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	<title>dual-GPU &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Batman Arkham Knight Dev Cancels Dual GPU Support for PC</title>
		<link>https://gamingbolt.com/batman-arkham-knight-dev-cancels-dual-gpu-support-for-pc</link>
					<comments>https://gamingbolt.com/batman-arkham-knight-dev-cancels-dual-gpu-support-for-pc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 20 Nov 2015 18:40:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Batman: Arkham Knight]]></category>
		<category><![CDATA[dual-GPU]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Rocksteady Studios]]></category>
		<category><![CDATA[warner bros interactive entertainment]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=249538</guid>

					<description><![CDATA[Estimates for performance improvements were "relatively small".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg" alt="Batman Arkham Knight 4K" width="620" height="349" class="aligncenter size-full wp-image-229903" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K.jpg 3686w, https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/Batman-Arkham-Knight-4K-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Rocksteady Studios&#8217; Batman: Arkham Knight will not be supporting dual-GPU configurations, like SLI and Crossfire, on PCs. Though the developer tried to find a solution for many months, it ultimately decided to drop plans for support.</p>
<p>A Warner Bros. Interactive Entertainment rep stated on the <a href="https://steamcommunity.com/app/208650/discussions/0/490124466457324535/#c485622866434485906">Steam forums</a> that, &#8220;The result was that even the best case estimates for performance improvements turned out to be relatively small given the high risk of creating new issues for all players. As a result, we&#8217;ve had to make the difficult decision to stop work on further multi-GPU support. We are disappointed that this was not practical and apologize to those who have been waiting for this feature.&#8221;</p>
<p>Batman: Arkham Knight released on PC and current gen consoles in June and despite receiving critical acclaim on PS4 and Xbox One, it faced numerous issues on PC. These included crashes, low resolution textures, etc. which prompted the PC version&#8217;s removal from Steam and retail. It was ultimately re-released this past October though, even though some players still report issues. What are your thoughts on the lack of dual-GPU support? Let us know in the comments.</p>
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		<title>Albert Penello Further Debunks Xbox One Dual GPU Claims, Assures Tools &#038; Games Performance Improvements</title>
		<link>https://gamingbolt.com/albert-penello-further-debunks-xbox-one-dual-gpu-claims-assures-tools-games-performance-improvements</link>
					<comments>https://gamingbolt.com/albert-penello-further-debunks-xbox-one-dual-gpu-claims-assures-tools-games-performance-improvements#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 21 Mar 2014 15:05:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Albert Penello]]></category>
		<category><![CDATA[DirectX 12]]></category>
		<category><![CDATA[dual-GPU]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=190606</guid>

					<description><![CDATA["Consistent performance improvements over time" promised for Xbox One.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one-controller.jpg"><img decoding="async" class="aligncenter size-full wp-image-175579" alt="xbox-one-controller" src="https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one-controller.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one-controller.jpg 640w, https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one-controller-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>After Microsoft announced its newest <a title="DX 12 Will Improve Xbox One Games’ Performance, Reduces CPU Utilization By 50%" href="https://gamingbolt.com/dx-12-will-improve-xbox-one-gamess-performance-reduces-cpu-utilization-by-50">API DirectX 12</a>, which would be coming to Xbox One and PCs in late 2015, something rather interesting surfaced regarding the Xbox One. Apparently, rumours have been going around that the next gen console sports a second GPU.</p>
<p>Head of planning for Xbox One and Xbox 360 Albert Penello had spoken out against the same on <a href="https://twitter.com/albertpenello/status/446742322701549568">Twitter</a> though, denying the existence of any additional GPU.</p>
<p>&#8220;I thought I had already said something about that. There is no 2nd GPU, there is no stacked GPU.&#8221;</p>
<p>Later on Reddit, Penello further clarified <a href="http://www.reddit.com/r/xboxone/comments/20xp7g/albert_penello_categorically_denies_2nd_gpu/cg7q0gn?context=3">that</a>, &#8220;I didn&#8217;t think it was festering because I thought I&#8217;d already commented on it. For some reason the DX12 announce seemed to make it resurface.&#8221;</p>
<p>&#8220;A missed thread in that tweet string which I think is important &#8211; I&#8217;m not interested in calling out any site. I see a lot of things on a lot of sites that aren&#8217;t right. If I see something here I try to correct it as well. My intention is not to give or take credibility from anyone. I&#8217;m just trying to set the record straight.&#8221;</p>
<p>Penello then <a href="http://www.reddit.com/r/xboxone/comments/20xp7g/albert_penello_categorically_denies_2nd_gpu/cg7qcbf?context=3">added that</a>, &#8220;It&#8217;s hard to stay on top of everything. I didn&#8217;t realize this was different then the dual GPU stuff that had gone on before which I&#8217;d said wasn&#8217;t true.</p>
<p>&#8220;You really can&#8217;t read anything into what I comment on or don&#8217;t. I&#8217;m not a PR guy, and I don&#8217;t have as much time to read and digest every piece of news &#8211; so I&#8217;m sporadic in things I reply to. I just happened to have a few minutes to kill today between meetings.&#8221;</p>
<p>He also clarified that there will be performance gains for the Xbox One as the tools improve over time. &#8220;I&#8217;m not completely versed in the nuances of DX12 and how it will impact Xbox One. I know we&#8217;re continually improving our tools for developers, as we did with Xbox 360, so you&#8217;ll see consistent performance improvements over time.&#8221;</p>
<p>What are your thoughts on the above? Let us know in the comments.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">190606</post-id>	</item>
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		<title>Sony&#8217;s PS4 detailed, features dual-GPU as well &#8211; Report</title>
		<link>https://gamingbolt.com/sonys-ps4-detailed-features-dual-gpu-as-well-report</link>
					<comments>https://gamingbolt.com/sonys-ps4-detailed-features-dual-gpu-as-well-report#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 04:33:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[amd]]></category>
		<category><![CDATA[dual-GPU]]></category>
		<category><![CDATA[Orbis]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=78507</guid>

					<description><![CDATA[We have more leaks for you and its now being said that the PS4 will support dual-GPU just like which was rumoured for Microsoft&#8217;s next gen console. These specs were leaked by unnamed sources to IGN, and they say that Sony will go with a custom HD 7670, and an A8-3850 APU. Now if you [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/04/PS4.jpg"><img decoding="async" class="aligncenter size-full wp-image-78509" src="https://gamingbolt.com/wp-content/uploads/2012/04/PS4.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/PS4.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/PS4-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>We have more leaks for you and its now being said that the PS4 will support dual-GPU just like which was rumoured for Microsoft&#8217;s next gen console.</p>
<p>These specs were leaked by unnamed sources to <a href="http://www.vg247.com/2012/03/28/rumour-next-playstation-codenamed-orbis-planning-for-holiday-2013-release/">IGN</a>, and they say that Sony will go with a custom HD 7670, and an A8-3850 APU.</p>
<p>Now if you don&#8217;t know the A8-3850 APU also has an integrated graphics processor which is capable of running games on a low resolution and with the help of the HD 7670 card, it seems it will get adequate support.</p>
<p>The HD 7670 card is not a high end card in the PC market, in fact, it&#8217;s considered to be a low range card as it is based on 2011&#8217;s HD 6670 and has the exact same specs.</p>
<p>They will be custom made and Sony is not using the exact parts, the source mentioned. These specs are not final and may change later.</p>
<p>Tell us what you think in the comments section below.</p>
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