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	<title>Exoborne &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Exoborne Interview &#8211; Progression, Playtest Response, Special Abilities, and More</title>
		<link>https://gamingbolt.com/exoborne-interview-progression-playtest-response-special-abilities-and-more</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 17 Feb 2025 16:41:40 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=611758</guid>

					<description><![CDATA[Studio co-founder and Exoborne narrative director Martin Hultberg was kind enough to answer some burning questions we had about the game.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>nnounced back in 2023, <em>Exoborne</em> is an upcoming extraction shooter by Sharkmob. Set in a parallel alternate timeline, <em>Exoborne</em> has players take part in a mysterious conflict. Its unique take on the extraction shooter genre, complete with dynamic nature and the constantly changing world made us ask the developers some questions. Narrative director and studio co-founder Martin Hultberg got back to us with quite a few interesting answers.</p>
<p><strong>With there being quite a few extraction shooters coming out these days, how does <em>Exoborne</em> seek to separate itself from the pack?</strong></p>
<p>We love shooters. Especially high-stakes variants, like extraction shooters. Some of us even worked on one of the very first games with an extraction mode, Tom Clancy’s the Division. What I think makes <em>Exoborne</em> stand out is a mix of things really – not one single thing alone. The combination of dynamic forces of nature that affects game-play, fluid traversal and the Exo-Rigs create a unique experience within the high-risk / high-reward shooter segment. There is nothing quite like it out there as far as I know.</p>
<p>Forces of nature, like storms and tornadoes, exist to a degree in other PvP games. None have integrated it to the same level we have however. They really help shape and evolve a session, forcing you to adapt and strategize on the fly. “No plan survives contact with the enemy” has never been as true as when a firenado barrels down on your extraction point!</p>
<p>The traversal is something we played around with in Bloodhunt, Sharkmobs first game. We have honed that experience and tweaked it, taking many learnings with us to make sure it becomes a fluid traversal experience both in the vertical and horizontal space. That allows you to flank, take advantage of wind, fly long distances using the glider, grapple up cliff walls or rooftops etc. Since the exo-rigs prevent you from taking fall damage you can really play around with it and allow yourself to pull off crazy moves.</p>
<p>And then the Exo-Rigs, the literal backbone of any Exoborne warrior. It is a mobility, weapon and abilities platform allowing you to create the playstyle you want. By modding it, combining it with special abilities and bringing the guns of your choosing you can either adapt it to excel under certain conditions, be a jack of all trades or fill a specific role in your team of three.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-611761" src="https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-1.jpg" alt="exoborne 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"It is a mobility, weapon and abilities platform allowing you to create the playstyle you want."</p>
<p><strong>How often can players expect to run into other players in a general outing in <em>Exoborne</em>?</strong></p>
<p>In <em>Exoborne</em>, player encounters are designed to be dynamic and unpredictable, influenced by the game&#8217;s unique features. The pacing of these encounters is crucial, and it&#8217;s something we continuously monitor in all our past and upcoming playtests. It&#8217;s difficult to give an exact frequency, as this depends on many factors. For example, players might choose to stick to the outskirts of the map to scavenge or deliberately avoid high-risk areas during a particular run. Even the Forces of Nature can impact how often players run into each other. On a bright, sunny day, you might be able to spot enemies from a distance, but if a heavy fog rolls in, and you’re not equipped for spotting, you may need to rethink your approach and retreat.</p>
<p>The key takeaway is that the danger of PvP is always present. In addition to the dynamic world, the Forces of Nature keep you on your toes, ensuring that no two encounters are ever the same.</p>
<p><strong>What kinds of meaningful progression can we expect from <em>Exoborne</em>?</strong></p>
<p><em>Exoborne</em> progression is primarily based around your Exo-Rig and your player base. Serving different purposes, they get advanced by performing assignments, finding valuables, doing successful extracts etc. A bunch of activities count towards your progression and even if you die you can expect to gain something. That long term progression is super crucial, because it allows us to keep high risk in every session. We noticed that a game like this requires the risk of losing everything when you go on a raid, at the same time players need to know they haven’t wasted their time and have nothing to show for it.</p>
<p><strong>Will there be things aside from scavenged loot and weapons that players can find in the world?</strong></p>
<p>Yes, in addition to scavenged loot and weapons, <em>Exoborne</em> features several other valuable items that players can find in the world, each contributing to the high-risk, high-reward gameplay. One of the most notable being Artifacts which may contain the highest value loot like mods that unlock new abilities for your Exo- Rig. These artifacts come in different tiers, with the highest-tier artifacts marking you on the map for all other players to see. This creates an intense risk-reward dynamic—while these powerful artifacts can offer great rewards, they also make you a target, encouraging players to weigh the risks of carrying them versus the potential benefits.</p>
<p>Another key element is Data Fragments, which are scattered throughout the world. These fragments are essential for unlocking important locations like Rebirth Facilities or special crates, adding another layer of strategy and progression. Players will have to decide whether to go after these data fragments and risk confrontation or focus on other objectives.</p>
<p>Additionally, scattered around the map are story elements that help deepen the narrative and world-building. These pieces of lore give players a richer understanding of the <em>Exoborne</em> universe, enhancing immersion and offering context as they explore.</p>
<p><img decoding="async" class="aligncenter wp-image-611762" src="https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-2.jpg" alt="exoborne 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"In addition to scavenged loot and weapons, <em>Exoborne</em> features several other valuable items that players can find in the world"</p>
<p><strong>Are there any plans for a potential PvE-only mode in <em>Exoborne</em>?</strong></p>
<p>Currently no. The initial experience is focused around PvPvE – they feed off each other and really require each other to provide a tense, thrilling experience. What happens in the future though, we will just have to see!</p>
<p><strong>What kinds of special abilities will players be able to use with the Exo-Rig?</strong></p>
<p>In <em>Exoborne</em>, everything you can do is tied to your loadout—you are what you carry. By adding mods to your Exo-Rig, you can unlock a variety of abilities. These range from basic tools, like frag grenades, to more exciting and expansive skills that interact with the Forces of Nature.</p>
<p>For example, there are passive abilities that can give you an edge in extreme weather conditions, like making you immune to lightning strikes during a storm, allowing you to move freely while others are forced to take cover. You can even harness lightning itself as an active skill, using it as a weapon to zap your enemies.</p>
<p>Even less dangerous elements, like heavy fog, can be leveraged with the right Exo-Rig mod. In these conditions, you can mark enemies for yourself and your team, giving you the upper hand to sneak up on them or eliminate them from a distance before they even know you&#8217;re there.</p>
<p>The ability to adapt to these changing environments and leverage the Forces of Nature for your advantage adds a unique layer of strategy and excitement to combat</p>
<p><strong>How has the response been for the <em>Exoborne</em> playtests?</strong></p>
<p>We have a “community first” mindset in the team. This means we test early and test often. Even though we are just gearing up for our first major online tests, we have been running several smaller ones for quite some time. Depending on where in the project you are, the feedback is of course different. We are eagerly looking forward to the feedback from this playtest, as it is the most advanced and comprehensive build to date.</p>
<p><img decoding="async" class="aligncenter wp-image-611763" src="https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-3.jpg" alt="exoborne 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/exoborne-3-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"Even less dangerous elements, like heavy fog, can be leveraged with the right Exo-Rig mod."</p>
<p><strong>As a developer, what are your thoughts on the PS5 Pro? How does boost in GPU help in developing your game compared to the base PS5?</strong></p>
<p>As with any new technology, we’re always looking at how to best leverage it for our game. While I can’t share specific details just yet, I know our teams are actively exploring its potential, and we’ll have more to share in the near future.</p>
<p><strong>What are your thoughts on PSSR? What kind of opportunities will this open for the game?</strong></p>
<p>We don’t have any details to share just yet. As we say above – we&#8217;re open to how it can enhance the game, and we’ll provide more updates in the future.</p>
<p><strong>Do you have plans to launch the game on Nintendo Switch 2?</strong></p>
<p>Given how hot off the press this announcement is, we think it’s too early to say.</p>
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		<title>Exoborne Devs Reveal Details on Setting, Gameplay, and More in New Interview</title>
		<link>https://gamingbolt.com/exoborne-devs-reveal-details-on-setting-gameplay-and-more-in-new-interview</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 22 Aug 2024 04:48:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Exoborne]]></category>
		<category><![CDATA[level infinite]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Sharkmob]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=596801</guid>

					<description><![CDATA[The studio's co-founders, as well as the executive producer, lay out some new details about upcoming extraction shooter Exoborne.]]></description>
										<content:encoded><![CDATA[<p>Developer Sharkmob has revealed more details about its upcoming extraction shooter <em>Exoborne</em> in a developer interview during the recent Future Games Show. The interview features studio co-founders Martin Hultberg and Petter Mannerfelt, along with executive producer Brynley Gibson, talking about various aspects of <em>Exoborne</em>.</p>
<p><em>Exoborne</em> takes place in a parallel alternate timeline, where mankind is facing a looming climate disaster in the near future. In an attempt to battle the climate disaster, humanity tried something called Project Rebirth, which ultimately results in an even worse disaster.</p>
<p>Players are caught up in a mysterious conflict, the details of which become clearer the more time players spend in <em>Exoborne</em>.</p>
<p>One of the key features of <em>Exoborne</em> is set to be its world, complete with dynamic nature that will affect the various fights players can get into against each other or AI opponents. For example, while a player might be looking forward to grabbing some loot from a building, that whole area can end up getting caught in a massive tornado, drastically shifting the player&#8217;s priorities.</p>
<p><em>Exoborne</em> was <a href="https://gamingbolt.com/exoborne-is-a-new-sci-fi-extraction-shooter-set-in-the-southeastern-usa">announced back in 2023</a>, and while it doesn&#8217;t yet have a full release date, it is confirmed to be coming to PC, PS5, and Xbox Series X/S.</p>
<p><iframe loading="lazy" title="Exoborne Developer Interview - Future Games Show Gamescom 2024" width="500" height="281" src="https://www.youtube.com/embed/B6CX5b-rnwU?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Exoborne is a New Sci-Fi Extraction Shooter Set in the Southeastern USA</title>
		<link>https://gamingbolt.com/exoborne-is-a-new-sci-fi-extraction-shooter-set-in-the-southeastern-usa</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Fri, 08 Dec 2023 11:29:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Exoborne]]></category>
		<category><![CDATA[level infinite]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=573262</guid>

					<description><![CDATA[Exoborne doesn't yet have a release date, but is coming to PS5, Xbox Series X/S, and PC. The game was announced with a trailer.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/new-game-from-sharkmob-and-level-infinite-to-be-revealed-at-the-game-awards">Sharkmob and Level Infinite</a> have announced a new extraction shooter, titled <em>Exoborne</em>. The game was announced during The Game Awards 2023 with a CG trailer, which you can check out below.</p>
<p><em>Exoborne</em> currently doesn&#8217;t have a release date, and according to the announcement development on the game is still ongoing. With the trailer, the studio wants to showcase the game&#8217;s world and its vision.</p>
<p><em>Exoborne</em> seems to be set shortly after an apocalyptic event of some sort, as humanity is on the verge of a global collapse after the failure of Project Rebirth. This has turned the world into a hostile place. The primary setting for <em>Exoborne</em> part of southeastern US.</p>
<p>Players are put in the shoes of survivors fitted with implants that allow them to use Exo-Rigs, and are called Reborn. This allows players to take on the deadly environments of the world as they fight against each other in their hunt for new supplies and weapons.</p>
<p>According to the announcement, <em>Exoborne</em> will also have a focus on verticality, and players will have to explore and fight their way through zones that make use of vertical space with various tools in their arsenal.</p>
<p><em>Exoborne</em> doesn&#8217;t have a release date, but is slated to come to PS5, Xbox Series X/S, and PC.</p>
<p><iframe loading="lazy" title="Exoborne - Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/esvQEDlavLs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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