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	<title>elder scrolls v: skyrim &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>14 Video Game Universes That Are Likely Connected</title>
		<link>https://gamingbolt.com/14-video-game-universes-that-are-likely-connected</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Mon, 08 Oct 2018 10:27:18 +0000</pubDate>
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					<description><![CDATA[The truth is out there, these games are all in the same universe!]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ince the dawn of recorded history, when The Jetsons met The Flintstones, crossovers have been some of the most celebrated events in media as a whole. Gaming is of course no exception to that rule, with some very beloved titles revolving completely around the idea such as Marvel VS Capcom and of course, Super Smash Bros. But, if we wanted to take this to the logical extreme and consider any crossover as totally cannon, how ridiculous could we get? We went into the rabbit hole to find out.</p>
<p>The main rules to keep in mind for this list are that we deliberately avoided major crossover titles like Smash, PlayStation All Stars and MvC because then it would be no fun, and that really, that fun, is what this is all about, so you probably shouldn’t take it any more seriously than we are, which is not at all.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/HotShotsGolf-1.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-353549" src="https://gamingbolt.com/wp-content/uploads/2018/08/HotShotsGolf-1.jpg" alt="" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/HotShotsGolf-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2018/08/HotShotsGolf-1-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>We begin our journey in the inconspicuous little golf game, Everybody’s Golf 5, perhaps better known in North America as Hot Shots Golf: Out of Bounds on PS3 takes us for a relaxing day on the links. As it turns out, even patricidal Greeks get a bit of downtime now and then. Kratos, the Ghost of Sparta, was introduced to the game in 2008 as a playable DLC character, where he could channel his unquenchable rage into something a bit more productive, using a rather unique chain club. Since this was before 3, I guess he chilled out between his latest PS4 game by taking up pottery instead?</p>
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		<title>14 Greatest Skyrim Secrets That Will Make You Wanna Replay It Immediately</title>
		<link>https://gamingbolt.com/14-greatest-skyrim-secrets-that-will-make-you-wanna-replay-it-immediately</link>
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		<dc:creator><![CDATA[Matthew Herst]]></dc:creator>
		<pubDate>Thu, 10 Nov 2016 17:01:29 +0000</pubDate>
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					<description><![CDATA[Skyrim is filled of secrets and there are plenty to bring you right back in now that the special edition is out. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>kyrim is a massive open world, with so many tiny details that you may never discover them all<strong>. </strong>With the recent release of Skyrim Special Edition, there are still plenty of secrets to jump in and find. Here are the 15 greatest Skyrim secrets that will make you wanna replay it immediately.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
<p><strong>Hidden Bosses &#8211; Vulthuryol, Karstaag And The Reaper</strong></p>
<p><iframe title="14 Greatest Skyrim Secrets That Will Make You Wanna Replay It Immediately" width="500" height="281" src="https://www.youtube.com/embed/zehCYlykEw0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>These three hidden bosses are tough to find and even tougher to bring down. In the ruins of Castle Karstaag, the ghost of the frost giant appears if you bring his skull to his long forgotten throne. The Reaper appears once you collect three reaper gem fragments. The ghostly executioner charges forward with his trusty axe, spewing green slime and summoning throngs of minions. The last hidden boss is Vulthuryol, a massive dragon living under the Tower of Mzark. Use Unrelenting Force on the globe in the middle of the room and he’ll swoop down and attack, quickly causing trouble for any unprepared adventurer.</p>
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		<title>March 2013 PSN Charts: MLB 13 The Show, Black Ops 2 and Skyrim DLC on Top</title>
		<link>https://gamingbolt.com/march-2013-psn-charts-mlb-13-the-show-black-ops-2-and-skyrim-dlc-on-top</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 12:52:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Call Of Duty: Black Ops 2]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=148940</guid>

					<description><![CDATA[Efforts from Treyarch and Bethesda continue to score big in North America.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/03/MLB13_Screen6.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/03/MLB13_Screen6.jpg" alt="MLB13_Screen6" width="505" height="284" class="aligncenter size-full wp-image-144040" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/MLB13_Screen6.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/03/MLB13_Screen6-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Call of Duty: Black Ops 2 and The Elder Scrolls V: Skyrim are <a href="http://blog.us.playstation.com/2013/04/08/march-2013-psn-top-sellers/">once again</a> on top for North America&#8217;s PlayStation Network this month. The Revolution and Season Pass DLC for Black Ops 2 along with Dawnguard, Hearthfire and Dragonborn for Skyrim are all in the top 5 list of downloadable content for March 2013.</p>
<p>Meanwhile, among the top 20 PS3 and PSN titles, MLB 13 The Show is on top with Journey and The Walking Dead: Survival Instinct at number 2 and 3. Terraria is also in the top 5, thanks to a particularly strong debut and Tomb Raider is at the fifth position.</p>
<p>It&#8217;s amazing to see Black Ops 2 and Skyrim DLC still in the top, since the both had their packs delayed constantly for PSN. That demand continues to be strong for all DLC packs points to a lasting appeal for both games &#8211; though we can&#8217;t say how great that is when it comes to Black Ops 2.</p>
<p>Stay tuned for April&#8217;s PSN charts to see if they&#8217;re still dominating the DLC charts.</p>
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		<title>Skyrim 1.9 Update &#8211; Patch Notes</title>
		<link>https://gamingbolt.com/skyrim-1-9-update-patch-notes</link>
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		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Tue, 09 Apr 2013 09:19:13 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=148879</guid>

					<description><![CDATA[Lot of fixes.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/SkyrimUpdate_ThumbLarge2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-148880" alt="SkyrimUpdate_ThumbLarge2" src="https://gamingbolt.com/wp-content/uploads/2013/04/SkyrimUpdate_ThumbLarge2.jpg" width="505" height="245" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/SkyrimUpdate_ThumbLarge2.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/04/SkyrimUpdate_ThumbLarge2-300x145.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Starting today PlayStation 3 and Xbox 360 players will be able to access Skyrim&#8217;s 1.9 title update automatically. For those who want to get the update all they have to do is make sure that their console has a working internet connection. This patch includes Legendary Skills and the new Legendary difficulty setting. Also, the update has a ton of bug fixes. Here is an entire list of features and bug fixes for Skyrim 1.9</p>
<p><strong>Skyrim 1.9 </strong></p>
<div>
<p>NEW FEATURES</p>
<ul>
<li>Legendary difficulty setting</li>
<li>Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.</li>
</ul>
<p>Bug fixes after the break…</p>
<ul>
<li>General memory and stability improvements</li>
<li>Fixed issue with quest scripts that were not shutting down properly</li>
<li>Companions will equip better weapons and armor if given to them</li>
<li>Fixed rare issue where player is unable to learn the Clear Skies shout during “The Throat of the World”</li>
<li>Fixed rare instance where Alduin would become invincible during “Alduin’s Bane”</li>
<li>Fixed a rare issue where player could become stuck in Night Mother’s coffin during “Death Incarnate”</li>
<li>Fixed rare issue where protected companions could be killed from poison damage</li>
<li>Fixed rare issue with certain ash piles left from resurrected NPCs not clearing properly</li>
<li>Fixed rare issue with NPCs and creatures respawning improperly after player fast travels</li>
<li>Fixed rare crash when entering Dark Brotherhood Sanctuary</li>
<li>Fixed rare crash when entering a player owned home</li>
<li>Random dragon attacks will no longer occur during “Battle for Whiterun”</li>
<li>Fixed a rare crash when attempting to save your game during “Waking Nightmare”</li>
<li>Fixed issue where “Glory of the Undead” would not start properly if player is in combat with Eorlund Gray-Mane</li>
<li>The white phial is no longer consumed if given to a follower</li>
<li>If player marries Aela, the “Totem of Hircine” quest will be available</li>
<li>Unused briar hearts can be dropped after finishing “The White Phial”</li>
<li>Fixed issue with paying off a crime against the Companions that prevented player from getting Companions quests properly</li>
<li>Thieves Guild caches are now properly enabled in the appropriate cities</li>
<li>The Dragon Infusion perk now works properly when taking Esbern’s Potion</li>
<li>Cragslane Cave properly resets if player receives a radiant quest to clear it out</li>
<li>Fixed rare issue with bounty quest objectives not properly clearing after completion</li>
<li>Gallus’ Encoded Journal is no longer a quest item after completing the Thieves Guild</li>
<li>In “No Stone Unturned” Vex will now accept Unusual Gems if you’ve collected them all before starting the quest</li>
<li>Vekel the Man now gives rewards for completing “Toying with The Dead”</li>
<li>Fixed rare issue with being unable to turn in stolen items in “The Litany of Larceny”</li>
<li>Fixed issue with followers becoming over-encumbered after being repeatedly rehired</li>
<li>Fixed rare issue with visiting Kynesgrove on horseback not progressing “A Blade in the Dark” properly</li>
<li>Fixed issue with receiving a duplicate radiant quest from a Jarl</li>
<li>Fixed conflict with clearing Driftshade Sanctuary before starting “Trouble in Skyrim”</li>
<li>Fixed issue with using shouts while in jail and having guards unlock the jail cell</li>
<li>Fixed rare issue with quest NPCs not properly moving to quest locations</li>
<li>Fixed issue with NPCs not selling master level spells</li>
<li>Fixed rare issue where player gets control locked outside the Thalmor Embassy at the start of “Diplomatic Immunity”</li>
<li>Fixed rare issue with disappearing containers after upgrades in player owned house</li>
<li>Fixed issue with being erroneously attacked while as a werewolf during “Ill Met By Moonlight”</li>
<li>The Ebony Blade is now only improved by two handed perks</li>
<li>Locked door to Proudspire Manor can now be unlocked by proper key</li>
<li>Fixed issue with merchants not receiving the proper additional gold with the Investor perk</li>
<li>Fixed a rare issue where the player would be unable to learn a word after leaving for several days during “The Way of The Voice”</li>
<li>The Nord Hero Bow can now be improved</li>
<li>The Purity perk no longer requires the Experimenter perk</li>
<li>Fixed rare instance where Lovers Comfort would not be applied properly</li>
<li>If you approach Frostmere Crypt from the north, “The Pale Lady” will start properly</li>
<li>Fixed rare issue where player could be prevented from speaking with Atub to start “The Cursed Tribe”</li>
<li>Fixed rare issue where a dragon could appear in the Mind of a Madman realm and kill the player</li>
<li>Fixed instance where player could get stuck in Japhet’s Folly</li>
<li>Fixed rare instances where Arngeir would not teach Whirlwind Sprint</li>
<li>Fixed issue with “Ill Met By Moonlight” if Sinding dies before the quest starts</li>
<li>Gharol can now properly train up to level 75</li>
<li>Fixed conflict with visiting The Karthspire before starting “Alduin’s Wall”</li>
<li>Reduced the instance of random dragon attacks after fast traveling post main quest</li>
<li>Recruited Blades now have appropriate dialogue while at Sky Haven Temple</li>
<li>Fixed rare issue where an incorrect dungeon could appear as a location during “Totems of Hircine”</li>
<li>Fixed rare instance in “Fetch me that Book” where books found before getting the quest would not be properly recognized</li>
<li>Fixed rare issue with traveling to Thalmor Embassy with companions during “Diplomatic Immunity”</li>
<li>Fixed issues with Matching Set perk not working properly with certain pieces of armor</li>
<li>Fixed issues with Custom Fit perk not working properly with certain pieces of armor</li>
<li>Fixed issue with NPC dying in a bear trap blocking progress in “Time of My Need”</li>
<li>Fixed rare issue with swinging door becoming stuck and blocking an entrance in Volunruud</li>
<li>Imperial Light Armor can now be crafted</li>
<li>Fixed issue with “Vald’s Debt” where Vald was not leveled properly</li>
<li>Fixed issue with Vilkas not giving proper greeting after completing “Battle for Whiterun”</li>
<li>Fixed issue with respawning actors that were raised by using the Ritual Stone power</li>
<li>Fixed issue with the Ancient Knowledge perk not calculating properly</li>
<li>The Palace of Kings now has patrolling guards on upper floors</li>
<li>Reduce percentage chance of getting a werewolf loading screen while player is a werewolf</li>
<li>Pantea’s flute is no longer a quest item after completing “Pantea’s Flute”</li>
<li>Placing an unread Oghma Infinium on a bookshelf in the player’s house no longer allows the book to be reused again</li>
<li>Adjusted dialogue priority to improve chances of hearing more combat dialogue from certain NPC enemies</li>
<li>Fixed issue with falling damage on high difficulty levels</li>
<li>Fixed bad collision on certain clutter objects</li>
<li>Fixed rare instance of couriers who would appear only dressed in a hat</li>
</ul>
<p>Let us know of what you think of this update in the comments below. Stay tuned on GamingBolt for more news.</p>
<p>Source &#8211; <a title="Bethesda Blog" href="http://www.bethblog.com/2013/04/08/skyrim-1-9-update-on-consoles/">Bethesda</a><span style="font-size: 13px; line-height: 19px;"> </span></p>
</div>
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		<title>Skyrim patch 1.5 available on Xbox Live, goes live on PSN later today</title>
		<link>https://gamingbolt.com/skyrim-patch-1-5-available-on-xbox-live-goes-live-on-psn-later-today</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 05 Apr 2012 14:16:59 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=78574</guid>

					<description><![CDATA[Patch 1.5 for The Elder Scrolls V: Skyrim is now live on Xbox Live, a week after it went up for the PC version of the game. The patch should go up on PSN for the PS3 later today, Pete Hines of Bethesda has announced. The new patch fixes several bugs from the game and [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/01/skyrim-enb.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-60675" title="skyrim enb" src="https://gamingbolt.com/wp-content/uploads/2012/01/skyrim-enb.jpg" alt="" width="505" height="285" /></a></p>
<p style="text-align: justify;">Patch 1.5 for The Elder Scrolls V: Skyrim is now live on Xbox Live, a week after it went up for the PC version of the game. The patch should go up on PSN for the PS3 later today, Pete Hines of Bethesda has <a href="https://twitter.com/#!/DCDeacon" target="_blank">announced</a>.</p>
<p style="text-align: justify;">The new patch fixes several bugs from the game and adds many new features, like a kill cam, new kill animations for melee weapons and more. The full notes are given below:</p>
<p><strong>New features:</strong></p>
<ul>
<li>New cinematic kill cameras for projectile weapons and spells</li>
<li>New kill moves and animations for melee weapons</li>
<li>Smithing skill increases now factor in the created item&#8217;s value</li>
<li>Improved visual transition when going underwater</li>
<li>Improved distance LOD transition for snowy landscapes</li>
</ul>
<p><strong>Bug fixes:</strong></p>
<ul>
<li>General crash fixes and memory optimizations</li>
<li>Fixed issue with Deflect Arrows perk not calculating properly</li>
<li>In &#8220;A Cornered Rat,&#8221; the death of certain NPCs no longer blocks progression</li>
<li>Fixed issue where Farkas would not give Companion&#8217;s quests properly</li>
<li>Fixed crash when loading saves that rely on data that is no longer being loaded</li>
<li>Followers sneak properly when player is sneaking</li>
<li>Fixed issue with weapon racks not working properly in Proudspire Manor</li>
<li>Arrows and other projectiles that were stuck in objects in the world now clean up properly</li>
<li>Fixed issue where &#8220;Rescue Mission&#8221; was preventing &#8220;Taking Care of Business&#8221; from starting properly</li>
<li>Fixed issue where certain NPCs would fail to become Thieves Guild fences</li>
<li>Fixed issue in &#8220;Diplomatic Immunity&#8221; where killing all the guards in the Thalmor Embassy before starting the quest would break progress</li>
<li>In &#8220;Hard Answers,&#8221; picking up the dwarven museum key after completing the quest, no longer restarts the quest</li>
<li>Killing Viola before or after &#8220;Blood on the Ice&#8221; no longer blocks progression</li>
<li>Fixed issue where Calixto would fail to die properly in &#8220;Blood on the Ice&#8221;</li>
<li>In &#8220;Waking Nightmare&#8221; fixed occasional issue where Erandur would stop pathing properly</li>
<li>Fixed issue where letters and notes with random encounters would appear blank</li>
<li>Fixed rare issue where dialogue and shouts would improperly play</li>
<li>Lydia will now offer marriage option after player purchases Breezehome in Whiterun</li>
<li>Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served</li>
<li>Fixed rare issue with skills not increasing properly</li>
<li>Fixed issue where the Headsman&#8217;s Axe did not gain proper buff from Barbarian perk</li>
<li>In &#8220;A Night to Remember&#8221; it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest</li>
<li>Fixed issue with the ebony dagger having a weapon speed that was too slow</li>
<li>Fixed issue with &#8220;The Wolf Queen Awakened&#8221; where backing out of a conversation with Styrr too soon would block progress</li>
<li>The third level of the Limbsplitter perk now properly improves all battle axes</li>
<li>Fixed a rare issue where Sanguine Rose would not work properly</li>
<li>In &#8220;Tending the Flames&#8221; King Olaf&#8217;s Verse will no longer disappear from explosions</li>
</ul>
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		<post-id xmlns="com-wordpress:feed-additions:1">78574</post-id>	</item>
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		<title>Skyrim Voice Actors Announced</title>
		<link>https://gamingbolt.com/skyrim-voice-actors-announced</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Tue, 27 Sep 2011 16:04:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[elder scrolls v: skyrim]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=47038</guid>

					<description><![CDATA[Bethesda have announced the voice actors for Elder Scrolls V: Skyrim. Christopher Plummer, a two-time Emmy Award winner, two-time Tony Award winner and Academy Award nominee, takes on the role of Arngeir, a powerful Greybeard elder. Academy Award nominee, Max Von Sydow, stars as Esbern, a chronicler and agent of the Blades who has survived [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter" title="skyrim" src="https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim.jpg" alt="" width="505" height="379" /></p>
<p>Bethesda have announced the voice actors for Elder Scrolls V: Skyrim.</p>
<p>Christopher Plummer, a two-time Emmy Award winner, two-time Tony Award winner and Academy Award nominee, takes on the role of Arngeir, a powerful Greybeard elder.</p>
<p>Academy Award nominee, Max Von Sydow, stars as Esbern, a chronicler and agent of the Blades who has survived in hiding.</p>
<p>Tony Award winner and three-time Academy Award nominee, Joan Allen, will be making her videogame debut as Delphine, one of the last remaining members of the Blades.</p>
<p>“It’s been incredible to have all these actors together,” said Todd Howard, Game Director. “When you start a project, you always make your wish-list of actors, and to actually hear them in the game, it’s amazing. We can’t wait for everyone to experience it.”</p>
<p>Skyrim’s cast also includes<br />
• Michael Hogan (“Battlestar Galactica”), who plays Imperial General Tullius, in charge of crushing the Stormcloak rebellion.<br />
• Vladimir Kulich (“The 13th Warrior,” “Smoking Aces”) portrays Hogan’s nemesis Ulfric Stormcloak, Jarl of Windhelm and charismatic leader of the Stormcloaks, who aims to make Skyrim independent of the Empire.<br />
• Claudia Christian (“Babylon 5”) joins the cast as Legate Rikke, General Tullius’s chief lieutenant, a loyal Imperial officer as well as a Nord who firmly believes Skyrim must remain part of the Empire.<br />
• Diane Louise Salinger (“Carnivale”), Renee Victor (“Weeds”), and Saturday Night Live-alum George Coe (“Transformers: Dark of the Moon”) round out the star-studded cast of more than 70 different voice actors delivering over 60,000 lines of dialogue.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">47038</post-id>	</item>
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		<title>Elder Scrolls V- new details: vampires, new menus, voice actors, amazing graphics, nice touches</title>
		<link>https://gamingbolt.com/elder-scrolls-v-new-details-vampires-new-menus-voice-actors-amazing-graphics-nice-touches</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 11 Sep 2011 15:23:04 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=43820</guid>

					<description><![CDATA[Todd Howard, game director of Bethesda&#8217;s upcoming massive RPG, The Elder Scrolls V: Skyrim, has confirmed that vampires will be returning as enemies. They were discovered in a seemingly deserted mountain cave, as a preview at Ripten says. It is not yet know if these will be playable as a class, but at least they&#8217;ll [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/09/vampire-TES5.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-43821" title="vampire TES5" src="https://gamingbolt.com/wp-content/uploads/2011/09/vampire-TES5.jpg" alt="" width="505" height="144" srcset="https://gamingbolt.com/wp-content/uploads/2011/09/vampire-TES5.jpg 668w, https://gamingbolt.com/wp-content/uploads/2011/09/vampire-TES5-300x85.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Todd Howard, game director of Bethesda&#8217;s upcoming <em>massive </em>RPG, The Elder Scrolls V: Skyrim, has confirmed that vampires will be returning as enemies. They were discovered in a seemingly deserted mountain cave, as a preview at <a href="http://www.ripten.com/2011/08/25/one-hour-with-skyrim-finally-made-me-a-true-believer-hands-on/" target="_blank">Ripten</a> says.</p>
<p style="text-align: justify;">It is not yet know if these will be playable as a class, but at least they&#8217;ll be there. And thankfully, they&#8217;ll not glow and sparkle in the sunlight, rather be harmed and lose chunks of energy.</p>
<p style="text-align: justify;">The vampires in the game, as expected, are agile, quick, deadly and you should run from them as fast as you can as soon as you lay their eyes on them. If you don&#8217;t want to, you should be ready with the best of equipment, armour and weapons.</p>
<p style="text-align: justify;">Other tiny little details, like a new and improved menu system which tells you what is the best weapon/item/armour out of the ones you are carrying and is a lot more streamlined and detailed than before, or the fact that you can push enemies off a cliff with a shove of your shield, or that the game looks &#8220;fu*king beautiful&#8221; were also delved upon in the preview.</p>
<p style="text-align: justify;">Jim Cummings, a famous voice artist who has lent his voice in games like Mass Effect 2, Fallout, Lara Croft and the Guardian of Light, is also included in the game. Todd Howard did not give any confirmation about that, but revealed that Skyrim has over 70 voice actors.</p>
<p style="text-align: justify;">Hit the link to read it. It&#8217;s quite interesting.</p>
<p style="text-align: justify;">Skyrim releases in November on the Xbox 360, PS3 and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">43820</post-id>	</item>
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		<title>The Elder Scrolls V: Skyrim- Dragon Developer Diary</title>
		<link>https://gamingbolt.com/the-elder-scrolls-v-skyrim-dragon-developer-diary</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 02 Sep 2011 19:25:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=42572</guid>

					<description><![CDATA[Bethesda has released a new dev diary for their upcoming mega RPG, The Elder Scrolls V: Skyrim. Todd Howard talks about dragons in the game and how they are handled. Have a look at it. [GameSpot]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe loading="lazy" width="655" height="385" src="https://www.youtube.com/embed/Q1hv_x2KIp8?rel=0&amp;hd=1" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: justify;">Bethesda has released a new dev diary for their upcoming mega RPG, The Elder Scrolls V: Skyrim. Todd Howard talks about dragons in the game and how they are handled. Have a look at it.</p>
<p style="text-align: justify;">[<a href="http://us.gamespot.com/xbox360/rpg/the-elder-scrolls-v-skyrim/video/6332253/the-elder-scrolls-v-skyrim--talking-about-dragons-official-trailer" target="_blank">GameSpot</a>]</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">42572</post-id>	</item>
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		<title>Bethesda &#8220;doubts&#8221; third parties would ever be involved in The Elder Scrolls series</title>
		<link>https://gamingbolt.com/bethesda-doubts-third-parties-would-ever-be-involved-in-the-elder-scrolls-series</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 02 Sep 2011 12:48:00 +0000</pubDate>
				<category><![CDATA[Uncategorized]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=42390</guid>

					<description><![CDATA[Fallout: New Vegas, last year&#8217;s entry in the Fallout franchise, was developed by Obsidian under the guidance of Bethesda. When Pete Hines of Bethesda was asked by GI.biz if they would ever outsource The Elder Scrolls to third party devs, he said he &#8220;doubts it&#8221;, but he would &#8220;never say never.&#8221; “In the case of Obsidian [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-39911" title="Elder-Scrolls-V-Skyrim" src="https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim.jpg" alt="" width="505" height="379" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim.jpg 650w, https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim-300x225.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Fallout: New Vegas, last year&#8217;s entry in the Fallout franchise, was developed by Obsidian under the guidance of Bethesda. When Pete Hines of Bethesda was asked by <a href="http://www.gamesindustry.biz/articles/2011-09-01-bethesdas-pete-hines-interview" target="_blank">GI.biz</a> if they would ever outsource The Elder Scrolls to third party devs, he said he &#8220;doubts it&#8221;, but he would &#8220;never say never.&#8221;</p>
<p style="text-align: justify;">“In the case of Obsidian it was a really unique opportunity,” he said while talking about Fallout: New Vegas. “We had a studio that had availability and a group of guys within that who had worked on previous versions of [the <strong>Fallout </strong>series]. You don’t have that same situation with Elder Scrolls at all.”</p>
<p style="text-align: justify;">About Elder Scrolls, he said: “I doubt it. I guess technically never say never, but I don’t see that being something we actively look at or explore.”</p>
<p style="text-align: justify;">Skyrim will be out in November. Stay tuned for more info.</p>
<p style="text-align: justify;">Thanks, <a href="http://beefjack.com/news/bethesda-doubt-theyd-work-with-third-party-devs-on-elder-scrolls/" target="_blank">Beefjack</a>.</p>
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		<title>Skyrim will not have weapon degredation</title>
		<link>https://gamingbolt.com/skyrim-will-not-have-weapon-degredation</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 28 Aug 2011 05:41:07 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=41719</guid>

					<description><![CDATA[Bethesda has confirmed that their upcoming The Elder Scrolls V: Skyrim will not feature weapon or armour degradation, which means that you wont have to spend money on repairing your equipment and stuff. “We replaced that w/ creating/improve weap/armor, instead of spending lots of time getting them back to where they were,&#8221; said Pete Hines via Twitter. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-39911" title="Elder-Scrolls-V-Skyrim" src="https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim.jpg" alt="" width="505" height="379" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim.jpg 650w, https://gamingbolt.com/wp-content/uploads/2011/08/Elder-Scrolls-V-Skyrim-300x225.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Bethesda has confirmed that their upcoming The Elder Scrolls V: Skyrim will not feature weapon or armour degradation, which means that you wont have to spend money on repairing your equipment and stuff.</p>
<p style="text-align: justify;">“We replaced that w/ creating/improve weap/armor, instead of spending lots of time getting them back to where they were,&#8221; said Pete Hines via <a href="http://twitter.com/#!/DCDeacon/status/107292291122728960">Twitter</a>.</p>
<p style="text-align: justify;">Players in the game will craft weapons and armour of their own and upgrade them and improve them throughout the playthrough, rendering thr repairing part practically obsolete.</p>
<p style="text-align: justify;">Game comes out in November for the PC and HD twins. Check out the new dev diary <a title="The Elder Scrolls V: Skyrim- new dev diary released" href="https://gamingbolt.com/the-elder-scrolls-v-skyrim-new-dev-diary-released" target="_blank">here</a>.</p>
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