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	<title>Gloomhaven &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Gloomhaven PS5 Review – Tabletop Perfection</title>
		<link>https://gamingbolt.com/gloomhaven-ps5-review-tabletop-perfection</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Tue, 26 Sep 2023 11:43:31 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Flaming Fowl Studios]]></category>
		<category><![CDATA[Gloomhaven]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=566404</guid>

					<description><![CDATA[The PS5 version of Gloomhaven hopes to bring the digital adaptation of the tabletop game to consoles. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen it comes to board games, <em>Gloomhaven</em> has been one of the most critically-acclaimed and beloved tabletop games in the last few years. As has become the trend for many board games, we now have a digital adaptation of <em>Gloomhaven</em>. Launched on PC back in 2021 after spending some time as an early access title, the digital version of <em>Gloomhaven</em> has been seen as an excellent translation of the tabletop title’s rules and design into a video game.</p>
<p>Fast forward to 2023 and <em>Gloomhaven</em> is out now on consoles. Having spent a considerable amount of time with the PC version, and more recently, the PS5 release of the game, I can safely say that <em>Gloomhaven</em> is not only an excellent tabletop game, but a great video game in its own right. That doesn’t mean that the title is free of faults, however, as we’ll explore in the rest of this review.</p>
<p>First things first, <em>Gloomhaven</em> is an incredible looking game. Rather than arduously turning all of the game’s miniatures and tiny cardboard dungeons into a more realistic RPG, the developers instead opted to stick to its tabletop roots. Instead of seeing a gigantic recreation of <em>Gloomhaven</em>’s dungeons and cities, we instead get a zoomed-in version of what the tabletop version of the game might look like if the doors could open and close by themselves or if the game’s several playable characters had walking and attacking animations.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-566410" src="https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-1.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"<em>Gloomhaven</em> is an incredible looking game."</p>
<p>By no means are you going to get immersed into the world of <em>Gloomhaven</em> to the same extent as something like <em>Skyrim</em>; you’ll know that you’re playing a turn-based video game with your friends. But thanks to the excellent production values, great use of color and weird and interesting enemies, <em>Gloomhaven</em> is successfully able to recreate the feeling of playing an epic board game or tabletop RPG with your friends.</p>
<p>When it comes to gameplay, there are two distinct sides to <em>Gloomhaven</em>. One side is the general management aspect of the game where you’re taking care of logistics like buying and selling equipment, looking for new quests, and leveling up your characters. The other side—the much meatier side—is the combat. Parties of up to four characters are thrown into a dungeon as the primary way of advancing the game’s quests, and this is where <em>Gloomhaven</em> really manages to solidify its own identity.</p>
<p>Leaving aside the differences and nuances of each distinct character, the general combat revolves around playing cards. Each character has access to a number of cards, each split into two halves, and each half having its own different effects. When a round starts, each character has to pick out two cards, being able to only use the top half of one and the bottom half of the other. Generally speaking, the top half of cards typically revolve around offensive abilities, while the lower half revolve around movement. In case you don’t want to use the full effect of one of your cards, each card also lets you use a default “Attack 2” or “Move 2” option.</p>
<p><img decoding="async" class="wp-image-566409 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-2.jpg" alt="gloomhaven 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"<em>Gloomhaven</em> really manages to solidify its own identity."</p>
<p>As you use up your cards, your deck gets smaller and your discard pile gets larger. Characters can elect to either use a Short Rest action, which instantly restores the discard pile into the deck at the cost of losing a random card for the rest of the dungeon, or a Long Rest action, which takes up the whole turn to do largely the same thing, allows you to pick a card to “Burn”, rather than it being random. If you get careless and “Burn” too many of your cards, that character is out for the rest of the dungeon, losing their chance to get any more loot or experience.</p>
<p>On picking their cards, players will also be able to look at the exact turn order, as well as what all enemies are going to do. This allows for a lot of strategic planning, especially if you’re playing with friends. Manipulating the turn order by picking the right cards for the right characters can result in some incredible attack combinations.</p>
<p>With the broad strokes of the game out of the way, the combat gets much more interesting once you start looking at the different characters you can play. Each character is themed around a couple of different concepts, and has a set amount of health and deck size at the beginning. The deck size is an especially important thing that players have to learn to play around. For example, the Spellweaver has an incredibly small deck size, and a lot of her cards revolve around burning the card for bigger damage numbers. The character is built around this, however, and has a card that can be used a single time in a dungeon to bring back all burned cards into the deck.</p>
<p><img decoding="async" class="aligncenter wp-image-566408" src="https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-3.jpg" alt="gloomhaven 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/gloomhaven-3-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"Each character is themed around a couple of different concepts"</p>
<p><em>Gloomhaven</em> starts things off by giving players access to five characters from the base game, along with four more from the Jaws of the Lion expansion that comes bundled with the PS5 version of the game. On picking a character, you also get to pick a personal quest for that character. Completing this personal quest, which can often take quite a long time, will retire that character, while at the same time unlocking an entirely new character you can play as. These unlockable characters often tend to feature more complex mechanics and concepts, and then players can run the gamut once more with a brand new personal quest. In its entirety, <em>Gloomhaven</em> has 21 total classes, with 9 being available at the beginning.</p>
<p>When it comes to questing, not everything in <em>Gloomhaven</em> revolves around diving into dungeons to take on goblins and skeletons. Some dungeons will have you take on more unique objectives, that can range from being escort missions, recovering specific artifacts, killing very specific enemies without hurting anyone else, or even just surviving an onslaught. Despite its emphasis on the combat system, <em>Gloomhaven</em> actually ends up offering quite a bit of variety in its quest design.</p>
<p><em>Gloomhaven</em> also happens to have a story, and there’s a lot of content there through the Campaign mode, but ultimately, the most fun long-term way to play <em>Gloomhaven</em> is the Guildmaster mode. While you’ll still follow a loose narrative thread in Guildmaster mode, there’s a bigger focus on getting you playing the actual game rather than spending time reading long walls of text.</p>
<p><iframe loading="lazy" title="Gloomhaven PS5 Review - The Final Verdict" width="500" height="281" src="https://www.youtube.com/embed/vdSrfFgLoX8?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p class="review-highlite" >"Despite its emphasis on the combat system, <em>Gloomhaven</em> actually ends up offering quite a bit of variety in its quest design."</p>
<p>The biggest downside of the PS5 release of <em>Gloomhaven</em> is its control scheme. While things feel largely fine most of the time, there are some inconsistencies in how you navigate its UI that eventually build up to becoming major annoyances. For example, the game flip-flops between letting you use the D-pad to go through your deck of cards and using the analogue stick. There is also an over-reliance on holding a button down to confirm simple actions that just ultimately feel unnecessary.</p>
<p><em>Gloomhaven</em> is an incredibly fun game, and this continues to be the case for the console release. While single-player focused players might find it fun, the game really shines when you play with other people. Parties of up to four players are encouraged by the game, and the console version also allows you to just pass the controller around for when it’s the right character’s turn. Its tabletop-styled visual aesthetics go incredibly well with its incredibly nuanced card-based combat to create one of the best digital board game experiences out there.</p>
<p><span style="color: #ff6600;"><strong><em>This game was reviewed on the PlayStation 5.</em></strong></span></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">566404</post-id>	</item>
		<item>
		<title>Gloomhaven is Coming to Consoles</title>
		<link>https://gamingbolt.com/gloomhaven-is-coming-to-consoles</link>
					<comments>https://gamingbolt.com/gloomhaven-is-coming-to-consoles#respond</comments>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Mon, 23 May 2022 12:17:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[asmodee digital]]></category>
		<category><![CDATA[Flaming Fowl Studios]]></category>
		<category><![CDATA[Gloomhaven]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Saber Interactive]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=518482</guid>

					<description><![CDATA[The digital adaptation of board game Gloomhaven is coming to consoles. Sadly, the announcement hasn't revealed exactly which consoles.]]></description>
										<content:encoded><![CDATA[<p>Asmodee Digital and Saber Interactive have announced that the digital adaptation of <em>Gloomhaven </em>is making its way to consoles in 2023. While the original PC release of <em>Gloomhaven</em> was developed by Flaming Fowl Studios, the console releases will be handled by Saber Interactive.</p>
<p>The console version announcement is accompanied by a new trailer showing off some of the game&#8217;s accolades. Sadly, the announcement hasn&#8217;t revealed what consoles the game is coming to. It is likely that the console versions will include Xbox Series X/S and PlayStation 5. It is also possible that <em>Gloomhaven</em> will come to Switch as well.</p>
<p><em>Gloomhaven</em>, currently <a href="https://boardgamegeek.com/boardgame/174430/gloomhaven" target="_blank" rel="noopener">ranked 1 on BoardGameGeek&#8217;s rankings</a>, was a Kickstarter project that saw release to wide critical acclaim. It features an intricate combat system that makes use of cards for the use of abilities, and lacks dice rolls.</p>
<p>The digital version of <em>Gloomhaven</em> also recently saw the release of the <em>Jaws of the Lion</em> expansion, which adds a whole new campaign to the game that integrates into its main campaign, along with four new playable characters with their own unique mechanics.</p>
<p><em>Gloomhaven</em> is currently available on Steam and GOG.com for PC and Mac.</p>
<p>https://twitter.com/AsmodeeDigital/status/1527257770524700673</p>
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