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	<title>DON&#8217;T NOD &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>id Software, Bethesda, Quantic Dream and More to Face Major Layoffs, Studio Closures Soon &#8211; Rumor</title>
		<link>https://gamingbolt.com/several-development-teams-owned-by-publishers-to-face-major-layoffs-studio-closures-soon-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 16 Jun 2026 12:55:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[id Software]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=646476</guid>

					<description><![CDATA[BFMTV journalist Sylvain Trinel claims that the upcoming layoffs at Microsoft are "just the beginning of a massive bloodbath."]]></description>
										<content:encoded><![CDATA[<p>Recent reports indicate that Microsoft’s Xbox division is preparing to <a href="https://gamingbolt.com/xbox-to-suffer-layoffs-to-counter-falling-revenue-in-july-rumor">undergo major layoffs</a> shortly after the company ends its fiscal year on June 30th. While one of these reports had also indicated that we might be looking at <a href="https://gamingbolt.com/xboxs-july-layoffs-could-involve-studio-closures-rumor">some studios being closed down as a result</a>, a new report by French journalist Sylvain Trinel indicates that things might be a lot grimmer for the industry at large than we might have initially thought.</p>
<p>In a series of social media posts, Trinel has described the coming layoffs as “just the beginning of a massive bloodbath” for studios owned by publishers.</p>
<p>Along with game development companies under Microsoft, like id Software and Bethesda, Trinel has also pointed to other major developers, like DON&#8217;T NOD and Quantic Dream. He said that there are “a lot of layoffs expected in many very well-known studios. It’s going to be a catastrophe.”</p>
<p>Along with these companies, Trinel has also indicated that BioWare might be in trouble as well, which is likely, considering Electronic Arts’ current need to make more revenue thanks to its <a href="https://gamingbolt.com/eas-acquisition-will-end-up-with-saudi-arabias-pif-owning-93-4-percent-of-the-company">structured buyout</a>.</p>
<p>“The echoes I’ve been able to pick up tonight are far from encouraging,” wrote Trinel. “This is really just the beginning.”</p>
<p>The Xbox division is noted as being under some heavy scrutiny under the leadership of its new CEO, Asha Sharma, who had spoken about the company ending the fiscal year with an accountability margin of 3 percent lower than the previous year. As part of this, a report has indicated that there will be plenty of other budget cuts throughout Xbox as well, including spending in marketing and “some other areas of the business.”</p>
<p>“We will end this fiscal year at about a 3 percent accountability margin, down year-over-year,” wrote Sharma and Xbox CCO Matt Booty in a <a href="https://gamingbolt.com/xbox-leadership-outlines-five-realities-faced-by-the-company-going-forward">recent blog post</a>. “Excluding Activision Blizzard King, over the past five years, we have spent over $20 billion on ongoing investments in our content, platform, and hardware subsidy, but our annual revenue has declined nearly half a billion during that time. Going forward, this cannot continue.”</p>
<p>As for BioWare owner EA, the company is currently in the process of being sold to an investor consortium made up of Saudi Arabia’s Public Investment Fund, Affinity Partners, and Sliver Lake Partners. The deal, valued at around $55 billion, was approved by EA’s shareholders <a href="https://gamingbolt.com/eas-board-approves-55-billion-acquisition-by-saudi-arabias-pif-and-other-investors">back in December</a>. The next step in the acquisition process is for the company to <a href="https://gamingbolt.com/us-congress-members-request-ftc-to-take-deeper-look-at-eas-acquisition-by-saudi-arabias-pif">get approval from government regulators</a>.</p>
<p>BioWare developers had reportedly <a href="https://gamingbolt.com/bioware-developers-are-reportedly-worried-about-studios-future-in-light-of-eas-acquisition">started becoming concerned about this acquisition</a> quickly after the deal was first announced. Speaking to various outlets, developers had already spoken about being prepared for the worst, with many of them noting that they were making sure that their portfolios were up to date.</p>
<p>“I’ve been doing it since last year, but I’m making sure I have a portfolio ready and feelers out for other jobs,” said a developer. “Kind of feels like a matter of time.”</p>
<p>Others had spoken about continuing to work until the studio is explicitly told to stop. “We’re going to keep working until they tell us we&#8217;re done,” they said. “It’s not the healthiest way to live, but as long as the paychecks keep coming, we’re not going to just walk away.”</p>


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https://twitter.com/SylvainTrinel/status/2066642850314441067#m
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		<title>Aphelion Gets Brand New Trailer Showcasing The Differences Between its Heroes</title>
		<link>https://gamingbolt.com/aphelion-gets-brand-new-trailer-showcasing-the-differences-between-its-heroes</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 23 Apr 2026 17:40:12 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aphelion]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=642277</guid>

					<description><![CDATA[DON'T NOD's new gameplay focuses more on the narrative aspects of the game, such as how far apart Ariane and Thomas have ended up.]]></description>
										<content:encoded><![CDATA[<p>Taking the spotlight during the recent ID@Xbox showcase, developer DON&#8217;T NOD has released a brand new trailer for its upcoming narrative adventure game <em>Aphelion</em>. Rather than showcasing any new gameplay features or story beats, the trailer focuses on setting up the creepy atmosphere.</p>
<p>The trailer starts with one of our two protagonists—Thomas—exploring a seemingly abandoned facility. However, a strange anomaly pops up, causing ice crystals to form around him. Meanwhile, our other protagonist, Ariane, is still stuck in her ship. The two are stranded, far from each other, and must figure out a way to reunite and get back home.</p>
<p>While Ariane&#8217;s gameplay will revolve more around her physical capabilities, which means scaling cliffs and crossing vast chasms, Thomas&#8217; gameplay will instead focus on puzzle solving and making use of his deductive reasoning skills.</p>
<p><em>Aphelion</em> received another trailer <a href="https://gamingbolt.com/aphelion-gets-new-trailer-showcasing-gameplay-out-this-spring">back in February</a>, which gave us a look at how the two protagonists&#8217; gameplay will be different from each other. It also gave us our first look at a strange creature, <a href="https://gamingbolt.com/aphelion-gets-new-trailer-revealing-thomas-cross-as-second-protagonist-and-the-nemesis">Nemesis</a>, that appears as corrupted electromagnetic waves.</p>
<p><em>Aphelion</em> is coming to PC, PS5, and Xbox Series X/S on April 28th, and will also launch on day one for Game Pass. The title was originally unveiled all the way <a href="https://gamingbolt.com/aphelion-is-a-new-sci-fi-narrative-adventure-game-by-dont-nod">back in June 2025.</a></p>


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<iframe title="Aphelion - Ariane Log | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/rZ8fGiedwlk?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Aphelion Releases on April 28 Digitally But Physical Edition Collectors Must Wait Until July</title>
		<link>https://gamingbolt.com/aphelion-releases-on-april-28-digitally-but-physical-edition-collectors-must-wait-until-july</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Fri, 13 Mar 2026 06:14:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aphelion]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=639120</guid>

					<description><![CDATA[Developer DON'T NOD's sci-fi action adventure title finally has a release date, and the planet of Persephone beckons us ever closer.]]></description>
										<content:encoded><![CDATA[<p>DON&#8217;T NOD&#8217;s <em>Aphelion</em> just got a new trailer and a release date, and it&#8217;s shaping up to be an unforgettable adventure on a lonely yet intriguing planet.</p>
<p>Persephone, as the remnants of humanity have chosen to name it, exists quite close to the Earth, but its landmasses could not be more different. There&#8217;s not a lot of greenery on its surfaces, and there seems to be something sinister lurking under all of the ice and snow that covers the ground you&#8217;re going to be treading as Ariane and Thomas.</p>
<p>The new trailer also shows off a little more about the need to try and make Persephone a new home for humanity, and the hope that fuels Ariane and Thomas&#8217; efforts to discover more about the <a href="https://gamingbolt.com/aphelion-gets-new-trailer-showcasing-gameplay-out-this-spring">mysterious planet</a> against all odds. If the game&#8217;s visuals are anything like the trailer, this one could be quite the immersive experience, and we can&#8217;t wait to see what it has to offer on April 28. It&#8217;s also going to be on Game Pass, and console players can avail a 10 percent discount on their pre-orders.</p>
<p>If you were hoping to pick up a physical copy, the Pioneer Edition launches on July 2. The three-month wait could be worth it if it&#8217;s a sleeper hit, so keep an eye out for when it launches.</p>
<p><iframe title="Aphelion | Persephone trailer" width="500" height="281" src="https://www.youtube.com/embed/U6xCfctMVRE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Aphelion Gets New Trailer Showcasing Gameplay, Out This Spring</title>
		<link>https://gamingbolt.com/aphelion-gets-new-trailer-showcasing-gameplay-out-this-spring</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 20 Feb 2026 13:50:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aphelion]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=637647</guid>

					<description><![CDATA[The trailer showcases how the gameplay for Ariane will focus on physical activity, while Thomas will use his deductive capabilities.]]></description>
										<content:encoded><![CDATA[<p>DON&#8217;T NOD has released a new trailer for its sci-fi cinematic adventure title <em>Aphelion</em>, this time around focusing on gameplay. Coming in at 5 minutes in length, the trailer showcases various aspects of gameplay, from pre-exploration scouting, to traversal, and even some survival horror. We get to see gameplay for both protagonists—Ariane and Thomas—with the former&#8217;s parts focusing on traversal and the latter&#8217;s on the exploration of a smaller-scale area. The trailer has also confirmed that <em>Aphelion</em> is slated for release this Spring.</p>
<p>It is worth noting that the trailer features quite a few visual flaws, like Ariane floating in the air for a second before sliding down a collapsing passage. However, DON&#8217;T NOD also seems well aware of this, since the studio has prominently noted that the game is still a work in progress.</p>
<p>With the plot of <em>Aphelion</em> revolving around Ariane and Thomas exploring a new planet in the Solar System—Persephone—and the two getting separated in the process, the trailer also showed us how the two were trying to reunite. While Ariane was trying to get to the last place she could track down for Thomas, he found his way into a base that was seemingly created by a prior team that had also somehow reached the planet.</p>
<p>As the two continue exploring in the hunt for answers, they also come across a strange creature that seems to be a corruption of electromagnetic waves. A prior trailer had referred to this creature as the Nemesis, and it may have had a hand in the disappearance of the previous team that built the base. Incidentally, while Thomas was busy exploring the base and finding new mysteries that needed uncovering, we got to see quite a bit of platforming gameplay for Ariane. As she made her way around the surface of planet Persephone, we got to see her swinging around using a grappling hook, making her way into caves, and even climbing up ledges in an attempt to get stronger footholds.</p>
<p><em>Aphelion</em> was <a href="https://gamingbolt.com/aphelion-is-a-new-sci-fi-narrative-adventure-game-by-dont-nod">unveiled back in June 2025</a>, which gave us our first look at both protagonists and the planet of Persephone. The trailer also introduced the core premise of the game, and started introducing questions about the European Space Agency&#8217;s Hope 01 scientific mission.</p>
<p>A second trailer, focusing more on the threat posed by the Nemsis, was <a href="https://gamingbolt.com/aphelion-gets-new-trailer-revealing-thomas-cross-as-second-protagonist-and-the-nemesis">released in October</a>. We also got to see more of Thomas&#8217; personality, and his overall response to the crisis that he and Ariane have found themselves in. Along with treacherous environments, we also got our first glimpse at how sneaking around would work in the presence of the Nemesis.</p>
<p>DON&#8217;T NOD has also confirmed that both characters will have unique gameplay styles, with Ariane focusing on more physical activity while Thomas, due to his injuries, being forced to rely largely on his deductive capabilities.</p>
<p>Despite its Spring release window, DON’T NOD hasn’t yet revealed a precise release date for <em>Aphelion</em>. However, the studio has confirmed that it is coming to PC, PS5 and Xbox Series X/S.</p>
<p><iframe title="Aphelion | Gameplay Deep Dive" width="500" height="281" src="https://www.youtube.com/embed/bxNZ85YIesU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Aphelion&#8217;s Newest Trailer Reveals Thomas Cross as Second Protagonist and The Nemesis</title>
		<link>https://gamingbolt.com/aphelion-gets-new-trailer-revealing-thomas-cross-as-second-protagonist-and-the-nemesis</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 29 Oct 2025 13:08:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aphelion]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630786</guid>

					<description><![CDATA[The trailer also showcases the styles of gameplay of protagonists Ariane and Thomas, with one being more active than the other.]]></description>
										<content:encoded><![CDATA[<p>Publisher and developer DON’T NOD has released a brand new trailer for its upcoming narrative third-person action-adventure game <em>Aphelion</em>. The trailer, which you can check out below, confirms that astronaut Thomas Cross will also be a playable character alongside protagonist Ariane, while also giving us a look at some gameplay and a look at some of the enemies that players will have to take on.</p>
<p>Dubbed Hide to Survive, the trailer also gives us a look at the personality of Thomas Cross, and how he tends to deal with the strange crises befalling the crew of the Hope-01 shuttle. The trailer also indicates that quite a bit of the plot of <em>Aphelion</em> will revolve around Ariane and Thomas trying to find each other after getting separated as a result of the Hope-01 shuttle crashing on to the planet Persephone.</p>
<p>With <em>Aphelion</em>, DON’T NOD seemingly wants to provide a unique take on the “stranded-on-an-alien-planet” narrative by giving us the perspectives of both characters that happen to be looking for each other. As we can see in the trailer, however, this quest is filled with its own perils, as both Ariane and Thomas will have to navigate through treacherous environments while also avoiding the attention of a strange alien lifeform, known only as The Nemesis.</p>
<p>Along with exploration and stealth, it looks like <em>Aphelion</em> will also feature some platforming elements as its two protagonists will have to scale the sides of cliffs and run through a frozen lake that seems to be collapsing right under their feet. The trailer caps things off by showing us a face-to-face encounter between Ariane and The Nemesis.</p>
<p>According to DON’T NOD, both characters will have their own unique gameplay styles. Ariane has been described as being more physical, which will come through in how she gets to traverse through the environments of Persephone. Thomas, however, is injured at the start of the story, and his gameplay will revolve more around his deductive capabilities.</p>
<p>Interestingly, the title will also feature a nod to the European Space Agency in the form of a specially designed patch worn by both Ariane and Thomas. The patch was designed by the game’s artistic director, Arnaud Barbier, in collaboration with ESA to represent the Hope-01 mission to observe and explore planet Persephone.</p>
<p><em>Aphelion</em> was <a href="https://gamingbolt.com/aphelion-is-a-new-sci-fi-narrative-adventure-game-by-dont-nod">first unveiled back in June</a> during Xbox Games Showcase 2025 with a trailer. At the time, only Ariane had been confirmed as the protagonist of the title. DON’T NOD had also revealed that the story would revolve around the discovery of a ninth planet in the Solar System – Persephone – and the Hope-01 mission to survey and explore the planet, which ultimately goes wrong.</p>
<p><em>Aphelion</em> is being developed for PC, PS5 and Xbox Series X/S. While it doesn’t yet have a solid release date, DON’T NOD has stated that it will be coming out on 2026. PC and Xbox Series X/S players will also be able to play the title on day one through Game Pass. In the meantime, also check out details about the deal that the developer <a href="https://gamingbolt.com/dont-nod-announces-partnership-with-netflix-to-develop-a-new-game">signed with Netflix to make a new game</a>.</p>
<p><iframe loading="lazy" title="Aphelion | Hide to Survive" width="500" height="281" src="https://www.youtube.com/embed/_oUUnfGffCQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>DON&#8217;T NOD Announces That it is Developing a Video Game Adaptation of Netflix&#8217;s IP</title>
		<link>https://gamingbolt.com/dont-nod-announces-partnership-with-netflix-to-develop-a-new-game</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 29 Oct 2025 12:05:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[netflix games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630774</guid>

					<description><![CDATA[Development of the game as part of this partnership is being handled by its Montreal studio, and seems to be an adaptation of Netflix's IP.]]></description>
										<content:encoded><![CDATA[<p>DON’T NOD has <a href="https://www.dontnod-bourse.com/en/financial-information/press-releases/?ID=ACTUS-0-94850" target="_blank" rel="noopener">announced</a> that it has entered into a partnership with Netflix that will involve the company developing a game for the streaming giant. The announcement was made as part of the company’s FY 2025 half-year results post, where it also confirmed that it had seen sustained revenue growth thanks to the “solid progress of its operational transformation” as well as this deal with Netflix.</p>
<p>While no real details about what DON’T NOD is developing for Netflix have been revealed as of yet, the project has already begun development at <a href="https://gamingbolt.com/dont-nod-montreal-hit-by-lay-offs-affecting-9-employees">the company’s Montreal studio</a>. In its post, the company has noted that this partnership leverages DON’T NOD’s “position as a specialist in storytelling for major IPs and its ambition to explore new formats including cloud gaming.” The company confirmed later in its post that the project will be a video game adaptation of a Netflix-owned IP.</p>
<p>As part of its earnings results, DON’T NOD has also revealed that it generated €7 million in revenue, which was driven by the operational savings made with its efforts at reorganising its Paris studio. Expenses, on the other hand, came out to around €6.4 million, driven by the marketing expenses for the launch of <a href="https://gamingbolt.com/lost-records-bloom-and-rage-sales-are-in-line-with-forecasts"><em>Lost Records: Bloom &amp; Rage</em></a>. The company noted that sales of the title remained below expectations, leading to a partial write-down of €13.1 million, which ended up having no impact on cash flow.</p>
<p>&#8220;This first half of the year has been characterized by solid revenue growth and the initial effects of our performance plan, whose full benefits will materialize in the second half of the year,” said DON’T NOD CEO Oskar Guilbert. “The signing of a development agreement with Netflix, is a key milestone for the Group.”</p>
<p>“Finally, we will continue our efforts to secure and develop our intellectual property through co-productions, while also engaging in projects based on external licenses. Together with all our teams, we will continue to preserve and promote our unique identity, based on strong narrative experiences that have been widely acclaimed by critics and effective game mechanics.&#8221;</p>
<p>Looking forward, DON’T NOD is noting a number of releases that will have positive impacts on its earnings. This includes The Lonesome Guild, which was released earlier this week. The next major title for the company – <em>Aphelion</em> – is also slated to come out some time in 2026, and will mark the kick-off of a brand new IP. There are also ongoing negotiations of a project referred to only as P14.</p>
<p><em>Aphelion</em> was <a href="https://gamingbolt.com/aphelion-is-a-new-sci-fi-narrative-adventure-game-by-dont-nod">unveiled back in June</a> during Xbox Games Showcase 2025, and will revolve around exploring an alien planet with a large variety of environments. The trailer revealing the title showcased ravines and mountains that players will get to explore. Along with this, there will also be a focus on narrative to go with its tense gameplay moments.</p>
<p>The story of <em>Aphelion</em> revolves around the discovery of a ninth planet in the Solar System, dubbed Persephone. Players will take on the role of one of the astronauts aboard the Hope 01 scientific mission, which ends up crash landing on to the planet. <em>Aphelion</em> is slated for release on PC and Xbox Series X/S, along with a day one release on Xbox Game Pass.</p>
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		<title>ID@Xbox Showcase Announced for October 28th</title>
		<link>https://gamingbolt.com/idxbox-showcase-announced-for-october-28th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 Oct 2025 10:59:55 +0000</pubDate>
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		<category><![CDATA[Wired Digital]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629850</guid>

					<description><![CDATA[Running for about 50 minutes, the showcase will feature new trailers and gameplay from DON'T NOD, Thunderful, Hooded Horse, and more.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">A new ID@Xbox Showcase <a href="https://www.ign.com/articles/id-xbox-october-2025-how-to-watch-and-what-to-expect" target="_blank" rel="noreferrer noopener">has been announced</a> for later this month in partnership with IGN. It will air on October 28th at 1 PM PT and offer 50 minutes of new trailers and gameplay from various indie game developers and publishers.</p>



<p class="wp-block-paragraph">These include DON&#8217;T NOD, Hooded Horse, Thunderful, Thunder Lotus, Serenity Forge, Skybound Entertainment, Raw Fury, Pathea, Wired Digital, poncle, and Cult Games. The appearing titles have yet to be confirmed, but we could see the likes of <em>The Lonesome Guild</em> and <em><a href="https://gamingbolt.com/aphelion-is-a-new-sci-fi-narrative-adventure-game-by-dont-nod" data-type="post" data-id="621560">Aphelion</a></em>, the former published by DON&#8217;T NOD and out later this month. The latter is developed by the same and launching in 2026.</p>



<p class="wp-block-paragraph">Hooded Horse could showcase <em>Heroes of Might and Magic: Olden Era</em>, which was suddenly delayed to next year, while Serenity Forge may showcase its horror farming title, <em>Fractured Blooms</em>. How many of these will be available for Game Pass on day one? Time will tell, so stay tuned for more details.</p>
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		<title>DON&#8217;T NOD Montreal Hit by Lay-Offs, 9 Employees Affected</title>
		<link>https://gamingbolt.com/dont-nod-montreal-hit-by-lay-offs-affecting-9-employees</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 27 Jun 2025 12:25:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[DON'T NOD Montreal]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=623026</guid>

					<description><![CDATA[Among the employees affected by the lay-offs are principal cinematic artist Mary Pouliot and technical artist Laurent Dufresne.]]></description>
										<content:encoded><![CDATA[<p>Among the lay-offs affecting the gaming industry, this time around, DON’T NOD has also been hit. As revealed by principal cinematic artist Mary Pouliot on <a href="https://www.linkedin.com/posts/mary-pouliot-403390b8_opentowork-activity-7343785170837073920-09VB/" target="_blank" rel="noopener">LinkedIn</a>, DON’T NOD Montreal has been affected by lay-offs. Along with Pouliot, technical artist Laurent Dufresne has also <a href="https://www.linkedin.com/posts/laurent-dufresne_welp-it-was-bound-to-happen-eventually-sad-activity-7343740507161849856-17lG/" target="_blank" rel="noopener">revealed</a> that he was among the employees laid off from the studio.</p>
<p>“Today, I was part of the layoff wave at DON&#8217;T NOD Montréal,” posted Pouliot on LinkedIn. “Although I was anticipating this dreadly fatality that is now a habit in the industry, it came to me as a real shock. I did not anticipate that this morning when waking up and going to the studio. But there it is. No cinematic artist anymore at DNM.”</p>
<p>DON’T NOD hasn’t yet released any public statements about the matter. However, French union for video game developers Syndicat de Travailleureuses du Jeu Video has released its own statement on the matter. On social media, the union posted that it had been informed of 7 employees of DON’T NOD Montreal being affected by “temporary suspension”, while 9 have been hit by lay-offs. According to the union, the lay-offs and suspensions were made to “reduce costs across the group”.</p>
<p>“Don’t Nod Montréal: we have been informed of the lay-offs of 9 colleagues and the ‘temporary suspension’ of 7 others in order to ‘reduce costs across the group’, posted the union on BlueSky. “We support the colleagues affected. The STJV strongly condemns Oskar Guilbert’s catastrophic management of the company.”</p>
<p>“In France, the union fight succeeded in drastically limiting the number of lay-offs and in obtaining acceptable departure conditions. We encourage and support our comrades and colleagues who are organising the industry across the Atlantic! Direct action gets the goods.”</p>
<p>Along with Pouliot and Dufresne, lead senior tester part of the QA team <a href="https://www.linkedin.com/feed/update/urn:li:activity:7343754171436724224/" target="_blank" rel="noopener">Sandra Cormier</a> and senior game and level designer Mathieu Tremblay were also among those affected by these lay-offs.</p>
<p>“I am saddened to say I was part of yet another wave of layoffs affecting the video game industry,” posted <a href="https://www.linkedin.com/posts/mathieugtremblay_i-am-saddened-to-say-i-was-part-of-yet-another-activity-7343981426205220866-NatA/" target="_blank" rel="noopener">Tremblay on LinkedIn</a>. “I am incredibly proud of what the team at Don&#8217;t Nod Montreal accomplished with Lost Records: Bloom and Rage and shipping the game with this level of quality was nothing short of a miracle in the circumstances. I wish for all others affected by this wave of layoffs to land on their feet quickly, as they are truly exceptional people.”</p>
<p>The whole industry seems to be facing quite a few lay-offs in recent times. Earlier this month, a report indicated that Microsoft might be looking to <a href="https://gamingbolt.com/xbox-division-might-see-lay-offs-by-end-of-june-rumour">let some of its employees from across the Xbox division go</a>. According to the report, more than a dozen employees have been worried about these lay-offs.</p>
<p>The company had also <a href="https://gamingbolt.com/microsoft-announces-layoffs-for-3-percent-of-its-employees-across-all-departments-and-regions">let go of 3 percent of its workforce</a> from across all of its teams back in May. According to the reports of the time, more than 6,000 employees across the company were affected by these lay-offs.</p>
<p>DON’T NOD, in the meantime, is working on a new game – <em>Aphelion</em>. The title was <a href="https://gamingbolt.com/aphelion-is-a-new-sci-fi-narrative-adventure-game-by-dont-nod">announced earlier this month with a trailer</a>.</p>
<p>https://bsky.app/profile/did:plc:drkl6rkntt57jub7gghhfjmb/post/3lsjlv2sxd22c</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:drkl6rkntt57jub7gghhfjmb/app.bsky.feed.post/3lsjlv2t2as2c" data-bluesky-cid="bafyreigugypc52eatzargqo2lpcgvbvldegmogscav2nfyg3czdqvhnx7i">
<p lang="en">In France, the union fight succeeded in drastically limiting the number of lay-offs and in obtaining acceptable departure conditions. We encourage and support our comrades and colleagues who are organising the industry across the Atlantic! Direct action gets the goods</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:drkl6rkntt57jub7gghhfjmb?ref_src=embed">Syndicat des Travailleureuses du Jeu Vidéo (@stjv.fr)</a> <a href="https://bsky.app/profile/did:plc:drkl6rkntt57jub7gghhfjmb/post/3lsjlv2t2as2c?ref_src=embed">2025-06-26T16:57:46.059Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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		<title>Aphelion is a New Sci-Fi Narrative Adventure Game by DON&#8217;T NOD</title>
		<link>https://gamingbolt.com/aphelion-is-a-new-sci-fi-narrative-adventure-game-by-dont-nod</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Sun, 08 Jun 2025 17:49:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aphelion]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621560</guid>

					<description><![CDATA[In Aphelion, players take on the role of Ariane as they traverse through the harsh landscape of the new ninth planet in the Solar System.]]></description>
										<content:encoded><![CDATA[<p>DON’T NOD has unveiled its new game – <em>Aphelion</em> – during Xbox Games Showcase 2025. The game was announced with a trailer, giving us a rough idea of what it will be about, as well as some of its gameplay. Check out the trailer below.</p>
<p>The gameplay in <em>Aphelion</em> seems to largely revolve around exploring an alien planet, complete with mountains that have to be scaled, and ravines that have to be swung over. The title has a focus on its narrative, but there are also seemingly going to be plenty of tense gameplay moments as well, despite the seeming lack of any enemies that players will have to take on.</p>
<p>The story in <em>Aphelion</em> revolves around the discovery of a ninth planet in the Solar System – Persephone. Dispatched by the European Space Agency, the Hope 01 scientific mission – which includes astronauts Ariane and Thomas – must survey the planet and ultimately decide whether it can serve as humanity’s new home.</p>
<p>Things get out of hand, however, as Hope 01 crash lands into the planet. Separate from each other, Ariane and Thomas must brave the harsh environments to find each other. Players take on the role of Ariane through this journey.</p>
<p><em>Aphelion</em> is coming to PC and Xbox Series X/S in 2026. The game will also be coming to Xbox Game Pass on day one.</p>
<p><iframe loading="lazy" title="Aphelion | Reveal Trailer | Xbox Games Showcase 2025" width="500" height="281" src="https://www.youtube.com/embed/RZs_IthEb2s?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>The Lonesome Guild Interview &#8211; Story, Replayability, Gameplay Variety, and More</title>
		<link>https://gamingbolt.com/the-lonesome-guild-interview-story-replayability-gameplay-variety-and-more</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 24 Apr 2025 16:12:31 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[DON'T NOD]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[The Lonesome Guild]]></category>
		<category><![CDATA[Tiny Bull Studios]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=617190</guid>

					<description><![CDATA[Technical art director of upcoming RPG The Lonesome Guild was kind enough to answer a bunch of our questions about the game.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar"><em>T</em></span><em>he Lonesome Guild</em> is an upcoming single-player RPG that wants to tell a story about a heroic adventure. Players will take on the role of Ghost &#8211; a spirit that has no memories of its own. Along the way, they will meet a ragtag group of characters that will eventually become heroes. Technical art director, Ruben Caliandro, was kind enough to answer some of our burning questions about various aspects of <em>The Lonesome Guild</em>, from gameplay variety to replayability and the game&#8217;s world.</p>
<p><strong>In a market that has plenty of action RPGs out there, what sets <em>The Lonesome Guild</em> apart from its contemporaries?</strong></p>
<p>The heart of <em>The Lonesome Guild</em> resides in the theme of togetherness, the idea that only by relying on each other the heroes can overcome adversity: individually, no single hero is strong enough to face the challenges ahead, but through friendship and cooperation they can overcome any obstacle.</p>
<p>This pillar is deeply embedded in the game&#8217;s mechanics. Unlike many other action RPGs that focus on individual character powers and skills, <em>The Lonesome Guild</em> is centred on cooperation and relationships between party members. Exploration and puzzle mechanics are built around teamwork, and combat is designed to embrace togetherness: rather than controlling just one hero, players must strategically switch between characters, ensuring each party member takes advantage of their potential in combination with the power of their teammates.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-617191" src="https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-1.jpg" alt="the lonesome guild 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"<em>The Lonesome Guild</em> is centred on cooperation and relationships between party members."</p></p>
<p>The protagonist Ghost is a unique character and being an ethereal entity he cannot physically interact with the world. He constantly depends on his teammates for ordinary actions such as interacting with objects or engaging in direct combat, but his strength lies in his bond with the other heroes, as he can merge with his allies to enhance their abilities. His power enables them to be stronger, to support one another with special abilities, and to unleash a surge of energy thanks to a team-based ultimate attack.</p>
<p><strong>How big of a role will the story play in <em>The Lonesome Guild</em>?</strong></p>
<p><em>The Lonesome Guild</em>’s deep and rich story plays a central role in the game! Players are immersed in the tale of Etere, a world afflicted by the curse of loneliness which is spreading and threatening all life across the land, and at the same time the game explores the personal journeys of its heroes, each one carrying their own kind of loneliness, struggles and desires. These seemingly separate stories gradually evolve and merge into a single narrative, a shared purpose and a beautiful tale of heroic friendship.</p>
<p>The storytelling is provided through cinematics, dialogues, in-game balloons, HUD chats and beautifully handcrafted 2D cutscenes.</p>
<p>We want the experience to be accessible to everyone, allowing players who prefer to focus solely on the gameplay to easily skip all the narrative content without losing the fun. For those who instead enjoy deep narratives, <em>The Lonesome Guild</em> offers an immersive and compelling journey, with dialogue choices also influencing the gameplay and allowing players to strengthen relationships that impact the RPG progression system.</p>
<p><strong>Action RPGs often emphasize their progression systems. What does <em>The Lonesome Guild</em> offer in that regard?</strong></p>
<p><em>The Lonesome Guild</em> relies on classic ARPG progression while adding unique mechanics that arise from the theme of togetherness. An interesting innovation is the relationship strength between Ghost and each hero, which is key for progressing through their skill tree. Players can choose to deepen certain bonds over others through dialogue choices and quests, shaping character growth in a meaningful way.</p>
<p>Each hero features their personal relationship-driven progression path, with unique abilities and upgrades. Players can match them together by composing their active party and experimenting with different builds according to their preferences and playstyle.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-617192" src="https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-2.jpg" alt="the lonesome guild 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"We want the experience to be accessible to everyone, allowing players who prefer to focus solely on the gameplay to easily skip all the narrative content without losing the fun. "</p></p>
<p><strong>Will there be any option for co-op multiplayer?</strong></p>
<p>As a small studio working on our first action RPG, our focus has been on crafting the most engaging and polished solo adventure possible, and <em>The Lonesome Guild</em> reflects that as a single-player experience.</p>
<p>The gameplay is designed around a single player managing an entire party, switching between heroes as needed while keeping track of their status, abilities and positioning. The experience is not just about playing individual characters separately but about overseeing the party as a whole, ensuring they work together effectively.</p>
<p>Ghost plays a central and unique role, especially in combat, which also makes it difficult to adapt the core mechanics to a co-op multiplayer setting without compromising the intended experience.</p>
<p><strong>What kind of replayability can we expect from <em>The Lonesome Guild</em>?</strong></p>
<p>While <em>The Lonesome Guild</em> is a story-driven action RPG with a primarily linear narrative, there are still reasons for players to return after completing it.</p>
<p>By developing different relationships between Ghost and the heroes, players can unlock skills they may not have accessed in previous runs, allowing for new build and party composition experiments, and they can explore optional side quests, discover hidden loot, and increase the difficulty level for subsequent runs if they’re looking for an extra challenge.</p>
<p><strong>What can you tell us about the world of Etere?</strong></p>
<p>Etere is a vibrant, living planet, with a diversity of biomes, races and cultures, each with its own traditions, customs and history. I remember the first time our writer told me the history of the planet from its formation to the time <em>The Lonesome Guild</em>&#8216;s story takes place, spanning literally millions of years, and I was struck by the vastness and depth of the lore! Etere has a complex, interconnected history, with the stories of its cultures intertwining across centuries, shaping the world we experience in the &#8220;present&#8221; day in the game.</p>
<p>The game only scratches the surface of this rich lore, offering a tiny glimpse into the vastness of this world made of ancient myths and religions that have been replaced, where traces of long-lost beliefs can still be found, and ancient ages and deeds occasionally emerge. Most of this lore remains untold, but it is reflected constantly in details like a wall painting in the ruins of an abandoned castle, the behaviour of the people players can encounter, the architectural style of a town, or even the shape of an entire biome.</p>
<p><strong>How much of Etere will we get to explore in <em>The Lonesome Guild</em>?</strong></p>
<p>Etere evolved profoundly through the ages, where once a thriving civilization stood, now abandoned ruins remain; where once there was an ocean, now a city stands in the middle of a desert, surrounded by towering walls made of sea and stars.</p>
<p>What players can explore in <em>The Lonesome Guild</em> is a snapshot of each biome at the time the events of the story take place, and even though it is just a small portion of what the entire game world could offer, we wanted to showcase a truly diverse range of environments.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-617193" src="https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-3.jpg" alt="the lonesome guild 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/the-lonesome-guild-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Etere is a vibrant, living planet, with a diversity of biomes, races and cultures, each with its own traditions, customs and history."</p></p>
<p>Each of the 19 unique areas present in the game has its own distinct style, even within the same biome, and the 5 biomes themselves are deeply varied, ranging from the snow-capped city of Tallyoh near the organ-pipe-shaped peaks of the Sootpipes to the sky-reaching Spiral Tower in Nunuit, a city in the middle of the Sahduat Desert.</p>
<p>In addition, players will encounter 6 unique cultures, each with its own history, style, and customs. NPCs and enemies are distinct to each biome, making exploration, dialogue, and combat highly varied across the world. The world of Etere truly feels rich and alive!</p>
<p><strong>Will there be many gameplay variety options in the form of different weapon types?</strong></p>
<p>Yes, there will be plenty of gameplay variety, though not through different weapon types: all heroes possess a weapon and a unique set of base attacks, but the real variety comes from the wide array of skills, as every character can unlock up to 4 skills and equip 2 of them at the same time, with the 24 total skills offering a large variety of possible builds.</p>
<p>Each hero also features a unique support skill powered by Ghost which aids the whole team in a specific way, and Ghost’s power can unleash an ultimate teamwork attack, available independently from the specific build chosen by the player and customizable through the party composition based on skill tree upgrades.</p>
<p>With an active team of 3 characters, chosen from the 6 available in total, we try to offer a lot of flexibility in how players can customise their party and approach combat, and to further diversify the gameplay there&#8217;s a variety of consumables and equipment, including legendary items that introduce custom combat mechanics.</p>
<p><strong>Are there any plans to bring <em>The Lonesome Guild</em> to the Nintendo Switch or the Switch 2?</strong></p>
<p>While discussions around a potential port have taken place, there are currently no plans to bring<em> The Lonesome Guild</em> to Nintendo consoles, and while we acknowledge that the game would be a great fit for the platform, there are significant technical challenges to consider.</p>
<p>As a relatively small studio, our focus is now on finishing, polishing, and delivering the game for PC, Xbox Series X/S, and PlayStation 5 before our release deadline in Fall 2025. The high number of characters, complex VFX, and the richness of the environments all contribute to the game&#8217;s demanding requirements, and a substantial amount of work would be needed to optimize it for the Nintendo Switch, but we hope to be able to consider a port in the future.</p>
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