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	<title>Grand Theft Auto Online &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>GTA Online Revenue Leak Spurs Increase in Take-Two Interactive&#8217;s Stock Price</title>
		<link>https://gamingbolt.com/gta-online-revenue-leak-spurs-increase-in-take-two-interactives-stock-price</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Tue, 14 Apr 2026 21:02:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=641617</guid>

					<description><![CDATA[Standing up to bullies is always a great way to earn some goodwill, but Take-Two has lucked out in the recent situation with Rockstar.]]></description>
										<content:encoded><![CDATA[<p>In what&#8217;s certainly a surprising turn of events, we&#8217;re getting reports of a resolution to Rockstar&#8217;s hacker situation that no one could have seen coming.</p>
<p>The studio has been facing a sort of hostage situation, with hackers threatening to leak data unless the studio pays a substantial amount of money. However, with the latter refusing to do so and the data released, parent company Take-Two has seen a very welcome uptick in its stock prices.</p>
<p>Apparently, knowing how much money the company is making off IPs like <em>Grand Theft Auto Online </em>has increased investor confidence in its prospects<em>. </em>Given its rather high <a href="https://gamingbolt.com/grand-theft-auto-online-makes-rockstar-games-1-3-million-every-day-rumor">daily earnings</a>, it&#8217;s certainly not surprising. It&#8217;s always great to report on a win, and with <em>Grand Theft Auto 6 </em>reportedly turning out to be <a href="https://gamingbolt.com/is-grand-theft-auto-6-the-most-expensive-game-ever-made">quite expensive</a>, the $1 billion increase in Take-Two&#8217;s valuation, as reported on by <a href="https://insider-gaming.com/gta-leak-raises-take-two-interactive-stock-value-by-over-1-billion/" target="_blank" rel="noopener">Insider Gaming</a><em>,</em> should be an outcome that has delighted the company.</p>
<p>Hopefully, it&#8217;s motivated the folks over at Rockstar as it enters the final leg of a very long development cycle on what&#8217;s arguably its magnum opus, launching on November 19th for PS5 and Xbox Series X/S. Marketing is <a href="https://gamingbolt.com/grand-theft-auto-6-on-track-for-november-19th-as-marketing-begins-this-summer">expected to begin this Summer</a>, with Take-Two confident about the current release date.</p>
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		<title>Grand Theft Auto Online Generates $1.3 Million Daily for Rockstar &#8211; Rumor</title>
		<link>https://gamingbolt.com/grand-theft-auto-online-makes-rockstar-games-1-3-million-every-day-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 14 Apr 2026 11:48:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Red Dead Online]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=641570</guid>

					<description><![CDATA[Data from a recent Rockstar Games hacked has indicated that Red Dead Online has made an average of $2.6 million yearly for two years.]]></description>
										<content:encoded><![CDATA[<p>Rockstar Games had <a href="https://gamingbolt.com/grand-theft-auto-6-developer-confirms-data-breach-no-impact-on-our-organization-or-players">revealed earlier this week</a> that it had been the victim of a hack, resulting in a “limited amount of non-material company information&#8221; being accessed &#8220;in connection with a third-party data breach.” Now, according to <a href="https://kotaku.com/hackers-reveal-rockstar-earns-over-1-million-a-day-from-gta-online-2000687207" target="_blank" rel="noopener">Kotaku</a>, the hacking group, known as ShinyHunters, has released the leaked data, which features details about <em>Grand Theft Auto Online</em> and<em> Red Dead Online</em>.</p>
<p>According to this data, Rockstar Games made, on average, around $1.3 million in daily revenue from just <em>Grand Theft Auto Online</em> over the last year. Taking a wider look, the weekly revenue for the online game comes in at around $9.5 million. For comparison, <em>Red Dead Online</em> doesn&#8217;t seem to be nearly as profitable, bringing in an average of $507,193 on a weekly basis. For an entire year &#8211; from September 2025 to April 2026 &#8211; <em>Grand Theft Auto Online</em> has seemingly generated around $498.8 million. The numbers for <em>Red Dead Online</em>, the two-year period between June 2024 and March 2026, generated an average of $26.4 million in yearly revenue.</p>
<p>The data also includes revenue by platform. The PS5 version of <em>Grand Theft Auto Online</em> seems to be the most popular, with around 3.4 million weekly active users, who generate around $4.4 million through weekly purchases in-game. The PS4 is the second most popular, with 1.8 million weekly active users generating $973,308. Xbox Series X/S saw 1.1 million weekly active users, making Rockstar Games around $1.8 million, and Xbox One still sees around a million weekly players, generating $918,373. PC is in last place, with 894,621 weekly players generating $264,273.</p>
<p>It is worth noting that the PC version&#8217;s low revenue generation might come down to the fact that the platform allows players to play modded versions of <em>Grand Theft Auto Online</em>. This, along with the popularity of custom servers that support a variety of mods, means that players are less likely to partake in Rockstar Games&#8217; in-game microtransaction options like Shark Cards.</p>
<p>Rockstar Games, for its part, hasn’t commented on any of the data that has been released by the hackers, which should also bring into question their veracity.</p>
<p>ShinyHunters had gotten its hands on the data over the weekend by taking advantage of Rockstar Games&#8217; instances in Snowflake by using the recently breached Anodot. The group had announced that it would be releasing all of the data unless the company paid them by today. While ShinyHunters promised &#8220;several annoying (digital) problems&#8221; would pop up for Rockstar Games, the <em>Grand Theft Auto 6</em> developer simply responded by saying that it &#8220;has no impact on our organization or our players.&#8221;</p>
<p><em>Grand Theft Auto 6</em> is deep in development as Rockstar Games, along with parent company Take-Two Interactive, get ready for its November 19th release on PS5 and Xbox Series X/S. While few details have been released as part of the company&#8217;s careful marketing strategies, a report from last month has indicated that its development costs <a href="https://gamingbolt.com/grand-theft-auto-6-development-costs-may-exceed-2-billion-per-uk-public-records">may go over $2 billion</a>. For more, check out our thoughts on <a href="https://gamingbolt.com/is-grand-theft-auto-6-the-most-expensive-game-ever-made">whether <em>Grand Theft Auto 6</em> is going to be the most expensive game ever made</a>.</p>
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		<title>Grand Theft Auto Online Support Will Continue After GTA 6 Release, Says Take-Two CEO</title>
		<link>https://gamingbolt.com/grand-theft-auto-online-support-will-continue-after-gta-6-release-says-take-two-ceo</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 04 Feb 2026 13:00:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=636311</guid>

					<description><![CDATA[Noting a "light touch" when dealing with Rockstar, Strauss Zelnick said he has every reason to think that GTA Online support will continue.]]></description>
										<content:encoded><![CDATA[<p>During a <a href="https://events.q4inc.com/attendee/455890874" target="_blank" rel="noopener">recent earnings call</a>, Take-Two Interactive CEO Strauss Zelnick has confirmed that developer Rockstar Games will continue to support Grand Theft Auto Online even after the release of the highly-anticipated <em>Grand Theft Auto 6</em>. Responding to a question about the future of <em>GTA Online</em>, he also noted that the parent company has a “pretty light touch” when it comes to the studio’s “creative activities”.</p>
<p>“Look, Rockstar Games is the locus of information about, you know, where the titles go content and marketing, and generally, we have a pretty light touch when we talk about the label’s creative activities,” said Zelnick. “At the same time, I have every reason to believe we’ll continue to support <em>GTA Online</em>. There’s a great community that loves it, that stays engaged. And again in this quarter, Rockstar has shown that when you deliver great additional content, despite how long [<em>GTA Online</em>] has been at market, people show up.”</p>
<p>Zelnick had shared <a href="https://gamingbolt.com/gta-online-might-get-continued-support-after-grand-theft-auto-6-launch">similar sentiments about <em>GTA Online</em></a> back in February 2025, when he spoke about Take-Two Interactive&#8217;s commitment to long-running multiplayer games. He had brought up titles like 2012&#8217;s <em>NBA 2K Online</em>, which continued to see support even after the release of its sequel five years later.</p>
<p>“I’m going to speak theoretically only because I’m not going to talk about a particular project when an announcement hasn’t been made,” said Zelnick at the time. “But generally speaking, we support our properties when the consumers are involved with those titles. As an example, we launched <em>NBA 2K Online</em> in China, I think originally in 2012 if I’m not mistaken. And then we launched <em>NBA 2K Online 2</em> in China in 2017. If I’m not mistaken. We did not sunset Online 1. They both are still in the market and they serve consumers and they’re alive and we have this massive audience.”</p>
<p>“So we’ve shown a willingness to support legacy titles when a community wants to be engaged with them.”</p>
<p>While neither Rockstar Games nor Take-Two Interactive have confirmed this yet, <em>Grand Theft Auto 6</em> will also likely end up getting its own equivalent to <em>GTA Online</em>. While both will likely see continued development and support in the short term, the newer iteration of <em>GTA Online</em> will probably see more and more players jump into it to make use of the latest release’s features. In the long term, once enough players have migrated, <em>GTA Online</em> will most probably get shut down.</p>
<p>It is also worth noting that, while some of Take-Two Interactive’s releases have seen long-term support, others haven’t been so lucky. A key example of this is the <em>WWE 2K</em> franchise, with a new release often causing all online components of older entries to get shut down. <em>WWE 2K24</em> is the latest example of this, with it being taken down from digital stores as of February 2.</p>
<p><em>Grand Theft Auto 6</em> is being developed for PS5 and Xbox Series X/S, and will be <a href="https://gamingbolt.com/grand-theft-auto-6-delayed-again-now-launching-on-november-14th-2026">coming out on November 19</a> after having seen <a href="https://gamingbolt.com/grand-theft-auto-6-delayed-to-may-26th-2026">several delays</a>. More delays <a href="https://gamingbolt.com/grand-theft-auto-6-will-not-see-another-delay-at-risk-of-losing-hype-says-former-animator">might be unlikely</a>, with marketing plans for the release being <a href="https://gamingbolt.com/grand-theft-auto-6-on-track-for-november-19th-as-marketing-begins-this-summer">on track to kick off this Summer</a>, according to Zelnick.</p>
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		<title>Fortnite, Call of Duty, and Grand Theft Auto 5 Dominate 2025&#8217;s Most-Played Charts in the US on Consoles</title>
		<link>https://gamingbolt.com/fortnite-call-of-duty-and-grand-theft-auto-5-dominate-2025s-most-played-charts-in-the-us-on-consoles</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 06 Jan 2026 18:45:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[Call of Duty: Warzone]]></category>
		<category><![CDATA[fortnite]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[Minecraft]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[ROBLOX]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634336</guid>

					<description><![CDATA[Alongside Roblox and Minecraft, these titles remained the most-played on Xbox and PlayStation, nearly mirroring their 2024 standings.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Even with several big titles released in the United States last year, you probably won&#8217;t be surprised by the top five most played, as revealed by Circana&#8217;s Mat Piscatella. On PlayStation, it&#8217;s <em>Fortnite, Call of Duty, Grand Theft Auto 5, Roblox</em> and<em> Minecraft</em> on top.</p>



<p class="wp-block-paragraph">On Xbox? <em>Fortnite, Call of Duty, Grand Theft Auto 5, Roblox</em> and<em> Minecraft</em>. What&#8217;s even crazier is that these are the same as 2024&#8217;s most-played titles on both platforms, though <em>Call of Duty</em> on Xbox fell from first to second place year-over-year.</p>



<p class="wp-block-paragraph">However, despite critics and fans dragging last year&#8217;s <em>Call of Duty: Black Ops </em>7 for its <a href="https://gamingbolt.com/call-of-duty-black-ops-7-is-a-mess-heres-why">horrendous campaign</a>, and <a href="https://gamingbolt.com/call-of-duty-black-ops-7-topped-us-sales-charts-in-november-but-battlefield-6-is-2025s-top-seller"><em>Battlefield 6</em> emerging as the best-selling premium title</a>, the brand still has some pull. Of course, there&#8217;s also the free-to-play component, <em>Call of Duty: Warzone</em>, which remains a significant presence. The same goes for <em>Grand Theft Auto Online</em>, although even standalone, it isn&#8217;t free.</p>



<p class="wp-block-paragraph">Then again,<em> Grand Theft Auto 5 </em>has shipped over 220 million units and is available on three different console generations, so its popularity seems a given. Which only makes you wonder just how much more successful <em>Grand Theft Auto 6</em> will be, even if it doesn&#8217;t ship with its own multiplayer mode at launch. It&#8217;s <a href="https://gamingbolt.com/grand-theft-auto-6-delayed-again-now-launching-on-november-14th-2026" data-type="post" data-id="631354">slated for launch on November 19th</a> after two big delays.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mbraw2dcfc2s" data-bluesky-cid="bafyreifwxvwqwqzomzlcvqgwxbijylqwehsrsk75aupn26alcle7qhaame"><p lang="en">2025&#39;s top 5 most played games on US PlayStation ranked by % of active panel that played:1 &#8211; Fortnite2 &#8211; Call of Duty3 &#8211; GTAV4 &#8211; Roblox5 &#8211; MinecraftSame list for 2024:1 &#8211; Fortnite2 &#8211; Call of Duty3 &#8211; GTAV4 &#8211; Roblox5 &#8211; MinecraftSource: Circana Player Engagement Tracker</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mbraw2dcfc2s?ref_src=embed">2026-01-06T15:20:42.098Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:bhqrrxt7yyfpwguioa7rwa7x/app.bsky.feed.post/3mbraw2dias2s" data-bluesky-cid="bafyreiabylguv66qot5wmokncyfmxzz3brpxtlemkj4vw2bwlrkhf4yfeq"><p lang="en">2025&#39;s top 5 most played games on US Xbox ranked by % of active panel that played:1 &#8211; Fortnite2 &#8211; Call of Duty3 &#8211; GTAV4 &#8211; Minecraft5 &#8211; RobloxSame list for 2024:1 &#8211; Call of Duty2 &#8211; Fortnite3 &#8211; Minecraft4 &#8211; GTAV5 &#8211; RobloxSource: Circana Player Engagement Tracker</p>&mdash; <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x?ref_src=embed">Mat Piscatella (@matpiscatella.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:bhqrrxt7yyfpwguioa7rwa7x/post/3mbraw2dias2s?ref_src=embed">2026-01-06T15:20:42.099Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
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		<title>GTA 6 Reportedly Features &#8220;Many Planned Features&#8221; Typically Found in MMORPGs</title>
		<link>https://gamingbolt.com/gta-6-reportedly-features-many-planned-features-typically-found-in-mmorpgs</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 21 Dec 2025 16:21:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633917</guid>

					<description><![CDATA[Former Star Wars: The Old Republic producer Richard Vogel claims Rockstar's open-world title "could evolve into an MMORPG."]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">While there have been limited official updates about <em>Grand Theft Auto 6</em> <a href="https://gamingbolt.com/grand-theft-auto-6-delayed-again-now-launching-on-november-14th-2026" data-type="post" data-id="631354">since its last delay</a>, there have been even fewer about its online component. <em>Grand Theft Auto Online </em>remains a huge money-maker for Rockstar Games, but how will it be integrated? That remains to be seen, but according to Richard Vogel, it could see the sequel evolve “into an MMORPG.”</p>



<p class="wp-block-paragraph">Vogel – whose credits include <em>EverQuest, Star Wars: Galaxies, Star Wars: The Old Republic</em>, and <em>New World</em> – was asked by <a href="https://wccftech.com/gta-6-could-evolve-into-an-mmorpg-as-many-of-its-planned-features-belong-to-the-genre-developer-has-heard/" target="_blank" rel="noreferrer noopener">WCCF Tech</a> about MMOs and their retention rate in the West. “Yes, I believe a large audience is waiting for the right MMORPG to emerge. Consider the millions of players who have played and continue to play <em>World of Warcraft, Star Wars: The Old Republic, Elder Scrolls Online, Ultima Online, EverQuest, Fallout 76</em>, and others.</p>



<p class="wp-block-paragraph">“The problem is that no publisher is willing to invest the money and take the risk at this time. My instinct tells me that the next major MMORPG will likely come from Asia and/or Europe. If what I have been hearing about <em>GTA 6&#8217;s</em> features and gameplay is true, it could evolve into an MMORPG, as many of its planned features are typically found in MMORPGs.”</p>



<p class="wp-block-paragraph">Again, this is likely referring to the<em> GTA Online </em>portion of the game rather than its story mode (which Rockstar has kept separate in <em>GTA 5</em>). What those “planned features” could be is the real question. After all, you can already customize living spaces and properties, invite friends over, roam the world together, and even partake in multi-stage heists.</p>



<p class="wp-block-paragraph">With<em> Grand Theft Auto 6</em> launching on November 19th, 2026 (assuming there&#8217;s not another delay), we may find out in the first half of next year.</p>
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		<title>Assassin&#8217;s Creed Shadows Tops Best Selling Games Charts in Europe for 2025 Releases</title>
		<link>https://gamingbolt.com/assassins-creed-shadows-tops-best-selling-games-charts-in-europe-for-2025-releases</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 18 Aug 2025 16:18:50 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=626164</guid>

					<description><![CDATA[Assassin's Creed Shadows has beaten out other 2025 releases like Monster Hunter Wilds and Mario Kart World in European sales.]]></description>
										<content:encoded><![CDATA[<p>While 2025 has been a great year for video games thanks to numerous releases and even a new console so far, it looks like <em>Assassin’s Creed Shadows</em> is leading the charts in Europe when it comes to sales for games released this year. According to a report by <a href="https://www.thegamebusiness.com/p/assassins-creed-shadows-is-the-no1" target="_blank" rel="noopener">The Game Business</a>, Ubisoft’s open-world title has beaten out games like <em>Split Fiction</em>, <em>Monster Hunter Wilds</em>, <em>Kingdom Come: Deliverance 2</em>, and <em>Mario Kart World</em> to lead the charts for 2025 releases.</p>
<p>According to the report, there have been a total of 71 million games sold in 2025 across PC and consoles in Europe, which marks a 6 percent drop over the same period from 2024. This data accounts for sales having taken place up to July 28. Of the 71 million game sales, 52 million were digital copies, while 19.7 million were physical copies. These are 3 percent and 9 percent reductions over the previous year, and around 74 percent of games sold this year in Europe have been digital, which, when it comes to percentages, is a 2 percent rise from 2024.</p>
<p>The best-selling game in Europe in 2025 has been <em>EA Sports FC 25</em>. The title was released back in 2024, and taking it into account, <em>Assassin’s Creed Shadows</em> currently sits in the number 2 spot for game sales overall in Europe across PC and consoles. The top 20 sales chart, which you can check out below, also include other games released this year, including <em>The Elder Scrolls 4: Oblivion Remastered</em>, <em>Elden Ring: Nightreign</em>, and Nintendo Switch 2 launch title <em>Mario Kart World</em>. It is worth noting that digital sales data for Nintendo games hasn’t been revealed.</p>
<p>The data, coming from official European charts company GSD, also interestingly omits <em>Clair Obscur: Expedition 3</em>3. It was noted as being missing because publisher Kepler Interactive hasn’t shared sales data for the game with GSD. An analyst from GSD, Sam Naji, also revealed some details about how game spending has changed for PC and consoles over the year.</p>
<p>In his analysis, Naji said that the first 19 weeks of 2025 saw spending drop by 2 percent compared to 2024, down to €1.33 billion, while the number of copies sold dropped by 9 percent. He attributed this to the average price of games having gone up by around 8 percent, with gamers spending an average of €29 per game, when compared to 2024’s average of €27 per game. He also noted that digital spending had gone up by 8 percent compared to a 6 percent drop in number of units sold, attributing it to a 15 percent rise in average price for digital games – €22 to €25 per game.</p>
<p>Best Selling Games in Europe for 2025 Across PC and Consoles:</p>
<ol>
<li><em>EA Sports FC 25 (EA)</em></li>
<li><em>Assassin’s Creed Shadows (Ubisoft)</em></li>
<li><em>Grand Theft Auto 5 (Rockstar)</em></li>
<li><em>Red Dead Redemption 2 (Rockstar)</em></li>
<li><em>Hogwarts Legacy (Warner Bros)</em></li>
<li><em>Split Fiction (EA)</em></li>
<li><em>Monster Hunter Wilds (Capcom)</em></li>
<li><em>Call of Duty: Black Ops 6 (Activision Blizzard)</em></li>
<li><em>Mario Kart World (Nintendo)</em></li>
<li><em>Kingdom Come: Deliverance 2 (Plaion)</em></li>
<li><em>The Elder Scrolls IV: Oblivion Remastered (Bethesda)</em></li>
<li><em>Star Wars Battlefront 2 (EA)</em></li>
<li><em>Elden Ring: Nightreign (Bandai Namco)</em></li>
<li><em>It Takes Two (EA)</em></li>
<li><em>Grand Theft Auto Online (Rockstar)</em></li>
<li><em>NBA 2K25 (2K Games)</em></li>
<li><em>F1 25 (EA)</em></li>
<li><em>Tom Clancy’s Rainbow Six: Siege (Ubisoft)</em></li>
<li><em>Mario Kart 8: Deluxe (Nintendo)</em></li>
<li><em>Battlefield 1 (EA)</em></li>
</ol>
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		<title>Grand Theft Auto 6 &#8211; Take-Two Believes Long Gap Between Games is Fine Because of GTA Online Content</title>
		<link>https://gamingbolt.com/grand-theft-auto-6-publisher-believes-long-gap-between-games-is-fine-because-of-gta-online-content</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 19 May 2025 14:13:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Red Dead Online]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=619727</guid>

					<description><![CDATA[Strauss Zelnick believes that Rockstar technically puts out Grand Theft Auto Online content equivalent to full games twice a year.]]></description>
										<content:encoded><![CDATA[<p>With <em>Grand Theft Auto 5</em> having come out all the way back in 2013, and the next mainline release in the franchise coming 13 years later <a href="https://gamingbolt.com/grand-theft-auto-6-delayed-to-may-26th-2026">on May 26, 2026</a>, the wait for a new GTA game by Rockstar Games has been quite a lengthy one. However, CEO of publisher Take-Two Interactive – Strauss Zelnick – doesn’t see it that way. In a conversation with <a href="https://www.thegamebusiness.com/p/take-two-ceo-id-argue-rockstar-has" target="_blank" rel="noopener">The Game Business</a>, Zelnick claimed that Rockstar has technically been putting out new <em>GTA</em> content “a couple of times a year”.</p>
<p>According to Zelnick, this comes from the fact that, for more than a decade now, Rockstar’s main contribution to the <em>Grand Theft Auto</em> franchise has been through the release of updates for <em>GTA Online</em>. He compares this to a time before an Internet connection was ubiquitous, and a game would simply be released before the studio would move on to its next project.</p>
<p>“Remember, back in the good old days, or the bad old days depending how you look at it,” said Zelnick. “We would work on a title, release the title, hope for the best, and then make another title. Now we have the opportunity for consumers to engage on an on-going basis with our hits. Be that through downloadable add-on content, or through multiplayer versions of those games.”</p>
<p>In more modern times, Zelnick compared the amount of content that has been added to <em>GTA Online</em> to being equivalent to being like full releases in the past. “In the case of <em>Grand Theft Auto</em>, we have <em>Grand Theft Auto Online</em>, and Rockstar has been supplying content to Grand Theft Auto Online, some of which is so robust that if you go back 15 years, it would have counted as a standalone title,” he said.</p>
<p>“One could really argue that Rockstar has been putting out a new <em>Grand Theft Auto</em> release a couple of times a year. Same thing holds true for <em>Red Dead Online</em>, which has been on-going. And in the most recent quarter, <em>Grand Theft Auto Online </em>and <em>Red Dead Online</em> has exceeded expectations.”</p>
<p>He also brings up the fact that similar online components available in games like the NBA 2K or the WWE 2K franchises have extended the time players spend with these games up from just a few months “to basically 12 months.”</p>
<p>“Our strategy is when we give consumers a hit, they would like to stay engaged,” explained Zelnick. “And that requires our teams to create more content quite properly, to support that content and to market that content. The business has become a worldwide, on-going business. I would argue that Rockstar is delivering to its consumer base daily, and it has been doing that for quite some time, basically since 2014.”</p>
<p>Since the release of <em>GTA 5</em>, the only major title released by Rockstar Games has been 2018’s <a href="https://gamingbolt.com/red-dead-redemption-2-review-defies-description"><em>Red Dead Redemption 2</em></a>. However, since then, the studio <a href="https://gamingbolt.com/grand-theft-auto-6-started-development-in-2018-former-environment-artist">has been working on <em>Grand Theft Auto 6</em></a>, and work on the highly-anticipated open world game began <a href="https://gamingbolt.com/grand-theft-auto-6-development-began-in-earnest-in-2020-take-two-interactive">“in earnest” in 2020</a>. There have also been other releases in the <em>GTA</em> franchise in the time between <em>GTA 5</em> and now, including <a href="https://gamingbolt.com/grand-theft-auto-the-trilogy-definitive-edition-is-out-now-on-steam-epic-games-store"><em>Grand Theft Auto: The Trilogy – The Definitive Edition</em></a>, which included <em>GTA 3</em>, <em>Vice City</em> and <em>San Andreas</em>.</p>
<p><em>Grand Theft Auto 6</em> is in development for PS5 and Xbox Series X/S.</p>
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		<title>Grand Theft Auto 5 is Coming Back to PC and Xbox Game Pass on April 15</title>
		<link>https://gamingbolt.com/grand-theft-auto-5-is-coming-back-to-pc-and-xbox-game-pass-on-april-15</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 03 Apr 2025 15:56:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Grand Theft Auto 5 Enhanced Edition]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616024</guid>

					<description><![CDATA[PC Game Pass subscribers will have access to the base game as well as its Enhanced Edition so that they can play GTA Online with friends.]]></description>
										<content:encoded><![CDATA[<p>Microsoft has announced that, after spending some time away from the subscription service, <em>Grand Theft Auto 5</em> will be making its way back to Xbox and PC Game Pass on April 15. In a post on <a href="https://news.xbox.com/en-us/2025/04/03/grand-theft-auto-v-game-pass-gtav-enhanced-april-15/" target="_blank" rel="noopener">Xbox Wire</a>, senior Game Pass senior community lead Megan Spurr has also revealed that PC Game Pass players will get access to <em>GTA 5 Enhanced Edition</em>.</p>
<p>Since <em>GTA Online</em> differentiates between PC players on the regular edition of <em>GTA 5</em> and the more recent Enhanced Edition release, PC Game Pass players have access to both versions of the game so that they can hop online with their friends without worrying about version mismatch errors.</p>
<p><em>Grand Theft Auto 5 Enhanced Edition</em> was released as a free update to PC players back in March. On launch, however, the game was <a href="https://gamingbolt.com/grand-theft-auto-enhanced-launches-to-mixed-reviews-on-steam">met with mixed reviews from its players</a>. Even now, <em>GTA 5 Enhanced Edition</em> has a user review aggregate of Mixed on <a href="https://store.steampowered.com/app/3240220/Grand_Theft_Auto_V_Enhanced/#app_reviews_hash" target="_blank" rel="noopener">Steam</a>, featuring more than 33,000 user reviews.</p>
<p>While players have been quite happy with the visual and performance upgrades brought in by the Enhanced Edition release, many have complained about technical issues, including HDR not being supported in some cases. More recent reviews have complained about <em>GTA Online</em> lobbies feeling much emptier than they used to, as well as the heavy-handed implementation of microtransactions.</p>
<p>The enhancements brought in to the PC version of <em>GTA 5</em> include the graphical upgrades we first saw with PS5 and Xbox Series X/S versions of the game. The upgrade also brought with it a host of new vehicles, along with new activities to take on like the Wildlife Photography Challenge.</p>
<p><em>GTA 5 Enhanced Edition</em> is also hoping to bolster the player base for <em>GTA Online</em> by giving newer players a gentler learning curve by letting them have GTA$4,000,000 to start out with.</p>
<p>For more details about <em>Grand Theft Auto 5 Enhanced Edition</em>, <a href="https://gamingbolt.com/grand-theft-auto-5-enhanced-on-pc-offers-a-decent-visual-upgrade-but-little-else">check out our thoughts</a> about why it offers little more than a relatively decent visual upgrade, with its new content not quite feeling up to par with the rest of the game.</p>
<p>Since its release back in 2013, <em>Grand Theft Auto 5</em> has been incredibly successful for developer Rockstar and publisher Take-Two Interactive. Back in February, Take-Two revealed during its quarterly earnings report that <a href="https://gamingbolt.com/grand-theft-auto-5-hits-210-million-units-sold-red-dead-redemption-2-at-70-million">more than 210 million copies</a> of <em>GTA 5</em> have been sold worldwide. This brings up cumulative sales for the <em>GTA</em> franchise as a whole up to more than 440 million units.</p>
<p><em>Red Dead Redemption 2</em> has also been doing quite well. While not as successful in terms of copies sold as <em>GTA 5</em>, the game still managed to sell more than 70 million copies worldwide.</p>
<p>In the meantime, Rockstar is currently developing <em>Grand Theft Auto 6</em>. While no details about the game have been revealed so far, <a href="https://gamingbolt.com/grand-theft-auto-6s-release-might-lead-to-developers-and-publishers-delaying-their-games">many developers are holding their breath</a> since it will likely be a massive launch that has <a href="https://gamingbolt.com/grand-theft-auto-6s-release-will-bring-economic-boost-to-gaming-industry-head-of-playstation-creators">far-reaching effects on the gaming industry</a>. The game is being developed for PS5 and Xbox Series X/S. There has been no word of a PC release so far.</p>
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		<title>Grand Theft Auto 5 PC is Getting a Free Upgrade on March 4th</title>
		<link>https://gamingbolt.com/grand-theft-auto-5-pc-is-getting-a-free-upgrade-on-march-4th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 20 Feb 2025 15:46:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[GTA Online]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=612326</guid>

					<description><![CDATA[PC players can finally access new vehicles and avail upgrades at Hao's Special Works, utilize the Career Progress page, and access GTA+.]]></description>
										<content:encoded><![CDATA[<p>Almost three years after <em>Grand Theft Auto 5</em> launched on Xbox Series X/S and PS5, Rockstar Games is <a href="https://www.rockstargames.com/newswire/article/akk98a4o755825/free-upgrade-for-grand-theft-auto-v-on-pc-coming-march-4" target="_blank" rel="noopener">finally bringing</a> many of its current-gen features to the PC version. The update goes live for free on March 4th, and players can transfer the campaign and <em>GTA Online</em> progress.</p>
<p>Right off the bat, PC players will gain access to new vehicles at Hao&#8217;s Special Works with the option to upgrade certain cars. They can also partake in the Wildlife Photography Challenge to photograph animals in San Andreas, avail of <em>GTA+</em> and manage their <em>GTA Online</em> empire via the Career Progress page.</p>
<p>The update will also provide a good entry point for new players courtesy of the revamped Landing Page and GTA$4,000,000 for kickstarting their career of choice.</p>
<p>Stay tuned for more details on <em>Grand Theft Auto 5&#8217;s</em> PC update in the coming weeks. In the meantime, check out <a href="https://gamingbolt.com/grand-theft-auto-5-ps5-review-one-last-score">our review</a> of the PS5 version.</p>
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		<title>GTA Online May Continue Receiving Support After Grand Theft Auto 6 Launch</title>
		<link>https://gamingbolt.com/gta-online-might-get-continued-support-after-grand-theft-auto-6-launch</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Tue, 18 Feb 2025 14:30:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Grand Theft Auto 6]]></category>
		<category><![CDATA[Grand Theft Auto Online]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=612051</guid>

					<description><![CDATA[Take-Two Interactive boss Strauss Zelnick indicated that support for GTA Online might continue if there is enough interest in the player base.]]></description>
										<content:encoded><![CDATA[<p>With <em>Grand Theft Auto 6</em> scheduled for launch later this year, players of <em>Grand Theft Auto Online</em> have been worried about losing all the content they paid money for in the game once the new release comes out with its own version of <em>GTA Online</em>. Take-Two CEO Strauss Zelnick has revealed, however, that support for the original <em>GTA Online</em> will continue in some form.</p>
<p>While he didn&#8217;t offer specific details, Zelnick spoke about the publisher&#8217;s willingness to support its older titles, as long as there is still interest in the player base. As an example, Zelnick pointed to <em>NBA 2K Online</em> &#8211; a China-exclusive online game launched back in 2012 &#8211; which was followed up by the 2017 launch of <em>NBA 2K Online 2</em>. The servers for both titles are still live.</p>
<p>&#8220;I&#8217;m going to speak theoretically only because I&#8217;m not going to talk about a particular project when an announcement hasn&#8217;t been made,&#8221; Zelnick said to <a href="https://www.ign.com/articles/take-two-boss-says-its-shown-a-willingness-to-support-legacy-titles-amid-questions-about-the-future-of-gta-online-post-gta-6" target="_blank" rel="noopener">IGN</a>. &#8220;But generally speaking, we support our properties when the consumers are involved with those titles. As an example, we launched <em>NBA 2K Online</em> in China, I think originally in 2012 if I&#8217;m not mistaken. And then we launched <em>NBA 2K Online 2</em> in China in 2017. If I&#8217;m not mistaken. We did not sunset <em>Online 1</em>. They both are still in the market and they serve consumers and they&#8217;re alive and we have this massive audience.&#8221;</p>
<p>&#8220;So we&#8217;ve shown a willingness to support legacy titles when a community wants to be engaged with them.&#8221;</p>
<p>While Zelnick has a point in that particular instance, publisher Take-Two has also shown a willingness to shut down the servers for some of its older titles in order to promote newer releases in the franchise. A prime example of this would be <a href="https://gamingbolt.com/wwe-2k23-multiplayer-and-community-creations-are-now-offline">this year&#8217;s closure of the <em>WWE 2K23</em> servers</a>, which brought an end to multiplayer as well as community creations. This was done in order to get players that want to focus on multiplayer to move to the more recent <em>WWE 2K24</em>, or wait for the upcoming <em>WWE 2K25</em>.</p>
<p>When it comes to <em>GTA Online</em> itself, things could go either way. Both the publisher, as well as developer Rockstar Games have invested quite a bit of time and money into the game to add tonnes of content over the years. Interestingly, <em>Red Dead Online</em> is also still live, despite never reaching the heights of popularity that its <em>GTA</em> cousin did.</p>
<p>A <a href="https://gamingbolt.com/grand-theft-auto-6-will-reportedly-feature-roblox-style-user-generated-content">recent report</a> has indicated that <em>GTA 6</em> would have some sort of emphasis on user-generated content. What this means for the title, and whether we&#8217;ll see the user-generated content also show up in the follow-up to <em>GTA Online</em>, is currently unknown. Developer Rockstar has seemingly been in talks with the companies behind <em>Fortnite</em> and <em>Roblox</em>, both of which have quite a bit of support for user-generated content.</p>
<p><em>Grand Theft Auto 6</em> is slated for release some time in Fall this year. The game is currently in development for PS5 and Xbox Series X/S. There has been no solid announcement yet of a potential PC release of the game. Recent <a href="https://gamingbolt.com/grand-theft-auto-6-could-release-for-pc-in-early-2026-rumour">rumours</a>, however, have indicated that we might see the open-world title come to PC in early 2026.</p>
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