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	<title>GDC 2024 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Baldur&#8217;s Gate 3 DLC Was in the Works but Got Cancelled, Larian&#8217;s Next Game isn&#8217;t Divinity: Original Sin 3</title>
		<link>https://gamingbolt.com/baldurs-gate-3-dlc-was-in-the-works-but-cancelled-next-game-isnt-divinity-original-sin-3</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 22 Mar 2024 07:31:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[baldur's gate]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[Divinity: Original Sin 3]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=582351</guid>

					<description><![CDATA[Larian founder Swen Vincke said the team was "elated" about the DLC cancellation and said its next title is "different" but "still familiar."]]></description>
										<content:encoded><![CDATA[<p>At GDC 2024, Larian Studios founder and <em>Baldur&#8217;s Gate 3</em> director Swen Vincke <a href="https://gamingbolt.com/baldurs-gate-3-larian-studios-not-planning-dlc-expansions-or-baldurs-gate-4">announced</a> that it wasn&#8217;t planning any DLC or expansions for the critically acclaimed RPG. It even ruled out a potential <em>Baldur&#8217;s Gate 4</em> in favor of something new.</p>
<p>However, when speaking to <a href="https://www.ign.com/articles/larian-started-work-on-baldurs-gate-3-dlc-then-canceled-it-the-studio-was-elated" target="_blank" rel="noopener">IGN</a>, Vincke revealed that the developer did begin working on DLC for the title and even considered a sequel. &#8220;Because of all the success, the obvious thing would have been to do a DLC, so we started on one. We started even thinking about <em>Baldur&#8217;s Gate 4</em>. But we hadn’t had closure on BG3 yet, and to jump forward on something new felt wrong.</p>
<p>&#8220;We had also spent a whole bunch of time converting the system into a video game, and we wanted to do new things. There are a lot of constraints on making <em>Dungeons and Dragons</em>, and <em>5th Edition</em> is not an easy system to put into a video game. We had all these ideas of new combat we wanted to try out and they were not compatible.&#8221;</p>
<p>While the team worked on a <a href="https://gamingbolt.com/baldurs-gate-3-patch-5-adds-new-epilogue-honour-mode-revamped-inventory-ui-and-more">massive Epilogue</a> and <a href="https://gamingbolt.com/baldurs-gate-3-patch-4-is-now-live-adds-colorblind-modes-and-hireling-customization">new gameplay features</a> with its patches, it was ultimately unsure how to proceed with DLC. Upon actually getting to the task, Vincke reveals, &#8220;You could see the team was doing it because everyone felt like we had to do it, but it wasn’t really coming from the heart, and we’re very much a studio from the heart. It’s what got us into misery, and it’s also been the reason for our success.&#8221;</p>
<p>After a Christmas vacation, Vincke decided to cancel the DLC. &#8220;[I] came back, and I told the team, ‘You know we’re not going to do it. We’re going to shift around, and we’re going to start doing these other things that we talked about, that we planned on doing before we started on <em>Baldur&#8217;s Gate</em>.’</p>
<p>&#8220;Those were always the plans for afterwards, we have two games we want to make, and we have lots of concepts. So, let’s have closure on <em>Baldur&#8217;s Gate 3</em>. It’s been great. We’ve done our job. It’s a story with a beginning, a middle, and an end. Let’s pass the torch to another studio to pick up this incredible legacy.&#8221;</p>
<p>Surprisingly, or perhaps not, the team was &#8220;elated&#8221; by the news. “I thought they were going to be angry at me because I just couldn’t muster the energy. I saw so many elated faces, which I didn’t expect, and I could tell they shared the same feelings, so we were all aligned with one another. And I’ve had so many developers come to me after and say, ‘Thank god.&#8217;</p>
<p>“I’m always the one where it starts with the initial idea and then I give it to the team. They start iterating it and turn it into something much better. During <em>Baldur&#8217;s Gate 3</em>, I pitched them what the next game would be…If I see they’re excited, I’ll say, ‘Okay, let’s do that.’ If they’re not, it’s back to the drawing board. So they were very excited about a couple of the things we were planning on doing.</p>
<p>&#8220;Then the pivot to start doing <em>Baldur&#8217;s Gate 3</em> DLC was expected because it’s what you do…We didn’t have any antagonism against <em>Baldur&#8217;s Gate 4</em> or DLC, but the heart wasn’t there. It was more routine work than actually being excited. Now we have the excitement back in the room, and that’s a big important thing.”</p>
<p>As for the developer&#8217;s next title, Vincke unfortunately confirmed that it&#8217;s not <a href="https://gamingbolt.com/divinity-original-sin-3-will-definitely-happen-at-some-point-larian-ceo"><em>Divinity: Original Sin 3</em></a>. It&#8217;s &#8220;different than what you think it is&#8221; but &#8220;still familiar.&#8221; Earlier this year, he noted that <a href="https://gamingbolt.com/itll-be-quite-some-time-before-larian-studios-talks-about-its-next-game">it would be &#8220;quite some time”</a> before discussing the next title, but after the release of <em>Baldur&#8217;s Gate 3</em>, Larian is <a href="https://gamingbolt.com/larian-studios-next-big-game-will-push-many-boundaries-thanks-to-baldurs-gate-3s-success">encouraged to &#8220;push many boundaries.&#8221;</a></p>
<p><em>Baldur&#8217;s Gate 3</em> is available for Xbox Series X/S, PS5 and PC. It&#8217;s <a href="https://gamingbolt.com/baldurs-gate-3-has-sold-over-10-million-copies">sold way over 10 million units</a> and even though DLC isn&#8217;t happening, it will still receive updates, including <a href="https://gamingbolt.com/baldurs-gate-3-will-add-mod-support-on-all-platforms-later-this-year">mod support</a> and <a href="https://gamingbolt.com/baldurs-gate-3-cross-platform-multiplayer-is-in-the-works">cross-platform play</a>. Stay tuned for more updates in the meantime.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">582351</post-id>	</item>
		<item>
		<title>Baldur&#8217;s Gate 3 &#8211; Larian Studios Not Planning DLC, Expansions, or Baldur&#8217;s Gate 4</title>
		<link>https://gamingbolt.com/baldurs-gate-3-larian-studios-not-planning-dlc-expansions-or-baldurs-gate-4</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 22 Mar 2024 06:25:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[baldur's gate]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[GDC 2024]]></category>
		<category><![CDATA[Larian Studios]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=582349</guid>

					<description><![CDATA[The studio is looking to shift away from Dungeons and Dragons for something new, according to founder Swen Vincke at GDC 2024.]]></description>
										<content:encoded><![CDATA[<p>Larian Studios founder Swen Vincke recently revealed that the studio isn&#8217;t planning any expansions or DLC for <em>Baldur&#8217;s Gate 3</em>. It&#8217;s also not working on a potential <em>Baldur&#8217;s Gate 4</em>.</p>
<p>Speaking at a panel during GDC 2024 (as reported by <a href="https://www.ign.com/articles/larian-studios-wont-make-baldurs-gate-3-dlc-expansions-or-baldurs-gate-4" target="_blank" rel="noopener">IGN</a>), Vincke said the studio plans to shift away from <em>Dungeons and Dragons</em> and work on something new. What IP holder Wizards of the Coast wants to do is anyone&#8217;s guess.</p>
<p>Vincke, who also directed the critically acclaimed RPG, said last year that DLC <a href="https://gamingbolt.com/baldurs-gate-3-dlc-is-not-undoable-director">wasn&#8217;t &#8220;undoable&#8221;</a> but would still be &#8220;very hard.&#8221; As for what&#8217;s next, Larian may revisit the <em>Divinity: Original Sin</em> series. Before <em>Baldur&#8217;s Gate 3</em> left early access, Vincke said the team <a href="https://gamingbolt.com/divinity-original-sin-3-will-definitely-happen-at-some-point-larian-ceo">was &#8220;definitely gonna get back there at some point.&#8221;</a></p>
<p>Regardless, it will be &#8220;quite some time&#8221; before the studio is <a href="https://gamingbolt.com/itll-be-quite-some-time-before-larian-studios-talks-about-its-next-game">ready to talk about its next game</a>. There will still be updates for <em>Baldur&#8217;s Gate 3</em>, with <a href="https://gamingbolt.com/baldurs-gate-3-will-add-mod-support-on-all-platforms-later-this-year">mod support coming this year</a> and <a href="https://gamingbolt.com/baldurs-gate-3-cross-platform-multiplayer-is-in-the-works">crossplay</a> also in the pipeline. Stay tuned for more details and other interesting bits from the developer&#8217;s panel.</p>
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