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	<title>halo 7 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Halo Project Ekur Could Be Revealed in December, Features Live-Service Model &#8211; Rumor</title>
		<link>https://gamingbolt.com/halo-project-ekur-could-be-revealed-in-december-features-live-service-model-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 28 Jun 2026 17:41:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[halo 7]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Ekur]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647257</guid>

					<description><![CDATA[A new report by Rebs Gaming notes that the mode is akin to "Super Big Team Battle," though whether it's standalone remains unknown.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">All eyes are on <em>Halo: Campaign Evolved</em> to revive interest in the franchise (and it&#8217;s <a href="https://gamingbolt.com/halo-campaign-evolved-charting-strongly-in-pre-orders-on-the-playstation-store" data-type="post" data-id="646416">doing pretty well in terms of pre-orders on PlayStation</a>). However, Halo Studios&#8217; interests go far beyond, from rumors that it&#8217;s working on remakes of <em>Halo 2</em> and <em>3</em> to <em><a href="https://gamingbolt.com/halo-standalone-multiplayer-title-project-ekur-is-being-co-developed-by-certain-affinity-rumor" data-type="post" data-id="642874">Ekur</a></em>, an alleged multiplayer mode born from the long-rumored extraction shooter <em><a href="https://gamingbolt.com/multiplayer-halo-project-ekur-was-going-to-be-an-extraction-shooter-rumor" data-type="post" data-id="647025">Tatanka</a></em> to “Super Big Team Battle” per Rebs Gaming.</p>



<p class="wp-block-paragraph">In a new video, he claims to have confirmed the new gameplay loop. More importantly, it will “almost certainly” be revealed at <em>Halo</em> Fest 2026, which runs from December 12th to 13th. <em>Ekur</em> reportedly has a live service model, and <em>Halo</em> Studios has seemingly been working on it since 2023, which is apparently longer than <em>Campaign Evolved</em> after Certain Affinity crafted the initial prototype.</p>



<p class="wp-block-paragraph">But will it be a standalone title or packaged with the next mainline <em>Halo</em>? This is still reportedly unknown, probably because we&#8217;ve heard very little about the unofficial <em>Halo 7</em> in general, aside from the fact it&#8217;s using Unreal Engine 5, like all other current projects.</p>



<p class="wp-block-paragraph">Time will tell, and plans could change – after all, look at all the twists and turns that <em><a href="https://gamingbolt.com/halo-infinite-tatanka-has-reportedly-evolved-in-different-directions-built-on-unreal-engine" data-type="post" data-id="542402">Tatanka</a></em> went through. In the meantime, <em>Halo: Campaign Evolved</em> launches on July 28th for Xbox Series X/S, PS5, and PC. Recent gameplay has <a href="https://gamingbolt.com/halo-campaign-evolved-finally-showcases-extensive-wraith-gameplay-and-its-longest-mission">looked good</a>, but you <a href="https://gamingbolt.com/halo-campaign-evolved-wont-have-theater-or-photo-modes-or-post-launch-content-like-firefight">shouldn&#8217;t expect anything in terms of new content</a>, even for something like Theater Mode.</p>



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		<title>Halo Standalone Multiplayer Title &#8220;Project Ekur&#8221; is Being Co-Developed by Certain Affinity &#8211; Rumor</title>
		<link>https://gamingbolt.com/halo-standalone-multiplayer-title-project-ekur-is-being-co-developed-by-certain-affinity-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 03 May 2026 16:29:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Halo 2 Remake]]></category>
		<category><![CDATA[Halo 3 Remake]]></category>
		<category><![CDATA[halo 7]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Project Ekur]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=642874</guid>

					<description><![CDATA[Remakes for Halo 2 and 3 are also reportedly in early development on Unreal Engine 5, with alleged teases appearing in Campaign Evolved.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><em>Tatanka</em> <a href="https://gamingbolt.com/certain-affinitys-halo-battle-royale-has-been-cancelled-rumour" data-type="post" data-id="575877">may not have worked out</a> for Certain Affinity, but it&#8217;s still apparently involved with Halo Studios. According to Rebs Gaming, the two companies are allegedly working together on <em>Project Ekur</em>, a standalone <em>Halo</em> multiplayer title in Unreal Engine 5.</p>



<p class="wp-block-paragraph">Of course, the next mainline <em>Halo</em> is also reportedly in development on the same engine. But what about the <a href="https://gamingbolt.com/halo-2-and-3-also-getting-full-remakes-with-sprint-and-no-multiplayer-rumor">rumored remakes for <em>Halo 2</em> and <em>3</em></a>? Those are reportedly early in development in parallel to <em>Halo: Campaign Evolved</em>, and they&#8217;ll release regardless of the latter&#8217;s success. Apparently, they were under consideration from the beginning, which would make sense, since rumours of their existence began fairly quickly.</p>



<p class="wp-block-paragraph">Aside from embracing sprint and lacking multiplayer, it seems there will be some tease of the remakes in <em>Campaign Evolved&#8217;s</em> new prequel missions, specifically involving the alleged Brutes. These <a href="https://gamingbolt.com/halo-campaign-evolved-involves-odsts-brutes-and-new-covenant-faction-in-prequel-missions-rumor">reportedly appear in the three new prequel missions</a> (alongside an apparent new Covenant faction) with designs based on original art from <em>Halo: Reach</em>.</p>



<p class="wp-block-paragraph">Neither Xbox nor Halo Studios has confirmed the existence of the <em>Halo 2</em> and <em>3</em> remakes. However, it could announce a release date for <em>Halo: Campaign Evolved</em> on June 7th at the Xbox Games Showcase. It&#8217;s apparently <a href="https://gamingbolt.com/halo-campaign-evolved-launches-on-july-28th-early-access-starts-july-23rd-rumor">out on July 28th</a> for Xbox Series X/S, PS5, and PC with early access beginning on July 23rd.</p>



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		<title>Halo 2 and 3 Also Getting Full Remakes With Sprint and No Multiplayer &#8211; Rumor</title>
		<link>https://gamingbolt.com/halo-2-and-3-also-getting-full-remakes-with-sprint-and-no-multiplayer-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 31 Oct 2025 13:51:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Halo 2]]></category>
		<category><![CDATA[Halo 2 Remake]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[Halo 3 Remake]]></category>
		<category><![CDATA[halo 7]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Microsoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630910</guid>

					<description><![CDATA[The next mainline Halo title will reportedly feature multiplayer, but Microsoft is seemingly continuing on the remake path until then.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Run, run, as fast as you can in the upcoming <em><a href="https://gamingbolt.com/halo-campaign-evolved-announced-out-in-2026-for-xbox-series-x-s-ps5-and-pc">Halo: Campaign Evolved</a></em> because it&#8217;s reportedly a blueprint for the future. According to Halo Leaks on Twitter, <em>Halo 2 </em>and <em>3</em> are also allegedly getting &#8220;full remakes&#8221; with sprint included. And unfortunately, much like the first game&#8217;s remake, there <a href="https://gamingbolt.com/halo-campaign-evolved-lacks-pvp-because-were-not-trying-to-replace-the-original-says-producer">won&#8217;t be competitive multiplayer</a>.</p>



<p class="wp-block-paragraph"><em>Halo 7</em> will reportedly include the latter, but Halo Studios has yet to officially announce it, instead confirming &#8220;multiple&#8221; new <em>Halo</em> titles in the works. It&#8217;s worth noting that the leaker previously revealed that <em>Halo: Combat Evolved</em> was getting a <em>Resident Evil</em>-style remake before its official announcement, when others alleged it would be a one-to-one remaster.</p>



<p class="wp-block-paragraph">In the meantime, <em>Halo: Campaign Evolved</em> is slated to arrive in 2026 for Xbox Series X/S, PS5, and PC. Alongside sprinting, it features four-player campaign co-op, three weapons from other entries in the series, and level changes, which <a href="https://gamingbolt.com/halo-campaign-evolveds-changes-criticized-by-original-level-designer">haven&#8217;t sat well with original level designer Jamie Griesemer</a>. On the flipside, however, co-creator Marcus Lehto thinks the remake <a href="https://gamingbolt.com/former-halo-combat-evolved-developer-says-halo-campaign-evolved-feels-genuine-and-is-gorgeous">looks &#8220;gorgeous.&#8221;</a></p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<div class="embed-twitter"><blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Halo 2 &amp; Halo 3 are being remade, yes they will have sprint. No multiplayer, only campaign. Full remakes.<br>Multiplayer is going to be Halo 7. <a href="https://t.co/gD8DNKLT3V">pic.twitter.com/gD8DNKLT3V</a></p>&mdash; Halo Leaks (@leaks_infinite) <a href="https://twitter.com/leaks_infinite/status/1983941972311339311?ref_src=twsrc%5Etfw">October 30, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></div>
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		<title>Multiple New Halo Titles Are Currently in Development</title>
		<link>https://gamingbolt.com/multiple-new-halo-titles-are-currently-in-development</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 07 Oct 2024 03:25:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[halo 7]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=600727</guid>

					<description><![CDATA[Switching to Unreal Engine 5 "allows us to put all the focus on making multiple new experiences at the highest quality possible," says studio head Pierre Hintze. ]]></description>
										<content:encoded><![CDATA[<p>We&#8217;ve known for a while now that 343 Industries is <a href="https://gamingbolt.com/343-industries-is-staffing-up-for-the-future-of-halo">at work on whatever is next</a> for the <em>Halo </em>franchise, while earlier this year, the studio suggested that it had <a href="https://gamingbolt.com/343-industries-says-its-working-on-brand-new-projects">multiple projects</a> in the works. Now, in addition to <a href="https://gamingbolt.com/343-industries-is-rebranding-as-halo-studios">officially rebranding itself as Halo Studios</a>, the developer has <a href="https://news.xbox.com/en-us/2024/10/06/halo-studios-unreal-engine-interview/" target="_blank" rel="noopener">confirmed</a> that it does indeed have multiple projects in the pipeline. </p>
<p><a href="https://gamingbolt.com/multiple-new-halo-titles-are-currently-in-development">All future <em>Halo </em>titles are going to be built on Unreal Engine 5</a>, and having spent the last couple of years working on an expansive tech demo dubbed <em>Project Foundry, </em>Halo Studios has now revealed that it has multiple full <em>Halo </em>games in development as well.</p>
<p>According to studio head Pierre Hintze, as Halo Studios, the company has &#8220;recalibrated&#8221; itself, and instead of focusing the entirety of its efforts on a single project, empowered by the shift to Unreal 5, it currently has multiple titles in development at once. </p>
<p>&#8220;We had a disproportionate focus on trying to create the conditions to be successful in servicing <em>Halo Infinite,</em>&#8221; he said. &#8220;[But switching to Unreal] allows us to put all the focus on making multiple new experiences at the highest quality possible.&#8221;</p>
<p>COO Elizabeth van Wyck also explained that Halo Studios will be placing a much greater emphasis on getting feedback from players at much earlier stages of projects&#8217; development. &#8220;We’re seeking earlier and earlier, wider and wider feedback from our players,&#8221; she said. &#8220;We started that with <em>The Master Chief </em>Collection, and carried that on with <em>Halo Infinite</em>, and we want to do it even more for our next projects. At the end of the day, it’s not just how do <em>we</em> evaluate, it’s how do our players evaluate it?”</p>
<p>As for what the multiple new <em>Halo </em>projects in development are, that&#8217;s anyone&#8217;s guess at this point. Presumably, <em>Halo 7 </em>(or whatever the next mainline title in the series turns out to be) will be one, while leaks have claimed that <a href="https://gamingbolt.com/halo-combat-evolved-remaster-is-in-development-under-consideration-for-ps5-rumour">another remaster of <em>Halo: Combat Evolved</em></a><em> </em>is also in the works. </p>


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