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	<title>Day 4 Night &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Mon, 07 Oct 2024 07:29:18 +0000</lastBuildDate>
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		<title>Mario + Rabbids and Red Dead Redemption Leads Form New Studio, Day 4 Night</title>
		<link>https://gamingbolt.com/mario-rabbids-and-red-dead-redemption-leads-form-new-studio-day-4-night</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 07 Oct 2024 07:29:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Day 4 Night]]></category>
		<category><![CDATA[krafton]]></category>
		<category><![CDATA[mario + rabbids kingdom battle]]></category>
		<category><![CDATA[Mario + Rabbids Sparks of Hope]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
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					<description><![CDATA[Led by Davide Soliani and Christian Cantamessa, the studio has been established with funding from Krafton and 1Up Ventures.]]></description>
										<content:encoded><![CDATA[<p>Industry veterans Davide Soliani and Christian Cantamessa have formed a new independent game development studio subbed <a href="https://d4nstudios.com/" target="_blank" rel="noopener">Day 4 Night</a>. The studio has been established with funding received from Krafton and 1Up Ventures.</p>
<p>Co-founder Davide Soliani is best known for his work as the creative director on <em><a href="https://gamingbolt.com/mario-rabbids-kingdom-battle-review">Mario + Rabbids Kingdom Battle</a> </em>and its sequel <a href="https://gamingbolt.com/mario-rabbids-sparks-of-hope-review-galaxy-worth-of-improvements"><em>Mario + Rabbids Sparks of Hope</em></a>. Prior to that, Soliani also worked on <em>Beyond Good and Evil, </em>the <em>Rayman </em>franchise, and more. He left Ubisoft earlier this year, <a href="https://gamingbolt.com/mario-rabbids-director-leaves-ubisoft">in June</a>.</p>
<p>Fellow co-founder Christian Cantamessa, meanwhile, served as co-writer and lead game designer on the original <a href="https://gamingbolt.com/red-dead-redemption-ps4-review-death-by-dishonor"><em>Red Dead Redemption</em></a>, having previously also worked on <em>Manhunt, Manhunt 2, </em>and <em>Grand Theft Auto: San Andreas</em>. Later on, he would go on to work with first-party Xbox studio The Initiative in a consulting role on the upcoming <a href="https://gamingbolt.com/perfect-dark-gameplay-finally-debuts-stealth-and-gadgets-showcased"><em>Perfect Dark</em></a>.</p>
<p>The duo are joined by fellow co-founders in executive producer Cristina Nava (<em>Ghost Recon, Mario + Rabbids, Star Wars Outlaws</em>), managing director Gian Marco Zanna (who was at Ubisoft for over 16 years until July earlier this year), and design director Luca Breda (who spent over 13 years at Ubisoft).</p>
<p>Details are currently scant on Day 4 Night&#8217;s first project, but the studio describes it as &#8220;an entirely original game&#8221;. The studio itself, meanwhile, says it is focused &#8220;on originality and innovation&#8221; and &#8220;committed to creating new content that pushes the boundaries of storytelling and game design.&#8221;</p>
<p>“When I first fell in love with video games at the start of my career, I saw the power of this new medium to tell stories never told before and create worlds that could transform people,” said Cantamessa. “Day 4 Night is a return to that innovative spirit, to that innocence, to that unbridled creativity.”</p>
<p>“What we are crafting at Day 4 Night is a reflection of everything I’ve ever wanted to experience as a player &#8211; joy, adventure, poetry, action, wonder, and the pleasure of working with friends,” said Soliani. “It’s a lullaby for my soul and a serenade to our industry, to the magic and the madness of creating worlds from nothing. It’s a story about triumphs, challenges, dreams, to light the path we walk together.”</p>
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