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	<title>ea mythic &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Dungeon Keeper Mobile Dev Addresses Design Criticisms</title>
		<link>https://gamingbolt.com/dungeon-keeper-mobile-dev-addresses-design-criticisms</link>
					<comments>https://gamingbolt.com/dungeon-keeper-mobile-dev-addresses-design-criticisms#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 06 Feb 2014 15:20:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[Dungeon Keeper]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[ea mythic]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[google play store]]></category>
		<category><![CDATA[micro-transactions]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[tablets]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=186332</guid>

					<description><![CDATA[Mobile version designed to cater to "typical mobile play patterns".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/02/Dungeon-Keeper.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/02/Dungeon-Keeper.jpg" alt="Dungeon Keeper" width="620" height="349" class="aligncenter size-full wp-image-186333" srcset="https://gamingbolt.com/wp-content/uploads/2014/02/Dungeon-Keeper.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/02/Dungeon-Keeper-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Dungeon Keeper recently released for iOS and Android, and has been getting skewered by the press and gamers alike for its transaction model. The game places heavy time limits on the most basic of tasks, which can be sped up by spending gems. Of course, the gems require real money to purchase and the game constantly reminds you to purchase them in order to speed up the proceedings.</p>
<p>EA Mythic&#8217;s Jeff Skalski addressed these concerns to <a href="http://tabtimes.com/feature/tablet-game-business/2014/02/05/ea-responds-fevered-dungeon-keeper-paywall-criticism">TabTimes</a>, stating that, “It’s important to emphasize that we designed a game that is built around the typical mobile play patterns. This means Dungeon Keeper is meant to be played on the go multiple times a day with a few minutes here or there. This way of playing allows fans to naturally progress as a free player.</p>
<p>“That’s not to say you can’t quickly blow past 30 minutes in one sitting by summoning new minions, reorganizing your dungeon layout, find a keeper to attack, check in with your guild, queue up your next digs then take on a new event raid before calling it a night.”</p>
<p>The game seems to have a fairly decent average on both the Play Store and App Store, although there are tons of negative reviews overall. Stay tuned to see how quickly EA back-peddles from this practice, if they do at all.</p>
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		<title>Warhammer Online Officially Closes</title>
		<link>https://gamingbolt.com/warhammer-online-officially-closes</link>
					<comments>https://gamingbolt.com/warhammer-online-officially-closes#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 20 Dec 2013 22:41:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea mythic]]></category>
		<category><![CDATA[games workshop]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[The Creative Assembly]]></category>
		<category><![CDATA[warhammer online]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=182365</guid>

					<description><![CDATA[End of licensing deal spells the end of the EA Mythic MMO.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2009/09/warhammer-online-ork.jpg"><img decoding="async" class=" wp-image-1866 aligncenter" alt="warhammer-online-ork" src="https://gamingbolt.com/wp-content/uploads/2009/09/warhammer-online-ork.jpg" width="620" height="590" /></a></p>
<p>EA&#8217;s licensing deal with Games Workshop has come to an end, meaning that the MMORPG Warhammer Online must now be shuttered too.</p>
<p>In a statement, EA said: &#8220;We wish to thank all the loyal players throughout the years for their patronage.&#8221;</p>
<p>Warhammer Online had been struggling for a while now- the game launched to glowing reviews from the press, but lost over half its userbase by 2009. Earlier this year, however, EA issued a lengthy statement, thanking Games Workshop for their support:</p>
<p>&#8220;Games Workshop has cultivated a world class IP. We were lucky enough to play in their universe for nearly a decade, with five great long years live. However, like all things &#8211; our contract has come to an end.</p>
<p>&#8220;Both Games Workshop and Mythic agreed to part ways, despite how hard it is emotionally on us to let the game go. It has been a tremendous honor to work with Games Workshop and even though we may be parting ways, our relationship with them remains strong.&#8221;</p>
<p>The Warhammer IP now rests with Sega. The Creative Assembly, developers of the Total War games, are now working on a new game in the franchise.</p>
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