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	<title>Ghost of a Tale 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Ghost of a Tale 2 Announced With a Screenshot</title>
		<link>https://gamingbolt.com/ghost-of-a-tale-2-announced-with-a-screenshot</link>
					<comments>https://gamingbolt.com/ghost-of-a-tale-2-announced-with-a-screenshot#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Wed, 28 Dec 2022 10:29:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ghost of A Tale]]></category>
		<category><![CDATA[Ghost of a Tale 2]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[SeithCG]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=539605</guid>

					<description><![CDATA[Developer SeithCG has officially unveiled the sequel to action RPG Ghost of a Tale with a single screenshot.]]></description>
										<content:encoded><![CDATA[<p>A sequel to <a href="https://gamingbolt.com/ghost-of-a-tale-finally-available-after-5-years-of-development"><em>Ghost of a Tale</em></a>, aptly titled <em>Ghost of a Tale 2</em>, has been officially announced. The game, made using Unreal Engine 5, doesn&#8217;t yet have any more details for it other than a single screenshot shared by developer Lionel &#8220;Seith&#8221; Gallat on Twitter.</p>
<p>Answering questions from various Twitter users, Gallat has revealed that that <em>Ghost of a Tale 2</em> will mark his studio&#8217;s <a href="https://gamingbolt.com/ghost-of-a-tale-sequel-ditching-unity-for-unreal-engine-5">move away from Unity Engine</a>, with him having spent around eight months learning how to develop using Unreal Engine 5.</p>
<p>The original <em>Ghost of a Tale</em> was released back in 2018, and puts players in the shoes of a ministrel mouse named Tilo. Gameplay revolves around exploration, hack-and-slash action, and stealth elements.</p>
<p>While <em>Ghost of a Tale</em> was released on PC, <a href="https://gamingbolt.com/ghost-of-a-tale-getting-simultaneous-xbox-one-and-ps4-launch-in-february-2019">PS4, Xbox One</a>, and Nintendo Switch, it is currently unknown what platforms <em>Ghost of a Tale 2</em> will be released on. Considering the use of Unreal Engine 5, it is quite likely that the game will be released on PC, PS5, and Xbox Series X/S.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">&quot;Have you seen this Mouse&#8230;?&quot;<a href="https://twitter.com/hashtag/GhostOfATale2?src=hash&amp;ref_src=twsrc%5Etfw">#GhostOfATale2</a> <a href="https://twitter.com/hashtag/UnrealEngine5?src=hash&amp;ref_src=twsrc%5Etfw">#UnrealEngine5</a> <a href="https://t.co/wBixeo5c0j">pic.twitter.com/wBixeo5c0j</a></p>
<p>&mdash; Seith (@SeithCG) <a href="https://twitter.com/SeithCG/status/1607668517326684165?ref_src=twsrc%5Etfw">December 27, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Ghost of a Tale Sequel Ditching Unity for Unreal Engine 5</title>
		<link>https://gamingbolt.com/ghost-of-a-tale-sequel-ditching-unity-for-unreal-engine-5</link>
					<comments>https://gamingbolt.com/ghost-of-a-tale-sequel-ditching-unity-for-unreal-engine-5#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 18 Jul 2022 15:03:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ghost of A Tale]]></category>
		<category><![CDATA[Ghost of a Tale 2]]></category>
		<category><![CDATA[SeithCG]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[unreal engine 5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=524770</guid>

					<description><![CDATA[Though it set the team back "significantly in terms of schedule, creator Lionel Gallat feels it was "the right decision."]]></description>
										<content:encoded><![CDATA[<p>Developer Lionel Gallat aka SeithCG has confirmed that <em>Ghost of a Tale</em>, the 2018 action RPG that took <a href="https://gamingbolt.com/ghost-of-a-tale-finally-available-after-5-years-of-development">about five years to develop</a>, is getting a follow-up. More importantly, it will be doing away with Unity and opting for Unreal Engine 5. Though the decision &#8220;set us back significantly in terms of schedule (lots of work to recreate),&#8221; the team believes &#8220;it was the right decision.&#8221;</p>
<p>Gallat wished &#8220;good luck&#8221; to Unity and said that he hopes &#8220;they can benefit from improved leadership at some point in the future!&#8221; This may seem like a response in the wake of CEO John Riccitiello&#8217;s comments on developers who don&#8217;t focus on monetization early on in the creative process (which he has since apologized for). But the decision was made several months ago, which indicates that the development team had faced issues much earlier.</p>
<p>Whatever the case may be,<em> Ghost of a Tale</em> is getting a follow-up, which is good news. A release window wasn&#8217;t mentioned, but the use of Unreal Engine 5 could indicate a release on Xbox Series X/S and PS5 along with PC. Stay tuned for more details in the coming months.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Might as well go public about this: Several months ago we made the tough decision to ditch <a href="https://twitter.com/hashtag/Unity3d?src=hash&amp;ref_src=twsrc%5Etfw">#Unity3d</a> and move on to <a href="https://twitter.com/hashtag/UE5?src=hash&amp;ref_src=twsrc%5Etfw">#UE5</a> for our follow-up game to <a href="https://twitter.com/hashtag/GhostOfATale?src=hash&amp;ref_src=twsrc%5Etfw">#GhostOfATale</a>. It set us back significantly in terms of schedule (lots of work to recreate) but we know it was the right decision. <a href="https://t.co/SGnLkivb8f">pic.twitter.com/SGnLkivb8f</a></p>
<p>&mdash; Seith (@SeithCG) <a href="https://twitter.com/SeithCG/status/1547895268728643586?ref_src=twsrc%5Etfw">July 15, 2022</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">(The picture above is a 2D illustration by <a href="https://twitter.com/sinto_j?ref_src=twsrc%5Etfw">@sinto_j</a> for the PS4 limited edition of GoaT)</p>
<p>We wish good luck to <a href="https://twitter.com/unitygames?ref_src=twsrc%5Etfw">@unitygames</a> and hope they can benefit from improved leadership at some point in the future!</p>
<p>&mdash; Seith (@SeithCG) <a href="https://twitter.com/SeithCG/status/1547895271396216834?ref_src=twsrc%5Etfw">July 15, 2022</a></p></blockquote>
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