its sequel was somewhat disappointing, Castlevania: Lords of Shadow marked a new beginning for the franchise and counts as its most successful 3D title till date both critically and commercially. We wish Dave Cox all the best in his future endeavours and hopefully those new opportunities will benefit the industry in some way.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/castlevania-lords-of-shadow-producer-leaves-konami-to-explore-new-opportunities/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">207058</post-id>	</item>
	</channel>
</rss>
