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	<title>dontnod studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Vampyr Developer Diary Discusses Monster Making</title>
		<link>https://gamingbolt.com/vampyr-developer-diary-discusses-monster-making</link>
					<comments>https://gamingbolt.com/vampyr-developer-diary-discusses-monster-making#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Fri, 19 Jan 2018 09:47:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dontnod studios]]></category>
		<category><![CDATA[Focus Home Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Vampyr]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=320327</guid>

					<description><![CDATA[Dontnod shows off their creepy crawlies and what goes bump in the night.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/02/Vampyr-14-Copy.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-289543" src="https://gamingbolt.com/wp-content/uploads/2017/02/Vampyr-14-Copy.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/02/Vampyr-14-Copy.jpg 960w, https://gamingbolt.com/wp-content/uploads/2017/02/Vampyr-14-Copy-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/02/Vampyr-14-Copy-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Dontnod’s newest vampire RPG, <i>Vampyr</i> is set to come sometime this spring, and fans eager to see what the people behind <em>Remember Me</em> have been up to can enjoy the web series <a href="https://gamingbolt.com/dontnods-vampyr-will-get-four-part-webseries-starting-next-week">we reported on last week</a>, starting right now.</p>
<p>That web series turns out to be coming to us in the form of a developer diary, and Episode 1 is now available to watch. Subsequent episodes will come for the next 3 Thursdays, with each episode being approximately 5 minutes. This first episode will take players inside the studio and through Dontnod’s unique process for designing the monsters that will go bump in <em>Vampyr’s</em> night.</p>
<p>Instead of me spoiling the whole thing, you can check out the video just below. <i>Vampyr</i>, which sets the player in a diseased London and forces them to experience the duality of its protagonist, is set to launch on Xbox One, PC and PlayStation 4 this spring.</p>
<p><iframe title="Webseries: DONTNOD Presents Vampyr Episode 1 - Making Monsters" width="500" height="281" src="https://www.youtube.com/embed/vPWnGP5khoo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Square Enix Considering Retail Release for Life is Strange</title>
		<link>https://gamingbolt.com/square-enix-considering-retail-release-for-life-is-strange</link>
					<comments>https://gamingbolt.com/square-enix-considering-retail-release-for-life-is-strange#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 20 Nov 2014 01:32:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dontnod studios]]></category>
		<category><![CDATA[Life Is Strange]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Square Enix]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=214677</guid>

					<description><![CDATA[How strange.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/11/life_is_strange.jpg"><img decoding="async" class="aligncenter wp-image-214678" src="https://gamingbolt.com/wp-content/uploads/2014/11/life_is_strange.jpg" alt="life_is_strange" width="620" height="417" srcset="https://gamingbolt.com/wp-content/uploads/2014/11/life_is_strange.jpg 605w, https://gamingbolt.com/wp-content/uploads/2014/11/life_is_strange-300x201.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>You&#8217;ll be forgiven for not knowing about this, but Life Is Strange is an upcoming episodic adventure game published by Square Enix, and developed by Dontnod Entertainment, the same guys who brought us Remember Me last year. It actually seems to be fairly cool, although, of course, the fact that it is digital only may limit the exposure it gets somewhat.</p>
<p>Or will it? A recent post on the game&#8217;s Facebook page seemed to be polling users on their preferred (out of a given choice of two) designs for the game&#8217;s boxart&#8230; for its physical release. Users were confused, and the post was removed. In a statement to <a href="http://www.videogamer.com/ps4/life_is_strange/news/square_enix_considering_boxed_release_for_life_is_strange.html" target="_blank">VideoGamer.com</a>, Square Enix clarified its stance:</p>
<p>&#8220;We wanted to clarify that the game is only announced for digital delivery.</p>
<p>&#8220;We&#8217;d love to do a boxed version in future and therefore the artwork needs to be designed with that in mind,&#8221; they said. &#8220;We are currently 100 per cent focused on the digital release coming Early 2015. To avoid further misdirection we have taken down the images for now.&#8221;</p>
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