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	<title>gravity &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Fri, 20 Dec 2013 14:55:55 +0000</lastBuildDate>
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		<title>Naughty Dog Comments On A Video Game Inspired By Gravity</title>
		<link>https://gamingbolt.com/naughty-dog-comments-on-a-video-game-inspired-by-gravity</link>
					<comments>https://gamingbolt.com/naughty-dog-comments-on-a-video-game-inspired-by-gravity#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 20 Dec 2013 14:55:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[the last of us]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=182331</guid>

					<description><![CDATA[Bruce Straley and Neil Druckmann express their thoughts on the same.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/12/Gravity.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-182332" alt="Gravity" src="https://gamingbolt.com/wp-content/uploads/2013/12/Gravity.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/12/Gravity.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/12/Gravity-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>No, Uncharted and <a href="https://gamingbolt.com/the-last-of-us">The Last of Us</a> developer Naughty Dog isn&#8217;t talking about an existing game based on the critically acclaimed film Gravity. Rather, game director Bruce Straley and creative director Neil Druckmann commented to <a href="http://www.empireonline.com/features/the-last-of-us">Empire</a> on whether we&#8217;d be seeing a game based on the film, since both are such big fans of it.</p>
<p>Straley stated that, &#8220;The world that we, Neil and I, have been inside of for three and a half years making The Last Of Us&#8230; that movie nailed on the head, in every way, shape and form. It&#8217;s so well done, so intense, so simple, all at the same time. It&#8217;s a very inspirational movie, to say the least.</p>
<p>Druckmann also talks about the feeling of watching Children of Men, director Alfonso Cuarón&#8217;s previous venture. &#8220;That story, for an action film, was brilliant in its simplicity. And I was upset that no game takes that approach. We don&#8217;t need over-the-top aliens and all this stuff, it can be down at the very human level. And I felt very similarly walking out of Gravity. So we wanted to take that approach of a very character-driven, simple plot so we could just focus on characters.&#8221;</p>
<p>Straley believed that this particular genre afforded a world with tension and characters that were able to make real, human-based and intriguing decisions. &#8220;And that&#8217;s the thing, you want to see the human dilemma. What is it like to make these hard moral choices? And Gravity did that, and Children Of Men did that, and hopefully The Last Of Us did that, that&#8217;s what we were trying to touch on.&#8221;</p>
<p>Do you agree that The Last of Us brought forth a heavily moralistic approach like the film Gravity, especially in concerns to the former&#8217;s ending? Should Naughty Dog try their hand at a game based on Gravity? Let us know what you think in the comments.</p>
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		<title>Mind Blown: Top 10 Amazing Gravity Fails In Video Games</title>
		<link>https://gamingbolt.com/mind-blown-top-10-amazing-gravity-fails-in-video-games</link>
					<comments>https://gamingbolt.com/mind-blown-top-10-amazing-gravity-fails-in-video-games#comments</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Sun, 14 Apr 2013 13:56:11 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Gallery]]></category>
		<category><![CDATA[fails]]></category>
		<category><![CDATA[gravity]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[top 10]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=149957</guid>

					<description><![CDATA[Need a spring in your step? Check out these ten hilarious gravity fails.]]></description>
										<content:encoded><![CDATA[<p>There were simpler times in gaming when physics engines were largely infallible. When the only physics calculations revolved around how high Mario can jump or the trajectory of a ball after hitting the paddle in breakout, there wasn&#8217;t really that much margin for error. Now we have big open worlds, crazy amounts of weapons and semi-realistic 3D environments, all kinds of physics glitches come into play.</p>
<p>The biggest issue seems to be in how gravity is handled, with plenty of titles giving a very loose interpretation of the earth&#8217;s gravitational pull from time to time. Check out ten of our favourite examples of faulty gravity.</p>
<p align="LEFT">Do you agree with our list? Do you have anything else to add? Let us know in the comments section below.</p>
<p align="LEFT">For more exciting features and top 10 lists, please click <a href="https://gamingbolt.com/category/gallery">here</a>. Stay tuned to GamingBolt for more news and updates.</p>
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