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	<title>fix &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Mammoth update arrives today for PC version of Bad Company 2</title>
		<link>https://gamingbolt.com/mammoth-update-arrives-today-for-pc-version-of-bad-company-2</link>
					<comments>https://gamingbolt.com/mammoth-update-arrives-today-for-pc-version-of-bad-company-2#respond</comments>
		
		<dc:creator><![CDATA[Will Kenny]]></dc:creator>
		<pubDate>Wed, 21 Apr 2010 14:56:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bad company 2]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[update]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/04/21/mammoth-update-arrives-today-for-pc-version-of-bad-company-2/</guid>

					<description><![CDATA[A very large update is available for download from today, fixing many of the issues that have been around since launch. Included are bug fixes, glitch fixes, crash fixes and weapon tweaks. Check out the full list below. Client R7 changelist. MP &#8211; New Server browser MP &#8211; Added 15 second spawn timer for Conquest/Rush [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>A very large update is available for download from today, fixing many of the issues that have been around since launch.</p>
<p>Included are bug fixes, glitch fixes, crash fixes and weapon tweaks. Check out the full list below.</p>
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<dt class="wp-caption-dt"><a href="https://gamingbolt.com/wp-content/uploads/2009/12/badcompany.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-5776" title="badcompany" src="https://gamingbolt.com/wp-content/uploads/2009/12/badcompany.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2009/12/badcompany.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/12/badcompany-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></dt>
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<p>Client R7 changelist.</p>
<ul>
<li>MP &#8211; New Server browser</li>
<li>MP &#8211; Added 15 second spawn timer for Conquest/Rush gamemodes at the start of  round to prevent high end machines getting the upper hand before other machines  load in.</li>
<li>MP &#8211; Crash fixes relating to ALT+TAB at different times throughout the  game</li>
<li>MP &#8211; Hang fix when trying to connect to a full server multiple times</li>
<li>MP &#8211; Deletion of soldiers now possible through the account pages in game</li>
<li>MP &#8211; Removed screen flash during loading</li>
<li>MP &#8211; Added support for colour blind players</li>
<li>MP &#8211; Fixed crashes relating to faulty server banners</li>
<li>MP &#8211; Servers closing during connection no longer cause the client to  hang</li>
<li>MP &#8211; Auto team swap reflects correctly in the scoreboard</li>
<li>MP &#8211; Fixed scoreboards when switching teams before spawning</li>
<li>MP &#8211; Rush scoreboards fixed</li>
<li>MP &#8211; Veteran ranks no longer display as &#8220;12&#8221;</li>
<li>MP &#8211; Isla Innocentes MCOM building fixed where knifing the fence would  destroy the building</li>
<li>MP &#8211; Logout/Login button correctly reflects the player status</li>
<li>MP &#8211; Added minimum number of players needed to start a round (you can still  start playing and take objectives but you won&#8217;t get any score until 4 or more  players join the server)</li>
<li>MP &#8211; Isla Inocentes welcome message on the loading screen now fits the text  box area</li>
<li>MP &#8211; Reduced the brightness in Russian vehicles</li>
<li>MP &#8211; Medic gadgets now display correctly if the defib is not unlocked</li>
<li>MP &#8211; Server filter options are remembered</li>
<li>MP &#8211; Punkbuster filter now works as intended</li>
<li>MP &#8211; Scroll bar no longer overlays the Join Server button in the friends  list panel</li>
<li>MP &#8211; CANCEL server refresh is implemented</li>
<li>MP &#8211; Zooming in on a friendly using the SAIGA no longer causes the crosshair  to disappear</li>
<li>MP &#8211; The chat no longer displays the incorrect player name when  appearing</li>
<li>MP &#8211; FoV switches to the default value of 55 when entering vehicles to  prevent graphical glitches caused by wider FoV settings. The custom FoV returns  when exiting vehicles.</li>
<li>MP &#8211; FoV no longer causes the UAV station to rotate</li>
<li>MP &#8211; Fix to correctly display the unlock progression at the end of round</li>
<li>MP &#8211; Chat functionality will no longer freeze after writing a partial  message at the end of round</li>
<li>MP &#8211; One account can no longer connect to the same server multiple times</li>
<li>MP &#8211; Squad Death Match is correctly named during loading</li>
<li>MP &#8211; Server browser no longer gets a bad FPS when filtering Conquest</li>
<li>MP &#8211; Server info banners correctly clear between displays</li>
<li>MP &#8211; Setting display settings which the system hardware can not handle no  longer makes the game unusable</li>
<li>MP &#8211; Correct camera collision for vehicles&#8217; heavy machine gun</li>
<li>MP &#8211; Game no longer crashes if the player sends a message in the loading  screen</li>
<li>MP &#8211; Trying to join a full server no longer causes the game to hang on  Please Wait message</li>
<li>MP &#8211; Most server filter options are remembered it doesn&#8217;t remember the  setting in dropdowns</li>
<li>MP &#8211; Kit/gadget loadout saved between sessions</li>
<li>MP &#8211; Window on static guns is now transparent on DirectX 9 systems</li>
<li>SP &#8211; Fixed crashes when patching and trying to resume a campaign (there is  now a message that you need to re-play the latest mission from the  beginning)</li>
<li>SP &#8211; Fixed a crash after the &#8220;Upriver&#8221; mission end cinematic</li>
<li>SP &#8211; Supply create at &#8220;Resupply at Flynns create&#8221; objective now supplies  weapon ammo</li>
<li>SP &#8211; Hang fix when reaching the objective &#8220;Destroy Enemy Zu23&#8221;</li>
<li>SP &#8211; Fixed hang after &#8220;Storm Cockpit&#8221; objective</li>
<li>SP &#8211; Changed melee attack raycast to be detailed</li>
<li>SP &#8211; Game no longer crashes when transitioning between SP_03B to SP_04A when  installed in Polish</li>
<li>SP &#8211; Game no longer crashes when killed by the first two enemies in the  trenches on SP_01 when installed in Italian</li>
<li>SP &#8211; Updating to R7 will invalidate your single player save game. If you  update you will need to play your last mission from the start. If you do not  update you will not be able to play multiplayer.</li>
</ul>
<p>Server R10  changelist</p>
<ul>
<li>Punkbuster is required ON for ranked servers</li>
<li>Ranked servers cannot be started with a password</li>
<li>Autobalance message goes to text-chat instead of in the middle of the  screen</li>
<li>Added weapon balance tweaks to a number of weapons- we are eagerly  awaiting feedback!</li>
</ul>
<p>We aren&#8217;t going to tell you what weapon balance  tweaks we have done, we want your unbiased views on the changes before we detail  what has changed.</p>
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