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	<title>Duke Nukem: Next gen &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Fan made Duke Nuke Game gets the go ahead</title>
		<link>https://gamingbolt.com/fan-made-duke-nuke-game-gets-the-go-ahead</link>
					<comments>https://gamingbolt.com/fan-made-duke-nuke-game-gets-the-go-ahead#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Thu, 14 Oct 2010 09:31:24 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Duke Nukem: Next gen]]></category>
		<category><![CDATA[gearbox]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=12100</guid>

					<description><![CDATA[Please click the image to see it in a pop up and use back-next button to navigate through them. dukedeathrowweb6 At the official GearBox forum, a fan made Duke Nuke game called Duke Nukem: Next gen has been given an approval by the publisher. &#x201C;I contacted George Broussard and Scott Miller, to start a conversation [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><span style="color: #ff6600;"><em><strong>Please click the image to see it in a pop up and use back-next button to navigate through them.</strong></em></span></p>
<p><strong>dukedeathrowweb6</strong></p>
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<p>At the official <a href="http://gbxforums.gearboxsoftware.com/showthread.php?t=112564">GearBox</a> forum, a fan made Duke Nuke game called<em> Duke Nukem: Next gen</em> has been given an approval by the publisher.<br />
&#x201C;I contacted George Broussard and Scott Miller, to start a conversation about the project,&#x201D; the project  lead and level designer Frederik &#x201C;Fresch&#x201D; Schreiber of the fan made game said.<br />
&#x201C;The shots managed to convince Scott Miller to a certain degree, but the project was only doable if Take-Two would approve it.<br />
&#x201C;Thinking that Gearbox might have a better relationship to Take-Two than  3D Realms, I contacted AdamF, who passed me through to PJ Putnam, vice  president and general counsel of Gearbox Software.&#x201D;<br />
&#x201C;Luckily Gearbox was interested in supporting the project, which resulted in a personal non-commercial license to Duke Nukem.&#x201D;<br />
We shall see how this one turns out.</p>
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