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	<title>Fallout 3: New Vegas &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Should Fallout 4 Be Set In An Annexed Canada?</title>
		<link>https://gamingbolt.com/should-fallout-4-be-set-in-an-annexed-canada</link>
					<comments>https://gamingbolt.com/should-fallout-4-be-set-in-an-annexed-canada#comments</comments>
		
		<dc:creator><![CDATA[Martin Toney]]></dc:creator>
		<pubDate>Sun, 24 Aug 2014 14:36:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Fallout 3]]></category>
		<category><![CDATA[Fallout 3: New Vegas]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=206406</guid>

					<description><![CDATA[Not only would it literally be rather cool, it kinda makes sense.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-193661" src="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg" alt="fallout 4" width="620" height="370" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4-300x179.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Sometimes, just sometimes, some nonsense comes out of the torrents of chaff that pervade the internet. Maybe it&#8217;s an idea for a piece of wearable tech or a clever solution to a complicated problem. Most of the time though, it&#8217;s just gamers saying &#8220;you know what would be cool?&#8221; So do you want to know what would be cool? Fallout 4 of course!</p>
<p>In Canada perhaps. There are a great many locations that would suit a post apocalyptic landscape were they turned into games. There&#8217;s the dense urban jungle of New York, the ruins of DC (see Fallout 3) and the wastes of the Mojave Desert (see Fallout New Vegas). Hell, I would even like to see my home of Ireland turned into a post apocalyptic landscape, all the craggy terrain and coastal cities would make for some cool scenery right?</p>
<p>But seriously, what about Canada? The country would be a great focal point for a battle between the Brotherhood of Steel and Canadian forces in an effort to conserve supplies to endure the nuclear winter. Even going so far as to reason that the BOS would be trying to get their hands on the CN Tower, which would have been converted into a massive radio array by Canadian forces.</p>
<p>That actually makes a lot of sense! And it could even pave the way for a sort of &#8220;Take and Control&#8221; gameplay mechanic, similar to how the player captures outposts in FarCry 3, it would be so cool! Literally, by the way, Canada is kinda chilly right? Imagine a survival mechanic similar to that which was implemented into <a href="http://www.nexusmods.com/skyrim/mods/11163/?" target="_blank">Skyrim by Modder Chesko</a>.</p>
<p>Now, we may be getting a bit ahead of ourselves and carried away. But it&#8217;s things like this that always get the grey matter stirring. So, were would you like Fallout 4 to be set? C&#8217;mon, say Ireland. I know you want to.</p>
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		<title>Fallout 4 Should be More Challenging, Feature Meaningful Choices &#8211; New Vegas Designer</title>
		<link>https://gamingbolt.com/fallout-4-should-be-more-challenging-feature-meaningful-choices-new-vegas-designer</link>
					<comments>https://gamingbolt.com/fallout-4-should-be-more-challenging-feature-meaningful-choices-new-vegas-designer#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 23 May 2014 10:38:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bethesda softworks]]></category>
		<category><![CDATA[e3 2014]]></category>
		<category><![CDATA[Fallout 3: New Vegas]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=196937</guid>

					<description><![CDATA[Josh Sawyer hopes for more nuanced twists and turns in the sequel's story.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg" alt="fallout 4" width="620" height="370" class="aligncenter size-full wp-image-193661" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/fallout-4-300x179.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>It seems as though Bethesda Softworks&#8217; Fallout 4 may be skipping E3 2014 after all (keep the hope alive though) but that doesn&#8217;t stop fans from talking about what they want to see in the sequel. In fact, Fallout: New Vegas lead designer Josh Sawyer spoke about what he wanted to see in Fallout 4.</p>
<p>Speaking to <a href="http://www.eurogamer.net/articles/2014-05-23-what-does-fallout-new-vegas-lead-designer-want-from-fallout-4?utm_source=twitter&#038;utm_medium=social&#038;utm_campaign=socialoomph">Eurogamer</a>, Sawyer talked about the choices in Fallout. “Fallout games are best when the choices are – and this applies to role-playing games in general, but Fallout is a more desperate world – more agonising. They feel more appropriate to the post-apocalyptic genre. So I hope that whatever twists and turns the story takes, it’s more nuanced than a black-and-white choice.</p>
<p>“Also, you see that in the Road Warrior [Mad Max] films. Max, even when he wins, just goes on being a wanderer. There’s that kind of bitter-sweet victory in the difficult choices that people make. Regardless of what the setting is, I would hope that that is a big part of the storytelling of it.”</p>
<p>Needless to say, he wants those meaningful choices in Fallout 4 as well. “A lot of stuff I did in New Vegas was to try and make choices feel more impactful and meaningful and to challenge the player.</p>
<p>“Some people want to go through the wasteland like a tourist, which is fine – they don’t really want it to be super-difficult. They want it to be interesting and engaging, and they want to see a lot of neat stuff and go through a cool story. And that’s cool.</p>
<p>“Personally I like things to be a little more challenging and there’s a segment of players that also want [that]. I don’t have any doubt in this.”</p>
<p>Will Fallout 4 actually be announced any time soon? That remains to be seen as always, so stay tuned.</p>
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