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	<title>eutechnyx &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>NASCAR &#8217;14 Review</title>
		<link>https://gamingbolt.com/nascar-14-review</link>
					<comments>https://gamingbolt.com/nascar-14-review#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 10 Mar 2014 09:48:59 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[nascar 14]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=189242</guid>

					<description><![CDATA[Flawed but a fun game.]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;"><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">T</span>he NASCAR franchise has seen nothing but turbulent times since it was first formed. Its first installment was panned heavily, and while future installments improved on the miserable first outing in several ways, the racing simulation series never quite lived up to the expectations of the rabid fans of the sport. NASCAR 14, the fourth installment in the franchise developed by Eutechnyx, tries to give the franchise a breath of life with some serious changes, but while it makes some significant improvements and is a much better game compared to its predecessors, it still fails to live up to the bidding. Make no mistake- NASCAR 14 can be enjoyable at times, but that is as much praise you will get out of anyone for the game.</p>
<p style="text-align: justify;">The biggest fault of any NASCAR game- well, one of the several big faults- so far has been the stupid and unrealistic AI. With NASCAR 14, developer Eutechnyx has largely done away with the issue. The AI in NASCAR 14 is a lot more aggressive than it has been in previous installments, and when you&#8217;re racing against computer controller opposition, you get the feeling that they actually competing for a win. Strategizing becomes that much more important due to the same reason, and makes the game much more fun and multi-layered in more ways than one.</p>
<p style="text-align: justify;"><a href="https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot17.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-189358" alt="nascar 14" src="https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot17.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot17.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot17-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "As any good racing sim should be, NASCAR 14 provides gamers a fair bit of challenge. Especially if it's the career mode you're playing."   
      </p></p>
<p style="text-align: justify;">However, the AI hasn&#8217;t been perfected <em>completely. </em>There are still some niggles that riddle the races of NASCAR 14- your competitors will crash and collide with you, no matter what lap of the race you&#8217;re currently on. Whether you&#8217;ve just started the race or are just a few dozen meters away from the finish line, your opponents will always drive forward with the same menacing mentality. While this gives the game a sense of urgency at times- which is oftentimes much appreciated, given how exciting it can make things- it makes for some unrealistic situations during races and can detract from the experience if you&#8217;re looking for realism and authenticity in vein of the Forza and WRC games.</p>
<p style="text-align: justify;">This linear thinking pattern of the AI drivers also results in a bit of monotony later on in the game, and not only does it make the game a little boring as time wears on, it also gives you an unfair advantage no matter what difficulty setting you&#8217;re playing the game on. After a few hours, you&#8217;ll have memorized the way and patterns your opponents move in, and you&#8217;ll be beating them and winning races not because of skill, but, in large part, because you know what your opponents will do and when they&#8217;ll do it.</p>
<p style="text-align: justify;">That doesn&#8217;t mean the game is easy, though. As any good racing sim should be, NASCAR 14 provides gamers a fair bit of challenge. Especially if it&#8217;s the career mode you&#8217;re playing. The career mode has been revamped in NASCAR 14, and you&#8217;ll be playing in an entire season, playing in races and practicing, earning money and building your dream car and crew to help you through the season. In the initial stages, the races are rather tough, simply because your car isn&#8217;t as good as those of your opponents, which means that strategizing is very important in these stages. However, as time goes on and you get better cars to drive, racing becomes a lot more balanced and, as a result, enjoyable.</p>
<p style="text-align: justify;"><a href="https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot10.jpg"><img decoding="async" class="aligncenter size-full wp-image-189357" alt="nascar 14" src="https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot10.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot10.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/03/NASCAR14_Screenshot10-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "NASCAR 14 is, by all means, a huge improvement over its predecessors, and developer Eutechnyx have certainly set up a solid foundation to build its future games on."   
      </p></p>
<p style="text-align: justify;">When you&#8217;re not playing offline, you can head over online to play against your friends, either in a similar season setup or in single races. Online racing is extremely fun in NASCAR 14, largely because you don&#8217;t have to deal with the finicky AI. While there&#8217;s not as much complexity or depth here to keep you coming back as there is in the career mode offline, there&#8217;s still plenty of fun to be had while playing with your friends and you&#8217;ll find yourself playing online for several hours.</p>
<p style="text-align: justify;">The technical side of the game is also a little iffy. The sound effects are, granted, very well done and give the game a nice, authentic feeling during races, pit stops and customization sections. Even the menus are crisp and clean. However, the visuals of the game themselves are a bit off the mark. While they&#8217;re not terrible or downright ugly by any means, they&#8217;re not up to the level of contemporary racers or contemporary HD video games in general. The textures get blown up and heavily pixelized when zoomed in on, and the frame rate stutters at times. The effects and the physics themselves are often hilariously inappropriate (a car spinning out of control at the slightest touch then balancing itself perfectly mere seconds later, for example), and glitches run aplenty. There&#8217;s certainly not enough of these technical errors for them to be a massive hindrance, but you do notice them and they <em>do </em>get in the way of your enjoyment.</p>
<p style="text-align: justify;">NASCAR 14 is, by all means, a huge improvement over its predecessors, and developer Eutechnyx have certainly set up a solid foundation to build its future games on. They haven&#8217;t, however, managed to squash out all the faults and errors of the game, and as a result, NASCAR 14 is a flawed yet fun game that fans of the sport and the genre might want to try out.</p>
<p style="text-align: justify;"><span style="color: #ff6600;"><em><strong>This game was reviewed on the PC.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">189242</post-id>	</item>
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		<title>NASCAR 14 Dev Lays Off 12 Employees</title>
		<link>https://gamingbolt.com/nascar-14-dev-lays-off-12-employees</link>
					<comments>https://gamingbolt.com/nascar-14-dev-lays-off-12-employees#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 19 Feb 2014 06:01:09 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[nascar 14]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=187436</guid>

					<description><![CDATA[Part of "restructuring at the company."]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/NASCAR_14_2D_PS3_prelim-1.jpg"><img decoding="async" class="aligncenter size-full wp-image-176055" alt="NASCAR 14" src="https://gamingbolt.com/wp-content/uploads/2013/10/NASCAR_14_2D_PS3_prelim-1.jpg" width="620" height="343" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/NASCAR_14_2D_PS3_prelim-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/10/NASCAR_14_2D_PS3_prelim-1-300x165.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p style="text-align: justify;">Developer of the upcoming racing sim NASCAR 14, Eutechnyx, has announced that it has laid off 12 of its employees as part of some restructuring work going on. Some of these 12 staff members have been loaned to Ubisoft studio Reflections.</p>
<p style="text-align: justify;">Eutechnyx also closed its London offices, which contained five people, in June last year, but with 131 current employees and other sub-contractors working for the company, this all represents less than ten per cent of the number of people the company employes.</p>
<p style="text-align: justify;">&#8220;On Friday, we made unfortunately 12 people redundant,&#8221; said Eutechnyx CEO Darren Jobling. &#8220;It was part of restructuring at the company.</p>
<p style="text-align: justify;">&#8220;We&#8217;ve made no bones about the fact we wanted to move away from being a work-for-hire developer on consoles to publishing our own titles,&#8221; Jobling added, &#8220;so it&#8217;s highly regrettable that we did have to make 12 people redundant.&#8221;</p>
<p style="text-align: justify;">Stay tuned for further updates on the story as more info comes our way.</p>
<p style="text-align: justify;">[<a href="http://www.develop-online.net/news/layoffs-at-auto-club-revolution-developer-eutechnyx/0189345" target="_blank">Develop</a>]</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">187436</post-id>	</item>
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		<title>Nascar: Redline Announced, Nascar The Game 2013 Gets New Screenshots</title>
		<link>https://gamingbolt.com/nascar-redline-announced-nascar-the-game-2013-gets-new-screenshots</link>
					<comments>https://gamingbolt.com/nascar-redline-announced-nascar-the-game-2013-gets-new-screenshots#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 14 Jun 2013 06:20:48 +0000</pubDate>
				<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Nascar The Game 2013]]></category>
		<category><![CDATA[Nascar: Redline]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[tablets]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=160701</guid>

					<description><![CDATA[Eutechnyx announces a mobile solution for Nascar fans.]]></description>
										<content:encoded><![CDATA[<p>While E3 2013 may have completely overshadowed games that weren&#8217;t present, that hasn&#8217;t stopped Eutechnyx from expanding further. The racing developer recently announced an extension of their license with Nascar, supposedly culminating in Nascar The Game 2013 for PC, has expanded further with Nascar: Redline. Redline will be heading to mobile devices, and comes in right after the 2013 Sprint Cup Series.<br />

<a href='https://gamingbolt.com/nascar-redline-announced-nascar-the-game-2013-gets-new-screenshots/nascar-the-game-2013_pc-1'><img loading="lazy" decoding="async" width="1280" height="679" src="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-1-300x159.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-1-1024x543.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/nascar-redline-announced-nascar-the-game-2013-gets-new-screenshots/nascar-the-game-2013_pc-2'><img loading="lazy" decoding="async" width="1280" height="679" src="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-2-300x159.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-2-1024x543.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/nascar-redline-announced-nascar-the-game-2013-gets-new-screenshots/nascar-the-game-2013_pc-3'><img loading="lazy" decoding="async" width="1280" height="679" src="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-3.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-3-300x159.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-3-1024x543.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/nascar-redline-announced-nascar-the-game-2013-gets-new-screenshots/nascar-the-game-2013_pc-4'><img loading="lazy" decoding="async" width="1280" height="679" src="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-4-300x159.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/06/Nascar-The-Game-2013_PC-4-1024x543.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<br />
Development Director Dave Thompson stated that, “NASCAR has been an amazing company to work with, and we hope that we’re able to share the passion and love we have for the sport with the legions of fans across the globe. </p>
<p>“We’ve spent a lot of time developing new and compelling ways for racing fans to get involved and experience what it’s like to be part of NASCAR nation, from getting your car race ready to doing 500 miles around Daytona International Speedway.”</p>
<p>Nascar The Game 2013 will be available this Summer and can currently be pre-purchased on Steam with beta access. Nascar: Redline&#8217;s release date is to be announced.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">160701</post-id>	</item>
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		<title>Auto Club Revolution Celebrates Commercial Release With &#8220;May Madness&#8221; Sale</title>
		<link>https://gamingbolt.com/auto-club-revolution-celebrates-commercial-release-with-may-madness-sale</link>
					<comments>https://gamingbolt.com/auto-club-revolution-celebrates-commercial-release-with-may-madness-sale#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 09 May 2013 21:22:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[auto club revolution]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=153956</guid>

					<description><![CDATA[Discounts! Discounts everywhere!]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-9.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-9.jpg" alt="Auto Club Revolution (9)" width="505" height="284" class="aligncenter size-full wp-image-152420" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-9.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-9-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-9-1024x576.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Auto Club Revolution is now commercially available for all gamers, having celebrated a successful beta testing session. Eutechnyx has announced that in celebration of the fact, there will be a two week sale for the game starting on May 10th at 11 AM GMT. </p>
<p>Dubbed &#8220;May Madness&#8221;, it will offer up to 60 percent discounts on E-Buck purchases, thus allowing players to purchase upgrades, cars and other nifty additions in bulk. </p>
<p>There will also be daily discounts on different cars, offering up a different range of discounts for different vehicles for each day. This extends from the RA Class to the D Class vehicles.</p>
<p>Auto Club Revolution is a free to play, online multiplayer racing title. It supports several different modes of play, and boasts of tons of licensed vehicles and realistic physics. To check out the game today, head here. There are also updates on the game’s status available at the official site, with Eutechnyx adding new content on a regular basis.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">153956</post-id>	</item>
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		<title>Auto Club Revolution Completes Beta Test, Launches Commercially</title>
		<link>https://gamingbolt.com/auto-club-revolution-completes-beta-test-launches-commercially</link>
					<comments>https://gamingbolt.com/auto-club-revolution-completes-beta-test-launches-commercially#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 09 May 2013 07:21:27 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[auto club revolution]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=153828</guid>

					<description><![CDATA[A new infographic video showcases the game's achievements on the way to release.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">E</span>utechnyx&#8217;s Auto Club Revolution has completed a successful round of beta testing, which saw the free to play online racer play host to millions of races since its introduction. The game is now commercially available and gamers all around the world can experience the thrill of the Revolution, so to speak, across several multiplayer modes and race types. So griefers and pure racers alike will find plenty to like.</p>
<p>To celebrate the commercial launch, Eutechnyx released an infographic video for the game. This video showcases the highlights and achievements of the team on the way towards launching. Check it out above, and marvel at some of the more interesting details celebrating the end of the beta.</p>
<p>Auto Club Revolution features a wide range of real-world cars and can be played <a href="http://autoclubrevolution.com/en/">here</a>. For more inception on the game&#8217;s inception and plans for the future, check out our <a href="https://gamingbolt.com/auto-club-revolution-exclusive-interview-with-darren-jobling-chief-operating-officer-of-eutechnyx">exclusive interview</a> with COO of Eutechnyx Darren Jobling.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">153828</post-id>	</item>
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		<title>Auto Club Revolution Open Beta Phase Completed, Launching Soon</title>
		<link>https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 01 May 2013 13:31:22 +0000</pubDate>
				<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[auto club revolution]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=152410</guid>

					<description><![CDATA[Get ready to step on the gas.]]></description>
										<content:encoded><![CDATA[<p>Eutechnyx has released a bevy of screenshots for their free to play online racing title Auto Club Revolution. While in the open beta phase, the developer has announced that the game is ready to go live.</p>

<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-13'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-13.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-13.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-13-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-13-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-12'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-12.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-12.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-12-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-12-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-11'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-11.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-11.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-11-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-11-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
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<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-8'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-8.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-8.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-8-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-8-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-7'><img loading="lazy" decoding="async" width="720" height="1280" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-7.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-7.jpg 720w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-7-168x300.jpg 168w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-7-576x1024.jpg 576w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a>
<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-6'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-6.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-6.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-6-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-6-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-5'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-5.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-5.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-5-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-5-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-4'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-4-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-4-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
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<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-2-2'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-2-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-2-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>
<a href='https://gamingbolt.com/auto-club-revolution-open-beta-phase-completed-launching-soon/auto-club-revolution-1'><img loading="lazy" decoding="async" width="1280" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-1-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Auto-Club-Revolution-1-1024x576.jpg 1024w" sizes="auto, (max-width: 1280px) 100vw, 1280px" /></a>

<p>Chief Commercial Officer, Darren Jobling stated, “From the initial closed beta launch right through to our commercial release we’ve been taking our lead from the game’s beta test players adding and changing features accordingly, don’t expect this to change now we’re in commercial release.  Our teams have long term plans for new content, new features and new initiatives which will cement Auto Club Revolution’s position at the top of the pile.”</p>
<p>The game has been in the beta phase since March 2012, during which the team collected a large amount of feedback to improve the experience from the more than 2.5 million races that have already taken place.. A special voucher will be distributed to beta players for unlocking an exclusive paint scheme when the game goes live.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">152410</post-id>	</item>
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		<title>Ride to Hell: Retribution Trailer &#8211; Get Your &#8220;No Rules&#8221; On</title>
		<link>https://gamingbolt.com/ride-to-hell-retribution-trailer-get-your-no-rules-on</link>
					<comments>https://gamingbolt.com/ride-to-hell-retribution-trailer-get-your-no-rules-on#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 18 Apr 2013 21:15:37 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Deep Silver]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Ride to Hell: Retribution]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=150709</guid>

					<description><![CDATA[Also punching and bikes.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">D</span>eep Silver&#8217;s biker gang revenge saga Ride to Hell: Retribution has been in development since 2008 &#8211; which is weird, because you&#8217;d think the popularity of Sons of Anarchy would&#8217;ve facilitated such a game by now. Regardless, its open world setting looks intriguing if nothing else. The publisher has revealed a new trailer for the game, and likes to kindly emphasize that there are indeed no rules to be had here.</p>
<p>Not a single one. But that is the nature of open world games and Ride to Hell is no different.</p>
<p>Playing as Jake Conway, you&#8217;ll be seeking revenge against The Devil&#8217;s Hand, a biker gang that we imagine has wronged young Conway in some form or manner. Set during the end of the 1960’s with the bare knuckled, beer swigging biker culture prevalent then, Ride to Hell: Retribution is slated to release on June 25th in North America and on June 28th in Europe for PS3, Xbox 360 and PC.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">150709</post-id>	</item>
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		<title>Auto Club Revolution Preview</title>
		<link>https://gamingbolt.com/auto-club-revolution-preview</link>
					<comments>https://gamingbolt.com/auto-club-revolution-preview#respond</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Mon, 15 Apr 2013 15:22:23 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[auto club revolution]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Racing]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=150069</guid>

					<description><![CDATA[We take Eutechnyx's driving sim for a spin with the Auto Club Revolution open beta.]]></description>
										<content:encoded><![CDATA[<p align="LEFT"><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">E</span>utechnyx took their free to play racing sim Auto Club Revolution into open beta at the end of last month and, having had some time cruising around ACR&#8217;s bounty, we felt the word was worth spreading on the most realistic F2P racer out there. Featuring over fifty officially licensed cars and a large variety of real world tracks, ACR is the most realistic dose of racing satisfaction currently available online.</p>
<p align="LEFT">The most striking first impression of ACR is its format, coming in the form of a browser led menu system. All your lobbies, car customisation, leaderboards and store purchases are handled in your web browser. With so much information on hand, the system holds up surprisingly well. Everything is tabbed and categorised away to keep it organised, yet all necessary options and information are present without having to dig behind a slew of menus.</p>
<p style="text-align: center;" align="LEFT"><a href="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-9.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-149557" alt="Auto Club Revolution_Z4 (9)" src="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-9.jpg" width="505" height="284" /></a></p>
<p align="LEFT">In order to get a proper race experience though, the actual gameplay takes place in a separate race app users must download. Once the race is over, you&#8217;re returned to the browser menus once more. This kind of dual app gameplay may seem gratuitous to some, but it does make for a much smoother racing experience. The race app does a great job when it comes to the visuals, looking crisp on higher settings. Though the graphics get a boost from the race app, the jump between browser and program can take some time. Races can take a while to load as a result, a wait that is emphasised if the servers aren&#8217;t playing nice on a given day.</p>
<p align="LEFT">That said, once you&#8217;re in a race, the extra load time is often worth it. The physics, weight and realism add up to a satisfying driving experience, one where true skill and judgement is demanded of the player. New players aren&#8217;t going to be totally turned away by the challenge of the basic driving mechanics though, as a variety of driver assistance is available (unless you access a server that specifically turns them off). From automatic breaking to traction aids, assists culminate in the form of a driving line shown in the hud to help newcomers better anticipate sharp corners. It helps expand the appeal of the game, but without ever being overly patronising or limiting player agency.</p>
<p style="text-align: center;" align="LEFT"><a href="https://gamingbolt.com/wp-content/uploads/2013/02/Auto-Club-Revolution_01.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-137082" alt="Auto Club Revolution_01" src="https://gamingbolt.com/wp-content/uploads/2013/02/Auto-Club-Revolution_01.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2013/02/Auto-Club-Revolution_01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2013/02/Auto-Club-Revolution_01-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/02/Auto-Club-Revolution_01-1024x576.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p align="LEFT">What may intimidate newcomers is the sheer amount of real world cars and tracks on offer. I&#8217;m not exactly the most clued up when it comes to cars and the like, but even I recognise some of the bigger names in here. There are already a huge amount of vehicles, with more being added by the ever vigilant Eutechnyx team each week. Vehicles are divided up into classes to help you build up your collection slowly, and you can only get access to higher class vehicles as you level up over your racing career. To help you in this endeavour, every vehicle has a set of challenges that award you with exp and in-game credits, further bolstered by a recurring daily challenge. It becomes quite addictive just pursuing these, though they are often quite easily won.</p>
<p align="LEFT">All cars are given a VPR (vehicle performance rating) based on their stats, and you can boost a vehicle&#8217;s VPR through a variety of upgrades. The lower class cars will have a max VPR you can reach of course, but the amount of customisation is impressive, and the fact that all the upgrade parts are also fully licensed is yet another feather in Auto Club Revolution&#8217;s cap. The game also does a good job of warning you if you&#8217;re upgrades are going to seriously imbalance the car&#8217;s performance, though there were times where, in my total lack of automobile knowledge, I was still easily able to damage my car&#8217;s traction through gratuitous engine upgrades. The warnings are noob friendly, but clearly not <i>that</i> noob friendly.</p>
<p style="text-align: center;" align="LEFT"><a href="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-1.jpg"><img loading="lazy" decoding="async" class="wp-image-149549 aligncenter" alt="Auto Club Revolution_Z4 (1)" src="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-1.jpg" width="505" height="284" /></a></p>
<p align="LEFT">Alongside the vehicle upgrades are a plethora of other cosmetic alterations you can make for each vehicle. The variation is staggering, with even more additions promised in the future. All these extras can be costly, but you have the option of paying for most items using either in-game credits or real world currency converted into ACR&#8217;s E-bucks. In a preview demonstration we were kindly given, Eutechnyx senior marketing manager Dan Robinson assured us that it isn&#8217;t a pay to win situation with regards to purchasing better cars and parts. Naturally though, as with all titles that use micro-transaction models, trying to buy some of the pricier cars with credits alone would be hugely tedious, especially when you only earn a meagre few hundred credits for each race.</p>
<p align="LEFT">Where credits become more forthcoming is when you get involved in an auto club. Working like guild systems you see in other MMO titles, auto clubs offer you a new range of activities to complete with others and, with a shared exp pool all club members contribute to, you can also level up your club to get new social options and features. These social systems are fairly robust and, with recommended friends popping up on the ACR home menu, it&#8217;s definitely a game that promotes the social side of racing. You can also communicate with the huge hangout lobbies you launch games from, further promoting community interaction.</p>
<p align="LEFT"><a href="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-150071" alt="Auto-Club-Revolution-2" src="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution-2.jpg" width="620" height="580" /></a></p>
<p align="LEFT">The netcode itself seem solid, with games rarely suffering from any kind of lag. An issue can occur though regarding actually joining games. On a fair few times online matches just failed to load me in, resulting in a long loading screen followed by a “did not finish” result. It was frustrating just how many times this happened, but it&#8217;s a glitch that will hopefully be resolved before ACR comes out of beta.</p>
<p align="LEFT">It&#8217;s great to see a realistic racing title take the free to play business model with such gusto. The sheer variety of cars is likely to make motor fans dribble with anticipation and the online matches remain balanced by the robust matchmaking achieved through vehicle VPR ratings. There are of course a few glitches still in the beta that will hopefully get worked out, along with a host of features merely marked as “coming soon.” That said, with its solid racing engine, wide support support for various controllers and wheels and huge amount of free content, ACR may well turn the PC into the new home of the racing simulator.</p>
<p align="LEFT">For more about the game, you can visit the official website over <a href="http://autoclubrevolution.com/en/">here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">150069</post-id>	</item>
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		<title>Auto Club Revolution Adds BMW Z4 sDrive35is: New Screenshots and Trailer Released</title>
		<link>https://gamingbolt.com/auto-club-revolution-adds-bmw-z4-sdrive35is-new-screenshots-and-trailer-released</link>
					<comments>https://gamingbolt.com/auto-club-revolution-adds-bmw-z4-sdrive35is-new-screenshots-and-trailer-released#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Apr 2013 18:55:58 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[auto club revolution]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=149548</guid>

					<description><![CDATA[Pre-orders are open for early access to the new car.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">A</span>uto Club Revolution will play host to the new 2013 BMW Z4 sDrive35is, and has revealed the same through new screenshots and a trailer. Eutechnyx is also offering players the chance to pre-order the car and gain access to it before others for a competitive edge.</p>
<p>Executive Producer Christoph Vietzke stated that, “Auto Club Revolution has reached an unprecedented level of game and manufacturer collaboration, pioneering real and virtual car launches. We are the partner of choice for BMW and many other manufacturers because they know Auto Club Revolution is ‘the place’ for car and racing fans alike.&#8221;<br />

<a href='https://gamingbolt.com/grid-2-new-information-on-multiplayer-modes-racenet-and-rivals/auto-club-revolution_z4-10'><img loading="lazy" decoding="async" width="1259" height="720" src="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-10.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-10.jpg 1259w, https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-10-300x171.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/04/Auto-Club-Revolution_Z4-10-1024x585.jpg 1024w" sizes="auto, (max-width: 1259px) 100vw, 1259px" /></a>
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<br />
Players will be able to pre-order the Z4 from April 11th onwards. The first 200 pre-orders will receive the Z4 on April 17th, as the car releases on April 24th for the general public. So there&#8217;s that one week advantage for the lucky 200.</p>
<p>For more information on the free to play racing simulator, check out our <a href="https://gamingbolt.com/auto-club-revolution-exclusive-interview-with-darren-jobling-chief-operating-officer-of-eutechnyx">interview</a> with Eutechnyx CEO Darren Jobling</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">149548</post-id>	</item>
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		<title>NASCAR The Game: Inside Line Receives First Wave of DLC</title>
		<link>https://gamingbolt.com/nascar-the-game-inside-line-receives-first-wave-of-dlc</link>
					<comments>https://gamingbolt.com/nascar-the-game-inside-line-receives-first-wave-of-dlc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 04 Apr 2013 05:05:51 +0000</pubDate>
				<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[eutechnyx]]></category>
		<category><![CDATA[nascar the game: inside line]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=147989</guid>

					<description><![CDATA[Revisit the past and play through multiple challenges for Inside Line.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/nascar-the-game-inside-line.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/04/nascar-the-game-inside-line.jpg" alt="nascar-the-game-inside-line" width="505" height="285" class="aligncenter size-full wp-image-148001" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/nascar-the-game-inside-line.jpg 600w, https://gamingbolt.com/wp-content/uploads/2013/04/nascar-the-game-inside-line-300x169.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Eutechnyx and Activision have announced that NASCAR The Game: Inside Line has received the first round of DLC on Xbox 360 and PS3. It not only includes challenges from this year&#8217;s races but an new Gen 6 paint jobs for all 43 drivers.</p>
<p>The packs in question include the Daytona 500 Pack, where you play take part in the 2013 Daytona 500; the Subway Fresh Fit 500 Pack, where you play as Montoya finding his groove again, Martin taking on the youngsters and much more; the Kobalt Tools 400 Pack, which takes place at the Las Vegas Motor Speedway; and the Auto Club 400 Pack where you play as Dale Jr. and help Kyle clench the victory.</p>
<p>Each week after a new race, a new Inside Highlights pack will be available in game via the ticket currency. Each pack will cost 20 Tickets with paint schemes costing 10 Tickets.</p>
<p>You can also purchase the DLC Season Pass for only $24.99 or 2000 Microsoft Points to gain access to the Inside Highlights packs and paint jobs as they&#8217;re released.</p>
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