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	<title>dead space &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>20 PS3 Games You Absolutely Have to Play [2026 Edition]</title>
		<link>https://gamingbolt.com/20-ps3-games-you-absolutely-have-to-play-2026-edition</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Tue, 10 Feb 2026 18:08:06 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[assassins creed 4: black flag]]></category>
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					<description><![CDATA[With this feature, we will be taking a look at 20 of the best PS3 games of all time - games that have left a long-lasting impact on the generation of gamers.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he PlayStation 3 generation was a major turning point for Sony, marking an era where technical showcases truly began to define what was possible in gaming. It was a time of great innovation when studios took bigger creative risks and entire genres evolved in meaningful ways. From emotionally driven adventures and sprawling open worlds to tight shooters and innovative racers, the PS3 amassed a library that still holds up remarkably well today. To that end, we are counting down 20 of the best PS3 games of all time.</p>
<p><strong>The Last of Us</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-620159" src="https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01.jpg" alt="the last of us part 1 01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>The Last of Us</em> stands tall as one of the defining experiences of the PS3 era, known for expertly blending survival horror gameplay with deeply humane storytelling. Naughty Dog’s post-apocalyptic adventure follows Joel and Ellie across a ruined post-apocalyptic America, and the gameplay balances tense stealth encounters with quiet, character-driven moments that keep you glued to the edge of the screen at all times. Combat feels desperate and grounded, emphasizing judicial use of resources and quick thinking. What truly elevates the game, however, is its writing and performances, which help it be relevant to this date.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">636022</post-id>	</item>
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		<title>15 Games From the Past That Still Feel Ahead of Their Time</title>
		<link>https://gamingbolt.com/15-games-from-the-past-that-still-feel-ahead-of-their-time</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Mon, 12 Jan 2026 11:19:14 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<category><![CDATA[batman arkham city]]></category>
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		<category><![CDATA[crysis]]></category>
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		<category><![CDATA[DriveClub]]></category>
		<category><![CDATA[Dying Light]]></category>
		<category><![CDATA[far cry 2]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Max Payne 3]]></category>
		<category><![CDATA[Metal Gear Solid 4]]></category>
		<category><![CDATA[ninja gaiden black]]></category>
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		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=632159</guid>

					<description><![CDATA[Don't let age keep you from playing these games. They hold up better than plenty of modern releases.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>ot every game ages gracefully. The start of the 3D era was a time of janky platforming controls and jagged visuals enveloped in fog. Even classics like <em>Mario 64</em> can be rough with today’s lens. But as soon as devs got accustomed to 3D tech, games started looking good again. Though, not all played good. Many PS3-era games struggled to break past repetitive hack and slash mechanics, while others leaned on gimmicks. Others feel fresh and intuitive, sometimes rivaling modern game releases. Here are 15 older games that still rock in 2025, both visually and mechanically.</p>
<h2 style="text-align: center;">Dead Space</h2>
<p>If there’s one game that hardly needs a remake today, it’s the original <em>Dead Space</em>. Don’t get me wrong, the remake is awesome, but the 2008 original still holds up remarkably well. The graphics were at the top of the industry and still look amazing today. But it’s the way the atmosphere was crafted that particularly leaves a lasting impression on us. The diagetic HUD is partly to thank for the top-notch immersion, but the Necromorph designs are especially timeless in their ability to send a chill down gamers’ spines. <em>Dead Space</em> also doesn’t have an ounce of jank in its DNA; it feels remarkably precise and intuitive to play today. We’re still seeing tons of triple-A games use that iconic over the shoulder perspective, and we have the original <em>Dead Space</em> to thank for convincing us that it’s awesome.</p>
<h2 style="text-align: center;">Crysis</h2>
<p><iframe title="15 OLD Games That Put Modern Releases To Shame" width="500" height="281" src="https://www.youtube.com/embed/J8rUWUEx_og?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Back in 2007, <em>Crysis</em> was the rosetta stone benchmark for PC performance. Today, maybe not as much, but it can still be confused as a modern game. It was one of the games boasting advanced volumetric lighting and crazy far draw distances, and the lush jungle environments made for an attractive display piece to show off that tech. Crysis was also pretty dang modern with its gameplay systems. The campaign let players freely explore the tropical sandbox with its wide-linear design. Like the studio’s <em>Far Cry</em> titles, a smorgasbord of vehicles were up for the taking to accomplish missions in varying ways. If the day/cycle or gunplay didn’t impress, the visuals sure did, and continue to.</p>
<h2 style="text-align: center;">Red Dead Redemption</h2>
<p>The year was 2010, gamers were absolutely starving for an immersive wild west game, and Rockstar was the one studio poised to do it. They already released <em>Red Dead Revolver</em> in 2004 and had the technology to finally meet the setting’s great potential. And that they did. <em>Red Dead Redemption</em>’s sprawling open world is filled with fun activities and more interesting personalities than you can fit in a stage coach. It’s Rockstar’s best pre-<em>GTA 5</em> game to return to have good time without much friction. And it’s highly recommended players go back to this gem to understand <em>Red Dead Redemption 2</em>, as it functions as a sequel to that game. It’s not hard to fall in love with it today given the tight gunplay and solid graphics.</p>
<h2 style="text-align: center;">Max Payne 3</h2>
<p><em>Max Payne 3</em> is the second pre-<em>GTA 5</em> Rockstar game that’s easiest to return to today. The big selling point is the bullet-time mechanic from previous entries being turned up a couple notches. There’s not a single game that I can think of that does slow-mo shootouts as well as <em>Max Payne 3</em>. The modern third-person shooting feels great to control, and carefully lining up slow-mo dive shots is a joy. Being the Rockstar game that it is, cinematics are top-notch as well, with zero loading between cutscenes and player-controlled action sections. A port to today&#8217;s platforms would be appreciated, but the graphics actually hold up just fine without need for an upgrade.</p>
<h2 style="text-align: center;">Dying Light 1</h2>
<p><em>Dying Light</em> achieved something few games outside <em>Assassin’s Creed</em> were willing to do at the time, and that’s a realistic and smooth parkour system. What’s more, you can parkour across pretty much any building or object in the large open world. Besides the advanced parkouring, the game also boasted dynamic day/night lighting that still impresses today. <em>Dying Light</em> is the newest game on this list, but the dark atmosphere and gritty story have an edge over its sequel, <em>Dying Light 2</em>, making it well worth playing 10 years later, especially to see Kyle Crane’s earlier adventures.</p>
<h2 style="text-align: center;">Heavy Rain</h2>
<p><img decoding="async" class="aligncenter wp-image-574750" src="https://gamingbolt.com/wp-content/uploads/2023/12/Heavy-Rain-Scott-Shelby-1024x576.jpg" alt="Heavy Rain - Scott Shelby" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/Heavy-Rain-Scott-Shelby-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/Heavy-Rain-Scott-Shelby-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/Heavy-Rain-Scott-Shelby-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/Heavy-Rain-Scott-Shelby-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/Heavy-Rain-Scott-Shelby-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/12/Heavy-Rain-Scott-Shelby.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>David Cage games were always ahead of their time, but it wasn’t until <em>Heavy Rain</em> until they started being legitimately fun to play on top of that. You can probably thank <em>Heavy Rain</em> for PlayStation’s recent narrative emphasis. The game was largely an interactive choose your own adventure movie. But unlike TellTale’s string of narrative games, <em>Heavy Rain</em> had truly spectacular graphics that many felt were lifelike at the time. The game still holds up today, partly thanks to its simple gameplay mechanics (it’s hard to make quick time events janky) and high budget graphics and acting talent.</p>
<h2 style="text-align: center;">Ninja Gaiden Black</h2>
<p>And then there’s rarities like <em>Ninja Gaiden Black</em> which boast deeply technical gameplay that still feels smooth today. For being a 20 year old game, it sure does feel fluid and intuitive to pull off combos, thanks in part to great optimization. It also holds up to current trends in game. <em>Ninja Gaiden Black</em> was notorious for being one of the most difficult games at the time, but it fits well beside contemporary titles like <em>Elden Ring</em> and <em>Hollow Knight Silksong</em> with its difficulty. With distinct art direction and stylishly detailed character models, it’s a game that’s still easy on the eyes.</p>
<h2 style="text-align: center;">Borderlands 2</h2>
<p>Many were rubbing their eyes when <em>Borderlands 4</em> was revealed. Accusations were thrown around that it looked like the previous <em>Borderlands</em> games, and they’re not too far off. <em>Borderlands</em> has maintained a bold cartoonish look since the first game, but it’s really the second entry that polished and solidified its identity. Just like the graphics, the gunplay holds up remarkably well today. And with memorable villains like Handsome Jack, the story remains the best the series has ever seen.</p>
<h2 style="text-align: center;">DriveClub</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-231190" src="https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-1-1024x576.jpg" alt="DRIVECLUB" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/05/DRIVECLUB-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>If you can get a hold of a rare copy of DriveClub, do yourself a favor and grab it. The PS4 exclusive was notable for its photo-realistic rain effects and grounded yet approachable driving mechanics. I regularly see racing fans comparing modern driving games’ weather effects to DriveClub. That’s how dang good the game looked. While the online component can’t be experienced today, the single player career has plenty of races and challenges to warrant the price of admission. And with a simcade handling model that’s not too intimidating to learn yet difficult to master, you’ll find yourself glued to the rainsoaked windshield for many hours even amid today&#8217;s racers.</p>
<h2 style="text-align: center;">Far Cry 2</h2>
<p>I know, I know, it’s easy to overlook <em>Far Cry 2</em> now that we have over six entries, but it does some pretty unique things. A number of playable and non-playable mercenaries can be rescued and hired to go on missions with you. These teammates can be permanently killed if they’re not rescued or healed in time, making it easy to feel attached to them. Other than the buddy system, the game just looks great, featuring a robust African open world environment. If you’re a fan of the <em>Far Cry</em> series, the second game is a must-play that holds up perfectly fine today.</p>
<h2 style="text-align: center;">The Elder Scrolls V: Skyrim</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-268931" src="https://gamingbolt.com/wp-content/uploads/2016/06/skyrim-special-edition-1-1-1024x576.jpg" alt="skyrim special edition" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/skyrim-special-edition-1-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2016/06/skyrim-special-edition-1-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/06/skyrim-special-edition-1-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/06/skyrim-special-edition-1-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Ever since <em>Skyrim</em>’s release in 2011, players have memed it to death. One of the most popular memes, that being its constant string of re-releases, still finds itself with legs even now. It’s the game that refuses to die, whether it be because of its wealth of quests, role-playing possibilities, or extensive mod support. Even without any mods, it still looks and plays fantastic. Sure, you’ll encounter a handful of backwards-flying dragons, but even the bugs are worth experiencing in this beloved open-world RPG.</p>
<h2 style="text-align: center;">Batman Arkham City</h2>
<p>2011 was a good time for games in general. <em>Arkham City</em> also came out in that year and it represents Rocksteady’s zenith. <em>Arkham City</em> is their most beloved game for a reason; it’s got the tightest example of their signature freeflow combat, some of the most intricate and addictive world design, and some amazing characterization. A lot of late PS3/Xbox 360 games still manage to look good today, but <em>Arkham City</em> looks and plays downright flawless.</p>
<h2 style="text-align: center;">Uncharted 2: Among Thieves</h2>
<p>Speaking of timeless PS3 titles, <em>Uncharted 2</em> just refuses to feel outdated. The rollercoaster pacing and attention to detail continues to be emulated and studied today. Even detractors of <em>Uncharted</em> 1’s gameplay love the way <em>Uncharted 2</em> improved aiming and enemy encounter design. If you want to see what makes the <em>Uncharted</em> series so special, check out <em>Uncharted 2</em>, it sets up the rest of the games wonderfully and plays like a modern-day adventure title.</p>
<h2 style="text-align: center;">Metal Gear Solid 4: Guns of the Patriots</h2>
<p>But if there’s any PS3 game that went above and beyond its contemporaries, it’s <em>MGS 4</em>. In true Kojima fashion, the storytelling is outfitted with a ridiculous amount of bells and whistles, perhaps even overstaying its time in the spotlight just a bit (looking at you hour-long cutscene). Motion capture was some of the most advanced for the time, and the voice talent gave Hollywood a run for their money. Many fans even say the gameplay is the best the series has ever had. It’s also the only game in the <em>MGS</em> series besides <em>Peace Walker</em> to feature the Psyche Gauge. Stealth was emphasized because killing spiked the gauge, making Snake more prone to shake while shooting. Now if only we’d finally get a remaster or port of <em>MGS 4</em> so more players could experience it.</p>
<h2 style="text-align: center;">The Last of Us</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-620159" src="https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-1024x576.jpg" alt="the last of us part 1 01" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/05/the-last-of-us-part-1-01.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>The Last of Us</em> has seen numerous remasters, a remake, and even a show, and for good reason. It represents Naughty Dog at their absolute peak.<em> The Last of Us</em> shocked just about everyone with its realistic graphics and mo-cap in 2013. And the brutal melee takedowns and hard-hitting story kept us hooked ever since. It’s hard to overstate just how good the original game plays all these years later, which is why all these remasters and remakes seem somewhat redundant to many fans. The original holds up so well today, and with a story so iconic and gripping, we won’t see the last of <em>The Last of Us</em> anytime soon.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">632159</post-id>	</item>
		<item>
		<title>10 Games That Prove Video Game Graphics Have Come a Long Way</title>
		<link>https://gamingbolt.com/10-games-that-prove-video-game-graphics-have-come-a-long-way</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 08 Jan 2026 11:38:17 +0000</pubDate>
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		<category><![CDATA[Crash Bandicoot N. Sane Trilogy]]></category>
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		<category><![CDATA[final fantasy 7]]></category>
		<category><![CDATA[Mafia Definitive Edition]]></category>
		<category><![CDATA[Metal Gear Solid Delta Snake Eater]]></category>
		<category><![CDATA[Resident Evil 2 (2019)]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[System Shock]]></category>
		<category><![CDATA[Yakuza Kiwami 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633757</guid>

					<description><![CDATA[The current generation of gaming hardware has made what once seemed out of reach possible, giving talented studios the scope to deliver truly great experiences.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e&#8217;ve played some insane games over the years, many of which brought graphical capabilities that often pushed the envelope of what gaming hardware could achieve. The current generation of consoles and PC hardware has been exceptionally good at bringing several great titles to life, showcasing just how far video game graphics have come from the once pixelated games we remember from back in the day.</p>
<p>We thought of quite a few titles that were developed since 2020, but ultimately decided that remakes of older titles would be a great way to showcase the manner in which modern graphics enhance the games that they aim to recreate. Without further ado, let&#8217;s dive right into our picks for games that demonstrate just how much graphics in video games have evolved over the years.</p>
<h2>1. Metal Gear Solid 3: Snake Eater</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-625041" src="https://gamingbolt.com/wp-content/uploads/2025/07/Metal-Gear-Solid-Delta-Snake-Eater-Sneaking-Suit-1024x576.jpg" alt="Metal Gear Solid Delta Snake Eater - Sneaking Suit" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/07/Metal-Gear-Solid-Delta-Snake-Eater-Sneaking-Suit-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/07/Metal-Gear-Solid-Delta-Snake-Eater-Sneaking-Suit-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/07/Metal-Gear-Solid-Delta-Snake-Eater-Sneaking-Suit-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/07/Metal-Gear-Solid-Delta-Snake-Eater-Sneaking-Suit-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/07/Metal-Gear-Solid-Delta-Snake-Eater-Sneaking-Suit-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/07/Metal-Gear-Solid-Delta-Snake-Eater-Sneaking-Suit.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Konami&#8217;s decision to give a modern makeover to Naked Snake&#8217;s original adventure was a decision we wholeheartedly supported after seeing the end result. While the original game did have its charms, its graphics did show their age after several replays over the years.</p>
<p>However, the remake did a great job of giving the experience a complete overhaul on the graphical front. Naked Snake and his fellow cast of memorable characters looked better than before with improved character models, while the world his adventure takes place in was blessed with a sheen of immersion that had us glued to our screens for every second of it.</p>
<p>This one was an excellent showcase of the point we’re trying to make, and a lovely way to enjoy a source of many fond memories over the years.</p>
<h2>2. Resident Evil 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-341251" src="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake-1024x576.jpg" alt="Resident Evil 2 Remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/06/Resident-Evil-2-Remake.jpg 1500w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>This last-gen remake was an already solid take on the original adventure, its improvements pushing the title into a new era of relevance among gamers who may not have had the chance to try it out back in the day. But it was the current-gen updates that truly brought Leon and Claire&#8217;s efforts to escape Racoon City to life, with improved resolutions and ray-traced graphics that made every area in the game feel fresh yet familiar.</p>
<p>The nostalgia was well backed up by the graphical marvels that this one brought to us, making the entire experience hit harder as a result. This one certainly wasn&#8217;t afraid to punch up, and continues to be a beacon for modern-day graphics in gaming.</p>
<h2>3. Silent Hill 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-588775" src="https://gamingbolt.com/wp-content/uploads/2024/05/silent-hill-2-remake-image-1024x576.jpg" alt="silent hill 2 remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/silent-hill-2-remake-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/silent-hill-2-remake-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/silent-hill-2-remake-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/silent-hill-2-remake-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/silent-hill-2-remake-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/05/silent-hill-2-remake-image.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The Bloober Team sure hit gold with this one. It was everything a remake of the original experience should have been, and the graphical overhaul it received made it surpass even the original experience.</p>
<p>The very air around James seemed to shimmer with malevolence as he made his way through the painstakingly crafted levels of the game, each of which is a lovely argument in favor of evolved graphics, lending a fresh layer of realism to a title that&#8217;s probably been played too many times to count among its loyal fans.</p>
<p><em>Silent Hill 2</em> is as good as they come on the graphical front, and is another great game made even better with a graphical overhaul.</p>
<h2>4. Shadow of the Colossus</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-393584" src="https://gamingbolt.com/wp-content/uploads/2019/04/shadow-of-the-colossus-1024x576.jpeg" alt="shadow of the colossus" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/shadow-of-the-colossus-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2019/04/shadow-of-the-colossus-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/shadow-of-the-colossus-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/shadow-of-the-colossus.jpeg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Allow us to level with you. We approached this 2018 PS4 remake with a fair bit of trepidation. It isn&#8217;t easy to forget the many hours of frustration that a game that&#8217;s designed to be as opaque as it can be gives you. Each of the mighty colossi we took on back in the day had us feeling despair and frustration, considering the fact that we were quite young when we tried it out.</p>
<p>But Bluepoint’s efforts to invigorate the experience with a graphical overhaul are nothing short of spectacular. We soon found ourselves in the thick of the action, our muscle memories prompting our intentions against the giants we were taking on. It wasn&#8217;t a coincidence that this one sold approximately 70% over its original release. Bluepoint probably used a lot of the lessons it learned with this one to make its take on <em>Demon&#8217;s Souls</em> be as awesome as it was.</p>
<h2>5. Dead Space</h2>
<p><iframe loading="lazy" title="10 Games That Showcase How Much Video Game Graphics Have Evolved" width="500" height="281" src="https://www.youtube.com/embed/J_eVAr_4K2o?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Although EA wasn&#8217;t too happy with how this remake performed in 2023, that doesn&#8217;t take away from the fact that rebuilding the game from the ground up while letting the Frostbite Engine show off its chops was a smart choice. Dynamic lighting and blazing fast loading times ensured that Isaac&#8217;s fight against the Necrormorphs and his own psychosis were given a new layer of immersion and engagement.</p>
<p>With levels seamlessly loading into each other and each one popping out with incredible detail and a level of polish that the original game could not achieve due to the limitations of the systems it was meant to run on. But all of that&#8217;s in the past, as Dead Space is now a beacon for current-gen focused remakes that make use of the tech to make an experience that feels brand new.</p>
<h2>6. Final Fantasy 7</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-606581" src="https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-1024x576.jpg" alt="Final Fantasy 7 Rebirth PC" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Both the remake and intergrade really did a number on the original experience, making Midgar feel like a new world entirely. Cloud Strife&#8217;s adventure was made even better thanks to a more streamlined story and an improved combat system that benefited from buttery smooth framerates on current-gen consoles while also bringing all the bells and whistles of modern hardware to the table.</p>
<p>As a game that aims to recapture the magic of the original, this one did quite well to be more than just a fresh coat of paint, a feat made possible by the improvements that modern gaming hardware is able to enable.</p>
<h2>7. Mafia: Definitive Edition</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-456802" src="https://gamingbolt.com/wp-content/uploads/2020/09/mafia-definitive-edition-1-1024x576.jpg" alt="mafia definitive edition" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/09/mafia-definitive-edition-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/09/mafia-definitive-edition-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/09/mafia-definitive-edition-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/09/mafia-definitive-edition-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/09/mafia-definitive-edition-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The <em>Mafia</em> franchise is already famous for its cinematic quality and presentation, but the first entry in the franchise was limited by what the PS2 could achieve at the time. But two generations of consoles later, Tommy Angelo&#8217;s rise to prominence within the ranks of the Salieri crime family is now an adventure that looks good and plays so well it&#8217;s hard to remember what the original game felt like.</p>
<p>Hangar 13&#8217;s effort to rebuild things from the ground up paid off, and the first <em>Mafia</em> title is now a great introduction to the franchise, given a new lease of life by graphical improvements that were facilitated by upgraded tech.</p>
<h2>8. System Shock 1</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-276334" src="https://gamingbolt.com/wp-content/uploads/2016/08/System-Shock-3_Shodan.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/08/System-Shock-3_Shodan.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/08/System-Shock-3_Shodan-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>We can&#8217;t help but wonder if the folks over at Nightdive Studios saw something we didn&#8217;t that prompted the idea to remake a 1994 classic that might have slipped under the radar of the modern gamer, considering the many years that had passed since its release.</p>
<p>However, your character&#8217;s attempts to stop the malevolent AI program SHODAN in its tracks were made all the better by a remake that feels oddly relevant today. That makes <em>System Shock</em> a game that was ahead of its time, made even better by its modernization and graphical overhaul. The seven years it took to develop this one were definitely worth it.</p>
<h2>9. Yakuza Kiwami 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-252686" src="https://gamingbolt.com/wp-content/uploads/2015/12/yakuza-kiwami-1024x576.jpg" alt="yakuza kiwami" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/yakuza-kiwami-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2015/12/yakuza-kiwami-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/12/yakuza-kiwami-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2015/12/yakuza-kiwami.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>This one certainly earned the Kiwami in its title. A Japanese word meaning “ultimate”, the last and current-gen versions of this game are a great display of how video game graphics have evolved.</p>
<p>There&#8217;s a reason this one won the awards it did, bringing a revival of the original experience that brought a lot of graphical improvement while also elevating the experience through them, Kazuma Kiryu&#8217;s adventure becoming all the more immersive alongside a very welcome additional chapter focused on Goro Majima.</p>
<h2>10. Crash Bandicoot N. Sane Trilogy</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-299890" src="https://gamingbolt.com/wp-content/uploads/2017/06/Crash-Bandicoot-N.-Sane-Trilogy-1024x576.jpg" alt="Crash Bandicoot N. Sane Trilogy" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/Crash-Bandicoot-N.-Sane-Trilogy-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2017/06/Crash-Bandicoot-N.-Sane-Trilogy-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/06/Crash-Bandicoot-N.-Sane-Trilogy-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/06/Crash-Bandicoot-N.-Sane-Trilogy.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Colorful, charming, and confident. Those are the sentiments that were foremost during our time with the original games. But the <em>N. Sane Trilogy</em> took things up a notch with a visual overhaul of a largely faithful recreation of all three games that made this one truly stand out amongst a sea of remakes.</p>
<p>Hi-res textures, dynamic lighting, improved draw distances, and reworked animations did a very good job at giving the OG trilogy a new lease of life. Besides, Coco Banidicot being a playable character was just the icing on the cake. We&#8217;d go so far as to say that the improvements on this one were &#8220;N.Sane” enough to make us sit up and take notice of the painstaking effort that went into it.</p>
<p>And that&#8217;s a wrap on games that had a graphical leap that showcased just how far the gaming world has come, and the manner in which the experiences it brings to us year after year have now been elevated, thanks to how realistic the worlds they take us to have become.</p>
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		<title>Dead Space Franchise is &#8220;On Ice,&#8221; EA Has &#8220;Zero Plans&#8221; for a Revival &#8211; Rumor</title>
		<link>https://gamingbolt.com/dead-space-franchise-is-on-ice-ea-has-zero-plans-for-a-revival-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 08 Dec 2025 10:07:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[electronic arts]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632943</guid>

					<description><![CDATA[Those who worked on the series reportedly hope Electronic Arts sells the rights, though there's currently no word on the same.]]></description>
										<content:encoded><![CDATA[
<p>With <a href="https://gamingbolt.com/ea-is-being-bought-by-saudi-arabias-pif-silver-lake-and-affinity-partners-for-55-billion">Electronic Arts acquired by Saudi Arabia&#8217;s PIF</a> (who will <a href="https://gamingbolt.com/eas-acquisition-will-end-up-with-saudi-arabias-pif-owning-93-4-percent-of-the-company" data-type="post" data-id="632719">own 93.4 percent if it goes through</a>), Silver Lake and Affinity Partners, there have been questions about the future of several IPs. <em>Dragon Age</em> is obviously top-most, especially given <a href="https://gamingbolt.com/dragon-age-the-veilguard-underperformed-due-to-lack-of-shared-world-features-ea-ceo-suggests" data-type="post" data-id="610893">EA&#8217;s disappointment with <em>The Veilguard</em></a>, but in case you were holding out hope for a <em>Dead Space </em>revival, well, don&#8217;t.</p>



<p>On the Insider Gaming Weekly podcast, sources told Mike Straw that the series is &#8220;on ice.&#8221; Some developers who worked on the series internally hoped that EA would sell the IP rights, especially since the publisher would venture into cost-cutting measures. While that&#8217;s still up in the air, there are currently &#8220;zero plans&#8221; to bring it back.</p>



<p>So while former creator Glen Schofield <a href="https://gamingbolt.com/dead-space-creator-is-optimistic-that-the-franchise-isnt-lost-forever-in-light-of-eas-buyout">had hopes of a new title</a>, it&#8217;s looking extremely unlikely. Of course, he pitched the idea of <em>Dead Space 4</em> before EA&#8217;s acquisition, but the publisher wasn&#8217;t interested.</p>



<p>The last major entry in the franchise was Motive Studio&#8217;s <em>Dead Space</em> remake, which was released in 2023 to extensive praise. Rumors later emerged that <a href="https://gamingbolt.com/dead-space-2-remake-is-on-the-shelf-due-to-first-games-lackluster-sales-rumor">a sequel was shelved</a> due to the original&#8217;s lackluster sales, though the publisher <a href="https://gamingbolt.com/ea-says-there-is-no-validity-to-dead-space-2-remake-rumor">denied its existence</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Netflix Buys Warner Bros and Exclusive Eidos Montreal, EA News" width="500" height="281" src="https://www.youtube.com/embed/tM8RcRXnHX8?start=2544&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">632943</post-id>	</item>
		<item>
		<title>Dead Space Creator Optimistic in Reviving Franchise After EA&#8217;s Buyout</title>
		<link>https://gamingbolt.com/dead-space-creator-is-optimistic-that-the-franchise-isnt-lost-forever-in-light-of-eas-buyout</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 17 Oct 2025 11:50:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[EA]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629936</guid>

					<description><![CDATA[Glenn Schofield also revealed that he had pitched a Dead Space 4 to EA, but said that the company wasn't interested for the time being.]]></description>
										<content:encoded><![CDATA[<p>Glenn Schofield, known for his work in helping create the <em>Dead Space</em> franchise, still has hopes that the sci-fi horror series might make a comeback. In an <a href="https://www.ign.com/articles/i-can-save-you-30-40-million-on-the-idea-i-have-dead-space-creator-glen-schofield-already-making-calls-about-dead-space-4-now-ea-has-new-owners" target="_blank" rel="noopener">interview with IGN</a>, he spoke about having spoken to EA about a fourth game in the <em>Dead Space</em> franchise, and while he noted that the company wasn’t interested at the time, there is still hope thanks to the fact that EA is becoming a privately-owned company.</p>
<p>“I went to [EA] recently and they&#8217;re like no, we&#8217;re not interested anymore,” said Schofield. “I said, I can get back the leadership team. I need the models from EA Motive [who built the <em>Dead Space</em> remake in 2023] and I can save you 30 to 40 million dollars on the idea that I have. And, they&#8217;re like, &#8216;no.'&#8221;</p>
<p>Schofield spoke about how, among the number of ideas he has for different game projects, <em>Dead Space 4</em> was one of them. That, along with the fact that EA has a different ownership structure to answer to, gives him hope that <em>Dead Space</em> might come back some day.</p>
<p>“I have quite a few ideas that I&#8217;m ready to go with and one of them is <em>Dead Space 4</em>,” he said. “The fact that EA just got bought, I think there’s an opportunity. I’m already making calls.”</p>
<p>As for whether or not EA would be more willing to accept a pitch for a brand new entry in the horror franchise, Schofield noted that it’s something that we’ll have to wait and see. This is especially important since Schofield believes that the remake of <em>Dead Space</em> from 2023 might not have ended up being as profitable as EA would have wanted.</p>
<p>“We’ll see,” said Schofield. “I don’t know where EA’s head is right now, I don’t think they made money on [the <em>Dead Space</em> remake]. <em>Dead Space</em> needs to be adapted to different mediums — movies, TV series, it would be great. But I am more optimistic [since the sale of EA], because somebody new could buy [the <em>Dead Space</em> IP].”</p>
<p>Schofield has spoken about wanting to work on different kinds of properties in the past. Back in September, for instance, he had noted that he would be <a href="https://gamingbolt.com/dead-space-creator-would-make-a-game-based-on-alien-if-he-got-complete-creative-control">open to work on a game based on the <em>Alien</em> franchise</a>. However, he also insisted on having full creative control over the hypothetical project. “I have to own the creative,” he said. “That’s not even negotiable. Because I won’t make a great game unless it’s mine and I’m so ingrained in it—then I will give you 130%.”</p>
<p>As for EA, the company <a href="https://gamingbolt.com/ea-is-being-bought-by-saudi-arabias-pif-silver-lake-and-affinity-partners-for-55-billion">recently announced</a> that it was being acquired by a consortium of investors that include PIF (the sovereign wealth fund of Saudi Arabia), Silver Lake, and Affinity Partners. The deal is valued at around $55 billion, and is for a complete buyout of the company. In exchange, EA’s current shareholders are being paid $210 per share in cash. The deal has already been approved of by EA’s board of directors, and is expected to be completed in Q1 FY2027.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">629936</post-id>	</item>
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		<title>15 Games With the Best Opening and Ending Moments Ever Made</title>
		<link>https://gamingbolt.com/15-games-with-the-best-opening-and-ending-moments-ever-made</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 13 Oct 2025 15:22:01 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[A Way Out]]></category>
		<category><![CDATA[batman arkham city]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Death Stranding 2 - On the Beach]]></category>
		<category><![CDATA[Gears of War 2]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[metal gear solid 2: sons of liberity]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Resistance 2]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[Telltale's The Walking Dead: Season 1 Complete]]></category>
		<category><![CDATA[the evil withn 2]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629206</guid>

					<description><![CDATA[With this feature, we will be taking a look at 15 of the best games that have some of the most entertaining first and final hours.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ome games have the tendency to grab you from the very first hour and refuse to let go until the credits roll; these titles know how to set the stage with memorable first hours. This can be achieved through gripping set-pieces, emotional hooks, or ominous atmospheres, or a mixture of these ideas. These games are defining examples of how to deliver memorable narratives, and this feature will run down 15 such games that deliver some of the most mind-blowing first and final hours.</p>
<p><b>Metal Gear Solid 2: Sons of Liberty </b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-616720" src="https://gamingbolt.com/wp-content/uploads/2025/04/metal-gear-solid-2-raiden-and-snake.jpg" alt="metal gear solid 2 raiden and snake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/metal-gear-solid-2-raiden-and-snake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/metal-gear-solid-2-raiden-and-snake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/metal-gear-solid-2-raiden-and-snake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/metal-gear-solid-2-raiden-and-snake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/metal-gear-solid-2-raiden-and-snake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/metal-gear-solid-2-raiden-and-snake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;"><em>Metal Gear Solid 2 </em>was a cultural shift for the franchise, solidifying the brand as a household name in the action-adventure genre. Based on themes of the rapid spread of misinformation in the technology age and how it affects society at large, the opening hours start on a high note as you begin to explore the USS Discovery and get familiar with the new controls. The final hours start to question everything that you know about the narrative: your allies, your motivation, and the ever-looming questions about who’s right or wrong in a world that’s ruled by biased information.</span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">629206</post-id>	</item>
		<item>
		<title>60 Single-Player PS5 Games You Absolutely Need to Play</title>
		<link>https://gamingbolt.com/60-single-player-ps5-games-you-absolutely-need-to-play</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 08 Sep 2025 12:57:01 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[A Plague Tale: Requiem]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[Animal Well]]></category>
		<category><![CDATA[Astro bot]]></category>
		<category><![CDATA[Atomfall]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[Banishers: Ghosts of New Eden]]></category>
		<category><![CDATA[black myth: wukong]]></category>
		<category><![CDATA[Citizen Sleeper 2: Starward Vector]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Cyberpunk 2077: Phantom Liberty]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[Dead Rising Deluxe Remaster]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Death Stranding 2 - On the Beach]]></category>
		<category><![CDATA[Dragon's Dogma 2]]></category>
		<category><![CDATA[Dynasty Warriors Origins]]></category>
		<category><![CDATA[Echoes of the End]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erd Tree]]></category>
		<category><![CDATA[Ender Magnolia: Bloom in the Mist]]></category>
		<category><![CDATA[Eriksholm: The Stolen Dream]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Gears of War: Reloaded]]></category>
		<category><![CDATA[God of War: Ragnarok]]></category>
		<category><![CDATA[Gran Turismo 7]]></category>
		<category><![CDATA[Hi-Fi Rush]]></category>
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		<category><![CDATA[RoboCop: Rogue City - Unfinished Business]]></category>
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		<category><![CDATA[Star Wars Outlaws - A Pirate's Fortune]]></category>
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					<description><![CDATA[Now that the PS5 has been out for almost five years at this point, it's a great time to look back at the best single-player games it offers.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he PS5 came out all the way back in 2020, and now that five years are close to having passed, the console has developed a tidy collection of single-player titles. While there are several games for fans of single-player titles to experience, we managed to narrow this list down to 60 of the best, must-play single-player experiences that the PS5 has to offer.</p>
<p><strong>Atomfall</strong></p>
<p><iframe loading="lazy" title="60 MUST PLAY PS5 Single Player Games - [2025 Edition]" width="500" height="281" src="https://www.youtube.com/embed/gAh_3n-raQE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Atomfall</em> represents an interesting experiment by Rebellion – a studio known for its World War 2-based series of games where you take control of an elite sniper taking down hundreds of Nazi soldiers. Instead of arming the player to the gills and taking them through a roaring adventure, <em>Atomfall</em> instead makes sure the player is constantly scavenging for resources just to survive as they slowly uncover an epic story through their own investigations. <em>Atomfall</em> offers a unique single-player experience that blends investigation, stealth, survival, and just a hint of intense combat to keep things spicy.</p>
<p><strong>Final Fantasy 7 Rebirth</strong></p>
<p>Picking up directly after the events of <em>Final Fantasy 7 Remake</em>, <em>Final Fantasy 7 Rebirth</em> takes us deeper into an epic story about environmentalism and the evils that mega corporations are capable of when allowed an unchecked monopoly. This time around, however, we get a massive open world to explore, complete with its own set of secrets for players to discover, as well as a host of fun minigames that help further flesh the world out. Pair this with an evolution of the already-fantastic combat system from its predecessor, and <em>Final Fantasy 7 Rebirth</em> tends to make for dozens of hours of pure fun.</p>
<p><strong>Silent Hill 2 Remake</strong></p>
<p>Trying to remake a game that is seen by many as one of, if not the best horror game ever made is no easy task, but Bloober Team managed to make it look almost effortless with its remake of <em>Silent Hill 2</em>. Much more than a remake, however, Bloober Team’s <em>Silent Hill 2</em> gives us a look at how the seminal horror game would have been if it were made in the modern day – none of its feels even remotely dated, and the game makes use of the dense atmosphere and spookiness of its setting perfectly. Pair this with gorgeous visuals, incredible level design and wonderful creature design and you basically get one of the best horror experiences out there today.</p>
<p><strong>The Last of Us Part 2 Remastered</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-570911" src="https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-scaled.jpg" alt="the last of us part 2 remastered" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While it may have been a bit controversial when it first came out, <em>The Last of Us Part 2</em> features some downright phenomenal storytelling thanks to strong writing and excellent voice work and facial capture, <em>The Last of Us Part 2 Remastered</em> features some of the best third-person action combat in any game today. Add on top wonderful encounter design and clever, but tense, boss fights, and you get what essentially feels like a wild roller coaster ride of emotions along with high-octane third-person action.</p>
<p><strong>Elden Ring + Shadow of the Erd Tree</strong></p>
<p>What hasn’t already been said about the brilliance of FromSoftware’s single-player opus <em>Elden Ring</em>, as well as its critically-acclaimed DLC <em>Shadow of the Erd Tree</em>? The base game, on its own, is a culmination of over a decade’s worth of game design that FromSoftware had originated, improved, and ultimately mastered. Add on top some excellent and tense combat, plenty of character build options, and a wide-open world where only your own skill level can really block your path, and you have a title that deserves just about every accolade it has gotten since then. And once you’re done with the base game, <em>Shadow of the Erd Tree</em> offers an entirely new level of challenge, complete with a brand new landmass to explore, new bosses to fight, and even more of the intricate lore to uncover.</p>
<p><strong>Astro Bot</strong></p>
<p><em>Astro Bot</em> is a game that proves that Nintendo isn’t the only major gaming company that can make a beloved 3D platformer. The title, essentially a love letter to just about every aspect of PlayStation, also manages to be a great game on its own thanks to its excellent level design, great visuals, fantastic soundtrack and tight gameplay. While the story is simple enough, with Captain Astro trying to reunite with the PlaySquadron after the PS5 mothership is wrecked by Nebulax, what really elevates <em>Astro Bot</em> along with its core gameplay is the reverence it has for all things PlayStation. The game is also filled with plenty of nods and references to the history of the console, including even references to niche titles like Loco Roco.</p>
<p><strong>Horizon Zero Dawn Remastered</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602333" src="https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2.jpg" alt="Horizon Zero Dawn Remastered" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the 2017 release of <em>Horizon Zero Dawn</em> was no slouch when it came to visuals and gameplay, the whole game got massively upgraded thanks to the <em>Remastered</em> release, bringing it up to par with its sequel. Essentially an origin story, players are put into the shoes of Aloy who is trying to figure out how she can stop the wars between the neighbouring tribes. Along the way, plenty of mysteries are uncovered, including the very nature of the world and the mechanical beasts that roam its lands. <em>Horizon Zero Dawn</em> is an excellent open-world action-adventure game which offers a great mix of strong writing in its main campaign, as well as optional objectives through side quests as well as open-world collectibles.</p>
<p><strong>Assassin&#8217;s Creed Shadows</strong></p>
<p>While <em>Valhalla</em> was met with mixed reception, especially with some of its gameplay elements, <em>Assassin’s Creed Shadows</em> is evidence that the genre is still capable of strong games with fun open worlds to explore. Besides <em>Syndicate</em>, we now get to play as two distinct protagonists in <em>Assassin’s Creed Shadows</em>, each with their own distinct playstyles – the combat-oriented Yasuke and the stealth-oriented Naoe. Through the two characters, we get a unique take on Sengoku-era Japan, with the duo trying to figure out the conspiracy behind not only the death of Oda Nobunaga, but also the death of Naoe’s family as well.</p>
<p><strong>Baldur&#8217;s Gate 3</strong></p>
<p><em>Baldur’s Gate</em> feature incredibly strong writing full of interesting things to do, as well as by offering players an almost infinite amount of freedom when it comes to figure out solutions to problems. <em>Baldur’s Gate 3</em> takes place during an invasion by mind flayers, with the player themselves being implanted with a tadpole that will at some point also turn them into a mind flayer. After escaping from the captivity of the mind flayers, the player finds themselves, along with other unlikely heroes, on an island, where they must work together to figure out a way to not only make it to the city of <em>Baldur’s Gate</em>, but also to get rid of the parasitic tadpoles that they have all been implanted with.</p>
<p><strong>Days Gone Remastered</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-475991" src="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg" alt="Days Gone_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Days Gone</em> offers a unique take on the open-world zombie survival game by giving the player one of the most important tools you can have in such a situation &#8211; a motorcycle. Along with his bike, protagonist Deacon must explore the world, deliver supplies, protect his friends, and in the process, figure out what led to the “Freaker” outbreak, and how he can save his wife. The game also has a unique system that allows for incredibly massive hordes of zombies to attack the player if Deacon accidentally trips an alarm that attracts them to his location. Coupled with fun combat courtesy of a mix of melee and ranged weapons, and <em>Days Gone Remastered</em> has all of the ingredients to make for a fun time.</p>
<p><strong>Dead Space Remake</strong></p>
<p>The original <em>Dead Space</em> was rightfully praised for its excellent atmosphere and strong gameplay paired with intense claustrophobia and incredible monster designs. The remake of <em>Dead Space</em> takes these elements and cranks it all the way up to eleven. While you’re still going to be stepping into the shoes of Isaac Clarke as he explores the USG Ishimura, several things have been redesigned, from the massive planet cracker class ship’s layout making more sense, to weapons getting rebalanced so that the Plasma Cutter isn’t the only good weapon you have access to. The story also gets some expansion thanks to Isaac no longer being a silent protagonist. The presence of a new kind of collectible also ends up adding a few more interesting wrinkles to an already-strong story.</p>
<p><strong>Resident Evil Village</strong></p>
<p>A few years after the series managed to reinvigorate itself thanks to <em>Resident Evil 7</em>, the franchise decided to take a more action oriented approach. Much like the transition from classic horror <em>Resident Evil</em> games to <em>Resident Evil 3</em>, <em>Resident Evil Village</em> ups the ante on not only the action, but also the scares and the story. Taking place after the events of <em>RE7</em>, <em>Village</em> involves protagonist Ethan Winters once more setting out against unimaginable horrors in a mysterious village to rescue his daughter. The title features plenty of boss fights, great combat encounters, and one of the most insane endings to a game out there. <em>The Winters Expansion</em> also brings with it new content, as well as a third-person mode for the main campaign.</p>
<p><strong>Clair Obscur: Expedition </strong></p>
<p>The first title by studio Sandfall Interactive, <em>Clair Obscur: Expedition </em>managed to set the world on fire in large part thanks to its deep and thoughtful story, imaginative and gorgeous visuals, and a clever combat. What sets <em>Clair Obscur</em> apart from others in the genre is how it makes use of not only parrying and dodging as active actions the player has to time with enemy attacks, but also the fact that each of its characters has unique mechanics of their own, be it Gustave’s Overcharge system, or Lune’s element juggling, or Maelle’s stance system.</p>
<p><strong>The Elder Scrolls 4: Oblivion Remastered</strong></p>
<p>A remastered release of a classic open-world RPG that came out all the way back in 2006, <em>The Elder Scrolls 4: Oblivion Remastered</em> is not only a great game in its own right, but also acts as a fun history lesson to help us understand just how Bethesda got to its follow-up, <em>Skyrim</em>. <em>Oblivion Remastered</em> takes place in idyllic pastures of Cyrodiil in the midst of an invasion from the various Oblivion realms. The player will also get to explore several cities and villages, while also partaking in epic questlines for various activities, from stealing to assassination, and even gladiatorial combat. Despite the almost two decades since its original release, the level of freedom offered by <em>Oblivion</em> still manages to feel unparalleled.</p>
<p><strong>Cyberpunk 2077 + Phantom Liberty</strong></p>
<p>With <em>Cyberpunk 2077</em> and its <em>Phantom Liberty</em> expansion CD Projekt RED ended up creating one of the most ambitious urban open-world games out there. Along with telling a deep and compelling story with themes about rebellion, mortality, and the sense of self, <em>Cyberpunk 2077</em>, along with its spy thriller expansion, also managed to offer plenty of fun side-activities for players to do as they drive around Night City and try out their fancy cybernetic implants against gang members, corrupt cops, and corporate mercenaries.</p>
<p><strong>Dragon&#8217;s Dogma 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574690" src="https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10.jpg" alt="dragon's dogma 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Dragon’s Dogma 2</em> is one of the most unique open-world fantasy RPGs out there. Along with a unique class system where the player is encouraged to keep switching between different classes to mix and match abilities, the game also features some epic boss fights in the form of mythical monsters to kill. Oh, and there’s also the Pawn system, where a player can create a companion for themselves who can also be sent out to other players’ games to assist them and come back with experience and new items. Pair this with a mind-bending plot that involves the world also getting messed up because of the player’s own actions, in turn opening up even more epic boss fights for adventurous players to take on. And now that most of its technical issues have been ironed out, <em>Dragon’s Dogma 2</em> has become an excellent way to spend a weekend or two.</p>
<p><strong>Indiana Jones and the Great Circle</strong></p>
<p>While several games have tried to put players in the shoes of characters inspired by Indiana Jones, few have done it as well as <em>Indiana Jones and the Great Circle</em>. The first-person action-adventure game melds puzzle solving with intense action sequences, some platforming courtesy of Indy’s whip, and plenty of stealth as players try to avoid crossing paths with hostile soldiers.</p>
<p><strong>Lies of P + Overture</strong></p>
<p>While we may not be getting ports or remasters for FromSoftware’s Bloodborne any time soon, we did get the next best thing in the form of <em>Lies of P</em> and its <em>Overture</em> DLC. The <em>Souls</em>like action RPG puts players in the shoes of “puppet mechanoid” Pinocchio with a simple mission – find Mr. Geppetto. As he explores the city of Krat, however, he comes across deranged hostile puppets that he must deal with. Along the way, players get plenty of choices when it comes to what kind of weapon they’ll use thanks to the game’s unique weapon system where a player is free to mix-and-match different handles and edges to get unique weapons with their own movesets and special abilities. The <em>Overture</em> DLC expands things further by sending players into Krat’s past, where they get to see the city before its fall.</p>
<p><strong>Ninja Gaiden 2 Black</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-609731" src="https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-scaled.jpg" alt="ninja gaiden 2 black" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A remastered release of classic hack-and-slash action game <em>Ninja Gaiden 2</em>, <em>Ninja Gaiden 2 Black</em> is by far one of the toughest games available these days. Putting players in the role of ninja Ryu Hayabusa, the story revolves around the machinations of the Black Spider Ninja Clan as they launch an assault against Hayabusa Village. As Ryu fights off these threats, players will have to learn how to effectively wield his various tools, from the straightforward katana to more advanced items. The game also allows players to dismember enemies, and while they can still attack after losing limbs, they can at least be killed off for good by using the Obliteration Technique.</p>
<p><strong>Shadow Labyrinth</strong></p>
<p>While <em>Shadow Labyrinth</em> might not look like much from the outset, it ends up being quite a clever platforming game that melds exploration with gameplay inspired by classic arcade titles. Players take on the role of Swordsman No. 8, who wakes up on a mysterious planet. As they spend time exploring this planet accompanied by Puck, players will have to discover secrets and get new abilities as they figure out how to take on many of the various challenges they will face throughout their time in <em>Shadow Labyrinth</em>.</p>
<p><strong>Ratchet &amp; Clank: Rift Apart</strong></p>
<p>While the <em>Ratchet &amp; Clank</em> franchise had gone mostly silent after the 2016 reboot, it came back with a bang on the PS5, not only acting as a great showcase for the hardware capabilities of the at-the-time new console, but also being a fantastic action/adventure game in its own right. Along with telling a fun story with everyone’s favorite Lombax, <em>Ratchet &amp; Clank: Rift Apart</em> also introduces us to new character Rivet, who serves as a deuteragonist in the story. As the two desperately jump across different dimensions to stop the evil machinations of Dr. Nefarious, players will also find themselves making use of new, strange and funny weapons to take on the enemies they face.</p>
<p><strong>RoboCop: Rogue City + Unfinished Business</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-568847" src="https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05.jpg" alt="RoboCop Rogue City_05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>RoboCop: Rogue City</em> being such a fun experience with a surprising level of polish is the biggest example for the fact that the AA games scene still exists, and maybe even thriving. The game puts players in the shoes of RoboCop as he takes on a variety of different missions in crime-ridden Old Detroit. Along the way, players will get to make plenty of choices that further help define just how much humanity RoboCop still has within him. The standalone expansion <em>Unfinished Business</em> adds even more content to the game, bringing with it a host of new challenges for RoboCop to take on as he takes on mercenaries and new enemy types occupying OmniTower.</p>
<p><strong>Sifu</strong></p>
<p>While action games have always been incredibly popular, few have ever managed to nail the martial arts genre as well as Sloclap did with <em>Sifu</em>. With players taking on the role of a martial artist out for revenge for the murder of their mentor, <em>Sifu</em> features unique action mechanics where players can make use of their own Kung Fu-styled movesets, as well as the environment to take on groups of enemies. The title features 15 different locations, across which players will get to take on a wide variety of enemies. Along with this, the title also features a unique mechanic where a death leads to the protagonist aging, making their strikes deadlier but also making them more frail. <em>Sifu</em> has also gotten quite a bit more content thanks to extensive post-launch support by Sloclap.</p>
<p><strong>Dynasty Warriors: Origins</strong></p>
<p>While Koei Tecmo’s <em>Dynasty Warriors</em> franchise has seen its fair share of ups and downs, the company undoubtedly struck gold with the release of <em>Dynasty Warriors: Origins</em>. The game, introducing a brand new protagonist, also brings with it some of the grandest battles that the franchise has ever seen. The gameplay largely revolves around the player cutting down large swathes of enemy soldiers across various battlefields as they also try and complete objectives to further continue the campaign of the various factions warring for supremacy over Mainland China.</p>
<p><strong>Star Wars Jedi: Survivor</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-539968" src="https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4.jpg" alt="star wars jedi survivor" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>After the success of Respawn’s <em>Star Wars Jedi: Fallen Order</em>, the sequel served as a way for the studio to expand on every aspect of the game. With five years having passed since the events of <em>Fallen Order</em>, <em>Survivor</em> once more puts players in the shoes of Cal Kestis as he sets off on a battle against the Empire. While things start out well enough, a mission eventually goes badly enough to force Cal to get some allies for his struggle, including brand new characters as well as returning characters from Fallen Order. The gameplay offers considerably more options than its predecessor, with new stances that offer more chances for unique gameplay, as well as a more interesting skill tree this time around.</p>
<p><strong>Suikoden 1 &amp; 2 Remaster</strong></p>
<p>A remastered release of seminal RPGs that were originally made for the original PlayStation, <em>Suikoden 1 &amp; 2 Remaster</em> is a great way for a new generation of players to experience a pair of the most unique RPGs to have ever been made. Along with the player taking on the role of a protagonist, players will also have to find and recruit special characters known as the Stars of Destiny into their own army as they fight off the forces of evil. Both titles also feature heavily political storylines, with corruption playing a central role throughout their stories. What makes both titles even more fun to play back-to-back is the fact that they take place in the same world, so the sequel becomes a great way to see what has changed since the events of the first game.</p>
<p><strong>Uncharted: Legacy of Thieves Collection</strong></p>
<p>While the <em>Uncharted</em> series has been one of the most iconic franchises for PlayStation since the first game came out on the PS3, all good things must come to an end. <em>Uncharted: Legacy of Thieves</em> features two titles – <em>Uncharted 4: A Thief’s End</em> and<em> Uncharted: Lost Legacy</em>. While <em>A Thief’s End</em> focuses on the final adventure of protagonist Nathan Drake, <em>Lost Legacy</em> is a smaller-scaled game with brand new protagonists in Chloe and Nadine, as they face off against a warlord named Asav can get it. When it comes to gameplay, both titles feature third-person action, plenty of areas to explore, puzzles to solve, and in the case of <em>Legacy of Thieves</em>, even one larger space where more experimental gameplay can be tried out.</p>
<p><strong>Warhammer 40,000: Space Marine 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-620204" src="https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02.jpg" alt="Warhammer 40000 Space Marine 2 - Siege Mode_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While many of the best games out there can be described as being subtle, <em>Warhammer 40,000: Space Marine 2</em> is not one of them. Every bit as loud, brutal, and exaggerated as the <em>Warhammer 40,000</em> setting demands, <em>Space Marine 2</em> puts players in the power armour of Ultramarine-turned-Deathwatch Soldier-turned-back-into-Ultramarine Demetrian Titus as he ends up on Imperial planets Avarax and Kadaku in the midst of the first Tyrannic War. Facing off against hordes of Tyrannids, players must make use of the game’s hybrid ranged and melee combat system to stop all opposition and complete various objectives. Once you’re done with the campaign, the game also features extra missions in the Operations mode which, while meant to be played in co-op, can also be enjoyed solo along with AI-controlled team mates.</p>
<p><strong>God of War Ragnarok</strong></p>
<p>Taking place a few years after the events of 2018’s reboot, <em>Ragnarok</em> kicks things off with the coming of Fimbulwintr, as the player figures out how to best keep their people safe from their enemies. <em>Ragnarok</em> features a blend of excellent level design and offers several enhancements to gameplay, with bigger worlds to explore, and plenty of more skills to make use of in the game’s frantic, high-impact combat.</p>
<p><strong>System Shock Remake</strong></p>
<p>A remake of a classic sci-fi shooter/RPG hybrid from 1994, <em>System Shock Remake</em> does a masterful job of recreating the feeling of playing the original thanks to its unique art style that melds modern graphical technologies with a low-fi look that maintains the vibrant color palette of the original. <em>System Shock Remake</em> is also one of the best ways to experience the origins of iconic evil AI SHODAN, who serves as the primary antagonist for the player as they explore Citadel Station and try to figure out how they can survive, and ultimately, escape. Along the way, players will have to fight, sneak, and shoot their way through enemies that were once the human inhabitants of Citadel station.</p>
<p><strong>Ender Magnolia: Bloom in the Mist</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-609399" src="https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02.jpg" alt="Ender Magnolia Bloom in the Mist_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the indie game space has many 2D platforming titles, few have reached the quality that <em>Ender Magnolia: Bloom in the Mist</em> manages to reach thanks to the title’s strong level design, well thought out upgrades, and interesting story. The game takes place in the Land of Fumes which, because of unchecked science, has started turning artificial beings, dubbed Homunculi, into feral monsters. Players take on the role of an Attuner named Lilac who can save the Homunculi from their gruesome fate. Players will get to explore a variety of zones, from abandoned laboratories to ancient caverns and vibrant fields, as they explore the Land of Fumes and unlock new abilities to further aid exploration and combat.</p>
<p><strong>Avatar: Frontiers of Pandora</strong></p>
<p>The genre is no stranger to crafting compelling open-world games, and this quality is shown off quite well in Avatar: Frontiers of Pandora. While it might be easy to brush aside as a movie tie-in game, <em>Avatar: Frontiers of Pandora</em> ends up being a fantastic way to explore the world first seen in James Cameron’s Avatar movies. In <em>Avatar: Frontiers of Pandora</em>, players must ultimately defend Pandora against the forces of the RDA. The game features a compelling main campaign, along with several side missions that help further flesh out the world.</p>
<p><strong>Gran Turismo 7</strong></p>
<p>Quite easily the standard bearer for the modern driving sim game, <em>Gran Turismo 7</em> has just about everything that a fan of cars and the culture surrounding cars and driving could hope for. Along with franchise classic gameplay mechanics like license tests returning, <em>Gran Turismo 7</em> also features a massive collection of cars for players to collect, as well as constant updates that further improves the car collection of the game, as well as bringing in new events across various vehicle classes that players can compete for.</p>
<p><strong>Hitman World of Assassination</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-467547" src="https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3.jpg" alt="hitman 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Essentially the most complete package in terms of the <em>Hitman</em> trilogy, <em>Hitman World of Assassination</em> features quite a bit of content for the intrepid single-player game fan. Along with an epic campaign spanning three games’ worth of locations and targets, the title also features the Freelancer mode, which combines the title’s free-form gameplay with a roguelite progression mechanic. <em>Hitman World of Assassination</em> offers players plenty of unique ways to take out their targets, alongside a wide variety of items and weapons that can be used to accomplish just about any task the game throws the player’s way throughout its levels, which span from the US, to South America, to India, and even Dubai.</p>
<p><strong>Alan Wake 2</strong></p>
<p>Quite easily one of the strangest games to have come out in recent times, <em>Alan Wake 2</em> is a survival horror title that picks up more than a decade after the original <em>Alan Wake</em>. While the titular character serves as one of the protagonists, quite a few parts of the game have players take on the role of FBI agent Saga Anderson who is visiting Bright Falls to investigate the brutal, ritualistic murder of fellow FBI agent Robert Nightingale. Along the way, the paths of Saga and Alan intersect in interesting, fourth wall-breaking ways, and <em>Alan Wake</em> must ultimately figure out the best way to end the story of Saga Anderson.</p>
<p><strong>Neva</strong></p>
<p>Equal parts platforming game and atmospheric experience, <em>Neva</em> puts players in the shoes of a young woman, Alba, and a friendly wolf as they explore a world that is on the verge of dying. As is to be expected from a game by the developers of Gris, <em>Neva</em> features downright gorgeous art and a gripping soundtrack that adds several layers to the atmosphere as they explore a dying world. The gameplay revolves around Alba and her wolf companion slowly learning to work together as they complete platforming sections, combat encounters, and even a few puzzles along the way, all while the duo try and figure out how they can survive.</p>
<p><strong>Little Nightmares 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-467179" src="https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07.jpg" alt="Little Nightmares 2_07" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A low-key experience, <em>Little Nightmares 2</em> explores the wider world outside of the first game’s setting of the Maw. With players in the shoes of a young boy named Mono, as he explores the Pale City. The game makes use of a more minimalistic style of storytelling, leaving it up to the player to figure out the secrets behind the Pale City, the signal tower, and the things that lurk within the tower.</p>
<p><strong>Nobody Wants to Die</strong></p>
<p>While narrative adventure games can often be quite fun, few match the level of polish and visual fidelity of Critical Hit Games’ <em>Nobody Wants to Die</em>. Taking place in the year 2329, the player takes on the role of NYPD detective in the Department of Mortality James Karra. With the gameplay largely revolving around puzzle solving and exploring the overall narrative, players will have to figure out the strange circumstances behind a mysterious death affecting a victim that wasn’t supposed to die – a member of the New York City elite. As the mystery unfurls, players will find themselves in the hunt for a serial killer, as they also explore concepts of morality, and what immortality truly means for a person that has more money than they could spend over several lifetimes.</p>
<p><strong>A Plague Tale: Requiem</strong></p>
<p>A direct sequel to <em>A Plague Tale: Innocence</em>, <em>A Plague Tale: Requiem</em> picks things up around six months after the events of its predecessor. The story revolves around siblings Amicia and Hugo de Rune, who decide to travel south in order to try and look for a cure for Hugo’s affliction. The gameplay is an iteration over the first title, with players taking control of Amicia and being helped out by Hugo from time to time. However, both characters also have plenty of new abilities to play around with in combat encounters. <em>A Plague Tale: Requiem</em> also acts as an absolute feast for the eyes considering its incredible level of visual fidelity and strong art direction.</p>
<p><strong>Dead Rising Deluxe Remaster</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-592262" src="https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4.jpg" alt="dead rising deluxe remaster" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>An RE Engine remake of a classic zombie game, <em>Dead Rising Deluxe Remaster</em> has players take on the role of intrepid photojournalist Frank West as he is exploring the circumstances surrounding a military-enforced lockdown in the sleepy town of Willamette, Colorado. In a series of events, West, along with a bunch of other survivors, find themselves trapped in a mall that also happens to house hordes of zombies, as well as a few psychotic lunatics lurking around. West only has three days of real-world time to figure out a way to escape from the mall with as many allies as he can. The original <em>Dead Rising</em>, and by extension the Deluxe Remaster, is famous for the immense level of customisation offered by the game when it comes to its weapon crafting system, focusing primarily on melee weapons.</p>
<p><strong>Pacific Drive</strong></p>
<p>A unique take on the roguelite formula, <em>Pacific Drive</em> combines the sense of adventure one might find in exploring randomly-generated levels, along with the joy that often comes from working on a beaten up car to gradually improve it with better parts over time. The player is put into the shoes of “The Driver” as they explore the Olympic Exclusion Zone after accidentally getting pulled into it through a vortex. The zone is full of strange activity, however, with even roads constantly shifting and moving about, and the player must find other survivors and eventually, a way out. To help the player accomplish this, they have a car known only as the Remnant, which can be improved with new loot that you find, as well as new parts that you can craft once you get the right materials.</p>
<p><strong>Citizen Sleeper 2: Starward Vector</strong></p>
<p>While the original <em>Citizen Sleeper</em> was a, pardon the pun, sleeper hit in its own right thanks to excellent writing and unique gameplay elements inspired by <em>Disco Elysium</em>, <em>Citizen Sleeper 2: Starward Vector</em> is an improvement in just about every aspect. Carrying over its predecessor’s strong anti-capitalism slant with an interesting story, <em>Citizen Sleeper 2</em> revolves around the player trying to figure out a way to escape the “ownership” of Laine, and in the process, ending up in a lawless portion of the Hellion star system, known only as the Belt.</p>
<p><strong>Death Stranding 2: On the Beach</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-622785" src="https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach.jpg" alt="Death Stranding 2 On the Beach" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While Kojima Productions’ first outing as an independent studio after Konami – <em>Death Stranding</em> – was an interesting and unique game in its own right, the sequel, <em>Death Stranding 2: On the Beach</em>, takes things up a notch in every way possible. Along with broadening the core gameplay loop of making deliveries across long treks, <em>Death Stranding 2</em> also features a more grand story of wider scope, with more interesting main villains. Along with this, the core combat has also seen massive improvements, giving players more tools to take on an even wider variety of enemies, ranging from well-armed humans to massive kaiju-sized BTs. This along with a jump in visual fidelity makes <em>Death Stranding 2: On the Beach</em> a journey well worth taking.</p>
<p><strong>Black Myth: Wukong</strong></p>
<p><em>Black Myth: Wukong</em> features some downright fantastic boss fights and is further elevated by the fact that the game’s combat can be described as being nothing short of absolutely joyous in how well it controls, how responsive the game feels, and how well the encounters are set up to get players to use every tool they have in their kit. There’s a reason, after all, why <em>Black Myth: Wukong</em> would launch to immense success in terms of concurrent player counts as well as copies sold.</p>
<p><strong>Hogwarts Legacy</strong></p>
<p>It’s easy to describe <em>Hogwarts Legacy</em> as an open-world action/adventure game, but that would be ignoring how lovingly it recreates the world of <em>Harry Potter</em> that long-time fans of the book series could finally explore in depth. While the title doesn’t really do anything new, it is still a fantastic way to spend some time owing to the care with which the titular Hogwarts School of Witchcraft and Wizardry and its surrounding areas have been recreated. Players can live out their dreams of being an aspiring wizard in the world of <em>Harry Potter</em>, attending classes, getting stronger at magic, and even helping quell a goblin rebellion in the process.</p>
<p><strong>Star Wars Outlaws</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-590119" src="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-scaled.jpg" alt="star wars outlaws" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Star Wars Outlaws</em> may have been released to middling reception and suffered from plenty of problems, several updates since its release have turned the game into a must-play adventure, especially for fans of <em>Star Wars</em>. Now that plenty of the game’s fundamental issues, like broken stealth mechanics, have been fixed, the story of Kay Vess is quite a bit of fun to experience, especially thanks to the open-world structure of the title, complete with different factions vying for your attention. The adventure also continues thanks to the release of two expansions for the game – <em>Dead Man’s Hand </em>and <em>A Pirate’s Fortune</em> – both of which add plenty more content to an already feature-rich title.</p>
<p><strong>Eriksholm: The Stolen Dream</strong></p>
<p>A unique take on narrative games, <em>Eriksholm: The Stolen Dream</em> has players exploring the city of Eriksholm in the shoes of Hanna. With an emphasis on stealth, <em>Eriksholm: The Stolen Dream</em> gives players plenty of chances to figure out the story behind the world as Hanna slowly continues her quest to find her brother. The game also features gorgeous visuals, with the city of Eriksholm being one of the most interesting settings for a game in recent times. Along with this, players will also get to make use of an extensive arsenal of tools as they sneak around the guards of the industrializing city.</p>
<p><strong>Marvel&#8217;s Spider-Man 2</strong></p>
<p>While 2018’s <em>Marvel’s Spider-Man</em> was a fantastic return of the web-slinging superhero to video games, its sequel – appropriately titled <em>Marvel’s Spider-Man 2</em> – decided to expand on the original’s ideas in epic ways. Along with featuring two Spider-Men, <em>Marvel’s Spider-Man 2</em> also gives us a deeper look into the stories and motivations behind both of the superheroes. Pair that with an incredible open-world that is an absolute joy to traverse through thanks to Spider-Man’s set of abilities, as well as a fun rogue’s gallery to take on throughout the story and side-content, and Marvel’s Spider-Man 2 is in many ways one of the best superhero experiences currently available on the PS5.</p>
<p><strong>Horizon Forbidden West</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-582519" src="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4.jpg" alt="horizon forbidden west pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A follow-up to <em>Horizon Zero Dawn</em>, <em>Horizon Forbidden West</em> once again puts players in the shoes of Aloy as she decides to explore parts of the western coast of the continent. Along with brand new visuals and a deeper look into the overall world and lore behind the <em>Horizon</em> franchise, <em>Forbidden West</em> also gives us improved combat that feels a lot more dynamic, along with more fun and intense boss fights that will have players make use of just about every tool they have at their disposal. <em>Horizon Forbidden West</em>, along with its <em>Burning Shores</em> expansion, can in many ways be described as the ideal sequel, where it builds on the foundations set by its predecessor in new and interesting ways.</p>
<p><strong>Kingdom Come: Deliverance 2</strong></p>
<p>In a genre that is dominated by fantasy and sci-fi works, <em>Kingdom Come: Deliverance 2</em> manages to stand out thanks to its use of a real-world historic setting. Along with exploring the lands of Trosky in the 1400s, players – who once more take on the role of Henry – not only get embroiled in a plot that can be best described as a political-thriller-meets-war-story, but they most also live in an interestingly simulationist game world. <em>Kingdom Come: Deliverance 2</em> of will have you squint your eyes as you try and make out text in a book, depending on Henry’s level of literacy, and train with swordmasters to learn new ways to swing your sword, all while also trying to make sure that you don’t die of starvation or villagers don’t run away from because you haven’t had a bath in a while. These gameplay systems makes for a great way to kill a few dozen hours.</p>
<p><strong>Hi-Fi Rush</strong></p>
<p>The last hurrah – at least for the time being – for Tango Gameworks before the studio was shut down by Microsoft last year, <em>Hi-Fi Rush</em> is a unique hack-and-slash action game that rewards players that have good rhythm. The unique hook of the game is that players are encouraged to attack, jump, and dodge their way through fights to the beat of the background music. While you can still finish the game if you miss every beat, landing the beat with good timing rewards you with higher damaging moves. Pair that with a vibrant art style, hilarious writing, an excellent soundtrack, and some downright fantastic boss fights, and you get one of the most fun and unique action games out there.</p>
<p><strong>Banishers: Ghosts of New Eden</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-559196" src="https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2.jpg" alt="banishers ghosts of new eden" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>When it comes to third-person action RPGs that have a heavy emphasis on their narratives, <em>Banishers: Ghosts of New Eden</em> is one of the most interesting releases of the lot. Taking place in the unique setting in 1695, players take on the role of Banishers as they set out to explore the lands, figure out the origins of curses, and most importantly, unravel mysteries that could lead to some very uneasy answers to important questions.</p>
<p><strong>The First Berserker: Khazan</strong></p>
<p>In the over a decade and a half since the release of the first game that could be called a <em>Souls</em>like – <em>Demon’s Souls</em> – we’ve seen plenty of studios take a stab at making their own. Few have gotten as close to the standards set out by FromSoftware as Neople with <em>The First Berserker: Khazan</em>. Alongside taking place in an interesting world based on the <em>DNF</em> franchise, <em>The First Berserker: Khazan</em> also offers some strong action RPG gameplay, complete with a wide variety of weapons and incredibly challenging boss fights. Pair this with a downright gorgeous art style and you are bound to end up with a good time.</p>
<p><strong>Jusant</strong></p>
<p>At the outset, <em>Jusant</em> looks like it will be an incredibly simple game. Its core gameplay mechanic revolves entirely around climbing, after all. However, while the gameplay mechanics themselves might feel simple enough, <em>Jusant</em> also uses those same mechanics to deliver an incredibly powerful story that is slowly unraveled as the player – in the shoes of a nameless boy climbing a gigantic rock tower – makes their climb. Sure, there might not be much in the way of stakes, especially since you can’t really die in the game. However, the strong, often emotional writing throughout <em>Jusant</em> more than makes up for any shortcomings that might be present in the gameplay department.</p>
<p><strong>Mafia: The Old Country</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-624386" src="https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-1024x576.jpg" alt="mafia the old country vehicles" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Mafia 3</em> might have served as a bit of a detour for Hangar 13 with its focus on open-world gameplay, with <em>Mafia: The Old Country</em>, the studio went back to the franchise’s roots in more ways than one. Not only is it a linear story-based game with set missions that players will take on, its story is also taking us all the way back to the eponymous Old Country, where the Sicilian Mafia first originated. The gritty early-1990s mob story features Enzo Favara as the new protagonist, as players live out his fight for survival in his attempts to get a better life for himself after living through a brutal life filled with forced labour. <em>Mafia: The Old Country</em> is an incredible return to form for Hangar 13.</p>
<p><strong>Senua’s Saga: Hellblade 2</strong></p>
<p>While the original <em>Hellblade: Senua’s Sacrifice</em> was an interesting game anchored by strong performances, especially from lead actor Melina Juergens as the titular Senua, <em>Senua’s Saga: Hellblade 2</em> cranks just about everything up to eleven. Not only has the gameplay seen plenty of improvements, the story itself, along with the presentation have been upgraded so much, the word “cinematic” hardly does the title justice. <em>Senua’s Saga: Hellblade 2</em> once again takes us to Viking Iceland where Senua has to take on difficult battles against the forces of tyranny to save not only victims, but also save herself in the process.</p>
<p><strong>Metal Gear Solid Delta: Snake Eater</strong></p>
<p>When it first came out, <em>Metal Gear Solid 3: Snake Eater</em> was widely considered to be one of the best games for its home platform – the PlayStation 2. 21 years later, we now have a remake in the form of <em>Metal Gear Solid Delta: Snake Eater</em>. Not only do we get upgraded visuals and improved gameplay with modern control schemes in the remake, we also get to re-experience a fantastic spy thriller set during the Cold War, the events of which end up having repercussions for the entire Metal Gear franchise as a whole. <em>Snake Eater</em> has players take on the role of Naked Snake as he sets off on Operation Snake Eater to take down The Boss, her elite squad known as the Cobra Unit, as well as commander of GRU Volgin.</p>
<p><strong>Gears of War: Reloaded</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-625785" src="https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1.jpg" alt="Gears of War Reloaded" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It’s no secret that the original <em>Gears of War</em> was one of the most important games on the Xbox 360, helping spawn an entire franchise that is still going on to this day. Celebrating this history, developer The Coalition has bought back the <em>Gears of War Ultimate Edition</em> with a fresh coat of paint. Calling it “faithful remaster”, <em>Gears of War: Reloaded</em> features high-resolution assets, as well as full optimisation to run on all modern-day gaming platforms, including the PS5. Along with the excellent campaign that kicks off the saga of Marcus Fenix in his war against the Locust threat, <em>Gears of War: Reloaded</em> also includes plenty of multiplayer features, including co-op mode for the campaign, as well as competitive multiplayer.</p>
<p><strong>Echoes of the End</strong></p>
<p>While a debut outing for studio Myrkur Games, it could be easy to assume that the developers behind <em>Echoes of the End</em> have had quite a bit of experience with game design. The game may not feature complex customization options and deep puzzles. Rather, it features fun combat, a gorgeous world, and puzzles with just the right level of complexity to not get you too frustrated. Pair that with some excellent writing and characterisation for protagonist Ryn and her travelling companion Abram Finlay, and you have a great single-player campaign that doesn’t overstay its welcome thanks to its 14-hour runtime.</p>
<p><strong>Animal Well</strong></p>
<p>While at first glance, <em>Animal Well</em> might not look like much thanks to its art style making use of stark colour contrasts, often with black backgrounds in most of its scenes. Spending a little time with the tidal, however, reveals one of the most interesting platforming titles to have come out since maybe <em>Hollow Knight</em>. <em>Animal Well</em> puts players in the shoes of a small creature that has freshly hatched from a flower, and must now explore the world to figure out their own life. What sets the title apart is how well it makes use of its art style – which features wonderfully detailed environments all over the place – not only for the sake of gameplay, but for atmosphere as well. Along with its platforming trappings, <em>Animal Well</em> also serves as a horror title thanks to the player not having ways to fight back against creatures that might harm you; players must instead make clever use of the world around them to figure out ways around dangerous obstacles.</p>
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		<title>Dead Space, The Callisto Protocol Director Says He Might be Done Directing Games</title>
		<link>https://gamingbolt.com/dead-space-the-callisto-protocol-director-says-he-might-be-done-directing-games</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 28 Jul 2025 14:16:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[The Callisto Protocol]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=624874</guid>

					<description><![CDATA[Glen Schofield took to LinkedIn to talk about his attempts at getting a new project funded, and how difficult things have gotten.]]></description>
										<content:encoded><![CDATA[<p>Creator of <em>Dead Space</em> and the director behind 2022’s <em>The Callisto Protocol</em> Glen Schofield has said that he might be done with directing games for the time being. In a post on <a href="https://www.linkedin.com/posts/glenschofield_game-industry-its-tough-out-there-activity-7354611327878774785-mvzk" target="_blank" rel="noopener">LinkedIn</a>, Schofield wrote about the difficulty of getting financial backing for a new game that he was working on alongside his daughter.</p>
<p>“Over the past eight months, I’ve been quietly working with my daughter, Nicole, on a new game idea,” wrote Schofield. “She came to me with it, and I immediately loved the idea. Something I hadn’t seen before. We’ve been calling it a new sub-genre of horror—not just horror, but something more.”</p>
<p>While Schofield had decided on a budget of $17 million to develop the project fully and had developed a prototype with a small crew to try and get it funded, he ultimately hit a roadblock when it came to actually getting financing for the game. Quite a bit of the feedback, according to Schofield, came down to the budgeting, with potential investors asking him to “get it to $10 million”, and then later, dropping the budget down to $2 to $5 million.</p>
<p>“So last month, we decided to walk away. Some ideas are better left untouched than done cheap,” he continued. “We had a team of six here in the States and a full crew in the UK. Now, everyone’s looking for work. They’re all talented folks—if you’re hiring, let me know.”</p>
<p>“As for me—I’ve worked on games of every size. From 2 of us to over 300 devs. Spent the last 15–20 years making big AAA titles with great teams. That’s what I do. That’s what I love. But with the industry on pause, AAA feels like it’s a long ways away.”</p>
<p>Ultimately, Schofield has said that he will be taking a break from directing new projects, and instead going back to work on his own art. He has also mentioned that he might end up never directing another game again. This, however, isn’t set in stone.</p>
<p>“I’m still around, making art, writing stories and ideas and still cheering the industry on,” he wrote. “But maybe I’ve directed my last game. Who knows? If so thank you playing my games.”</p>
<p>The last major title that Schofield had worked on as a director was <em>The Callisto Protocol</em>. However, the title didn’t do as well commercially as publisher Krafton wanted, and <a href="https://gamingbolt.com/the-callisto-protocol-studio-co-founder-is-departing-amidst-management-shake-up">Schofield ultimately left the studio he had co-founded</a>—Striking Distance Studios—with his role being taken over by Steve Papoutsis.</p>
<p>“Glen’s contributions during his time at Krafton have been invaluable,” wrote Krafton in a statement back in 2023. “He built an ace team of talents at Striking Distance Studios and set a high standard for the work they did together every day. We’re confident in the team’s continued success because of the significant impact Glen has had, and for that we owe him our deepest gratitude.”</p>
<p><em>The Callisto Protocol</em> was released on PC, PS5 and Xbox Series X/S. Since its original release, the game has seen several updates, including one late last year that <a href="https://gamingbolt.com/the-callisto-protocol-now-runs-at-4k-60-fps-or-8k-30-fps-with-full-ray-tracing-on-ps5-pro">brought in PS5 Pro enhancements</a>. Check out <a href="https://gamingbolt.com/the-callisto-protocol-review-in-space-no-one-can-hear-your-disappointment">our review of the original</a> for more details about the game.</p>
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		<title>15 Games That Instantly Grab the Player</title>
		<link>https://gamingbolt.com/15-games-that-instantly-grab-the-player</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 17 Apr 2025 03:03:20 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[A Way Out]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Dragon's Dogma 2]]></category>
		<category><![CDATA[Far Cry 3]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[Ghost of Tsushima]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[Shadow of the Colossus]]></category>
		<category><![CDATA[Sifu]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616580</guid>

					<description><![CDATA[These games will have you hooked within the first hour.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s no rule that says games have to be at their very best instantly out the gate – after all, some of the most incredible games you&#8217;ll ever play take their sweet time to really get going – but you can&#8217;t say it&#8217;s not a bonus. There&#8217;s something special about experiences that grab your attention as soon as they kick off, those that take no time in showing just what their highest highs can look like. Here are fifteen such games.</p>
<p style="text-align: center;"><strong>MARVEL&#8217;S SPIDER-MAN</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-607858" src="https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered.jpg" alt="spider-man remastered" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/spider-man-remastered-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The moment you start swinging around New York City in <em>Marvel&#8217;s Spider-Man, </em>the game instantly has a hold on you. Luckily enough, that moment is mere minutes (if not seconds) into the game. From the physics-based swinging to the quick and zippy combat, from the game&#8217;s take on the <em>Spider-Man </em>universe to opening with an excellent boss fight against Wilson Fisk, aka the Kingpin- <em>Marvel&#8217;s Spider-Man </em>works overtime to make sure it puts its best foot forward right off the bat.</p>
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		<title>15 BEST Linear Games of All Time [2024 Edition]</title>
		<link>https://gamingbolt.com/15-best-linear-games-of-all-time-2024-edition</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Wed, 27 Nov 2024 17:04:48 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Detroit: Become Human]]></category>
		<category><![CDATA[Firewatch]]></category>
		<category><![CDATA[little nightmares 2]]></category>
		<category><![CDATA[Manhunt]]></category>
		<category><![CDATA[Marvel&#039;s Guardians of the Galaxy]]></category>
		<category><![CDATA[Max Payne 3]]></category>
		<category><![CDATA[Metal Gear Solid 4: Guns of the Patriots]]></category>
		<category><![CDATA[resident evil 2]]></category>
		<category><![CDATA[senua&#039;s saga: hellblade 2]]></category>
		<category><![CDATA[splinter cell chaos theory]]></category>
		<category><![CDATA[The Last of Us: Part 2]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Uncharted: Drake's Fortune]]></category>
		<category><![CDATA[Vanquish]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=605160</guid>

					<description><![CDATA[Some linear games are faulty, but there is no denying that there is a certain charm in this genre of video games. In this feature, we list 15 must play linear games. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here’s still a microcosm of negativity surrounding linear video games. Tightly designed corridors, set paths, concise storylines, in fairness these elements can reduce player agency which isn’t desirable for everyone. However, if you’re after an experience that’s more thoughtfully crafted, and you’re not bothered about replaying games for their stories only, then linear games are the way to go. What the games on this rundown demonstrate too is that in designing games linearly developers make room for other components – innovative gameplay mechanics, extensive development across all characters, more attentively curated world design, that sort of thing.</p>
<p>There’s a degree of debate surrounding linear games and their truest definition. For this feature, we’re thinking along the lines of games that have a set beginning, middle, and end, with progress shared somewhat identically between every playthrough. Open worlds, Metroidvanias, back-tracking, games centred on exploration, these don’t tend to fit. There is wiggle room in this ruleset though, as you’ll find out in the feature.</p>
<p style="text-align: center;"><strong><em>The Last of Us Part II</em></strong></p>


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<p>We speculated on our 2023 linear games list that in terms of gameplay experience <em>The Last of Us Part II</em> is probably better than <em>Part I</em>, so it’d be remiss to exclude Naughty Dog’s masterful sequel to their much-loved (and much-hated) apocalyptic adventure series. Ellie’s a litter older although still hot-headed, plus there’re more characters, denser locations, and a gut-wrenching, if controversial, story which will stir emotion whether you agree with the narrative decisions Naughty Dog made.</p>
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