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	<title>demiurge &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Sega Buys Demiurge Studios</title>
		<link>https://gamingbolt.com/sega-buys-demiurge-studios</link>
					<comments>https://gamingbolt.com/sega-buys-demiurge-studios#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 20 Feb 2015 04:05:53 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[demiurge]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[pc gaming]]></category>
		<category><![CDATA[Sega]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=223257</guid>

					<description><![CDATA[Sega gets serious.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-159279" src="https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo.jpg" alt="sega-logo" width="620" height="347" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo.jpg 626w, https://gamingbolt.com/wp-content/uploads/2013/06/sega-logo-300x167.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>A while ago, as Sega announced some significant restructuring, it announced that it would be moving away from the console market- which it now ultimately sees as unprofitable to its bottom line- and towards a digital focus on PC and mobiles. Now, it seems it has made its first serious step towards that end, as Sega announced today that it had purchased Demiurge Studios.</p>
<p>You might not know who Demiurge are, even though you should- they have worked on a series of high profile projects, and with a variety of big name partners in the industry, including Harmonix, 2K Games, and Gearbox. Their credits include the PC port of Mass Effect, co-development on the original Bioshock, and the cancelled Wii U port of Aliens: Colonial Marines.</p>
<p>“We’re constantly evaluating the independent mobile game space for studios that fit our vision of fun, high-quality gameplay experiences,” said Haruki Satomi, CEO of SEGA Networks. “Demiurge underscores our commitment to investing in the West.&#8221;</p>
<p>Demiurge itself seems to be pretty damn excited. &#8220;Through some miraculous happenstance of fate, we&#8217;ve founded a partner that likes us just the way we are&#8211;warts and all,&#8221; the developer wrote. The studio will, for now, continue working on Marvel Puzzle Quest, and it will continue maintaining its corporate identity and culture.</p>
<p>Of course, for anyone who is worried about how Sega will handle the new studio, at this point, I would say one does not have to worry- just look at how well Sega have handled The Creative Assembly, Relic, or Atlus for proof.</p>
<p>Stay tuned for more coverage.</p>
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