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	<title>Dungeonland &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Dungeonland classes detailed in new videos, DLC revealed</title>
		<link>https://gamingbolt.com/dungeonland-classes-detailed-in-new-videos-dlc-revealed</link>
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		<dc:creator><![CDATA[Yadu Kiran]]></dc:creator>
		<pubDate>Tue, 05 Mar 2013 09:13:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dungeonland]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=142441</guid>

					<description><![CDATA[Three new videos as well.]]></description>
										<content:encoded><![CDATA[<p>Paradox Interactive has just released a trio of videos that detail the various classes available in their recently released co-op isometric Action RPG Dungeonland.</p>
<p>Developed by Critical Studio, Dungeonland takes place in &#8216;Dungeon Maestro’s&#8217; devious theme park who is ready to throw in everything in his arsenal in order to rid the world of the players who seek nothing but loot.</p>
<p>Although the game will be playable in single-player, the core mechanics are designed with co-operative play in mind. Three players can tackle the tackle the theme park as one of each of the three playable classes. A fourth player may also assume the role of Dungeon Maestro himself.</p>
<p>Also detailed is the Grimoire Pack DLC which adds new spells, traits and possession abilities. The pack was earlier exclusive to those who pre-ordered the game, but is now available to all for a price of $2.99</p>
<p>The game is available for only $9.99 on Steam and is worth a look for action-RPG fans.</p>
<p style="text-align: center;"><iframe width="505" height="284" src="https://www.youtube.com/embed/HHCHSwwu1qw?list=SP4hR-M4rl7udyHC5QsIcrvGFUsuwN0SnU" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: center;"><iframe width="505" height="284" src="https://www.youtube.com/embed/aU45kTrO0Cs?list=SP4hR-M4rl7udyHC5QsIcrvGFUsuwN0SnU" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: center;"><iframe width="505" height="284" src="https://www.youtube.com/embed/GbPYERZPVqU?list=SP4hR-M4rl7udyHC5QsIcrvGFUsuwN0SnU" frameborder="0" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">142441</post-id>	</item>
		<item>
		<title>Dungeonland Review</title>
		<link>https://gamingbolt.com/dungeonland-review</link>
					<comments>https://gamingbolt.com/dungeonland-review#comments</comments>
		
		<dc:creator><![CDATA[John Capozza]]></dc:creator>
		<pubDate>Tue, 05 Feb 2013 09:49:33 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[critical studio]]></category>
		<category><![CDATA[Dungeonland]]></category>
		<category><![CDATA[Dungeonland Review]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=137615</guid>

					<description><![CDATA[Dungeonland takes all the fun out of an amusement park and leaves you with unwanted pain.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;" data-mce-mark="1">O</span>n Steam this week is the latest release, Dungeonland, created by Paradox Interactive and Critical Studios. There’s mayhem at every corner at this amusement park and the Evil Lord Dungeon Master isn&#8217;t too keen on letting you have a good time.</p>
<p>Dungeonland is broken up into two game play styles. You can either play as the Heroes or as a Dungeon Master. As a Hero you can choose between three maps for Adventure Mode; Cannibal Kingdom, DM Tower, and Arena Kingdom. As a Dungeon Master you have only one area to choose for the Dungeon Maestro Mode, however you can select between all the maps within the mode.</p>
<p>Within the Hero mode you can choose between three classes. The Mage class has three styles; Fire, Ice, and Electric, but only Fire is available at first. You need to find money to unlock the other styles. The Rogue has three classes as well, consisting of the Assassin, Gunner, and Archer. The Assassin is also the first class unlocked for the Rogue. The last class is the Warrior with a class in Vanguard, Lancer and Pathfinder. As with the others, the Warrior’s Vanguard is the only class unlocked in the beginning.</p>
<p style="text-align: center;"><script src="https://www.springboardplatform.com/js/overlay"></script><iframe loading="lazy" id="bolt011_646659" src="https://cms.springboardplatform.com/embed_iframe/475/video/646659/bolt011/gamingbolt.com/10" width="620" height="335" frameborder="0" scrolling="no"></iframe></p>
<p>The Warrior is your typical melee fighter that needs to be up close and in the battle. The Mage can be short range, and can either be in the thick or slightly out of range for battle. The Rogue serves as the long distance fighter and although he can hold his own in melee he outshines the enemies when he is further away.</p>
<p>All Heroes can be upgraded by buying items in the Item Shop from money collected during battle. Anything from weapons and cloths, down to Perks can be bought to give you a leg up on your foe.</p>
<p>As a Dungeon Master in the Dungeon Maestro Mode, you can deal a tremendous amount of pain to the Heroes. You play with a deck of cards and as your minions collect points, you build up <em>manna</em> which in turn allow you to play certain cards. When you max out your playing card levels you can unleash hordes and then sit back and press the laugh button to maniacally torment the Heroes.</p>
<p><img loading="lazy" decoding="async" class="aligncenter" alt="dungeondland review" src="https://gamingbolt.com/wp-content/uploads/2013/01/dungeonland.jpg" width="620" height="349" /></p>
<p>The Maestro’s deck can also be upgraded through the item shop, but you can only hold a certain number of cards, so you need to play your cards right if you want to win.</p>
<p>The game mechanics are pretty straight forward to this game. As the Heroes, it’s really just a hack and slash button masher. As a Dungeon Maestro, it’s as simple as point and click to spawn enemies. The Heroes play better with a gamepad controller while the Dungeon Maestro handles better with the keyboard and mouse.</p>
<p>The art style is clean and looks similar to Wizards 101. Although it isn&#8217;t as stylish, it tends to feel like the game is geared more for kids, which can be misleading. And this is Dungeonland’s greatest downfall.</p>
<p>For the most part this game seems to get lost in searching for its target audience. The art style suggests it’s geared for kids, but in Adventure Mode, as a Hero you can only start on a hard difficulty, and it is ever punishing. The only options for the Heroes are Harder and Impossible, and if that isn&#8217;t punishing enough, you can add three difficult challenges. At best it’s almost unplayable.</p>
<p>As a Hero your only chance to win is to play as the Assassin who is far from the fight, in order to manage the onslaught. The warrior is completely redundant and for the most part becomes a one shot kill when in the thick of battle. The Mage doesn&#8217;t really add anything to game play. The only way to make any headway is to go into the game expecting to lose, and lose badly, but collect as much money as possible. After you&#8217;ve collected enough, get to the Item Shop and buy anything you can, like Perks, to give yourself a chance. Truthfully though, it won’t make too much of a difference.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/02/dungeond-land.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-137617" alt="dungeond land" src="https://gamingbolt.com/wp-content/uploads/2013/02/dungeond-land.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/02/dungeond-land.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/02/dungeond-land-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>As a Dungeon Maestro, there actually is a mode for Normal, Easy and Very Easy. Oddly enough though, this actually pertains to the Heroes you are trying to kill. So instead of the game being easy for the Dungeon Maestro, you know, the role you’re playing, it’s actually easier for the AI. So, again the game just sets out to punish you. But if you set the game to normal, it’s quite simple to kill the Heroes, which comes back to the main issue.</p>
<p>The game is too hard for the Heroes to ever win. The game is so lopsided I can’t see why anyone would subject themselves to such cruelty from the get go. I understand that people who play through a game, beat it, and then turn the setting up to insane. If the game suggested that it were geared towards these hardcore gamers, it would be understandable, but I doubt those gamers also play Wizards 101. The games suffers through an identity crisis where the art suggests a kids’ game, but the game play difficulty suggests a hardcore gamer. I doubt either demographics will be interested in the latter. Let’s put it this way, a loading screen shows the three Heroes playing the game, and one of them is clearly throwing the controller out of frustration over the game.</p>
<p>To top it off, there’s nothing to draw you into this game. There seems to be a story, but it’s only present on the developer’s website and nowhere in this game. No intro, no videos, and not even a hint to why the Evil Lord Dungeon Master has built an amusement park that isn&#8217;t worth the price of admission.</p>
<p>The game also tries to focus on its multiplayer aspect. You can have three players jump in as the Heroes locally, and online you can find plenty of matches. You can also create a match online, or private match. The only downside is that online play is identical to offline, and so you can only have three people in a match, and there isn&#8217;t an option for spectators.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PC.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">137615</post-id>	</item>
		<item>
		<title>Dungeonland now available for download</title>
		<link>https://gamingbolt.com/dungeonland-now-available-for-download</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 31 Jan 2013 00:20:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dungeonland]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=136739</guid>

					<description><![CDATA[Paradox says you can now download the game. ]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/08/dungeonland.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-100682" alt="dungeonland" src="https://gamingbolt.com/wp-content/uploads/2012/08/dungeonland.jpg" width="505" height="285" /></a></p>
<p style="text-align: center;">
<p style="text-align: justify;">Paradox Interactive has announced that co-op dungeon crawler DungeonLand is now available for download on PC via all digital distribution platforms, and it is available for a price of just $9.99.</p>
<p style="text-align: justify;">Here&#8217;s a little info on DungeonLand as given by Paradox:</p>
<p style="text-align: justify;"><em>Dungeonland is the creation of the cunning Dungeon Maestro, who has invited the world’s pesky heroes to an adventurer’s theme park of his own design. Inside the colorful park, up to three players can play cooperatively to slaughter the monstrous staff and collect glittering piles of loot in fast-paced action gameplay. Meanwhile, a fourth player can take on the role of the Maestro himself, controlling the park’s traps and creatures, attempting to kill the other players, and mashing the “evil laugh” button as often as they can.</em></p>
<p style="text-align: justify;">Paradox has also released a launch trailer to commemorate the release of DungeonLand. Watch it below:</p>
<p style="text-align: justify;"><iframe loading="lazy" width="505" height="285" src="https://www.youtube.com/embed/yxM9N1xOBqQ?feature=player_detailpage" frameborder="0" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">136739</post-id>	</item>
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		<title>Dungeonland Launch has been postponed, new date revealed</title>
		<link>https://gamingbolt.com/dungeonland-launch-has-been-postponed-new-date-revealed</link>
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		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 22 Jan 2013 08:06:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dungeonland]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=135189</guid>

					<description><![CDATA[Reasons given for the delay.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/08/dungeonland.jpg"><img decoding="async" class="aligncenter  wp-image-100682" alt="dungeonland" src="https://gamingbolt.com/wp-content/uploads/2012/08/dungeonland.jpg" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/dungeonland.jpg 600w, https://gamingbolt.com/wp-content/uploads/2012/08/dungeonland-300x150.jpg 300w" sizes="(max-width: 600px) 100vw, 600px" /></a></p>
<p>Paradox Interactive has announced that Dungeonland has been delayed by one week, just like Ni No Kuni and that other game which was supposed to be released&#8230; damn, what was the name of that game?!</p>
<p>Arggh&#8230; anyway, this is why they have postponed Dungeonland by one week.</p>
<p>The game was scheduled to be released on January 22nd and now it will be released on January 29th. The game features co-op as well, and will be available on leading distribution channels on the launch date.</p>
<p>&#8220;As we continue our quest to ensure game experiences on day one are as pleasant as possible, we&#8217;re making a few last minute updates before releasing the game to the masses,&#8221; they revealed.</p>
<p>&#8220;We work around the clock for our devoted community, and we appreciate everyone’s patience here as we get things finalized.&#8221;</p>
<p>They have not mentioned what last minute updates they are making, but it is probably done to make the game experience pleasant.</p>
<p>Tell us what you think in the comments section below.</p>
<p><script src="https://www.springboardplatform.com/js/overlay"></script><iframe loading="lazy" id="bolt011_643761" src="https://cms.springboardplatform.com/embed_iframe/475/video/643761/bolt011/gamingbolt.com/10" width="505" height="284" frameborder="0" scrolling="no"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">135189</post-id>	</item>
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		<title>Dungeonland Dev Diary Talks Customization and Persistence, &#8220;Evil Laugh&#8221; Button</title>
		<link>https://gamingbolt.com/dungeonland-dev-diary-talks-customization-and-persistence-evil-laugh-button</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 17:10:49 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[critical studio]]></category>
		<category><![CDATA[Dungeonland]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=134066</guid>

					<description><![CDATA[Along with the developer's insistence that "grinding will not save you. Nothing will save you".]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">G</span>otta hand it to the insane folks at Critical Studio, huh? They&#8217;ve taken a rote, hack and slash cooperative RPG with the typical player classes like the Rogue, Warrior and Mage and spiced it up by casting the fourth player as the sadistic Game Master.</p>
<p>Cue evil laughter &#8211; because there is indeed an &#8220;evil laugh button&#8221;.</p>
<p>The Game Master sets traps and monsters for the other players, and in order to overcome the odds, the remaining three will need to pick up the rules of customization and character perks quick. Also work together. That&#8217;s somehow also important. </p>
<p>Check out the new developer diary and learn about how the Game Master&#8217;s power increases along with the players&#8217; skills. Of course, loot is an abject necessity to survival and warrants your full attention.</p>
<p>Dungeonland is currently slated for release on the PC, though Critical Studio has not announced a release date. Stay tuned for more details. There is no escape, after all.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">134066</post-id>	</item>
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		<title>Dungeonland Dev Diary Explores Overcoming the Difficulties of Twisted Theme Park</title>
		<link>https://gamingbolt.com/dungeonland-dev-diary-explores-overcoming-the-difficulties-of-twisted-theme-park</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 15 Jan 2013 16:41:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=133300</guid>

					<description><![CDATA[Starting with, "Yes, it IS possible".]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">C</span>ritical Studio&#8217;s Dungeonland isn&#8217;t your typical adventuring experience, as you&#8217;ll be working together with three friends in a dungeon-crawling structure while the fourth acts as the Game Master and attempts to trip you up with traps. Fortunately, Paradox Interactive has released a new dev diary that looks at overcoming the difficulties of the twisted theme park.</p>
<p>In Dungeonland, you&#8217;ll have the standard assortment of heroes with the Rogue, Warrior and Mage classes available for play with their own abilities. And if you play with friends, you&#8217;ll need to cooperate as much as possible since the Game Master can also deploy monsters and other obstacles to obstruct your progress and generally ruin your day.</p>
<p>Dungeonland is due out for PC this year, though an official release date is yet to be decided. Let&#8217;s see if its mechanics can set it apart from classics like Dungeon Defenders, Torchlight and the like when it releases.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">133300</post-id>	</item>
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		<title>Dungeonland Gets Release Date, Pre-order Bonuses, Demonic Endorsement</title>
		<link>https://gamingbolt.com/dungeonland-gets-release-date-pre-order-bonuses-demonic-endorsement</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 09 Jan 2013 08:47:47 +0000</pubDate>
				<category><![CDATA[Article]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=131798</guid>

					<description><![CDATA[All aboard the rollercoaster to hell in Paradox's upcoming co-op title.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">P</span>aradox Interactive is promising a hellaciously good time at the amusement park with Dungeonland as the hack-and-slash co-op title has players teaming up to defeat demonic employees, heinous obstacles and other players to make it out alive. </p>
<p>To that end, it&#8217;s announced the game&#8217;s release date as January 22nd with the option to pre-order now available.</p>
<p>Dungeon Maestro, VP of Formerly Human Resources at Paradox Interactive commented, stating, &#8220;The sooner you get off your heroically gigantic rear and pre-order, the sooner you can start disposing of your miserable little ‘friends’. </p>
<p>&#8220;As much fun as it is to take a personal tour of Dungeonland, there’s no better way to visit the park than with other players. It’s such a helpful way to sort out your relationships — which of your peers contains the most blood, which one looks the tastiest to a dragon, and so forth.” </p>
<p>What a swell guy.</p>
<p>Pre-order the game <a href="http://www.dungeonlandgame.com/buy">here</a> to avail of special bonuses the Grimoire Pack, which lets whoever is controlling the Dungeon Maestro to plan some more harrowing traps for opponents.</p>
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		<title>Dungeonland dungeon master mode trailer</title>
		<link>https://gamingbolt.com/dungeonland-dungeon-master-mode-trailer</link>
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		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 02 Aug 2012 05:04:46 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=100681</guid>

					<description><![CDATA[Dungeonland is a cooperative action game where players take control of a group of adventurers in their visit to a crazy and dangerous medieval theme park. The Evil Lord Dungeon Master, tired of seeing his Grand Plan for World Domination™ constantly being thwarted by nosy, big-chinned heroes, is scheming to stop them once and for [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Dungeonland is a cooperative action game where players take control of a group of adventurers in their visit to a crazy and dangerous medieval theme park.<br />
The Evil Lord Dungeon Master, tired of seeing his Grand Plan for World Domination™ constantly being thwarted by nosy, big-chinned heroes, is scheming to stop them once and for all!</p>
<p>With the aid of a considerable loan from the Evil Overlord Foundation, Dungeon Master has laboriously built a nefarious theme park, tempting adventurers with a chance to explore the most dangerous and exotic places, fight the most powerful monsters and possess the most wondrous magical items.</p>
<p>Tell us what you think in the comments section below.</p>
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		<title>Paradox Interactive Announces Three New Games, Details Inside</title>
		<link>https://gamingbolt.com/paradox-interactive-announces-three-new-games-details-inside</link>
					<comments>https://gamingbolt.com/paradox-interactive-announces-three-new-games-details-inside#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 18:01:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Dungeonland]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[RED Frontier]]></category>
		<category><![CDATA[The Showdown Effect]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=72664</guid>

					<description><![CDATA[Paradox have announced three new games at GDC. The three games have been details below: The Showdown Effect Created by Arrowhead Game Studios, the same brilliant and eccentric minds behind Magicka, The Showdown Effect is a 2.5D multiplayer action game in which players will be participating in death-matches to gain glory and fame. Formerly known [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/Showdown-Effect.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-72669" title="Showdown-Effect" src="https://gamingbolt.com/wp-content/uploads/2012/03/Showdown-Effect.jpg" alt="" width="450" height="180" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/Showdown-Effect.jpg 450w, https://gamingbolt.com/wp-content/uploads/2012/03/Showdown-Effect-300x120.jpg 300w" sizes="auto, (max-width: 450px) 100vw, 450px" /></a></p>
<p>Paradox have announced three new games at GDC.</p>
<p>The three games have been details below:</p>
<p><strong>The Showdown Effect</strong></p>
<p style="text-align: center;"><iframe loading="lazy" width="505" height="284" src="https://www.youtube.com/embed/p-xaoBDLwNY" frameborder="0" allowfullscreen></iframe></p>
<p><em>Created by Arrowhead Game Studios, the same brilliant and eccentric minds behind Magicka, The Showdown Effect is a 2.5D multiplayer action game in which players will be participating in death-matches to gain glory and fame. Formerly known as “Project JFK,” The Showdown Effect operates on the principle of “more is more” and offers an infinite amount of ways to customize your gameplay. Whether its character, stage, game mode, or weapons, customize as much as you want and control how creatively you want to kill your friends! Remember, the gorier it is, the better the showdown you will have!</em></p>
<p><strong>Dungeonland</strong></p>
<p style="text-align: center;"><iframe loading="lazy" width="505" height="284" src="https://www.youtube.com/embed/YGqEir3BasM" frameborder="0" allowfullscreen></iframe></p>
<p><em>A theme park is a magical place reserved only for children, right? Wrong. DEAD wrong. Dungeonland redefines the idea of having “fun” in a fantasy theme park as it attempts to entrap your heroes and let them line up for their demise. Playing as the Rogue, the Warrior, or the Mage, heroes will adventure in a classic co-op dungeon crawl, with a sinister twist: three players can play as the daring heroes, while a fourth takes on the role of Dungeonland’s Game Master, using a pool of traps and monsters to annihilate their unwelcome guests! Featuring hero customization, looting and dozens of items, Dungeonland is an amoral, atypical take on asymmetric gameplay.</em></p>
<p><strong>RED Frontier</strong></p>
<p style="text-align: center;"><iframe loading="lazy" width="505" height="284" src="https://www.youtube.com/embed/e4oSjVov4jI" frameborder="0" allowfullscreen></iframe></p>
<p><em>RED Frontier takes players to the final&#8230;well, “frontier”… for a new style of competitive RTS gaming! Would-be commanders will choose their sci-fi heroes and fight strategically alongside teammates and droids in a struggle for resources. On the battlefield, players will have an arsenal of combat droids, vehicles, and ingenious abilities ranging from deployable machine gun turrets and minefields to repair nanoids and orbital rocket strikes. Arsenals are constantly being refilled as fellow commanders respawn instantly and are immediately allowed to re-enter the battlefield after being eliminated. Prevail and celebrate your victory with your teammates in the arena!</em></p>
<p>Stay tuned to GamingBolt for more news and updates.</p>
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