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	<title>FFXIII- 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>New FFXIII-2 DLC: Serah/Noel costumes, Sazh gambling DLC detailed</title>
		<link>https://gamingbolt.com/new-ffxiii-2-dlcs-serahnoel-costumes-sazh-gambling-dlc-detailed</link>
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		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Thu, 16 Feb 2012 07:35:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[FFXIII- 2]]></category>
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					<description><![CDATA[So, uh, Serah&#8217;s alternate costume looks pretty nice, I admit! It has a name too &#8211; &#8220;Resort Style&#8221; and Noel&#8217;s costume is called &#8220;Guardian of Time&#8221;. If you pre-ordered the game, you would have received two new costumes with it, so after buying this you will have two more. The DLC will be available on February [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2012/02/sazh.jpg"><img fetchpriority="high" decoding="async" class="aligncenter  wp-image-67260" src="https://gamingbolt.com/wp-content/uploads/2012/02/sazh.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/sazh.jpg 832w, https://gamingbolt.com/wp-content/uploads/2012/02/sazh-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify">So, uh, Serah&#8217;s alternate costume looks pretty nice, I admit! It has a name too &#8211; &#8220;Resort Style&#8221; and Noel&#8217;s costume is called &#8220;Guardian of Time&#8221;. If you pre-ordered the game, you would have received two new costumes with it, so after buying this you will have two more.</p>
<p style="text-align: justify">The DLC will be available on February 21st. Some of you may be wondering where the eff is the story DLC, which is supposed to solve the incomplete ending? Oh, and our review of the game mentions that part clearly, so check it out .</p>
<p style="text-align: justify">The February DLC will also contain a story mode for Sazh, and it&#8217;s called &#8220;Heads or Tails&#8221;. You need to have the casino area unlocked to be able to play as him. This DLC will be out on February 28th and is priced at $6 or 400 MSP.</p>
<p style="text-align: justify">Check out the yummy pics below&#8230; kupo kupo kupo.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2012/02/noel.jpg'><img decoding="async" width="655" height="777" src="https://gamingbolt.com/wp-content/uploads/2012/02/noel.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/noel.jpg 655w, https://gamingbolt.com/wp-content/uploads/2012/02/noel-252x300.jpg 252w" sizes="(max-width: 655px) 100vw, 655px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/02/sazh.jpg'><img decoding="async" width="832" height="468" src="https://gamingbolt.com/wp-content/uploads/2012/02/sazh.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/sazh.jpg 832w, https://gamingbolt.com/wp-content/uploads/2012/02/sazh-300x168.jpg 300w" sizes="(max-width: 832px) 100vw, 832px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/02/sazh1.jpg'><img loading="lazy" decoding="async" width="832" height="468" src="https://gamingbolt.com/wp-content/uploads/2012/02/sazh1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/sazh1.jpg 832w, https://gamingbolt.com/wp-content/uploads/2012/02/sazh1-300x168.jpg 300w" sizes="auto, (max-width: 832px) 100vw, 832px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/02/sazh2.jpg'><img loading="lazy" decoding="async" width="832" height="468" src="https://gamingbolt.com/wp-content/uploads/2012/02/sazh2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/sazh2.jpg 832w, https://gamingbolt.com/wp-content/uploads/2012/02/sazh2-300x168.jpg 300w" sizes="auto, (max-width: 832px) 100vw, 832px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/02/sazh3.jpg'><img loading="lazy" decoding="async" width="832" height="468" src="https://gamingbolt.com/wp-content/uploads/2012/02/sazh3.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/sazh3.jpg 832w, https://gamingbolt.com/wp-content/uploads/2012/02/sazh3-300x168.jpg 300w" sizes="auto, (max-width: 832px) 100vw, 832px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/02/serah-bikini.jpg'><img loading="lazy" decoding="async" width="642" height="765" src="https://gamingbolt.com/wp-content/uploads/2012/02/serah-bikini.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/serah-bikini.jpg 642w, https://gamingbolt.com/wp-content/uploads/2012/02/serah-bikini-251x300.jpg 251w" sizes="auto, (max-width: 642px) 100vw, 642px" /></a>

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		<post-id xmlns="com-wordpress:feed-additions:1">67258</post-id>	</item>
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		<title>Seven things FFXIII-2 needs to accomplish to avoid meeting FFXIII’s fate</title>
		<link>https://gamingbolt.com/seven-things-ffxiii-2-needs-to-accomplish-to-avoid-meeting-ffxiii%e2%80%99s-fate</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 02 Aug 2011 17:15:56 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=38331</guid>

					<description><![CDATA[The Final Fantasy franchise, once a timeless pillar in gaming and the Role Playing genre and one of the most revered and respected names in the industry, has now sunk to an all time low. Never before has Square Enix&#8217;s franchise seen such bad days. First, Final Fantasy XIII got released. While the game was [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">The Final Fantasy franchise, once a timeless pillar in gaming and the Role Playing genre and one of the most revered and respected names in the industry, has now sunk to an all time low. Never before has Square Enix&#8217;s franchise seen such bad days. First, Final Fantasy XIII got released. While the game was not all bad, and had a lot of great qualities to boast of, it definitely wasn&#8217;t the kind of game that hardcore Final Fantasy fans were looking forward to, and was, by and large, a disappointment. Final Fantasy XIV&#8230; well, the less I say, the better. Bottomline: it sucked big time.</p>
<p style="text-align: justify;">Final Fantasy XIII-2, though, looks all set to improve all the mistakes of Final Fantasy XIII. Square Enix has promised that they will be fixing everything that was wrong in XIII with XIII-2. But what do you people think should be the most important changes of all?</p>
<p style="text-align: justify;">Given below are five changes we think <em>must </em>be made in Final Fantasy XIII-2 for it to hold any meaning in our hearts, and for the Final Fantasy brand name to be revived to its former glory. Enjoy the article, and don&#8217;t forget to leave your comments behind!</p>
<h2 style="text-align: justify;">No spoon-feeding</h2>
<div id="attachment_38334" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-tutorials.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-38334" class="size-full wp-image-38334 " title="Final Fantasy XIII tutorials" src="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-tutorials.jpg" alt="" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-tutorials.jpg 450w, https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-tutorials-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-38334" class="wp-caption-text">There was a shitload of tutorials in Final Fantasy XIII.</p></div>
<p style="text-align: justify;"> There were a <em>lot </em>of tutorials in Final Fantasy XIII. The game went on for hours and hours, and never did the tutorials stop coming. It held our hands and spoon-fed us like amateur gamers, telling us how to do everything in excruciating detail. Not only did that hamper the pace of the game, it was also extremely frustrating and irritating. Square Enix <em>has </em>to improve on this in Final Fantasy XIII-2. Maybe they will have to cut back on the unnecessary complexities, or not explain everything to us in such detail, or just let some simple things be and not explain them at all. Either way, Square needs to cut back on the tutorials in FFXIII-2.</p>
<h2 style="text-align: justify;">No irritating characters, please</h2>
<div id="attachment_38335" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/final-fantasy-13-vanille.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-38335" class="size-full wp-image-38335 " title="final fantasy 13 vanille" src="https://gamingbolt.com/wp-content/uploads/2011/08/final-fantasy-13-vanille.jpg" alt="" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/final-fantasy-13-vanille.jpg 520w, https://gamingbolt.com/wp-content/uploads/2011/08/final-fantasy-13-vanille-300x169.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-38335" class="wp-caption-text">I. Hate. Vanille.</p></div>
<p style="text-align: justify;">What was it that people hated most about Final Fantasy, apart from the extremely linear dungeon design and zero focus on exploration? Vanille, of course. The bafflingly happy, carefree girl with the chirpy voice who was always jumping around must have been designed for the purpose of connecting with the audience with a cute and lovable character. Vanille was anything but. She was irritating, and she got on everybody&#8217;s nerves everytime she spoke, move, or was as much as shown on the screen. Where are the days when Final Fantasy used to cast characters like Cecil or Cloud or Kain? Bring back those good old days, Square, and give us some characters that are actually likeable, and, you know, &#8220;cool&#8221;.</p>
<h2 style="text-align: justify;">More exploration, better level design<span class="Apple-style-span" style="font-size: 13px; font-weight: normal;"> </span></h2>
<div id="attachment_38340" style="width: 515px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-linear.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-38340" class="size-large wp-image-38340 " title="Final Fantasy XIII linear" src="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-linear-1024x576.jpg" alt="" width="505" height="285" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-linear-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-linear-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-linear.jpg 1280w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><p id="caption-attachment-38340" class="wp-caption-text">Move forward. Battle enemies. Defeat boss. Watch cutscene. Repeat several times. Game over.</p></div>
<p style="text-align: justify;">All dungeons and environments in Final Fantasy XIII sure looked expansive and grand in scope, but they were extremely linear, so much so that you would <em>never ever </em>see a branching path. The most you would see would be a tiny little sub path, like an offshoot, which would end a few steps later with a treasure chest. So basically, all the dungeons were the same, with just differently plastered environments. The level design was bland, levels were straightforward, and in general, it was what pissed of Final Fantasy and RPG fans the most. Yes, the game opened up about 25 hours into the adventure, and gave you this huge world to explore, but most sane people had lost their patience by then, since the game didn&#8217;t even have something as simple as towns. Final Fantasy XIII-2 needs to improve on that- <em>heavily</em>. Bring back the level design and dungeons from the days of Final Fantasy IX or X, or even XII for that matter. Give us vast fields to explore, huge cities to wander and countless NPCs to talk to- <em>from the very beginning of the game</em>. After all, this is what defines an RPG, eh?</p>
<p style="text-align: justify;">
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		<post-id xmlns="com-wordpress:feed-additions:1">38331</post-id>	</item>
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		<title>Final Fantasy XIII-2 has &#8220;no connection to anything we didn&#8217;t use for FFXIII&#8221;- Square Enix</title>
		<link>https://gamingbolt.com/final-fantasy-xiii-2-has-no-connection-to-anything-we-didnt-use-for-ffxiii-square-enix</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 02 Aug 2011 11:51:53 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=38322</guid>

					<description><![CDATA[Square Enix says that Final Fantasy XII-2 will be recycling content from Final Fantasy XIII that was cut out, rather everything related to the game has been written from scratch. &#8220;I think those comments have been really nadly misinterpreted,&#8221; Final Fantasy XIII-2 director Yohinori Kitase said while talking to Xbox World 360, when he was asked [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;">
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-2-4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-38326" title="Final Fantasy XIII-2 (4)" src="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-2-4.jpg" alt="" width="505" height="337" srcset="https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-2-4.jpg 915w, https://gamingbolt.com/wp-content/uploads/2011/08/Final-Fantasy-XIII-2-4-300x199.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">Square Enix says that Final Fantasy XII-2 will be recycling content from Final Fantasy XIII that was cut out, rather everything related to the game has been written from scratch.</p>
<p style="text-align: justify;">&#8220;I think those comments have been really nadly misinterpreted,&#8221; Final Fantasy XIII-2 director Yohinori Kitase said while talking to Xbox World 360, when he was asked about his comments on recycling FFXIII&#8217;s content.</p>
<p style="text-align: justify;">The fact is that when making any game you need to come up with lots of different ideas and designs that you weigh up against each other before picking the best one. Obviously in that process a lot of ideas and designs have to be discarded,&#8221; he said.</p>
<p style="text-align: justify;">He went on to say that the scenario in FFXIII-2 is absolutely newly written, and has nothing to do with unused FFXIII content. &#8220;We have never knowingly picked up these kind of ideas and recycled them. That&#8217;s not what we do. It&#8217;s natural for anyone making games to throw away ideas but the scenario of FFXIII-2 is completely newly written and has no connection to anything we didn&#8217;t use for FFXIII.&#8221;</p>
<p style="text-align: justify;">Stay tuned to GB for more info.</p>
<p style="text-align: center;">
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		<post-id xmlns="com-wordpress:feed-additions:1">38322</post-id>	</item>
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		<title>Final Fantasy XIII-2 announced for PS3 and 360</title>
		<link>https://gamingbolt.com/final-fantasy-xiii-2-announced-for-ps3-and-360</link>
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		<dc:creator><![CDATA[Debabrata Nath]]></dc:creator>
		<pubDate>Tue, 18 Jan 2011 10:35:10 +0000</pubDate>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=18905</guid>

					<description><![CDATA[Oooh Yeah! Square&#8217;s announced Final Fantasy XIII-2 during its Japanese event today. The game will be directed by Motomu Toriyama, who also directed FF XIII and will be produced by Kitase. The first trailer showed a new character alongside Lightning. We have the logo for you, and will have the trailer soon. The game will be releasing [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/x2_4382fb5.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-18906 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2011/01/x2_4382fb5.jpg" alt="" width="505" height="297" /></a></p>
<p>Oooh Yeah!</p>
<p>Square&#8217;s announced Final Fantasy XIII-2 during its Japanese event today. The game will be directed by Motomu Toriyama, who also directed FF XIII and will be produced by Kitase.</p>
<p>The first trailer showed a new character alongside Lightning. We have the logo for you, and will have the trailer soon.</p>
<p>The game will be releasing in 2011 for PS3 and Xbox 360.</p>
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