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	<title>Gaming IndustryPublishers &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Publishers think developers are replaceable meat muppets, says Walton</title>
		<link>https://gamingbolt.com/publishers-think-developers-are-replaceable-meat-muppets-says-walton</link>
					<comments>https://gamingbolt.com/publishers-think-developers-are-replaceable-meat-muppets-says-walton#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 16 Apr 2013 03:44:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Gaming Industry]]></category>
		<category><![CDATA[Gaming IndustryPublishers]]></category>
		<category><![CDATA[publishers]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=150271</guid>

					<description><![CDATA[Scathing words.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/09/activision.jpg"><img decoding="async" class="aligncenter  wp-image-45287" alt="activision" src="https://gamingbolt.com/wp-content/uploads/2011/09/activision.jpg" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2011/09/activision.jpg 640w, https://gamingbolt.com/wp-content/uploads/2011/09/activision-300x149.jpg 300w" sizes="(max-width: 640px) 100vw, 640px" /></a></p>
<p>Gordon Walton, an industry veteran, has criticised the current way of how publishers handle contracts with developers.</p>
<p>&#8220;A shocking thing about our business is how little attention and value is put on coherent teams,&#8221; he told <a href="http://www.gamesindustry.biz/articles/2013-04-12-gordon-walton-publishers-see-devs-as-replaceable-meat-puppets#" target="_blank">GamesIndustry</a>. &#8220;At a certain level of abstraction at almost all game companies, there’s almost no appreciation at all for the team dynamic. ‘They’re just replaceable meat puppets,’ and that’s never, ever true.”</p>
<p>&#8220;They regularly destroy really good functioning teams and then remake them with all the inherent risks that come from remaking a team. Even people who’ve advanced in the game business to the higher levels, who actually know that shit, seem to forget it. It always shocks me. If there was a Making Game Companies For Dummies book, that should be the core of it – how important coherent teams are.&#8221;</p>
<p>The entire interview is a really fascinating read so go and check it out. It&#8217;s nice that people can come out and openly criticize without any fear, and it kind of shows that free speech reigns supreme in the Internet as well.</p>
<p>Tell us what you think in the comments section below.</p>
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