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	<title>Gitaroo Man &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Hardest PS2 Games of All Time</title>
		<link>https://gamingbolt.com/15-hardest-ps2-games-of-all-time</link>
					<comments>https://gamingbolt.com/15-hardest-ps2-games-of-all-time#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Apr 2021 09:12:00 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[AirBlade]]></category>
		<category><![CDATA[Armored Core: Last Raven]]></category>
		<category><![CDATA[Chaos Legion]]></category>
		<category><![CDATA[Contra: Shattered Soldier]]></category>
		<category><![CDATA[Gitaroo Man]]></category>
		<category><![CDATA[Gradius 5]]></category>
		<category><![CDATA[Jak 2]]></category>
		<category><![CDATA[Manhunt]]></category>
		<category><![CDATA[Maximo: Ghosts to Glory]]></category>
		<category><![CDATA[Nano Breaker]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[shin megami tensei: nocturne]]></category>
		<category><![CDATA[Shinobi]]></category>
		<category><![CDATA[Stuntman]]></category>
		<category><![CDATA[Twisted Metal Black]]></category>
		<category><![CDATA[Unlimited SaGa]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=475631</guid>

					<description><![CDATA[The PS2 era was no slouch when it came to difficult games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen talking about difficult games these days, the conversation often defaults to titles like <em>Sekiro: Shadows Die Twice, Bloodborne, Nioh</em> or even <em>Spelunky</em>. It&#8217;s easy to forget just how frustrating older titles could be, especially in the PlayStation 2 era. Without further ado, let&#8217;s take a look at some of the hardest PS2 titles and what made them such a slog.</p>
<p><b>Shinobi</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/07/shinobi-1.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-450242" src="https://gamingbolt.com/wp-content/uploads/2020/07/shinobi-1.jpg" alt="shinobi" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/shinobi-1.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2020/07/shinobi-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/shinobi-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/shinobi-1-768x432.jpg 768w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Nioh&#8217;s</em> “masocore” description actually describes Sega&#8217;s <em>Shinobi</em> way better. While it starts out relatively fine, things quickly spiral into the deepest depths of hell. Are you constantly killing enemies? If not, you&#8217;ll die from the cursed sword which is slowly draining your health. Died from the insane platforming challenges? Have fun restarting the entire level because there are <i>no checkpoints in between. </i>The bosses are similarly torturous. You can unlock Joe Musashi from the original<em> Shinobi</em>, who doesn&#8217;t suffer from constantly health loss and has unlimited shurikens that deal more damage, but only after making significant progress.</p>
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		<title>Project Rap Rabbit Announced: From The Makers of Gitaroo Man and PaRappa</title>
		<link>https://gamingbolt.com/project-rap-rabbit-announced-from-the-makers-of-gitaroo-man-and-parappa</link>
					<comments>https://gamingbolt.com/project-rap-rabbit-announced-from-the-makers-of-gitaroo-man-and-parappa#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 13 May 2017 11:53:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Gitaroo Man]]></category>
		<category><![CDATA[iNiS]]></category>
		<category><![CDATA[NanaOh-Sha]]></category>
		<category><![CDATA[parappa the rapper]]></category>
		<category><![CDATA[Project Rap Rabbit]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=296243</guid>

					<description><![CDATA[The game you didn't know you needed.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/05/Project-Rap-Rabbit.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2017/05/Project-Rap-Rabbit.jpg" alt="" width="620" height="349" class="aligncenter size-full wp-image-296244" srcset="https://gamingbolt.com/wp-content/uploads/2017/05/Project-Rap-Rabbit.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/05/Project-Rap-Rabbit-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>What do you get when two of the greatest rhythm and music game designers ever team up? </p>
<p>A rhythm action adventure game starring a rabbit in feudal Japan. <em>Project Rap Rabbit</em> is officially real and comes from <em>PaRappa the Rapper</em> and <em>Vib-Ribbon</em> creator Masaya Matsuura alongside <em>Gitaroo Man</em> and <em>Osu! Tatake! Ouendan</em> creator Keiichi Yano. Studios NanaOh-Sha and iNis are essentially banding together to make this game.</p>
<p>Along with an <a href="http://www.projectraprabbit.com/">official website</a>, there&#8217;s a teaser everyone can view below. There&#8217;s not much to it but the art-style feels instantly familiar to any fan of the above games. Its platforms and release period are still up in the air but more information should arrive in the coming months.</p>
<p>What are your thoughts on the game&#8217;s art-style or rapping rabbits in general? Let us know in the comments below. Who knows &#8211; there could be more information at E3 2017 regarding <em>Project Rap Rabbit</em>.</p>
<p><iframe width="620" height="349" src="https://www.youtube.com/embed/yl1NFQC6xo0" frameborder="0" allowfullscreen></iframe></p>
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