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	<title>Flintlock: The Siege of Dawn &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Flintlock: The Siege of Dawn Reaches 500,000 Players in Less Than 2 Weeks</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-reaches-500000-players-in-less-than-2-weeks</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 30 Jul 2024 15:37:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A44]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=594777</guid>

					<description><![CDATA[Available for Xbox Series X/S, PS5, and PC, A44 Games' Souls-lite action-adventure has received above-average critical reviews.]]></description>
										<content:encoded><![CDATA[<p>A44 Games&#8217; <em>Flintlock: The Siege of Dawn</em> has seen 500,000 players since launching for Xbox Series X/S, PS5, and PC. The developer announced the same on Twitter, adding, &#8220;Your support means the world!&#8221;</p>
<p>It&#8217;s worth noting that<em> Flintlock</em> also launched on day one for Game Pass, so that milestone doesn&#8217;t necessarily reflect the total sales figures. <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-is-out-now">Released on July 18th</a>, the hack-and-slash action-adventure title focuses on Nor, a member of the Coalition Army seeking to defeat the gods and seal the Door to the Great Below.</p>
<p>Of course, she&#8217;ll need to slice, dice and shoot her way through legions of the undead while traversing environments with Enki, a mysterious, mystical fox who has some connection to the gods. Upon progressing, players can unlock new abilities, discover powerful loot, and much more.</p>
<p>Check out our review of <em>Flintlock: The Siege of Dawn</em> <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-review-soulslite-odyssey">here</a>. We gave it an eight out of ten, praising the combat, setting, and traversal, while criticizing the movement and technical issues.</p>
<blockquote class="twitter-tweet">
<p dir="ltr" lang="en">Thank you, Sappers!</p>
<p>Since launch, we&#8217;ve seen 500,000 new members of the Coalition army across PC, Xbox, and PlayStation. That&#8217;s huge! &#x2694;&#xfe0f;</p>
<p>Your support means the world! &#x1f91d; <a href="https://t.co/akMMqz9ZCk">pic.twitter.com/akMMqz9ZCk</a></p>
<p>— Flintlock: The Siege of Dawn &#x1fa93; OUT NOW! &#x2694;&#xfe0f; (@PlayFlintlock) <a href="https://twitter.com/PlayFlintlock/status/1818300789703823402?ref_src=twsrc%5Etfw">July 30, 2024</a></p></blockquote>
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		<post-id xmlns="com-wordpress:feed-additions:1">594777</post-id>	</item>
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		<title>Flintlock: The Siege of Dawn Review &#8211; Soulslite Odyssey</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-review-soulslite-odyssey</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 18 Jul 2024 21:10:08 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[A44]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=593560</guid>

					<description><![CDATA[A solid entry point for Soulslike newcomers, and a fun romp for veterans of the genre. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n 2018, indie New Zealand studio A44 announced itself to the world with its debut project, <em>Ashen, </em>a gorgeous experience set in a desolate and minimalistic world, delivering a traditional, solid Soulslike experience, albeit with some frustrating difficulty and balancing issues. Six years on from its debut, A44 is back with its sophomore outing, and though <em>Flintlock: The Siege of Dawn </em>still incorporates a lot of the elements that are commonly associated with the Soulslike subgenre, its goal is to deliver a much more approachable action RPG experience. It is, of course, not the first game to have attempted to skirt that line- but I can confidently say that few games have done it quite as well as <em>Flintlock </em>does.</p>
<p>In everything from the structure of its world, how it punishes death, its approach to difficulty, and how it handles exploration, <em>Flintlock: The Siege of Dawn </em>scratches that very specific Soulslike itch- which, of course, is something that we know A44 is capable of delivering, courtesy of <em>Ashen</em>. At the same time, however, <em>Flintlock </em>is also a much more forgiving game with a much lower barrier for entry, whether that&#8217;s because of the multiple difficulty options available, because of combat just generally not being as difficult as it is in most traditional Soulslikes, or because of more granular elements, like how generous it is with checkpoints or fast travel.</p>


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<p class="review-highlite" >"In everything from the structure of its world, how it punishes death, its approach to difficulty, and how it handles exploration, <em>Flintlock: The Siege of Dawn </em>scratches that very specific Soulslike itch- which, of course, is something that we know A44 is capable of delivering, courtesy of <em>Ashen</em>. At the same time, however, <em>Flintlock </em>is also a much more forgiving game with a much lower barrier for entry."</p>
<p>But first things first- let&#8217;s talk about what <em>Flintlock </em>exactly is. Set in the world of Kian, it goes all in on the flintlock fantasy aesthetic, as its name suggests, which means a combination of all the traditional fantasy elements combined with an early modern setting and early traces of technology. In and of its own, it&#8217;s a strong aesthetic, and it&#8217;s one that the game uses to great effect, instantly carving out a unique visual identity for itself and the world that it is set in. You play as Nor Vanek, an elite soldier who, accompanied by the mysterious fox-like entity named Enki, is tasked with defeating powerful beings that have escaped out into the world from the Great Below and are now wreaking absolute havoc, to put it mildly.</p>
<p><em>Flintlock: The Siege of Dawn </em>doesn&#8217;t fully commit to the Soulslike bit in the narrative and storytelling department either. True to the genre&#8217;s usual trappings, it does have cryptic notes and bits and pieces of text scattered about that vaguely allude to new details about the lore, like new puzzle pieces waiting to be put together, but at the same time, <em>Flintlock </em>also isn&#8217;t as averse to conventional storytelling methods and staples as Soulslikes often tend to be. There&#8217;s plenty of cutscenes, not all characters that you speak to insist on speaking in riddles, and there are even  towns and settlements in the world that are populated with NPCs that you can interact or even play minigames with.</p>
<p>How well does it work? Well, storytelling isn&#8217;t where <em>Flintlock&#8217;s </em>strengths lie. As I mentioned, I think it boasts a strong setting (where the aesthetic does a lot of the heavy-lifting), but where the story itself is concerned, the game is serviceable at best. There are times where I enjoyed the interactions between Nor Vanek and Enki, and learning more about the world of Kian and its lore was always captivating, but by and large, the story was never anything beyond passably interesting, and rarely was it anywhere close to being the thing that was keeping me playing.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-583165" src="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7.jpg" alt="flintlock the siege of dawn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-7-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"<em>Flintlock </em>boasts a strong setting (where the aesthetic does a lot of the heavy-lifting), but where the story itself is concerned, the game is serviceable at best."</p>
<p>There is, however, plenty else that <em>will </em>keep you playing in <em>Flintlock</em>. The combat, for instance, is an absolute blast. <em>Flintlock: The Siege of Dawn </em>is a much more approachable flavour of Soulslike, which means even on normal difficulty, it&#8217;s not as difficult as a lot of other games in the genre, but it still does maintain a decent level of challenge, while also nailing most of the fundamentals quite well. Chaining together attacks, dodges, and parries feels good on a core, moment-to-moment level, especially as the game starts throwing an increasing variety of enemies at you, each bringing their own unique challenges. Meanwhile, combat also feels generally faster than it does in most Soulslikes, with Nor Vanek&#8217;s movements being much more nimble and athletic.</p>
<p>Beyond that, the game throws in additional mechanics as new wrinkles in the proceedings, like armoured or shielded enemies presenting different obstacles, a variety of firearms to use for ranged options, or using Witherings to unleash powerful and magical abilities during fights. Chief among <em>Flintlock&#8217;s </em>own twists on familiar ideas, however, is the Reputation system, which is effectively the game&#8217;s version of Souls, and as such, central to its progression systems. At its core, it functions exactly the same way- you earn it by defeating enemies, and then you spend it to upgrade your character- though here, you&#8217;re doing that in a skill tree, which means your options are a bit more guided and limited than in traditional genre offerings. And yes, as you&#8217;d expect from a Soulslike, if you die, you lose all of your unspent Reputation, though you can earn it back by returning to the spot of your death- unless you die before you do, in which case you&#8217;ve lost that chunk forever.</p>
<p>What makes the Reputation system really sing, however, is the unique risk/reward mechanic it comes with. <em>Flintlock </em>encourages players to mix up their actions and combos in combat, because every time you do that, you increase your Reputation multiplier. So if, say, during on fight, you combine a variety of dodges, attacks, parries, firearm attacks, and what have you, that fight will likely see your Reputation going up. There&#8217;s a catch, however, because as soon as you get hit, your multiplier gets reset, and you instantly earn however much Reputation you&#8217;ve racked up until that point. That&#8217;s why the game gives you manual control over when to cash in- do you trust your skills and keep increasing your multiplier, hoping for a big payout, or do you play it safe and keep cashing in before you get hit? It&#8217;s an incredible system, because not only does it encourage you to properly engage with the game&#8217;s full suite of combat mechanics, it also feels appropriately rewarding while also never feeling dauntingly punishing.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8.jpg"><img decoding="async" class="aligncenter wp-image-583166" src="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8.jpg" alt="flintlock the siege of dawn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Not only does the Reputation system encourage you to properly engage with the game&#8217;s full suite of combat mechanics, it also feels appropriately rewarding while also never feeling dauntingly punishing."</p>
<p>Beyond that, <em>Flintlock&#8217;s </em>progression mechanics are rather straightforward in their implementation. You can use the Reputation you&#8217;ve earned to unlock skills in the skill tree, slowly expanding your moveset and roster of abilities, while there&#8217;s also gear to find and equip to further hone up your build. Outside of that, there&#8217;s new weapons to find, existing weapons to upgrade, cosmetics to purchase, and more. Soulslike enthusiasts might be disappointed in the lack of emphasis placed on build diversity here, but <em>Flintlock&#8217;s </em>progression mechanics are more than serviceable if you&#8217;re approaching it as more of an action RPG in this particular department, especially since it&#8217;s the Reputation system that&#8217;s the main draw of <em>Flintlock&#8217;s </em>progression side of things.</p>
<p>Where exploration is concerned, <em>Flintlock </em>does a solid job of keeping players engaged. Designed as a semi-open experience, its world sees you seamlessly moving through linear and semi-linear areas that are connected to each other through loops and shortcuts in typical Soulslike fashion. There&#8217;s usually of plenty of room for exploration, and more often than not, it tends to feel appropriately rewarding. You&#8217;ll find new companions to recruit for your caravan, optional areas to explore for powerful gear, crafting resources to spend on valuable equipment upgrades, hamlets to rescue so you can earn health flask upgrades, and plenty of side quests to track down.</p>
<p><em>Flintlock </em>also ensures that the faster speed of its combat reflects in its general traversal and exploration as well. Nor Vanek&#8217;s general movement speed is quite nimble, while she also has a repertoire of jumps, double jumps, dashes, vaults, and what have you that she is capable of stringing together. Thanks to Enki&#8217;s abilities, she can also fly through rifts in the sky, which never quite gets boring. <em>Flintlock&#8217;s </em>movement and traversal ensure that even when the game&#8217;s offerings are a little generic or plain in their design – which I sometimes found some of the side content or areas to be – simply moving about and exploring environments remains fun. The game <em>does </em>feel a bit janky in its movements and animations at times, however, which is a problem that can occasionally drag down both combat and traversal. I didn&#8217;t find it to be a huge issue in my experience, but others might find it more annoying.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-583164" src="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6.jpg" alt="flintlock the siege of dawn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-6-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Where exploration is concerned, <em>Flintlock </em>does a solid job of keeping players engaged."</p>
<p>Jankiness <em>is </em>something that all of <em>Flintlock </em>suffers from, but honestly, technical excellence and top-of-the-line polish wasn&#8217;t something I was expecting from this game anyway. It&#8217;s a classic case of a somewhat-technically-rough yet hugely enjoyable AA experience, one that actually will surprise you with its sights vistas from time to time. Once again, the game&#8217;s setting comes to the rescue, allowing the art design to flourish and concoct environments and locations that are often a joy to behold- at least as long as you&#8217;re not zooming into things too much.</p>
<p><em>Flintlock: The Siege of Dawn </em>is, ultimately, a game with more than enough going for it to make it an easy recommendation. Soulslike veterans looking to continue scratching the genre&#8217;s very particular itch find plenty to love here (especially if you crank up the difficulty), while newcomers may have what is probably the best option for someone who is usually daunted by the genre&#8217;s traditional approach to difficulty. Fun combat, engaging progression, a great setting, and the excellent Reputation system combine to create what is a solid, undeniably enjoyable action RPG Soulslike that you definitely shouldn&#8217;t skip.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 5.</span></strong></em></p>]]></content:encoded>
					
		
		
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		<title>Flintlock: The Siege of Dawn is Out Now</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-is-out-now</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 18 Jul 2024 11:17:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A44 Games]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=593665</guid>

					<description><![CDATA[A44 Games' Souls-lite hack-and-slash title is playable on Xbox Series X/S, PS5 and PC. It's also available on Game Pass.]]></description>
										<content:encoded><![CDATA[
<p>Ashen developer A44 Games&#8217; newest title, <em>Flintlock: The Siege of Dawn</em>, is now available on Xbox Series X/S, PS5, and PC (<a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-and-kunitsu-gami-path-of-the-goddess-headline-game-pass-wave-2-in-july">alongside Game Pass</a>). A new launch trailer is available, showcasing protagonist Nor Vanek&#8217;s journey through the world en route to battling the Gods. Check it out below.</p>



<p>The source of conflict is the Door to the Great Below. It&#8217;s opened, potentially due to Nor&#8217;s mysterious companion Enki causing the undead and Gods to enter the world. Thus, the duo hacks and slashes through all kinds of foes to close it and perhaps restore some order to the world. Of course, <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-trailer-showcases-new-bosses-and-story-details">the Gods</a> won&#8217;t let them do so without a fight.</p>



<p><em>Flintlock: The Siege of Dawn</em> features some Souls-lite elements, with Nor utilizing a hatchet and various firearms to lay waste to enemies. Enki aids in exploration and movement, but you can also discover gear with effects like increased melee attack range. There are three skill trees to specialize in close quarters combat, magic or ranged damage. Head <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-trailer-showcases-combat-gear-upgrades-and-more">here</a> for more details.</p>



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</div></figure>
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		<title>Flintlock: The Siege of Dawn and Kunitsu-Gami: Path of the Goddess Headline Game Pass Wave 2 in July</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-and-kunitsu-gami-path-of-the-goddess-headline-game-pass-wave-2-in-july</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Jul 2024 14:09:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Dungeons of Hinterberg]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Flock]]></category>
		<category><![CDATA[game pass]]></category>
		<category><![CDATA[Kunitsu-Gami: Path of the Goddess]]></category>
		<category><![CDATA[magical delicacy]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=593514</guid>

					<description><![CDATA[A Short Hike, Train Sim World 4 and Venba leave the service on July 31st. Meanwhile, Microsoft is teasing "another update" soon.]]></description>
										<content:encoded><![CDATA[<p>Microsoft has <a href="https://news.xbox.com/en-us/2024/07/16/xbox-game-pass-july-2024-wave-2/" target="_blank" rel="noopener">announced</a> the next wave of titles coming to Game Pass in July, starting with pixel art platformer <em>Magical Delicacy</em> and local co-op flight title <em><a href="https://gamingbolt.com/flock-review-a-charming-flight">Flock</a>.</em> Both are available starting today on cloud, Xbox consoles and PC.</p>
<p>On July 18th, A44 Games&#8217; <em>Flintlock: The Siege of Dawn</em> arrives on July 18th for Xbox Series X/S, PC and cloud. It sees Nor Vanek and the mysterious Enki on a journey to defeat the gods after the undead infest the world. <a href="https://gamingbolt.com/dungeons-of-hinterberg-will-be-steam-deck-verified"><em>Dungeons of Hinterberg</em></a> is out on the same day and provides a mix of dungeon-crawling and adventuring in the Austrian Alps.</p>
<p><em>Kunitsu-Gami: Path of the Goddess</em> arrives on July 19th, mixing hack-and-slash action with strategy tower defense. As Soh, players must clear a path for the Maiden Yoshiro to purify the Seethe inhabiting Mt. Kafuku. Check out <a href="https://gamingbolt.com/kunitsu-gami-review-a-whole-greater-than-its-parts">our review</a> for more details.</p>
<p>Interestingly, Microsoft is touting &#8220;another update&#8221; for subscribers soon. Perhaps the <a href="https://gamingbolt.com/call-of-duty-modern-warfare-3-is-coming-to-game-pass-this-month-rumor">rumored addition</a> of <em>Call of Duty: Modern Warfare 3</em> to Game Pass? The <a href="https://gamingbolt.com/crash-bandicoot-n-sane-trilogy-spyro-reignited-trilogy-tony-hawks-pro-skater-12-coming-to-game-pass-rumour">alleged arrival</a> of <em>Crash Bandicoot N. Sane Trilogy, Spyro Reignited Trilogy</em> and <em>Tony Hawk’s Pro Skater 1+2</em>? Stay tuned.</p>
<p>Check out the titles leaving the service on July 31st:</p>
<ul>
<li><em>A Short Hike</em> (Cloud, Console, and PC)</li>
<li><em>Train Sim World 4</em> (Cloud, Console, and PC)</li>
<li><em>Venba</em> (Cloud, Console, and PC)</li>
</ul>
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		<title>Flintlock: The Siege of Dawn Trailer Showcases New Bosses and Story Details</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-trailer-showcases-new-bosses-and-story-details</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Jul 2024 15:06:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A44 Games]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=593080</guid>

					<description><![CDATA[Nor and Enki must confront the likes of Rammuha, Dukmar, Inaya and other powerful threats to close the Door to the Great Below.]]></description>
										<content:encoded><![CDATA[<p>A44 Games&#8217; <em>Flintlock: The Siege of Dawn</em> arrives next week, and we&#8217;ve seen several extensive <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-trailer-showcases-combat-gear-upgrades-and-more">gameplay deep dives</a> and <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-extended-gameplay-showcases-quests-combat-and-more-en-route-to-dukmar">walkthroughs</a>. The latest trailer is different, focusing instead on the story and the Gods battled throughout. Check it out below.</p>
<p>As Nor Vanek, players fight with the Coalition army to close the Door to the Great Below from which the Gods and the undead armies have poured out. Joined by Enki, who has his own history with the Gods (and may be responsible for their freedom), you&#8217;ll encounter Rammuha, who wields three swords; the previously revealed Dukmar; and Inaya, a compassionate goddess that&#8217;s now twisted.</p>
<p>The trailer ends with Enki ominously not wanting Nor to die alongside him, while the latter doesn&#8217;t want him to die alone. <em>Flintlock: The Siege of Dawn</em> <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-launches-july-18">launches on July 18th</a> for PS5, Xbox Series X/S and PC. You can check out <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-everything-you-need-to-know">our feature</a> for more details, including impressions of the <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-demo-is-live-now-on-pc-available-until-june-17">recent demo from Steam Next Fest</a>.</p>
<p><iframe loading="lazy" title="Flintlock: The Siege of Dawn - Story Trailer | PS5 Games" width="500" height="281" src="https://www.youtube.com/embed/3YpAbt8zjgY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Flintlock: The Siege of Dawn Trailer Showcases Combat, Gear, Upgrades, and More</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-trailer-showcases-combat-gear-upgrades-and-more</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 02 Jul 2024 17:00:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A44 Games]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=592250</guid>

					<description><![CDATA[A44 and Kepler Interactive's action RPG will launch for PlayStation 5, Xbox Series X/S, and PC later this month. ]]></description>
										<content:encoded><![CDATA[<p>A44&#8217;s upcoming action RPG <em><a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-extended-gameplay-showcases-quests-combat-and-more-en-route-to-dukmar">Flintlock: The Siege of Dawn</a> </em>has looked promising in the lead-up to its launch, and with that launch now imminent, publisher Kepler Interactive has released another new trailer for the game. Check it out below, courtesy of IGN.</p>
<p><em>Flintlock: The Siege of Dawn&#8217;s </em>newest trailer offers fresh glimpses of various facets of its gameplay experience, with the bulk of the focus being on the combat. On top of employing Soulslike elements, <em>Flintlock </em>will also introduce its own gameplay wrinkles in the form of an emphasis on mobility of flashy movement, which is also on full display in the trailer.</p>
<p>On top of that, we get another look at the game&#8217;s gear system, its progression mechanics and skill tree upgrades, and more. For players looking forward to the game, it&#8217;s another meaty look at it before its approaching release.</p>
<p><em>Flintlock: The Siege of Dawn </em>launches <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-launches-july-18">on July 18</a> for PS5, Xbox Series X/S, and PC.</p>
<p><iframe loading="lazy" title="Flintlock: The Siege of Dawn - Official &quot;No Rest &#039;Til Dawn&quot; Trailer" width="500" height="281" src="https://www.youtube.com/embed/-pUveIzynQI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Flintlock: The Siege of Dawn &#8211; Everything You Need to Know</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-everything-you-need-to-know</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Tue, 02 Jul 2024 11:04:29 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[A44 Games]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=591350</guid>

					<description><![CDATA[Your musket is no match for my magic fox]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>ere we go again, folks, another new soulslike game from&#8230;wait, what&#8217;s that? It&#8217;s a souls-lite, not soulslike? Oh, okay. The creators of the co-op soulslike game <em>Ashen</em> are finally nearing the release of their most ambitious project yet, <em>Flintlock: The Siege of Dawn</em>. If you watched the impressive June Xbox conference, you likely saw this game and thought, &#8220;Huh, that looks cool. Nice magical fox!&#8221; Well, a demo is out on Steam for <em>Flintlock</em> and my impression leans on the positive side. Here are the 15 things you need to know before you buy <em>Flintlock: The Siege of Dawn</em>.</p>
<h2 style="text-align: center;">From the Makers of Ashen</h2>
<p><em>Ashen</em> rode the inaugural wave of soulslikes when it released at the tail-end of 2018. That game took a more minimalistic approach to the sub-genre with its basic moveset and an unassuming clay-like art style. Oh yeah, and the entirety of <em>Ashen</em> could be played with a partner via co-op. Because of A44’s history developing <em>Ashen</em>, they have the experience necessary to craft a larger souls-lite game. It would be really cool to see <em>Flintlock</em> eventually get the dedicated co-op treatment that <em>Ashen</em> had, but it&#8217;s an entirely solo affair for now.</p>
<h2 style="text-align: center;">Is a ‘Souls-lite’, Not Quite a &#8216;Soulslike&#8217;</h2>
<p><em>Flintlock</em> aims to be less punishing than its FromSoftware inspiration. For one, the gun combat really makes getting out of a tough situation more feasible with the ability to quickly get out of harm’s way using the numerous mobility options afforded to you. <em>Flintlock</em> makes the experience more approachable with three difficulty settings: ‘story’, ‘normal’, and ‘hard’. The most striking difference from its <em>Souls</em> counterpart is the way the story is told. <em>Flintlock</em> isn’t afraid to throw in cinematics and dialogue that actually makes total sense the first time you come across it. As such, the story and combat are more welcoming in <em>Flintolock: Siege of Dawn</em> than typical soulslikes.</p>
<h2 style="text-align: center;">Has familiar Souls ‘Bonfire’ System</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-591361" src="https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-1-1024x576.jpg" alt="flintlock 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The devs don’t shy away from <em>Flintlock</em>’s FromSoft inspiration, and nowhere is that seen so strongly as its checkpoints. Checkpoints reset enemy encounters on the map and dying ejects your currency called ‘Reputation’, requiring you to return and defeat the enemy again to reclaim them again. This bonfire infrastructure isn’t deviating much at all from what initially inspired it, managing to provide satisfying risk/reward within the gun/axe gameplay found in <em>Flintlock</em>.</p>
<h2 style="text-align: center;">Pre-determined Build Similar to Sekiro and Bloodborne</h2>
<p>Want to break the game using a crazy build the devs didn’t originally intend? Well, that probably isn’t possible in <em>Flintlock</em>. You control a pre-established main character named Nor, along with her magical fox companion Enki. Nor only uses her axe, flintlock pistol, and musket to dispatch foes. To help keep your tool kit fresh, there’s a skill tree for your weapons and Enki’s magical powers. Think of a more clunky combo of <em>Bloodborne</em>’s gun-countering abilities and <em>Sekiro</em>’s stance meter and you have the right picture of <em>Flintlock</em>’s gun/axe combat.</p>
<h2 style="text-align: center;">Movement is Quick, but Floaty</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-591362" src="https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-2-1024x576.jpg" alt="flintlock 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/flintlock-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Speaking of clunky, the movement aims to be graceful, yet ends up feeling floaty instead. The game prides itself on its dance-like parkour maneuverability with abilities such as a double jump and aerial dash. In addition, the fox companion Enki allows you to take flight and teleport between long distances. That said, movement feels somewhat imprecise at the moment, with floaty jumps filled with animation fluff getting in the way of seeing where you land. There’s no reliable way to block attacks in<em> Flintlock</em>, so dodging and ‘dancing’ around your enemy is the core method of defense; I hope it’s just me settling into the feel of the game’s groove and this imprecision isn&#8217;t something that keeps people from enjoying it. That being said, this game is heavy on parrying, so you can always go that route to avoid getting hit if evasive maneuvers prove too janky to rely on.</p>
<h2 style="text-align: center;">Demo Has a Number of Bugs</h2>
<p><em>Flintlock</em> isn’t out yet, but the playable demo on Steam has seen its fair share of bugs. Thankfully, a lot of the bugs can be ignored and fall within the range of humorous backward-flying dragons seen in <em>Skyrim</em>. Other bugs, however, leave tutorial characters stuck in the terrain halting your progress forward. Hopefully, the team can squash the larger bugs plaguing the demo before <em>Flintlock</em>’s release on July 18th.</p>
<h2 style="text-align: center;">Semi-Open World Environments</h2>
<p><em>Flintlock</em> gives you plenty of freedom to explore and play in a non-linear way, but these open areas aren’t seamlessly connected in games like <em>Elden Ring</em>. There are three large zones in <em>Flintlock</em> that we know about, each separated by a loading screen. This division of areas may appeal to gamers overwhelmed by huge open-world games. It can be nice having bite-sized chunks to complete rather than a huge landmass with an endless amount of seamless content.</p>
<h2 style="text-align: center;">Unique Setting With Some Myth Thrown In</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-583166" src="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-1024x576.jpg" alt="flintlock the siege of dawn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-8.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Flintlock&#8217;s fusion of historical and fantastical myth, with a pinch of New Zealand thrown in, is quite unique. This fusion of styles permeates every aspect of the game, from its gameplay using guns and magical abilities, to the lore embedded in the names ‘Enki’ and factions like the Coalition army. There’s not a lot of games inspired by the New Zealand landscapes, so <em>Flintlock</em> hits a pretty unique niche that sets it apart.</p>
<h2 style="text-align: center;">Flintlock&#8217;s Lore is Straightforward and Plentiful</h2>
<p>The story and lore of <em>Flintlock</em>’s world isn’t told to you through item descriptions and puzzle pieces. Instead, A44 Studios took a more straightforward, cinematic approach. Cutscenes outlining key events are interspersed throughout, and characters talk to you with the intention of being understood, a far cry from the more obscure storytelling of FromSoft games.</p>
<h2 style="text-align: center;">Plot Is Rushed at Times</h2>
<p>The story may be straightforward, but I found it to be rushed at times. The beginning portions of the narrative sweep you off from one plot point to another without any time for the characters to develop in between. Still, there’s some juicy story implications here that can turn around for the better in the mid and late-game plot reveals.</p>
<h2 style="text-align: center;">Your Fox Companion Enki Is Always by Your Side</h2>
<p>First off, Enki isn’t annoying in the slightest; what a relief. I can’t be the only one getting fatigued by quippy companion characters like the talking cuff from <em>Forspoken</em> interjecting smart remarks every time you take a breath. Enki helps the main character Nor to set the land straight again. I really like Enki’s magical abilities and enhancements to your more grounded attacks, and I’m thankful his dialogue isn’t cringe-inducing.</p>
<h2 style="text-align: center;">Character and Enemy Designs Are More Unique Than Trailers Suggest</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-583167" src="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-9-1024x576.jpg" alt="flintlock the siege of dawn" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-9-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-9-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-9-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-9-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-9-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/03/flintlock-the-siege-of-dawn-image-9.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The preview footage for <em>Flintlock</em> shows a large dosage of undead enemies, but my time in the demo surprised me with even more outlandish character design. The bosses look very striking, taking inspiration from real-world myth and legends from various cultures. And then there’s your multi-limbed barista casually hoisting its scarlet mask away from its strange body in the coffee shops. There’s still a lot of undead enemies though, however, their uniformity is offset by the faction system at play throughout the game.</p>
<h2 style="text-align: center;">Formulaic Settlement System</h2>
<p>The usual tropes of open-world games encroaches upon Flintlock with zone settlement liberations. Each settlement has its own boss that, upon defeating, re-populates the area with services such as coffee shops and NPC quests. The side quests are generic ‘fetch item A and bring it back’ fare and the stories accompanying them aren’t much better. Such a formulaic pattern is sure to be a pain point for some gamers, but it may be less painful in Flintlock due to its more involved gameplay systems and interesting setting.</p>
<h2 style="text-align: center;">Tabletop Card Game Offers a Nice Diversion</h2>
<p>And of course, what better setting to have a card game in than <em>Flintlock</em>’s mythical fusion? Yes, there’s a fully-fledged card game within the coffee shops of <em>Flintlock</em>, and they’re quite fun. While not as involved as <em>The Witcher 3</em>’s Gwent, it offers a fun diversion from the usual action-oriented gameplay. The Blackjack-based game has some issues with AI making poor decisions on turns, so hopefully this minigame gets patched at launch to provide a more balanced experience.</p>
<h2 style="text-align: center;">Is a Single-Player Only Game and Not a Live-Service</h2>
<p>Last but not least, we can’t end this list without mentioning what a relief it is to see <em>Flintlock</em> releasing as a standalone single-player experience with no live-service stuff. The base price is $39.99, with a promotion on Steam for $35.99 until the game’s release. Flintlock may be worth checking out if you want a straightforward action game with no strings attached.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Flintlock: The Siege of Dawn Extended Gameplay Showcases Quests, Combat, and More En Route to Dukmar</title>
		<link>https://gamingbolt.com/flintlock-the-siege-of-dawn-extended-gameplay-showcases-quests-combat-and-more-en-route-to-dukmar</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Jul 2024 09:31:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A44 Games]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=592093</guid>

					<description><![CDATA[Nor and Enki traverse the Grasslands, the besieged town of Wisdom's Edge and eventually the ruined City of Sybil to face Dukmar.]]></description>
										<content:encoded><![CDATA[<p>Ashen developer A44 Games&#8217; next title,<em> Flintlock: The Siege of Dawn</em>, is out later this month. Following <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-demo-is-live-now-on-pc-available-until-june-17">its recent Steam Next Fest demo</a>, the developer has released another extended gameplay trailer. It shows protagonist Nor Vanek making her way through Sybil to face Dukmar. Check it out below.</p>
<p>After a short conversation with the armorer and other NPCs in the Sybil&#8217;s Teeth camp, Nor sets out into the Grasslands, occasionally clashing with foes. Upon arriving in Wisdom&#8217;s Edge, she must defeat the enemy leader and liberate the town. A short jump later, the City of Sybil is finally in view, though Dukmar&#8217;s forces have it occupied, necessitating more combat.</p>
<p>With the help of the fox-like Enki, Nor ventures further towards Dukmar, entering through the Pavilion and battling through the Forum and Enlightened Halls before confronting him at the seat of power. As for what happens next, we&#8217;ll need to play the game to find out.</p>
<p><em>Flintlock: The Siege of Dawn</em> <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-launches-july-18">launches on July 18th</a> for Xbox Series X/S, PS5 and PC. Check out some more gameplay <a href="https://gamingbolt.com/flintlock-the-siege-of-dawn-showcases-combat-weapons-traversal-and-more-in-extensive-gameplay-overview">here</a>, and stay tuned for further information.</p>
<p><iframe loading="lazy" title="Flintlock: The Siege of Dawn | The Path to Dukmar" width="500" height="281" src="https://www.youtube.com/embed/NE4gttscB4g?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>14 Big Games Launching in July 2024</title>
		<link>https://gamingbolt.com/14-big-games-launching-in-july-2024</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 27 Jun 2024 15:47:54 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Anger Foot]]></category>
		<category><![CDATA[Asphalt Legends Unite]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora - The Sky Breaker]]></category>
		<category><![CDATA[EA Sports College Football 25]]></category>
		<category><![CDATA[Earth Defence Force 6]]></category>
		<category><![CDATA[EvilVEvil]]></category>
		<category><![CDATA[F1 Manager 2024]]></category>
		<category><![CDATA[final fantasy 14]]></category>
		<category><![CDATA[Final Fantasy 14: Dawntrail]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Flock]]></category>
		<category><![CDATA[Nobody Wants to Die]]></category>
		<category><![CDATA[Once Human]]></category>
		<category><![CDATA[the first descendant]]></category>
		<category><![CDATA[Zenless Zone Zero]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591551</guid>

					<description><![CDATA[July sees the cadence of game releases picking up, with eagerly-awaited sequels, expansions and indie titles for all players.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">J</span>uly is finally here, which means even more new titles to look forward to. Several titles and expansions are finally seeing the light of day, from long-awaited free to play games like <em>Zenless Zone Zero</em> and <em>The First Descendant</em> to sequels like<em> Frostpunk 2</em> and <em>EA Sports College Football 25</em>. There are even expansions and DLC that are worth keeping an eye on. Without further ado, let&#8217;s look at the 14 most noteworthy releases in July 2024.</p>
<p><strong>Final Fantasy 14: Dawntrail</strong></p>
<p><iframe loading="lazy" title="Top 15 NEW Games of July 2024 To Look Forward To" width="500" height="281" src="https://www.youtube.com/embed/s7laLpAVBU4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>A new world awaits in <em>Final Fantasy 14&#8217;s</em> new expansion, <em>Dawntrail</em>, as the Warrior of Light ventures to a new continent in Tural. Whether it&#8217;s new cities like Tuliyollal and Solution Nine; new Jobs, from the Viper and Pictomancer to the limited Beastmaster; or brand new dungeons, it promises tons of content for long-time players. You even have a new Alliance Raid Series tying into <em>Final Fantasy 11</em>, The Arcadion and the MMO&#8217;s first major graphical update. What new story threads will be woven, and how do they connect back to the Twelve? We&#8217;ll find out when <em>Dawntrail</em> launches on July 2nd for Xbox Series X/S, PS4, PS5 and PC.</p>
<p><strong>Zenless Zone Zero</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-588329" src="https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04.jpg" alt="Zenless Zone Zero_04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/Zenless-Zone-Zero_04-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>From the developer behind <em>Honkai: Star Rail</em> and <em>Genshin Impact</em> comes a brand new free-to-play action RPG with an over-the-top sense of style.<em> Zenless Zone Zero</em> is set in a post-apocalyptic future, where the last bastion of humanity, New Eridu, fights against the Ethereals. Various factions are intertwined in the conflict, and as a Proxy, it&#8217;s the player&#8217;s job to rally them together on different missions. Featuring fast-paced combat, gorgeous animated visuals and an incredible soundtrack, <em>Zenless Zone Zero</em> could be yet another hit for miHoYo when it launches on July 4th for PS5, PC, iOS and Android.</p>
<p><strong>Flintlock: The Siege of Dawn</strong></p>
<p>Ashen developer A44 Games&#8217; next title, <em>Flintlock: The Siege of Dawn</em>, is a mix of action-adventure, hack and slash, and Souls-like mechanics. Following multiple delays, it&#8217;s finally set to launch on July 18th for Xbox One, Xbox Series X/S, PS4, PS5 and PC. As Nor Vanek, players venture to the City of Dawn after the Great Below&#8217;s Door has opened, fighting back against undead forces and other threats. With a flintlock pistol, swords, Nor must fight back and ultimately seal the door. Whether you played the demo or found its trailers intriguing,<em> Flintlock</em> is certainly a dark horse, and we&#8217;re looking forward to exploring it.</p>
<p><strong>EA Sports College Football 25</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-587432" src="https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5.jpg" alt="ea sports college football 25" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/05/ea-sports-college-football-25-image-5-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>When football gaming needed it most, <em>EA&#8217;s College Football</em> series returned. <em>EA Sports College Football 25</em> launches on July 19th for PS5 and Xbox Series X/S, featuring several new features like Wear and Tear for more realistic player health over a match. Abilities like Homefield Advantage can influence how well your team performs on the opponent&#8217;s turf, and a new kicking meter, trick plays, and more further add to the strategy. It&#8217;s been a long wait, but <em>College Football</em> could surpass expectations.</p>
<p><strong>F1 Manager 2024</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-591253" src="https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6.jpg" alt="f1 manager 24 6" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/f1-manager-24-6-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>After the previous entry and its post-launch controversies, Frontier is back with another <em>F1 Manager</em>. There&#8217;s a lot new with this year&#8217;s iteration, from creating your own team and Mechanical Failures that alter races in unpredictable ways to the Mentality System where your decisions can affect the morale of different drivers. It&#8217;s intriguing, for sure, and hopefully, it can make up for its predecessor&#8217;s shortcomings. <em>F1 Manager 2024</em> launches on July 23rd for PS4, Xbox One, PS5, Xbox Series X/S and PC.</p>
<p><strong>Earth Defense Force 6</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/10/earth-defense-force-6.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-567947" src="https://gamingbolt.com/wp-content/uploads/2023/10/earth-defense-force-6.jpg" alt="earth defense force 6" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/10/earth-defense-force-6.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/10/earth-defense-force-6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/10/earth-defense-force-6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/10/earth-defense-force-6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/10/earth-defense-force-6-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Humanity has finally won against its hostile invaders after a seemingly endless series of conflicts, but Earth is much worse off. Of course, another threat emerges as well, and it&#8217;s up to the EDF to instill hope back into humanity by slaying hundreds upon hundreds of enemies (as is tradition). <em>Earth Defense Force 6</em> touts the most number of missions and weapons in the series yet, with online co-op for up to four players. It&#8217;s out on July 25th for PS4, PS5 and PC.</p>
<p><strong>The First Descendant</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/the-first-descendant-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-590741" src="https://gamingbolt.com/wp-content/uploads/2024/06/the-first-descendant-image-3.jpg" alt="the first descendant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/the-first-descendant-image-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2024/06/the-first-descendant-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/the-first-descendant-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/the-first-descendant-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/the-first-descendant-image-3-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>You&#8217;ve probably heard this a few times by now, but the future, invaders from another dimension, humanity struggling to survive, and so on. This time, however, it&#8217;s a third-person looter shooter from Nexon, where players control the Descendants – humans with strange powers that lead the fight against the Vulgus and the overwhelming Colossuses. Though there are some <em>Destiny</em> influences, <em>The First Descendant</em> also takes hints from modern shooters with its various Descendants and abilities, weapon modding and more. Launching on July 2nd as a free-to-play title, it will be available for PS4, PS5, Xbox One, Xbox Series X/S and PC.</p>
<p><strong>EvilVEvil</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-591556" src="https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil.jpg" alt="EvilVEvil" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/EvilVEvil-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>We&#8217;re due for a fast-paced first-person shooter in July, and<em> EvilVEvil</em> could be it. As a vampire investigating a conspiracy, players shoot, slice and slay hordes of enemies. Three different classes – Assassin, Berserker and Arcanist – are available, each possessing different vampire abilities. Of course, there&#8217;s plenty of firepower to go around, and you can tackle the game solo or with up to two other players.<em> EvilVEvil</em> launches on July 16th for PS5, PC and Xbox Series X/S.</p>
<p><strong>Avatar: Frontiers of Pandora &#8211; The Sky Breaker</strong></p>
<p>Though it didn&#8217;t enjoy explosive popularity, <em>Avatar: Frontiers of Pandora</em> offered a pretty immersive take on the series&#8217; mythos with some compelling action. <em>The Sky Breaker</em> is its first paid DLC, launching on July 16th for Xbox Series X/S, PS5 and PC, with players venturing to the new Upper Plains. New locations are available to explore, though the RDA isn&#8217;t far behind, bringing new lieutenants to the forefront. Nevertheless, with new Legendary items, an increased rank cap and new challenges to complete, <em>The Sky Breaker</em> may be worth returning for.</p>
<p><strong>Asphalt Legends Unite</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-591555" src="https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite.jpg" alt="Asphalt Legends Unite" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/Asphalt-Legends-Unite-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>While <em>Forza</em> and <em>Gran Turismo</em> are more well-known, Gameloft&#8217;s<em> Asphalt</em> series has had a pretty dedicated following through the years. <em>Asphalt Legends Unite</em> continues in that vein, serving as a rebranding of <em>Asphalt 9: Legends</em>, with racing clubs, co-op races, and a new Career Mode. There are over 250 Hypercars to unlock, and the series&#8217; signature arcade racing remains intact.<em> Asphalt Legends Unite</em> is available on July 17th for PS4, PS5, Xbox Series X/S, Xbox One, Nintendo Switch, PC, iOS and Android as a free-to-play title.</p>
<p><strong>Once Human</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/11/once-human.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-535939" src="https://gamingbolt.com/wp-content/uploads/2022/11/once-human.jpg" alt="once human" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/once-human.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/11/once-human-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/once-human-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/once-human-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/once-human-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/once-human-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>If you were craving some survival action but with more gunplay, Starry Studio&#8217;s <em>Once Human</em> could be worth a look. Out on July 9th for PC, it sees players as Meta-Humans, exploring the remnants of the post-apocalyptic world while fighting against the effects of the Stardust. Fighting mutated creatures and inter-dimensional beings, managing one&#8217;s sanity, base-building and more await, along with plenty of guns to customize.</p>
<p><strong>Nobody Wants To Die</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-581491" src="https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die.jpg" alt="nobody wants to die" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/nobody-wants-to-die-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>New York, 2329. Death is but a memory, as consciousness can exist in memory banks. Of course, it&#8217;s far from ideal – a serial killer is going around, hunting more affluent citizens, and it&#8217;s your job as detective James Karra to stop them. With gorgeous visuals courtesy of Unreal Engine 5 and a cyber noir aesthetic, <em>Nobody Wants to Die</em> presents a compelling mystery as players manipulate time and gather clues to arrive at the truth. It launches on July 17th for PS5, PC and Xbox Series X/S.</p>
<p><strong>Flock</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/06/flock.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-557888" src="https://gamingbolt.com/wp-content/uploads/2023/06/flock.jpg" alt="flock" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/06/flock.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/06/flock-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/06/flock-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/06/flock-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/06/flock-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/06/flock-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Imagine shepherding a flock where creatures of all kinds – sheep, birds and whatnot – can join. That&#8217;s more or less the premise of <em>Flock</em> from Hollow Ponds and Richard Hogg. Explore the world, discover all the different animals, some rarer than others, and add them to your flock. Maybe encounter some other players doing the same. You can even create scarves, socks and hats from any excess wool. <em>Flock</em> launches on July 16th for PS4, PS5, Xbox Series X/S, Xbox One and PC while releasing day one on Game Pass.</p>
<p><strong>Anger Foot</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-589553" src="https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot.jpg" alt="anger foot" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/anger-foot-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>It feels like <em>Anger Foot&#8217;s</em> been, well, kicking around for a while now, each new trailer looking more surreal than the last. However, it&#8217;s finally launching on June 11th for PC, allowing players to kick doors, enemies and much more to their heart&#8217;s content while on a vigilante mission to recover their stolen sneakers. With a focus on clearing levels quickly and multiple pickups to mix things up, <em>Anger Foot</em> could be a surprise hit.</p>
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		<title>Top 30 New Announcements That Happened This Summer</title>
		<link>https://gamingbolt.com/top-30-new-announcements-that-happened-this-summer</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 24 Jun 2024 20:12:31 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alan Wake 2 Night Springs DLC]]></category>
		<category><![CDATA[Atomfall]]></category>
		<category><![CDATA[Citizen Sleeper 2]]></category>
		<category><![CDATA[Diablo 4: Vessel of Hatred]]></category>
		<category><![CDATA[DOOM: The Dark Ages]]></category>
		<category><![CDATA[Dragon Age: The Veilguard]]></category>
		<category><![CDATA[fable]]></category>
		<category><![CDATA[Flintlock: The Siege of Dawn]]></category>
		<category><![CDATA[Indiana Jones and the Great Circle]]></category>
		<category><![CDATA[Killing Floor 3]]></category>
		<category><![CDATA[LEGO Horizon Adventures]]></category>
		<category><![CDATA[Level Zero: Extraction]]></category>
		<category><![CDATA[Life is Strange: Double Exposure]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[No More Room in Hell 2]]></category>
		<category><![CDATA[Palworld: Sakurajima Update]]></category>
		<category><![CDATA[Phantom Blade]]></category>
		<category><![CDATA[S.T.A.L.K.E.R. 2: Heart of Chornobyl]]></category>
		<category><![CDATA[Slitterhead]]></category>
		<category><![CDATA[South of Midnight]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Starfield Shattered Space]]></category>
		<category><![CDATA[State of Decay 3]]></category>
		<category><![CDATA[the first descendant]]></category>
		<category><![CDATA[World of Warcraft: The War Within]]></category>
		<category><![CDATA[Wuchang: Fallen Feathers]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=591013</guid>

					<description><![CDATA[There's been a slew of new game announcements in the last few weeks, and here's a breakdown of 30 of the biggest game announcements. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he games industry is at a really interesting place at the moment, and we have so many different kinds of games set to release left, right, and center. There’s also been a vast breadth of new announcements at recent game showcases, and to that end, we provide the top 30 game announcements that have happened in the last few days or so.</p>
<p><strong>30. Level Zero: Extraction</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-547870" src="https://gamingbolt.com/wp-content/uploads/2023/03/level-zero.jpg" alt="level zero" width="720" height="413" srcset="https://gamingbolt.com/wp-content/uploads/2023/03/level-zero.jpg 616w, https://gamingbolt.com/wp-content/uploads/2023/03/level-zero-300x172.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/03/level-zero-15x8.jpg 15w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>tinyBuild’s <em>Level Zero: Extraction</em> pits players against a fierce alien that’s only weak to light, and it’s up to you to survive against the ferocious creature as you carefully tiptoe your way through dimly lit environments. Between an interesting-looking atmosphere and the ability to join forces with up to 2 friends, <em>Level Zero: Extraction</em> has quite the potential to become a surprise hit if it plays its cards right. It’s set to release sometime in 2024 for consoles and PC.</p>
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