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	<title>Hitman (2016) &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Best Video Game Stealth Missions of All Time</title>
		<link>https://gamingbolt.com/15-best-video-game-stealth-missions-of-all-time</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 20 May 2020 19:33:12 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Alien: Isolation]]></category>
		<category><![CDATA[Aragami]]></category>
		<category><![CDATA[Deus Ex: Mankind Divided]]></category>
		<category><![CDATA[Dishonored 2]]></category>
		<category><![CDATA[dishonored: death of the outsider]]></category>
		<category><![CDATA[Half-Life: Alyx]]></category>
		<category><![CDATA[Hitman (2016)]]></category>
		<category><![CDATA[hitman: blood money]]></category>
		<category><![CDATA[Manhunt]]></category>
		<category><![CDATA[Mark of the Ninja]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Payday 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
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		<category><![CDATA[Splinter Cell: Chaos Theory]]></category>
		<category><![CDATA[Tenchu: Fatal Shadows]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[xbox 360]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=441729</guid>

					<description><![CDATA[Tense moments, high stakes and terrifying encounters define these stealth missions.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hether it&#8217;s assassinating a target or infiltrating a location to “retrieve” something, stealth missions are hard to design. On top of realistic – but fair – enemy AI and multiple ways to complete objectives, the best stealth missions need to evoke a feeling of high stakes. Of tension and an underlying fear of failure (or death, whichever comes first). Let&#8217;s take at what we believe to be 15 of the greatest tension filled stealth missions of all time.</p>
<p><b>Splinter Cell: Chaos Theory &#8211; Panama Bank</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-332484" src="https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory.jpg 1200w, https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/04/splinter-cell-chaos-theory-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Splinter Cell: Chaos Theory had its fair amount of action but the Panama Bank level is where stealth reigned supreme. Your mission was to steal $50,000,000 in bearer bonds, which must be done by authorizing vault access from three different panels in the building. Getting into the bank is going to be your first obstacle – the only real option is through the roof and once inside, you&#8217;ll need to deal with laser sensors, cameras, motion sensors and guards. Though Chaos Theory wouldn&#8217;t end a mission if an alarm was triggered, Panama Bank was still nerve-wracking in its own right.</p>
]]></content:encoded>
					
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		<title>15 Terrible Levels That Spoiled Amazing Games</title>
		<link>https://gamingbolt.com/15-terrible-levels-that-spoiled-amazing-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 07 Sep 2019 17:12:13 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[battletoads]]></category>
		<category><![CDATA[Crash Bandicoot N-Sane Trilogy]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[goldeneye 007]]></category>
		<category><![CDATA[Grand Theft Auto: San Andreas]]></category>
		<category><![CDATA[Half Life]]></category>
		<category><![CDATA[Hitman (2016)]]></category>
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		<category><![CDATA[Max Payne]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=413298</guid>

					<description><![CDATA[Every classic has that one level which you can't help but hate.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>or as fun as every game could be, there&#8217;s always one specific level or section that spoils your enjoyment. So while certain classics can be joyfully reminisced about, there&#8217;s always that one level (or two) that tilts you to this day. Let&#8217;s take a look at 15 such games that had these kinds levels.</p>
<p><b>GoldenEye 007 &#8211; Protect Natalya</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/07/goldeneye-007.jpg"><img decoding="async" class="aligncenter wp-image-407005" src="https://gamingbolt.com/wp-content/uploads/2019/07/goldeneye-007.jpg" alt="goldeneye 007" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/07/goldeneye-007.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/07/goldeneye-007-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/07/goldeneye-007-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/07/goldeneye-007-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Escort missions are always a highway to misery but GoldenEye 007 made escorting Natalya resemble Bond&#8217;s legendary car roll in Casino Royale. First, if you get too far ahead – like in the Jungle – some random enemies might pick her off. She&#8217;s constantly in the line of your fire, which makes for accidental kills more often than you&#8217;d think. The least Rare could have done was make Natalya somewhat durable but alas, it didn&#8217;t.</p>
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		<title>UK Charts: Spyro Reignited Trilogy Debuts on Top, Fallout 76 Generates Most Revenue</title>
		<link>https://gamingbolt.com/uk-charts-spyro-reignited-trilogy-debuts-on-top-fallout-76-generates-most-revenue</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Nov 2018 09:03:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Call of Duty: Black Ops 4]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[Fallout 76]]></category>
		<category><![CDATA[fifa 19]]></category>
		<category><![CDATA[fortnite: deep freeze bundle]]></category>
		<category><![CDATA[Gfk Chart Track]]></category>
		<category><![CDATA[Hitman (2016)]]></category>
		<category><![CDATA[Hitman 2]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[mario kart 8 deluxe]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[pokemon let's go eevee]]></category>
		<category><![CDATA[pokemon let's go pikachu]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[Spyro Reignited Trilogy]]></category>
		<category><![CDATA[Toys For Bob]]></category>
		<category><![CDATA[warner bros interactive entertainment]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=373464</guid>

					<description><![CDATA[Hitman 2's launch week physical sales are down 90 percent from Hitman Absolution.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/04/spyro_reignited_trilogy_amazon_leak_screen_3.jpg"><img decoding="async" class="aligncenter wp-image-332130" src="https://gamingbolt.com/wp-content/uploads/2018/04/spyro_reignited_trilogy_amazon_leak_screen_3.jpg" alt="Spyro Reignited Trilogy" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/04/spyro_reignited_trilogy_amazon_leak_screen_3.jpg 1500w, https://gamingbolt.com/wp-content/uploads/2018/04/spyro_reignited_trilogy_amazon_leak_screen_3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/04/spyro_reignited_trilogy_amazon_leak_screen_3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/04/spyro_reignited_trilogy_amazon_leak_screen_3-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Nintendo&#8217;s <em>Pokemon Let&#8217;s Go, Pikachu!</em> and <em>Let&#8217;s Go, Eevee!</em> might <a href="https://gamingbolt.com/pokemon-lets-go-combined-sales-top-uk-physical-sales-charts">have the most sales combined in the UK</a> for the week ending November 17th. However, it was actually Activision&#8217;s <em>Spyro Reignited Trilogy</em> which was on top of sales charts. This is good news for the publisher once again- its last major remastered trilogy was <em>Crash Bandicoot N. Sane Trilogy</em> and that went on to have a <a href="https://gamingbolt.com/uk-charts-crash-bandicoot-n-sane-trilogy-spends-7th-consecutive-week-on-top">highly successful run on top</a>.</p>
<p><em>Red Dead Redemption 2</em> fell to second place, but the most interesting developments surround <em>Fallout 76</em> and <em>Hitman 2</em>. As per <a href="https://www.gamesindustry.biz/articles/2018-11-18-pok-mon-and-spyro-top-hyper-competitive-week-at-uk-games-retail" target="_blank" rel="noopener">GamesIndustry.biz</a>, <em>Fallout 76</em> debuted in third place, with physical sales down 82.4 percent compared to its predecessor <em>Fallout 4</em>. However, thanks to the game&#8217;s $59.99 retail price, it was actually the highest revenue generating title in the UK retail for last week. Since <em>Spyro Reignited Trilogy</em> is priced at $39.99, it ranked third in revenue.</p>
<p><em>Hitman 2&#8217;s</em> launch week physical sales were down 90 percent compared to <em>Hitman Absolution, </em>and it debuted in tenth place. Since <em>Hitman (2016)</em> debuted as a digital-only release, comparing its launch week sales to the sequel is thus difficult, since digital sales are not tracked by Gfk Chart-Track. This could mean <em>Hitman 2&#8217;s</em> low physical sales are offset by higher digital sales in the UK. We&#8217;ll have to wait for more sales data to know for sure.</p>
<p><a href="https://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&amp;ct=110015" target="_blank" rel="noopener">Gfk Chart-Track&#8217;s</a> top ten best-selling titles in the UK for the week ending November 17th can be seen below:</p>
<ol>
<li><em>Spyro Reignited Trilogy</em></li>
<li><em>Red Dead Redemption 2</em></li>
<li><em>Fallout 76</em></li>
<li><em>Pokémon Let&#8217;s Go Pikachu</em></li>
<li><em>FIFA 19</em></li>
<li><em>Pokémon Let&#8217;s Go Eevee</em></li>
<li><em>Call of Duty: Black Ops 4</em></li>
<li><em>Fortnite: Deep Freeze Bundle</em></li>
<li><em>Mario Kart 8 Deluxe</em></li>
<li><em>Hitman 2</em></li>
</ol>
]]></content:encoded>
					
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		<title>15 Games That Need First Person View Just Like Cyberpunk 2077</title>
		<link>https://gamingbolt.com/15-games-that-need-first-person-view-just-like-cyberpunk-2077</link>
					<comments>https://gamingbolt.com/15-games-that-need-first-person-view-just-like-cyberpunk-2077#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 30 Jul 2018 16:41:52 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Assassin's Creed 4: Black Flag]]></category>
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		<category><![CDATA[diablo 3]]></category>
		<category><![CDATA[For Honor]]></category>
		<category><![CDATA[fortnite]]></category>
		<category><![CDATA[Fortnite: Battle Royale]]></category>
		<category><![CDATA[gears of war 4]]></category>
		<category><![CDATA[Gravity Rush 2]]></category>
		<category><![CDATA[Hitman (2016)]]></category>
		<category><![CDATA[Inside]]></category>
		<category><![CDATA[just cause 3]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[tom clancy's the division]]></category>
		<category><![CDATA[Warhammer 40K: Inquisitor - Martyr]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=348218</guid>

					<description><![CDATA[Many games are tailor-made for their perspective but what would a first-person option look like?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen rumours came out about CD Projekt RED&#8217;s Cyberpunk 2077 being a first-person game, many were sceptical. When it was confirmed, some fans felt outright betrayed and wanted a third-person option to feel that much closer to their character. But if a developer known for primarily third-person experiences can handle a new perspective, then what would other games be like in that regard? Let&#8217;s examine 15 games that need the first-person treatment, whether for reals or as twisted experiments.</p>
<p><b>Tom Clancy&#8217;s The Division</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/12/The-Division.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-252668" src="https://gamingbolt.com/wp-content/uploads/2015/12/The-Division.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/12/The-Division.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/12/The-Division-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/12/The-Division-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2015/12/The-Division-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Though the essence of Tom Clancy&#8217;s The Division is tactical gameplay through the use of cover and abilities, having a first-person perspective would offer some interesting options. The cover system could be implemented in a more nuanced manner, depending on how exposed a player&#8217;s POV is (so the longer you have a clear shot, the more accurately enemies could hit you). It would require changes to enemy accuracy, bullet spread, recoil and whatnot but regardless, we could see a first-person loot grinder with more emphasis on cover being interesting. Speaking of which&#8230;</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">348218</post-id>	</item>
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		<title>15 Games That Totally Had No Need For Heavy Online Connectivity</title>
		<link>https://gamingbolt.com/15-games-that-totally-had-no-need-for-heavy-online-connectivity</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 16 Jul 2018 13:46:43 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Destiny]]></category>
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		<category><![CDATA[Driver San Francisco]]></category>
		<category><![CDATA[For Honor]]></category>
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		<category><![CDATA[Need for Speed 2015]]></category>
		<category><![CDATA[plants vs zombies: garden warfare 2]]></category>
		<category><![CDATA[Silent Hunter 5: Battle of the Atlantic]]></category>
		<category><![CDATA[SimCity (2013)]]></category>
		<category><![CDATA[Star Wars: Battlefront]]></category>
		<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[The Crew 2]]></category>
		<category><![CDATA[tom clancy's the division]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=346718</guid>

					<description><![CDATA[Constant connectivity even during single-player? The industry has this and much more.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">G</span>ames-as-a-service and “live” games have been quite the trend over the years and show no signs of slowing down. Numerous upcoming games like Fallout 76, The Division 2 and Anthem are proof of this. However, do so many games need to be always-online? We decided to take a look at 15 games throughout history that had no need to be predominantly or completely online. And yes, while some added offline options later, this doesn&#8217;t excuse the miserable launch experiences of many.</p>
<p><b>The Crew 2</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/The-Crew-2_05-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-347345" src="https://gamingbolt.com/wp-content/uploads/2018/07/The-Crew-2_05-1.jpg" alt="" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/The-Crew-2_05-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/07/The-Crew-2_05-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/07/The-Crew-2_05-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/07/The-Crew-2_05-1-1024x575.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>What&#8217;s baffling about Ivory Tower&#8217;s The Crew 2 is the strong focus on solo play. There are no PvP options nor can you challenge any driver you meet. However, the always-online addendum still applies since other racers (all seven of them) can occupy your instance. Considering the entire game is seemingly built for the solo player with very little unique group content or PvP, why did it have to be always-online?</p>
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		<title>16 Best Games With Emergent Gameplay</title>
		<link>https://gamingbolt.com/16-best-games-with-emergent-gameplay</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 25 Apr 2018 14:40:09 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[assassin's creed origins]]></category>
		<category><![CDATA[Dishonored 2]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
		<category><![CDATA[Far Cry 5]]></category>
		<category><![CDATA[Grand Theft Auto 5]]></category>
		<category><![CDATA[Hitman (2016)]]></category>
		<category><![CDATA[just cause 3]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Middle-Earth: Shadow of War]]></category>
		<category><![CDATA[monster hunter world]]></category>
		<category><![CDATA[RimWorld]]></category>
		<category><![CDATA[S.T.A.L.K.E.R.]]></category>
		<category><![CDATA[Terraria]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[Watch Dogs 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=333039</guid>

					<description><![CDATA[Whether it's unearthing new, unintended solutions or making your own fun, these games excel at emergent gameplay.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>mergent gameplay has been quite the topic over the years. The classic definition involves gameplay “emerging” from player agency as they exploit mechanics in ways the developers didn&#8217;t intend. However, offering enough freedom to the player and unique systems for different possibilities to come about can also contribute to emergent gameplay. With that in mind, let&#8217;s take a look at 16 of the best games that provide this unique form of entertainment.</p>
<p><b>Metal Gear Solid 5: The Phantom Pain</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-160304" src="https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_02.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_02.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/06/MGSV_e3_02-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Metal Gear Solid 5: The Phantom Pain&#8217;s open world was okay and not exactly a shining example of the genre. However, where it delivered was in the number of ways players could exploit the systems to crazy effect. Guards could be distracted with inflatable decoys, players could surf down slopes with boxes, collapse towers on top of enemies, the list goes. The sheer variety in tackling objectives, whether through pure stealth or crazy ingenuity, also made up for the conclusion.</p>
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