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	<title>donkey kong country 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>10 Bosses Who Just Kept Coming Back</title>
		<link>https://gamingbolt.com/10-bosses-who-just-kept-coming-back</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 Jan 2021 11:24:48 +0000</pubDate>
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					<description><![CDATA[No matter how many times they fell, these bosses kept coming back stronger.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">N</span>o matter how many times a particular boss is beaten, they just can&#8217;t take a hint. Maybe they&#8217;ll pop up in the sequel as the true mastermind behind the scenes. Or perhaps they didn&#8217;t really die in the previous battle and are now back for more. Only one thing is guaranteed and that&#8217;s how they&#8217;ll never truly be defeated. Let&#8217;s take a look at such bosses that fit into that category. <b>Spoilers abound so beware.</b></p>
<p><b>Guardian Ape &#8211; Sekiro: Shadows Die Twice</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-392048" src="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg" alt="sekiro" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/sekiro-guardian-ape-and-bride-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Immortality in Sekiro is a curse, something you learn firsthand when dealing with the Guardian Ape. It&#8217;s torturous enough with its grabs, slams and dung and you&#8217;d think things would end upon severing its head. However, the Guardian Ape resurrects and utilizes the sword embedded in its neck along with Terror to make the fight even more annoying. Stabbing its centipede ends the fight but won&#8217;t permanently kill the ape. Instead, when traveling to the Ashina Depths, you fight the Headless Ape again, only this time it receives some backup from its mate. Defeating it will result in the centipede taking a rest&#8230;until you come back with the Mortal Blade and kill it for good.</p>
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		<title>15 Games That Mocked Other Games</title>
		<link>https://gamingbolt.com/15-games-that-mocked-other-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 08 Jul 2019 07:56:07 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=404335</guid>

					<description><![CDATA[From jibes at constantly delayed games to fun easter eggs about gravity defying assassins, here are fifteen times games made fun of other games. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>very so often we come across games that decide to cut lose and have a little bit of fun, and do so at the expense of their peers. These can be fun easter eggs poking fun at other games, games slyly mocking other titles, or even openly ridiculing them. Sometimes they&#8217;re somewhat subtle, other times, not so much. In this feature, we&#8217;ll be taking a look at fifteen of our favourite moments where games poked fun at other games.</p>
<p><strong>SPLINTER CELL: CHAOS THEORY</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory.jpg"><img decoding="async" class="aligncenter size-full wp-image-332484" src="https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Splinter Cell </em>and <em>Metal Gear Solid </em>are the old guard of stealth games in our industry (both are, sadly, off on a break for now), and both these franchises are well aware of that fact. For instance, <em>Metal Gear Solid 2 </em>allowed players to hold enemies at gunpoint, at which point they&#8217;d goofily shake their bodies and drop some ammo. <em>Splinter Cell: Chaos Theory </em>poked fun at this mechanics, with Sam holding a guard in his grips in one scene and demanding ammo, to which the guard glibly tells him that it&#8217;s not like he can just make him shake and drop some ammo.</p>
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