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	<title>Earthbound &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>EarthBound and EarthBound Beginnings Added to Nintendo Switch Online</title>
		<link>https://gamingbolt.com/earthbound-and-earthbound-beginnings-added-to-nintendo-switch-online</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 10 Feb 2022 13:41:20 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Earthbound]]></category>
		<category><![CDATA[EarthBound Beginnins]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch online]]></category>
		<category><![CDATA[snes]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=508034</guid>

					<description><![CDATA[The beloved pair of NES and SNES role playing games has been added to the online subscription service, Nintendo has announced. ]]></description>
										<content:encoded><![CDATA[<p>Nintendo&#8217;s recent Direct presentation was packed full of major announcements, from <em>Xenoblade Chronicles 3 </em>and <em>Mario Strikers: Battle League </em>to <em>LIVE A LIVE </em>and <em>Nintendo Switch Sports</em>. But one crowd-pleasing announcement in particular wasn&#8217;t about a new upcoming game, but a couple of beloved classics.</p>
<p>Nintendo has added both <em>EarthBound </em>and <em>EarthBound </em><em>Beginnings </em>to Nintendo Switch Online&#8217;s SNES and NES libraries respectively. In spite of having been scarcely available in the West and never having performed spectacularly on the commercial front, <em>EarthBound </em>is a beloved series, to say the least, so this announcement comes as a surprise.</p>
<p>Both <em><a href="https://gamingbolt.com/earthbound-coming-to-wii-u-virtual-console-in-north-america-and-europe">EarthBound</a> </em>and <em><a href="https://gamingbolt.com/nintendo-announces-earthbound-beginnings-for-virtual-console">EarthBound Beginnings</a> </em>were also released for the Wii U Virtual Console back in the day, so it&#8217;s great to see Nintendo continuing to make these games available to audiences. Now we just need a <em>Mother 3 </em>release, right?</p>
<p>Until that happens (if it ever does), we can at least play two <em>EarthBound </em>classics on the Nintendo Switch, starting right now.</p>
<p><iframe title="Welcome to EarthBound - Nintendo Switch Online" width="500" height="281" src="https://www.youtube.com/embed/KXQqhRETBeE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
]]></content:encoded>
					
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		<title>14 Weird Methods of Fast Travel in Video Games</title>
		<link>https://gamingbolt.com/14-weird-methods-of-fast-travel-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 05 Feb 2021 05:58:25 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[death stranding]]></category>
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		<category><![CDATA[King&#039;s Quest VII: The Princeless Bride]]></category>
		<category><![CDATA[Marvel&#039;s Spider-Man Remastered]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=468166</guid>

					<description><![CDATA[It's all about the weird as heck journey with these fast travel methods.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>ast travel, especially in open world games, is something we take for granted. It&#8217;s always assumed that you&#8217;ll be able to quickly jump between two points on a huge open map because of course you would. Who in their right mind would walk, drive or sail everywhere? In some games, fast travel is a process befitting the world but that doesn&#8217;t make it any less weird. Let&#8217;s take a look at some of the weirdest methods of fast travel here.</p>
<p><b>Fragile Jump &#8211; Death Stranding</b></p>
<p><iframe title="13 Fast Travel Methods That Bordered on the Bizarre" width="500" height="281" src="https://www.youtube.com/embed/gwd7brt_pYs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>In <em>Death Stranding,</em> fast travel is made possible by teleportation which isn&#8217;t all that odd (it&#8217;s the future, after all). However, teleporting is done via an umbrella owned by Fragile. Following some events in Chapter 3, Sam unlocks the ability to fast travel to safe houses by simply looking at the wall where the umbrella hangs and hitting the prompt. Fragile will then jump in with her umbrella, she and Sam will touch heads and off you go. That this isn&#8217;t even remotely the weirdest thing in Death Stranding is an understatement.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">468166</post-id>	</item>
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		<title>15 Difficult, But Ultimately Worthwhile, Items to Obtain in Video Games</title>
		<link>https://gamingbolt.com/15-difficult-but-ultimately-worthwhile-items-to-obtain-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 02 Jan 2021 16:24:35 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[borderlands 2]]></category>
		<category><![CDATA[dark souls 3]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=463686</guid>

					<description><![CDATA[You'll be jumping through all kinds of hoops but these items are ultimately worth it.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s one obtains the best weapons and armor in a game, there&#8217;s always that one elusive item that warrants a chase. It may require lots of effort, sometimes more than seems worthwhile, but it ultimately proves worth it. Let&#8217;s take a look at 15 such items here.</p>
<p><b>Gjallarhorn &#8211; Destiny</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/08/Destiny_Gjallarhorn.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-240083" src="https://gamingbolt.com/wp-content/uploads/2015/08/Destiny_Gjallarhorn.jpg" alt="Destiny Gjallarhorn" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/08/Destiny_Gjallarhorn.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/08/Destiny_Gjallarhorn-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>When Destiny first launched, everyone was so busy trying to increase their Light level that they completely ignored a certain Exotic rocket launcher that Xur was selling. This was the Gjallarhorn, an absolute DPS monster that could reduce the toughest bosses to ashes (and also made for a very good PvP weapon with its Wolfpack Rounds). Unfortunately, given how droprates worked and the unforgiving RNG – coupled with very few dedicated Exotic sources – it was near impossible to get for many players. It also didn&#8217;t help that Xur wouldn&#8217;t sell it again until a year or so later.</p>
]]></content:encoded>
					
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		<title>15 Video Game Bosses That Were Ahead of Their Time</title>
		<link>https://gamingbolt.com/15-video-game-bosses-that-were-ahead-of-their-time</link>
					<comments>https://gamingbolt.com/15-video-game-bosses-that-were-ahead-of-their-time#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 07 Dec 2020 11:27:42 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alien: Isolation]]></category>
		<category><![CDATA[batman arkham city]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Cuphead]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[Destiny]]></category>
		<category><![CDATA[Earthbound]]></category>
		<category><![CDATA[Metal Gear Solid]]></category>
		<category><![CDATA[metal gear solid 3: snake eater]]></category>
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		<category><![CDATA[pc]]></category>
		<category><![CDATA[PS1]]></category>
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		<category><![CDATA[resident evil 2]]></category>
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		<category><![CDATA[xbox 360]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=463478</guid>

					<description><![CDATA[Find out which bosses broke from convention and beat you down at the same time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile some video game bosses throughout history have posed a challenge, others were known for doing things a bit differently. Some blazed a path forward, changing the kinds of boss fights that were possible, while others were simply ahead of the competition at the time. Let&#8217;s take a look at 15 of these boss fights and what made them so special.</p>
<p><b>Mister Freeze &#8211; Batman: Arkham City</b></p>
<p><iframe loading="lazy" title="15 Boss Battles That Were Ahead of Their Time" width="500" height="281" src="https://www.youtube.com/embed/5nejYQ6L3gw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Boss fights can leverage a bunch of different strategies. Alternatively, they can also facilitate only one, forcing you to figure out the right way to defeat them. Mister Freeze broke the mold by incorporating both these aspects – there were numerous ways to disable his armor and attack him, whether it was through gadgets, stealth takedowns or more creative means. But a method, once used, was then taken away, forcing players to adapt on the fly, making for one of <i>the </i>best boss fights in gaming.</p>
]]></content:encoded>
					
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		<title>15 Amazing Nintendo-Exclusive Boss Fights</title>
		<link>https://gamingbolt.com/15-amazing-nintendo-exclusive-boss-fights</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 31 Jul 2020 17:12:43 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Donkey Kong Country 3]]></category>
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		<category><![CDATA[Golden Sun: The Lost Age]]></category>
		<category><![CDATA[Kirby Super Star]]></category>
		<category><![CDATA[metroid prime]]></category>
		<category><![CDATA[Paper Mario: The Thousand Year Door]]></category>
		<category><![CDATA[pokemon gold and silver]]></category>
		<category><![CDATA[star fox 64]]></category>
		<category><![CDATA[Super Mario 64]]></category>
		<category><![CDATA[Super Mario RPG: Legend of the Seven Stars]]></category>
		<category><![CDATA[Super Metroid]]></category>
		<category><![CDATA[Super Smash Bros Ultimate]]></category>
		<category><![CDATA[the legend of zelda: majora's mask]]></category>
		<category><![CDATA[the legend of zelda: the wind waker]]></category>
		<category><![CDATA[Zelda 2: The Adventure of Link]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=448860</guid>

					<description><![CDATA[Take a look back at Nintendo's best boss fights over the years.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen we think of memorable boss fights, the likes of Final Fantasy, Dark Souls, Persona and Mega Man X come to mind. It&#8217;s amazing to look back on Nintendo&#8217;s history then and marvel at just how many awesome boss fights it&#8217;s had throughout its numerous franchises and consoles. Let&#8217;s take a look at 15 of the best Nintendo-exclusive bosses through the decades.</p>
<p><strong>Bowser &#8211; Super Mario 64</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/07/Super-Mario-64-Bowser.jpeg"><img loading="lazy" decoding="async" class="aligncenter wp-image-449095" src="https://gamingbolt.com/wp-content/uploads/2020/07/Super-Mario-64-Bowser.jpeg" alt="Super Mario 64 - Bowser" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/Super-Mario-64-Bowser.jpeg 1280w, https://gamingbolt.com/wp-content/uploads/2020/07/Super-Mario-64-Bowser-300x168.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/Super-Mario-64-Bowser-1024x574.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/Super-Mario-64-Bowser-768x431.jpeg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Super Mario 64 was a series of firsts for many Nintendo fans. But it also offered one of the most memorable battles with Bowser ever. It was simple – the Koopa King was huge and Mario was small. The only way to defeat him was to grab his tale, swing the analog stick to get enough speed, aim for the bombs surrounding the arena and release Bowser to damage him. Simple but unique and fairly challenging on the third go-around, Bowser&#8217;s 64-form remains an iconic fight.</p>
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		<title>14 Creepy Soundtracks In Non-Horror Games</title>
		<link>https://gamingbolt.com/14-creepy-soundtracks-in-non-horror-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 10 Jun 2020 10:53:47 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=443533</guid>

					<description><![CDATA[Blurring the lines of genres. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>caring their audiences is not the exclusive domain of horror games. Every so often, games that are not in the horror genre can surprise players with how unsettling they can be, and one of the most effective ways for them to do that is through music. And in this feature, that&#8217;s exactly what we&#8217;re going to talk about, as we list 14 instances of games that weren&#8217;t exactly horror taking us aback with their scary music. So without further ado, let&#8217;s get started.</p>
<p><strong>LAVENDER TOWN (POKEMON RED AND BLUE)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/pokemon-lavender-town.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-444572" src="https://gamingbolt.com/wp-content/uploads/2020/06/pokemon-lavender-town.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/pokemon-lavender-town.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/pokemon-lavender-town-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/pokemon-lavender-town-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/pokemon-lavender-town-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/pokemon-lavender-town-1536x864.jpg 1536w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>For a series made primarily for kids, <em>Pokemon </em>has a surprising tendency to regularly show some pretty eerie stuff, and the eeriest of them all was Lavender Town as a whole. From the creepy Pokemon Tower to the vibe of the whole town, Lavender Town was not a very pleasant place to be in- and the music accompanying the location had a huge hand in that.</p>
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		<title>15 Hilarious Weapons That Were Shockingly Powerful</title>
		<link>https://gamingbolt.com/15-hilarious-weapons-that-were-shockingly-powerful</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 Jul 2019 11:25:09 +0000</pubDate>
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					<description><![CDATA[Don't let their looks fool you - these weapons pack a surprising punch.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>conic weapons like the BFG 9000, Master Sword and so on and so forth dot the gaming landscape. Each weapon is powerful and their looks reinforce that. There are some weapons out there that might not be as threatening – they look and sound ridiculous in comparison – but they can be pretty lethal in their own right. Let&#8217;s take a look at 15 such weapons here.</p>
<p><b>Blitzkrieg &#8211; Dead Rising 2</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/Dead-Rising-2-Blitzkrieg.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-408104" src="https://gamingbolt.com/wp-content/uploads/2019/07/Dead-Rising-2-Blitzkrieg.jpg" alt="Dead Rising 2 Blitzkrieg" width="620" height="301" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/Dead-Rising-2-Blitzkrieg.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/Dead-Rising-2-Blitzkrieg-300x146.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/Dead-Rising-2-Blitzkrieg-768x373.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/Dead-Rising-2-Blitzkrieg-1024x498.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Created by combining an Electric Chair – itself made from a battery and wheelchair – with an assault rifle or LMG, the Blitzkrieg isn&#8217;t very mobile. It&#8217;s also slightly tough to craft. But lest you think this is just a slow wheelchair with guns, the Blitzkrieg has some of the best stopping power in the game. Zombies can be downed in one or two shots and there&#8217;s 250 uses in total, allowing for a pretty big spree of murder.</p>
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		<title>15 Game Over Screens That Were Totally Amazing</title>
		<link>https://gamingbolt.com/15-game-over-screens-that-were-totally-amazing</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 17 Apr 2019 13:02:24 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=392364</guid>

					<description><![CDATA[Who says Game Over screens have to be all drab and bleak?]]></description>
										<content:encoded><![CDATA[<div>
<p><span class="bigchar">G</span>ame over- always a sign of temporary setbacks, but some games and developers know how to have fun even in these dire circumstances. Sure, a plain old screen telling you that you&#8217;re dead or that you failed your objective does its job perfectly well, but why not have some fun while doing so? In this feature, we&#8217;ll be taking a look at fifteen games with some of the most creative and fun game over screens. Without further ado, let&#8217;s begin.</p>
</div>
<p><strong>SEGA RALLY CHAMPIONSHIP</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-392377" src="https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship.jpg" alt="sega rally championship" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If you remove the audio from this one, it&#8217;d pretty much be the most boring, drab, cookie-cutter game over screen of all time. It literally just says &#8220;Game Over&#8221; on a white screen. But it&#8217;s the audio that makes it so special. Because that screen is also accompanied with a weirdly cheerful person singing the very words on display. Why? We don&#8217;t know. Would we have it any other way? Absolutely not.</p>
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		<title>14 Games That Shockingly Deleted Their Own Save Files  (Or Themselves)</title>
		<link>https://gamingbolt.com/14-games-that-shockingly-deleted-their-own-save-files-or-themselves</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 25 Feb 2019 16:56:06 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=385650</guid>

					<description><![CDATA[Want a game that deletes your progress or itself? We have the list for you!]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">V</span>ideo games can provide a range of experiences and if modern triple-A titles are anything to go by, a singular playthrough can become quite long. However, what if you encountered a game that removed all your save data, either under specific circumstances or for fun? What about games that simply deleted themselves entirely? Would you still have that experience, if only in your memories? Let&#8217;s take a look at 14 such games here.</p>
<p><b>Doki Doki Literature Club</b></p>
<p><iframe loading="lazy" title="13 Games That Deleted Their Own Save Data (Or Themselves)" width="500" height="281" src="https://www.youtube.com/embed/tk7xXogOkdE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Unless you&#8217;re looking for some real nightmare fuel, Doki Doki Literature Club probably isn&#8217;t the best game to hop into. Charmingly disarming at first, the game quickly degenerates into a meta horror fest. We won&#8217;t spoil how but by the end, the game will delete almost all of its files, requiring a reinstall to play it again. If you delete the “firstrun” file though and select “Yes” when restarting the game, then you can do it all over again. Just Monika. All over again.</p>
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		<title>15 Scary Levels In Non-Horror Games</title>
		<link>https://gamingbolt.com/15-scary-levels-in-non-horror-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 24 Aug 2018 10:20:12 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=350533</guid>

					<description><![CDATA[You don't have to be a horror game to scare your players.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>ll mediums of entertainment strive to elicit strong reactions in their audiences, and video games are obviously no different. And very few reactions to something are ever as honest or leave as lasting of an impact as being scared out of your wits. So of course, game&#8217;s love to do that as well. But for a game to do that, it doesn&#8217;t necessarily have to be a horror title. Over the years, there have been countless video games that have had genuinely scary moments and sequences that, all said and done, didn&#8217;t belong to the horror genre at all. In this feature, we&#8217;re going to take at fifteen such levels in non-horror video games. Some of these might be downright frightening, while others might just be disturbing in different ways, but we feel all fifteen of these deserve to be mentioned in this feature.</p>
<p>Please note that there might be slight spoilers ahead, so stop watching if we start talking about a game you don&#8217;t want spoiled. In case you have any suggestions that we may have failed to mention, drop a comment down below.</p>
<p>Without further ado, let&#8217;s begin.</p>
<p><strong>DEVIL&#8217;S HOUSE (METAL GEAR SOLID 5: THE PHANTOM PAIN)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-241122" src="https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain.jpg" alt="metal gear solid 5 the phantom pain" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Hideo Kojima and his <em>Metal Gear </em>games have had a long history of featuring some truly frightening sequences, and <em>The Phantom Pain </em>was obviously no different (in this regard, at least). One of the more disturbing scenes in the entire game comes in the location known as the Devil&#8217;s House. Seeing the dozens upon dozens of people who&#8217;re being experimented on by XOF in this dingy location can seriously give you the creeps, while the mere presence of Psycho Mantis and the Man on Fire also presents a tough challenge. Hell, there&#8217;s even a P.T. easter egg in here.</p>
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