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	<title>facebook games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Facebook Enters The Mobile Gaming Scene By Throwing Its Weight Behind “High-Potential” Developers</title>
		<link>https://gamingbolt.com/facebook-enters-the-mobile-gaming-scene-by-throwing-its-weight-behind-high-potential-developers</link>
					<comments>https://gamingbolt.com/facebook-enters-the-mobile-gaming-scene-by-throwing-its-weight-behind-high-potential-developers#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Tue, 30 Jul 2013 19:12:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[facebook games]]></category>
		<category><![CDATA[Mobile Platforms]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=167162</guid>

					<description><![CDATA[Facebook to start mobile games promo.]]></description>
										<content:encoded><![CDATA[<p><img fetchpriority="high" decoding="async" class="aligncenter" alt="" src="https://gamingbolt.com/wp-content/uploads/2013/03/facebook.jpg" width="505" height="284" /></p>
<p>Facebook has announced a new mobile gaming pilot program which will help “high-potential” small and medium sized mobile development companies get some exposure. They will do this by advertising these apps to their 800 million mobile facebook users.</p>
<p>According to facebook, the aim is for games of a certain genre to reach the eyes of players who have already shown an affinity for that genre.</p>
<p>Facebook software engineer, Victor Medeiros had this to say: “We are invested in the success of these games, and in exchange for a revenue share, we will be collaborating deeply with developers in our program by helping them attract high-quality, long-term players for their games. We&#8217;ll also be sharing analytics tools and the expertise we&#8217;ve gained from helping games grow on our platform for more than six years.”</p>
<p>What can be read from this is that facebook may be using it’s intimate knowledge of our gaming habits to better market to us games we may like. Is this a good thing or a bad thing?</p>
<p>Some of the games that have been selected from around the world for this pilot program are:</p>
<ul>
<li>Brainbow’s puzzle-packed adventure game, Dr. Newton: The Great Brain Adventure</li>
<li>Certain Affinity&#8217;s pirate-themed strategy game, Age of Booty: Tactics</li>
<li>Dragonplay&#8217;s social poker game, Live Hold&#8217;Em</li>
<li>Gameloft&#8217;s medieval strategy/simulation game, Kingdoms &amp; Lords</li>
<li>Gamevil&#8217;s train management simulation Train City</li>
<li>KiwiGames’ quest-based exploration game, Shipwrecked</li>
<li>Outplay Entertainment&#8217;s explore-and-battle fantasy game, Monster Legacy</li>
<li>Space Ape&#8217;s multiplayer combat strategy game, Samurai Siege</li>
<li>WeMade Entertainment&#8217;s endless-running game WINDrunner</li>
</ul>
<p>Source: <a href="http://www.develop-online.net/news/44954/Facebook-enters-mobile-game-publishing">Develop-Online</a></p>
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