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	<title>Horizon Forbidden West &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Light of Motiram Has Been Delisted From Stores as Sony and Tencent Settle Lawsuit</title>
		<link>https://gamingbolt.com/light-of-motiram-has-been-delisted-from-stores-as-sony-and-tencent-settle-lawsuit</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 18 Dec 2025 12:18:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Light of Motiram]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633820</guid>

					<description><![CDATA[The lawsuit was dismissed by the court with prejudice, which means that Sony can't revisit its lawsuit against Tencent in court.]]></description>
										<content:encoded><![CDATA[<p>The <a href="https://gamingbolt.com/light-of-motiram-promotion-to-be-halted-as-lawsuit-between-tencent-and-sony-continues">legal battle between Sony and Tencent</a> regarding the similarities between the former’s <em>Horizon</em> franchise and the latter’s <em>Light of Motiram</em> has come to an end with the two companies having reached a settlement. As caught by <a href="https://thegamepost.com/sony-tencent-horizon-lawsuit-light-of-motiram-settlement-delisted/" target="_blank" rel="noopener">The Game Post</a>, a recent filing for the lawsuit had both companies jointly asking the court to dismiss the case since they have signed an agreement.</p>
<p>While details about this settlement are confidential, the court has dismissed the case with prejudice, which means that Sony can’t pursue a lawsuit for similar reasons again. Check out the full court statement below.</p>
<p>“Pursuant to Federal Rule of Civil Procedure and the confidential settlement of all parties, Plaintiff Sony Interactive Entertainment LLC and Defendants Tencent America LLC, Proxima Beta U.S. LLC, Tencent Holdings Ltd., Proxima Beta PTE Ltd., and Tencent Technology (Shanghai) Company Ltd., by and through their undersigned counsel of record, hereby stipulate as follows:</p>
<p>“All pending motions are withdrawn and this action is hereby dismissed with prejudice. All parties shall bear their own fees and costs.”</p>
<p>While most details about the settlement are unknown, it looks like one of the conditions was removing <em>Light of Motiram</em> from storefronts. This has happened, with the game not having a store page on Steam or Epic Games Store.</p>
<p>Sony had first filed the lawsuit all the way back in July, having accused Tencent of stealing ideas from the <em>Horizon</em> franchise. In its initial lawsuit, Sony referred to <em>Light of Motiram</em> as <a href="https://gamingbolt.com/sony-files-lawsuit-against-tencent-for-slavish-horizon-clone-light-of-motiram">being a “slavish clone”</a> of the Guerrilla-developed open-world titles <em>Horizon Zero Dawn</em> and <em>Horizon Forbidden West</em>, at least in terms of visuals. As a part of its filing, Sony was seeking monetary damages up to an unspecified amount, along with a court order that would block Tencent from violating the <em>Horizon</em> IP.</p>
<p>Tencent responded with its own statement, <a href="https://gamingbolt.com/tencent-says-sonys-lawsuit-is-an-improper-attempt-to-fence-off-popular-culture">calling Sony’s lawsuit “improper attempt to fence off” pop culture</a>. The company alleged that Sony was not interested in “fighting off piracy, plagiarism, or any genuine threat to intellectual property.”</p>
<p>“It is an improper attempt to fence off a well-trodden corner of popular culture and declare it Sony’s exclusive domain,” said Tencent in a statement.. “In Sony’s telling, <em>Horizon Zero Dawn</em> is ‘like no fictional world created before [or] since.&#8217;” Tencent calls this claim “startling, because it is flatly contradicted by Sony’s own developers, not to mention the long history of video games featuring the same elements that Sony seeks to monopolize through this lawsuit.”</p>
<p>The company noted that Sony’s basis for the lawsuit was superficial, and went on to name several other games that featured similar aesthetics, including <em>The Legend of Zelda: Breath of the Wild</em>, <em>Biomutant</em>, and <em>Outer Wilds</em>, among others.</p>
<p>Sony would fire back in October by <a href="https://gamingbolt.com/sony-calls-tencents-appeals-over-light-of-motiram-lawsuit-nonsense-in-42-page-statement">calling Tencent’s statement “nonsense”</a> in a 42-page statement. The PlayStation maker said that “The damage is done—and it continues. SIE has already suffered injury by Tencent promoting its knock-off game, as made clear by the many instances of actual consumer confusion documented in the Complaint that Tencent does not—and cannot—challenge in its motion. The Court can redress past, ongoing, and imminent infringement.”</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">633820</post-id>	</item>
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		<title>These 15 PS5 Games Make The Best Use of the DualSense Controller</title>
		<link>https://gamingbolt.com/these-15-ps5-games-make-the-best-use-of-the-dualsense-controller</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Fri, 05 Dec 2025 13:58:18 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[Astro bot]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[black myth: wukong]]></category>
		<category><![CDATA[Dead Space Remake]]></category>
		<category><![CDATA[Death Stranding 2 - On the Beach]]></category>
		<category><![CDATA[deathloop]]></category>
		<category><![CDATA[DualSense]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Ghost of Yōtei]]></category>
		<category><![CDATA[Gran Turismo 7]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[ps5 pro]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Stalker 2: Heart of Chornobyl]]></category>
		<category><![CDATA[Stray]]></category>
		<category><![CDATA[The Last of US Part I]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632842</guid>

					<description><![CDATA[Sony's offering is a fancy piece of tech, but are developers making the best use of its expansive feature set? Well, some of them are, at least.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>longside the PS5, which brought a serious upgrade to PlayStation&#8217;s ability to run great games, came the DualSense, which aimed to change how we interacted with them, making the entire thing a kind of two-way street.</p>
<p><iframe title="15 PS5 Games That Prove DualSense Is Still Untouchable" width="500" height="281" src="https://www.youtube.com/embed/o1BBlVNWZ_E?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Its haptics were designed for immersion, being able to simulate a range of different surfaces. weapons, and other effects, while its triggers would adapt to what was in your hands on-screen, making for a controller that feels like it&#8217;s a part of the game along with you. The touchpad and speaker made a very welcome return from the PS4, too. However, not all games make use of the DualSense&#8217;s immersive capability.</p>
<p>And yet, others do, with some very nice results. If you&#8217;re looking to find a few titles that do the DualSense justice, we&#8217;ve got a few great ones for you. Let&#8217;s get started.</p>
<h2>1. Ghost of Yotei</h2>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-628492" src="https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-1024x576.jpg" alt="ghost of yotei photo mode" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>As a PS5 exclusive, Atsu&#8217;s revenge-fueled rampage across Ezo was bound to make use of the DualSense in some form. The guiding wind was already mapped to the touchpad, as were a couple of key functions. But having players swipe across the touchpad to navigate their shamisens, or actually move and tilt their controllers to cook over a campfire, were fantastic touches that brought a layer of realism to the open-world and its activities.</p>
<p>Even building a campfire was cleverly implemented here. While we would have liked the haptics and adaptive triggers to really come alive during the game&#8217;s combat, they do a decent job overall. This one&#8217;s a great choice if you&#8217;d like your DualSense to really come along with you for the ride.</p>
<h2>2. Astro Bot</h2>
<p><img decoding="async" class="aligncenter wp-image-611637" src="https://gamingbolt.com/wp-content/uploads/2025/02/Astro-Bot-Tick-Tock-Shock-1024x576.jpg" alt="Astro Bot - Tick-Tock Shock" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/Astro-Bot-Tick-Tock-Shock-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/Astro-Bot-Tick-Tock-Shock-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/Astro-Bot-Tick-Tock-Shock-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/Astro-Bot-Tick-Tock-Shock-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/Astro-Bot-Tick-Tock-Shock-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/02/Astro-Bot-Tick-Tock-Shock-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Team Asobi&#8217;s platformer was so rooted in PlayStation history and put so much into the DualSense that there&#8217;s an Astro Bot-themed one all on its own. The haptics made surfaces like sand and metal come alive, the motor&#8217;s intensity pulsing ever so differently and giving a distinct feel to each one.</p>
<p>There were even different trigger responses on various power-ups. Suction devices made the triggers actually push against your fingers, simulating a device that was slowly filling up. The boxing gloves made them click satisfactorily in place, making it feel like you were landing punches yourself. We could go on, but you get the idea. This love letter to PlayStation is a logical choice for those of you who want to enjoy everything the DualSense has to offer.</p>
<h2>3. Gran Turismo 7</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-615351" src="https://gamingbolt.com/wp-content/uploads/2025/03/gran-turismo-7-update-1.57-1024x576.jpg" alt="gran turismo 7 update 1.57" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/gran-turismo-7-update-1.57-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/gran-turismo-7-update-1.57-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/gran-turismo-7-update-1.57-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/gran-turismo-7-update-1.57-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/gran-turismo-7-update-1.57-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/03/gran-turismo-7-update-1.57.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>As a racing sim that takes itself quite seriously, it only makes sense, then, that <em>Gran Turismo 7</em> made use of every tool in its arsenal to improve player experience. If you&#8217;re thinking that it&#8217;s good news for PS5 players thanks to the DualSense, you already know what to expect.</p>
<p>But it&#8217;s hard to describe how each car&#8217;s engine brings a subtle, yet obvious shift in the haptic feedback you get, while bumps in the road or changes to your tire&#8217;s grip come right back to you as you attempt harder turns. The adaptive triggers do well to shift the weight of your brake pedals between cars, and even simulate ABS-assisted braking. It&#8217;s a long list, but definitely worth discovering for its visuals and authentic gameplay alongside its DualSense integration.</p>
<h2>4. STALKER 2: Heart of Chornobyl</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-449798" src="https://gamingbolt.com/wp-content/uploads/2020/07/New-STALKER-2-screenshots-July-2020-1-1024x576.jpg" alt="New-STALKER-2-screenshots-July-2020-1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/New-STALKER-2-screenshots-July-2020-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/New-STALKER-2-screenshots-July-2020-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/New-STALKER-2-screenshots-July-2020-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/New-STALKER-2-screenshots-July-2020-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/07/New-STALKER-2-screenshots-July-2020-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The PS5 version of GSC&#8217;s long-awaited addition to the <em>STALKER</em> franchise does interesting things with the DualSense. For starters, the developers have discussed their use of the adaptive triggers at length, highlighting how the weapon enthusiasts on the team ensured that each gun&#8217;s heft and distinct features were translated well into the triggers.</p>
<p>All of the game&#8217;s radio chatter is routed through the DualSense&#8217;s speaker, while the haptics have been trained to simulate a variety of different, varied surfaces across The Zone&#8217;s many biomes. In a game that&#8217;s as immersive as <em>STALKER 2</em>, the PS5 version is the one to beat, and the DualSense is a major part of that distinction.</p>
<h2>5. Marvel&#8217;s Spider-Man 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-579659" src="https://gamingbolt.com/wp-content/uploads/2024/02/marvels-spider-man-2-1024x576.jpg" alt="marvel's spider-man 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/02/marvels-spider-man-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/02/marvels-spider-man-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/02/marvels-spider-man-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/02/marvels-spider-man-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/02/marvels-spider-man-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/02/marvels-spider-man-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>As if bringing Peter Parker and Miles Morales together as dual protagonists wasn&#8217;t enough, Insomniac decided to make the DualSense feel alive in your hands as you zipped around the city, a ray-traced reflection of Spidey coming back at you to remind you that this one was a next-gen game at the time.</p>
<p>Of course, the DualSense played its part, its haptics simulating the feel of the wind on your web wings, or the adaptive triggers suitably seizing up as Spidey gathered the initial burst of force he needed for his next launch. Personally, the first time trying to glide along on water was among the best ways to feel the controller&#8217;s haptics at work. This one&#8217;s definitely worth checking out on the whole and as a showcase for the DualSense.</p>
<h2>6. Horizon Forbidden West</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-582517" src="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-2-1-1024x576.jpg" alt="horizon forbidden west pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-2-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-2-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-2-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-2-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-2-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-2-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Another great PS5 exclusive, this one is another great use case for the DualSense&#8217;s unique feature set. For starters, the controller&#8217;s integration into the gameplay loop is done so subtly, you might barely notice it&#8217;s there at the outset. But you&#8217;re soon going to be looking for ways to fire up the haptics by your in-game actions, and that&#8217;s where the fun begins.</p>
<p>You begin to notice the ever-so-slight vibrations of the blades of long grass you use to remain unseen, or the way a fall from a high place makes the controller tell you quite directly that it was a bad idea. It&#8217;s in the way that different strokes in the water as you swim evoke different responses from your controller, even as the triggers make each weapon feel distinctly different. This is one that you have to check out for yourself, and it&#8217;s a great game, too.</p>
<h2>7. Death Stranding 2: On The Beach</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-618895" src="https://gamingbolt.com/wp-content/uploads/2025/05/Death-Stranding-2-On-the-Beach_02-1024x576.jpg" alt="Death Stranding 2 On the Beach_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/Death-Stranding-2-On-the-Beach_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/Death-Stranding-2-On-the-Beach_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/Death-Stranding-2-On-the-Beach_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/Death-Stranding-2-On-the-Beach_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/Death-Stranding-2-On-the-Beach_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/05/Death-Stranding-2-On-the-Beach_02.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Hideo Kojima&#8217;s 2025 masterpiece needs no introduction, but Sam Porter&#8217;s latest adventure does bring some interesting, DualSense-focused touches to the table. It essentially made the controller feel like an extension of Sam and the player, with every texture the character stepped across making the controller come alive just a bit differently in our hands.</p>
<p>The triggers made us feel the weight of his cargo when he handled it, even as every drop of rain from a Timefall occurring around us gave a sense of foreboding, thanks to the DualSense making us uncomfortably aware that time was of the essence. It&#8217;s brilliant stuff, and perhaps an indicator of even better things to come for the controller in the near and distant future.</p>
<h2>8. The Last of Us Part I</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-520687" src="https://gamingbolt.com/wp-content/uploads/2022/06/The-Last-of-Us-Part-1-2-1024x577.jpg" alt="The Last of Us Part 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/The-Last-of-Us-Part-1-2-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/The-Last-of-Us-Part-1-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/The-Last-of-Us-Part-1-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/The-Last-of-Us-Part-1-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/The-Last-of-Us-Part-1-2-1536x865.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/06/The-Last-of-Us-Part-1-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>This remake of Naughty Dog&#8217;s original 2013 classic did very well to make good use of the Dualsense to elevate an experience that was so familiar it ran the risk of feeling dated. Guns and Ellie&#8217;s bow are suitably different in your hands thanks to the triggers, while the haptics add to the tension you feel when you&#8217;re navigating the environments that cause it.</p>
<p>They&#8217;re also a part of some of the story&#8217;s most important moments, bringing a subtle yet fresh touch to those scenes in a way that wasn&#8217;t possible at the time of the game&#8217;s development. If you&#8217;re a fan and would like to experience the original adventure in a fresh new way, the DualSense is going to help with that.</p>
<h2>9. Dead Space Remake</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-531518" src="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-1024x576.jpg" alt="dead space remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/09/dead-space-remake-image-3-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Returning to the USG Ishimura with a DualSense in our hands made for an interesting time when we tried this one out. The plasma rifle suddenly felt all the more satisfying to use, the haptic feedback from each shot working well with the visuals of a terrifying enemy being put down in front of you.</p>
<p>Every step with your magnetic boots is sent back to you via the haptics, while the triggers do well to make each weapon feel distinct enough that you might even tell them apart with your eyes closed once you spend enough time with them. If you have the stomach for some scares, give this one a go.</p>
<h2>10. Final Fantasy 7 Rebirth</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-606581" src="https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-1024x576.jpg" alt="Final Fantasy 7 Rebirth PC" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/Final-Fantasy-7-Rebirth-PC-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Cloud Strife&#8217;s revamped tangle with Shinra in this continuation of the story from Remake came with excellent implementations of the DualSense&#8217;s haptics and triggers. They did well to add the usual immersive layers we&#8217;ve come to expect to the game&#8217;s combat and exploration, but they were also neatly tied into the story and a few minigames, too.</p>
<p><em>Rebirth</em> is a great example of how the DualSense could be woven into a game&#8217;s narrative cutscenes as well, while also being a part of more than just combat and a way to simulate the texture of the ground under a player&#8217;s feet. This one&#8217;s a no-brainer on the controller front, and you&#8217;re likely going to enjoy it on its own merits as well.</p>
<h2>11. Alan Wake 2</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-570295" src="https://gamingbolt.com/wp-content/uploads/2023/11/Alan-Wake-2-1024x576.jpg" alt="Alan Wake 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/11/Alan-Wake-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/11/Alan-Wake-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/11/Alan-Wake-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/11/Alan-Wake-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/11/Alan-Wake-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/11/Alan-Wake-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>This one&#8217;s probably our favorite one of the lot. There&#8217;s a case to be made for combining a controller like the DualSense and a game that&#8217;s as atmospheric as this one. While the visuals could take a while to praise considering how great they look on a PS5, having the DualSense add-on to that immersion is a great way to enjoy an experience that&#8217;s already among the finest ones you can find.</p>
<p>From the way the rain patters down around you while the controller gently vibrates to make you feel like a few drops caught you instead, to how a shotgun and crossbow feel castly different thanks to the triggers working very well to make that so, this is a game you&#8217;re going to find excuses to replay once you finish it for the first time.</p>
<h2>12. Black Myth Wukong</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-606006" src="https://gamingbolt.com/wp-content/uploads/2024/12/black-myth-wukong-hardest-boss-1024x576.jpg" alt="black myth wukong hardest boss" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/black-myth-wukong-hardest-boss-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/black-myth-wukong-hardest-boss-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/black-myth-wukong-hardest-boss-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/black-myth-wukong-hardest-boss-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/black-myth-wukong-hardest-boss-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/black-myth-wukong-hardest-boss.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>You&#8217;re going to appreciate the DualSense&#8217;s role in this one right off the bat. Fighting the several bosses throughout the game brings the controller alive, with each blow you fend off, making it rumble in your hands. But <em>Wukong</em> also weaves in other subtle touches to its gameplay loop that make it worthwhile to play on a PS5 (or a PC with a DualSense if that&#8217;s your thing).</p>
<p>From resistance to your staff to the build-up of spells, the adaptive triggers are always looking for ways to differentiate your gear, while the haptics do a great job of simulating different occurrences and, of course, making combat come to life. Tracing the steps of the protagonist is certainly a task worthy of the DualSense.</p>
<h2>13. Deathloop</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-530654" src="https://gamingbolt.com/wp-content/uploads/2022/09/Deathloop-HALPS-Prototype-1024x576.jpg" alt="Deathloop - HALPS Prototype" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/09/Deathloop-HALPS-Prototype-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/09/Deathloop-HALPS-Prototype-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/09/Deathloop-HALPS-Prototype-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/09/Deathloop-HALPS-Prototype-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/09/Deathloop-HALPS-Prototype-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/09/Deathloop-HALPS-Prototype.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Deathloop</em> is a solid example of the DualSense being used effectively across the board in a video game. The haptics are woven into your exploration loop, effectively making each surface you walk across feel as it should in the real world, while the triggers differentiate your weapons very well indeed.</p>
<p>But integrating the haptics into cutscenes made for an experience that was all the more engaging as a result, adding weight to the moments where the developers wanted it. Take the DualSense along to Blackreef, and you&#8217;re not going to be disappointed.</p>
<h2>14. Stray</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-524598" src="https://gamingbolt.com/wp-content/uploads/2022/07/stray-image-2-1024x576.jpg" alt="stray" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/stray-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/stray-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/stray-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/stray-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/stray-image-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/07/stray-image-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>We can&#8217;t help but feel like this one was made for the DualSense and not the other way around. The controller feels like such an important part of this surreal adventure, coming alive with every purr your feline protagonist makes. The triggers make you appreciate why cats like to scratch things so much.</p>
<p>Our favorite use of the controller was at resting points, where watching your kitty cat take a well-served nap comes with the bonus of having the controller mimic its breathing in a way that&#8217;s as satisfying as it is adorable. This is one of the more innovative uses of the DualSense on our list, and perhaps a very innovative experience on its own.</p>
<h2>15. Baldur’s Gate 3</h2>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-567551" src="https://gamingbolt.com/wp-content/uploads/2023/10/Baldurs-Gate-3_10-1024x576.jpg" alt="Baldur's Gate 3_10" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/10/Baldurs-Gate-3_10-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/10/Baldurs-Gate-3_10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/10/Baldurs-Gate-3_10-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/10/Baldurs-Gate-3_10-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/10/Baldurs-Gate-3_10-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/10/Baldurs-Gate-3_10.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Larian did well to translate its UI over from a keyboard and mouse to a controller, its radial menus offering players a lot of options as they navigated the many mysteries and adventures of Faerun in this very memorable take on <em>Dungeons &amp; Dragons</em>.</p>
<p>The triggers did well to bring that shift to life, with varying amounts of pressure controlling the behavior of radial menus in the game. The light bar on the DualSense switches colors depending on the spell you&#8217;re casting, while the haptics rumble away at the appropriate times to make things interesting. It&#8217;s surely worth a shot, especially with official modding support from Larian for the PS5 thrown into the mix.</p>
<p>And that&#8217;s a wrap on games that are best enjoyed on the PS5, thanks to how the DualSense makes them even better. Here&#8217;s to many more on the horizon.</p>
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		<title>Light of Motiram Promotion to be Halted as Lawsuit Between Tencent and Sony Continues</title>
		<link>https://gamingbolt.com/light-of-motiram-promotion-to-be-halted-as-lawsuit-between-tencent-and-sony-continues</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 03 Dec 2025 13:14:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Light of Motiram]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Polaris Quest]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[tencent]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632739</guid>

					<description><![CDATA[Along with this, Tencent has also agreed to not move up the release date for Light of Motiram from its Q4 2027 release window.]]></description>
										<content:encoded><![CDATA[<p>As the lawsuit between Sony and Tencent over <a href="https://gamingbolt.com/light-of-motiram-showcases-gameplay-in-outcast-forest-with-latest-trailer"><em>Light of Motiram</em></a> being a “slavish clone” of the Guerrilla Games-developed <em>Horizon</em> franchise, the Chinese publisher has agreed to stop promoting the title as part of the legal proceedings. This agreement was spotted by <a href="https://thegamepost.com/tencent-promote-light-of-motiram-run-public-tests-sony-horizon-lawsuit-2026-hearing/" target="_blank" rel="noopener">The Game Post</a> in a <a href="https://storage.courtlistener.com/recap/gov.uscourts.cand.453426/gov.uscourts.cand.453426.81.0.pdf" target="_blank" rel="noopener">recently-filed stipulation and proposed order</a> for the lawsuit.</p>
<p>Among the actions noted in the filing are the fact that “there will be no new promotion or public testing of <em>Light of Motiram</em> during the pendency of the Motion for Preliminary Injunction,” and that “the <em>Light of Motiram</em> release will not be moved up to before Q4 2027,” as well as Tencent not being able to “seek expedited discovery in connection” with the motion.</p>
<p>The motion for preliminary injunction is slated to take place on December 17, with Sony’s deadline for filing its response to this motion being January 2, 2026. The main court hearing date on the motions for dismissal as well as for preliminary injunction are both slated to take place on January 29, 2026.</p>
<p>Sony had <a href="https://gamingbolt.com/sony-files-lawsuit-against-tencent-for-slavish-horizon-clone-light-of-motiram">filed its lawsuit</a> back in July, where it had referred to <em>Light of Motiram</em> as a “slavish clone” of the <em>Horizon</em> games. As part of this initial filing, the company had also confirmed that it was approached by Tencent for a collaboration on a new title in the franchise, but that this was ultimately declined. Sony alleges that Tencent went ahead and kicked off development of <em>Light of Motiram</em>. The console maker’s goal with the lawsuit is to seek monetary damages up to an unspecified amount, as well as a court order to block Tencent from violating the <em>Horizon</em> IP.</p>
<p>In response to this, Tencent had <a href="https://gamingbolt.com/tencent-says-sonys-lawsuit-is-an-improper-attempt-to-fence-off-popular-culture">offered up its own statement</a>, calling Sony’s lawsuit an “improper attempt to fence off a well-trodden corner of popular culture.”</p>
<p>“Plaintiff Sony has sued a grab-bag of Tencent companies – and ten unnamed defendants – about the unreleased video game <em>Light of Motiram</em>, alleging that the game copies elements from Sony’s game Horizon Zero Dawn and its spinoffs,” said Tencent about the lawsuit. “At bottom, Sony’s effort is not aimed at fighting off piracy, plagiarism, or any genuine threat to intellectual property.”</p>
<p>“It is an improper attempt to fence off a well-trodden corner of popular culture and declare it Sony’s exclusive domain,” the statement continued. “In Sony’s telling, <em>Horizon Zero Dawn</em> is ‘like no fictional world created before [or] since.&#8217;” Tencent calls this claim “startling, because it is flatly contradicted by Sony’s own developers, not to mention the long history of video games featuring the same elements that Sony seeks to monopolize through this lawsuit.”</p>
<p>While Tencent went ahead and referred to other popular media, including <em>The Legend of Zelda: Breath of the Wild</em>, <em>Biomutant</em>, <em>Enslaved: Odyssey to the West</em>, <em>Far Cry Primal</em> and <em>Outer Wilds</em> among many others that make use of similar aesthetics, Sony would fire back with its own statement <a href="https://gamingbolt.com/sony-calls-tencents-appeals-over-light-of-motiram-lawsuit-nonsense-in-42-page-statement">weighing in at 42 pages in length</a>, where the company would call Tencent’s lengthy statement “nonsense”.</p>
<p>Since the lawsuit, Tencent had also <a href="https://gamingbolt.com/light-of-motiram-steam-listing-updated-in-wake-of-sony-lawsuit">updated the Steam listing for <em>Light of Motiram</em></a> with brand new art work that removed the potential for comparison with the <em>Horizon</em> franchise.</p>
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		<title>Horizon Steel Frontiers Developers &#8220;Worked Closely&#8221; With Guerrilla Games to Move From Decima Engine</title>
		<link>https://gamingbolt.com/horizon-steel-frontiers-developers-worked-closely-with-guerrilla-games-to-move-from-decima-engine</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 14 Nov 2025 16:14:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Horizon Steel Frontiers]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NCsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631806</guid>

					<description><![CDATA[Executive producer Sunggo Lee spoke about the technical prowess of the Decima Engine and the challenges in moving to Unreal Engine 5.]]></description>
										<content:encoded><![CDATA[<p>While the unveiling of <em>Horizon Steel Frontiers</em> was far from a surprise, the fact that it was being developed using Unreal Engine 5 rather than Guerrilla Games’ own Decima Engine was a curious detail. The game’s executive producer, Sunggu Lee, spoke about this decision to use a separate engine for development in an <a href="https://www.ign.com/articles/horizon-steel-frontiers-interview-with-ncsoft-is-aloy-in-the-game-how-will-it-work-on-pc-and-what-about-those-stylized-characters" target="_blank" rel="noopener">interview with IGN</a>.</p>
<p>When asked about the differences between Decima Engine and Unreal Engine 5, Lee praised Guerrilla Games’ technical expertise, especially when it comes to Decima’s ability to deliver “stunning graphics and amazing asset quality”. He also noted that bringing over those high quality assets to work with Unreal Engine 5 posed its own set of challenges.</p>
<p>“<em>Horizon Steel Frontiers</em> is being developed using Unreal Engine 5,” said Lee. “The original Decima engine is incredible — it delivered stunning graphics and amazing asset quality that made <em>Horizon</em> so iconic. Bringing those high-quality resources over to Unreal Engine 5 was no small challenge.”</p>
<p>As for the development of the title. Lee also spoke about collaborating with Guerrilla Games to make sure that the artistic vision of the <em>Horizon</em> franchise would be captured perfectly with <em>Horizon Steel Frontiers</em>. He also spoke about the impressive capabilities of Unreal Engine 5 to accomplish this vision.</p>
<p>“We worked closely with Guerrilla to make sure we preserved the visual fidelity of the original, while creating gameplay that feels unique to <em>Steel Frontiers</em>,” he said. “Leveraging Unreal Engine 5’s powerful graphics capabilities, we’re able to deliver breathtaking visuals and smooth multiplayer experiences across both mobile and PC (PURPLE).”</p>
<p><em>Horizon Steel Frontiers</em> was <a href="https://gamingbolt.com/horizon-steel-frontiers-mmo-announced-for-pc-and-mobiles-monster-hunter-esque-gameplay-revealed">unveiled earlier this week</a>, and will be coming to PC, iOS and Android. The title is set to feature many of the more iconic aspects of Guerrilla Games’ <em>Horizon</em> series, including the ability to use certain Machines as mounts to explore the world. However, along with this, it is also slated to feature plenty of its own unique gameplay features. Lee had spoken about these features during the title’s announcement.</p>
<p>“We’ve added unique, original gameplay elements to the process of taking down giant machines,” he said. “For example, after destroying a specific part of a machine, you can quickly approach and climb onto it using a Pullcaster, set traps on the damaged part, and inflict status effects.”</p>
<p>The MMO will focus around players gathering in the Deadlands alongside thousands of other hunters in order to take on the threat posed by the Machines. It was announced with a pair of trailers, one of which showcased the gameplay that made it quite easy to draw comparisons with Capcom’s <em>Monster Hunter</em> franchise.</p>
<p>NCSoft has also noted that <em>Horizon Steel Frontiers</em> is being developed by making <a href="https://gamingbolt.com/horizon-steel-frontiers-development-made-extensive-use-of-ai-from-coding-to-art">extensive use of AI tools</a> across its development pipeline, from programming to the creation of art. The company also noted that other studios are also using these tools, and that we will get to see more titles use the technology in similar ways moving forward.</p>
<p>Along with this, Guerrilla Games is also reportedly working on its own multiplayer game based on the <em>Horizon</em> universe. For more details, <a href="https://gamingbolt.com/horizon-steel-frontiers-is-different-from-a-multiplayer-project-in-the-works-at-guerrilla-games-rumour">check out our coverage</a>.</p>
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		<title>Horizon Steel Frontiers is Different From a Multiplayer Project in the Works at Guerrilla Games &#8211; Rumour</title>
		<link>https://gamingbolt.com/horizon-steel-frontiers-is-different-from-a-multiplayer-project-in-the-works-at-guerrilla-games-rumour</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 14 Nov 2025 15:04:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Horizon Steel Frontiers]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[NCsoft]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631799</guid>

					<description><![CDATA[While Guerrilla Games has been working on single-player games for a while, it also has extensive multiplayer experience with Killzone.]]></description>
										<content:encoded><![CDATA[<p>While NCSoft has <a href="https://gamingbolt.com/horizon-steel-frontiers-mmo-announced-for-pc-and-mobiles-monster-hunter-esque-gameplay-revealed">unveiled its MMO project based on Guerrilla Games’ <em>Horizon</em> franchise</a>, it looks like another multiplayer project based on the series is also in the works. According to Bloomberg’s Jason Schreier, the other multiplayer project is currently in the works at Guerrilla Games itself, and is slated to be the studio’s next major project.</p>
<p>“Just to clear up some confusion I&#8217;ve seen, the newly announced NCSoft <em>Horizon</em> MMO is different from the multiplayer <em>Horizon</em> game that&#8217;s in development at Guerrilla Games,” wrote Schreier on social media. “That one is Guerrilla&#8217;s next big project.”</p>
<p>Whether this multiplayer game in development at Guerrilla Games will be a full-fledged sequel or a smaller project similar to Ghost of Tsushima’s Legends mode is currently unknown. However, with Schreier noting that the scale of the project is “big”, it is likely going to be a much more in-depth multiplayer experience rather than just being a spin-off.</p>
<p>While Guerrilla Games has been known for its work on the single-player-only <em>Horizon Zero Dawn</em> and<em> Horizon Forbidden West</em>, the studio is far from a stranger to multiplayer titles. Guerrilla Games first started coming to prominence in the PS3 era thanks to its work on the <em>Killzone</em> franchise, which featured single-player campaigns as well as elaborate multiplayer competitive modes that showcased their FPS gameplay.</p>
<p>However, <a href="https://gamingbolt.com/killzone-shadow-fall-review"><em>Killzone: Shadow Fall</em></a> was the last title the studio had worked on in the franchise before eventually moving on to the <em>Horizon</em> series.</p>
<p><em>Horizon Steel Frontiers</em> was officially unveiled earlier this month by NCSoft. The title doesn’t yet have a release date. However, the company has confirmed that it will be coming to PC, iOS and Android. NCSoft has described the multiplayer title as tapping into quite a few of the things that are iconic to the <em>Horizon</em> franchise while also featuring unique gameplay elements of its own.</p>
<p>“We’ve added unique, original gameplay elements to the process of taking down giant machines,” said executive producer Sung-Gu Lee during the announcement. “For example, after destroying a specific part of a machine, you can quickly approach and climb onto it using a Pullcaster, set traps on the damaged part, and inflict status effects.”</p>
<p>The title will also have quite a bit of emphasis on giving players plenty of customisation options, ranging from body type to hair and makeup and even the choice of tribe from between the Nora, the Tenakth, the Utaru and the Oseram.</p>
<p>“In <em>Horizon Steel Frontiers</em>, every player is a hero,” said Lee. “We’ve put great care into customization, allowing you to fully express your individuality—even down to the smallest details. During character creation, we’ve incorporated the tribes from the original <em>Horizon</em> world.”</p>
<p>Interestingly, NCSoft has also noted that it is making <a href="https://gamingbolt.com/horizon-steel-frontiers-development-made-extensive-use-of-ai-from-coding-to-art">extensive use of AI</a> for the development of <em>Horizon Steel Frontiers</em>. Among the things for which AI is being used include coding as well as art. The company also noted that other game development companies are also using similar tools, and that we will see it becoming a lot more common in the coming years.</p>
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:2mkgbhbhqvappkkorf2bzyrp/app.bsky.feed.post/3m5jd6otif22v" data-bluesky-cid="bafyreid2ffedfyyxbkyaioeoliud7w63bahaabdvzm3xi3v3vkih7curuu">
<p lang="en">Just to clear up some confusion I&#39;ve seen, the newly announced NCSoft Horizon MMO is different from the multiplayer Horizon game that&#39;s in development at Guerrilla Games. That one is Guerrilla&#39;s next big project</p>
<p>&mdash; <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp?ref_src=embed">Jason Schreier (@jasonschreier.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3m5jd6otif22v?ref_src=embed">2025-11-13T13:59:15.100Z</a></p></blockquote>
<p><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script></p>
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		<title>Sony Calls Tencent&#8217;s Appeals Over Light of Motiram Lawsuit &#8220;Nonsense&#8221; in 42-Page Statement</title>
		<link>https://gamingbolt.com/sony-calls-tencents-appeals-over-light-of-motiram-lawsuit-nonsense-in-42-page-statement</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 16 Oct 2025 15:52:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Light of Motiram]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Polaris Quest]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[sony interactive entertainment]]></category>
		<category><![CDATA[tencent]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629915</guid>

					<description><![CDATA["The damage is done" said Sony in a statement against Tencent for Light of Motiram being a "slavish clone" of the Horizon series.]]></description>
										<content:encoded><![CDATA[<p>In the latest chapter of Sony’s lawsuit against Tencent for the promotional art used for <a href="https://gamingbolt.com/light-of-motiram-steam-listing-updated-in-wake-of-sony-lawsuit"><em>Light of Motiram</em></a>, the former company has released a new <a href="https://www.courtlistener.com/docket/70920712/61/sony-interactive-entertainment-llc-v-tencent-holdings-ltd/" target="_blank" rel="noopener">42-page statement</a> which calls Tencent’s previous statements “nonsense”. In its own statement, Sony also goes into detail about why it believes its lawsuit isn’t simply “an improper attempt to fence off” pop culture, as Krafton previously said.</p>
<p>“Tencent remarkably contends [Sony Interactive Entertainment]’s claims are unripe because—despite having announced and continuously promoted its game for months—Tencent (purportedly) delayed <em>Light of Motiram</em>’s release until 2027 after SIE sued,” wrote Sony in its statement. “This is nonsense. The damage is done—and it continues. SIE has already suffered injury by Tencent promoting its knock-off game, as made clear by the many instances of actual consumer confusion documented in the Complaint that Tencent does not—and cannot—challenge in its motion. The Court can redress past, ongoing, and imminent infringement.”</p>
<p>Further in the document, the company also calls in to question Tencent’s claims that it shouldn’t fall under the jurisdiction of US-based courts, since Tencent Holdings is based out of the Cayman Islands. Sony noted that “this Court has jurisdiction over Tencent Holdings. The multi-billion dollar global conglomerate holds the U.S. trademark registration for the infringing game <em>Light of Motiram</em> and owns the domain registration for the official promotional website where much of the material giving rise tot he lawsuit was performed and distributed to a California and U.S. audience.”</p>
<p>Sony filed its lawsuit against Tencent in California back in July, accusing the company of stealing ideas from the <em>Horizon</em> franchise for upcoming title <em>Light of Motiram</em>. In its lawsuit, Sony called Tencent’s game <a href="https://gamingbolt.com/sony-files-lawsuit-against-tencent-for-slavish-horizon-clone-light-of-motiram">a “slavish clone” of <em>Horizon Zero Dawn</em> and<em> Horizon Forbidden West</em></a>, and has alleged that the release of <em>Light of Motiram</em> will end up causing consumer confusion.</p>
<p>As part of its filing, Sony also revealed that Tencent had initially approached the company for a collaboration for a new game in the <em>Horizon</em> franchise last year, but that it had declined this. Shortly afterwards, Tencent unveiled <em>Light of Motiram</em>. The goal of the lawsuit for Sony is monetary damages up to an unspecified amount, along with a court order to prevent Tencent from infringing on the <em>Horizon</em> IP.</p>
<p>In response to this lawsuit, Tencent had <a href="https://gamingbolt.com/tencent-says-sonys-lawsuit-is-an-improper-attempt-to-fence-off-popular-culture">released its own statement</a>, calling the company out for its “improper attempt to fence off a well-trodden corner of popular culture”.</p>
<p>“Plaintiff Sony has sued a grab-bag of Tencent companies – and ten unnamed defendants – about the unreleased video game <em>Light of Motiram</em>, alleging that the game copies elements from Sony’s game <em>Horizon Zero Dawn</em> and its spinoffs,” said Tencent about the lawsuit. “At bottom, Sony’s effort is not aimed at fighting off piracy, plagiarism, or any genuine threat to intellectual property.”</p>
<p>Tencent also noted other games from throughout the industry that also look similar to the aesthetics presented in <em>Light of Motiram</em>, including <em>Far Cry: Primal</em>, <em>Far Cry: New Dawn</em>, and <em>The Legend of Zelda: Breath of the Wild</em>, among others.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">629915</post-id>	</item>
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		<title>Ghost of Yotei, Red Dead Redemption 2, or Horizon Forbidden West &#8211; The Better Open World?</title>
		<link>https://gamingbolt.com/ghost-of-yotei-red-dead-redemption-2-or-horizon-forbidden-west-the-better-open-world</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sun, 12 Oct 2025 09:18:45 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Ghost of Yōtei]]></category>
		<category><![CDATA[guerrilla]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Red Dead Redemption 2]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Sucker Punch Productions]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629389</guid>

					<description><![CDATA[Massive maps, interesting activities, discoveries waiting to be made, and worlds that bring different time periods to life. But between Red Dead Redemption 2, Ghost of Yotei, and Horizon Forbidden West, it can be challenging to pick a favorite.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here&#8217;s a certain allure to an open world in which you just hop onto your horse and let the road lead you to new adventures, or interesting rewards. <em>Ghost of Yotei</em> has finally hit the shelves, and its take on ancient Japan joins a long list of titles that have a lot to see and do in their exploreable maps.</p>
<p>There&#8217;s a lot to love about Sucker Punch’s unique fusion of an epic samurai action story and the Wild West. But can it beat the definitive Wild West experience in modern gaming, a classic that many believe to be the king of open worlds? What about the <em>Forbidden West</em>, the stage for another highly successful PlayStation exclusive?</p>
<p>It&#8217;s Atsu versus Aurthur and Aloy as we dive into which open world nailed down the things that matter the most in the genre. Let&#8217;s get started!</p>
<h2>Unique, Eye-Catching Settings</h2>
<p>Ancient Japan has had a lot of games visiting various points in its history in recent times. And while <em>Assassin&#8217;s Creed Shadows</em> did a great job at recreating the Sengoku period earlier this year, <em>Ghost of Yotei&#8217;s</em> take on Ezo is so immersive and visually stunning that it pulls you in right away, and keeps you invested in all of the activities it has to offer. It&#8217;s a version of Japan that benefits well from the cinematic flair of numerous samurai action film directors, and Sucker Punch’s raw talent at crafting worlds that have enough to do while keeping players engaged throughout.</p>
<p>Atsu&#8217;s adventure saw her travel across fields filled with flowers, witness the peace and tranquility of quaint villages, scale peaks in search of loot and gear, see the devastation of a civil war and the lives it destroyed, and find more than a few iconic spots for duels against incredibly talented opponents. Making the most of what current-gen platforms had to offer, it&#8217;s a world that had us stopping on numerous occasions just to take in the sights, and stare slack jawed at the scene in front of us.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-617632" src="https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-1024x576.jpg" alt="Ghost of Yotei" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>That&#8217;s not to say that <em>Forbidden West</em> doesn&#8217;t do that too. Aloy&#8217;s own trek through the frontier beyond the world she once knew is as much of a visual treat, complete with the wreckage of once proud cities and futuristic machines that benefitted well from the PS5&#8217;s raw power. The franchise&#8217;s unique premise of a world recovering from the hubris of its past citizens has never looked, or felt, better.</p>
<p>But Rockstar&#8217;s take on the Wild West in <em>Red Dead Redemption 2</em> (<em>RDR2</em>) continues to be quite the stunner despite being released for last-gen platforms. Aurthur&#8217;s adventure is certainly quite the looker, and his travels across the 1899 American frontier can get quite immersive thanks to visuals that pushed the envelope of what last-gen systems were capable of. And with a potential current-gen update on the cards later this year, this is a game that really sells its setting, and brings it to life in a way that other titles cannot hope to match.</p>
<p>But which one of the three did it best? It&#8217;s so hard to pick a favorite among these titles as far as their settings are concerned, and it&#8217;s a well-fought tie. But what about the things you get to do in their worlds?</p>
<h2>A Lot of Activities and Adventures</h2>
<p>Let&#8217;s begin with <em>Forbidden West</em> here. Aloy gets many mysteries to solve, machines to fight, people to assist with a variety of requests, and a lot of lore drops that uncover the past and reveal more about the actions of a generation of humanity that&#8217;s now long gone. There are hunting grounds, enemy camps, Tallnecks to climb and scan, the newly added underwater exploration systems, and just so many interesting characters for her to meet even as she desperately looks for a way to beat her latest adversaries and thwart their mission to bring ruin to the Earth. Heck, there&#8217;s even a mini-game involving a blend of chess and machines!</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-582519" src="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-1024x576.jpg" alt="horizon forbidden west pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4.jpg 1921w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>But things are definitely repetitive once the initial allure wears off. A great setting and a gorgeous map are not enough to save <em>Forbidden West</em> from the fatigue that sets in when a large map features a limited set of activities to take on. Guerilla Games puts up a great fight in this regard but the other two studios we&#8217;re discussing simply surge ahead of it thanks to some very well-designed ways to present their offerings.</p>
<p><em>Ghost of Yotei</em> does have a modicum of repetition in its side content, although the manner in which each activity is framed does stave off boredom to a large degree. For starters, the manner in which you uncover each activity via the new Cards system or through guided, organic exploration that does away with markers and other standard trappings of open world games is a big plus.</p>
<p>Each activity also comes with unique twists, making things unpredictable to a large extent. You might expect an uneventful visit to a nearby mysterious location only to find that you&#8217;ll need to take down a trio of vicious ronin who have a sizable bounty on their heads to get there. Or find that you&#8217;ll need to put Atsu&#8217;s climbing skills to the test in some well-designed sequences that often end with a stunning vista to photograph once you get to the summit. Golden birds pop up almost constantly, distracting you from your objective and leading you to valuable upgrades, stylish weapon kits, or opportunities to play your shamisen or paint a beautiful picture for your home.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-628492" src="https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-1024x576.jpg" alt="ghost of yotei photo mode" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/09/ghost-of-yotei-photo-mode-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The manner in which <em>Yotei</em> presents all it has to offer is so authentic and well-integrated that it allows it to take the win over <em>Forbidden West</em>. But you&#8217;ve probably guessed that <em>RDR2</em> is miles ahead of its rivals, and you&#8217;re right. Jumping on your horse and just going in a single direction is bound to give you something to look into, no matter which stage of the game you&#8217;re in. What&#8217;s more, there&#8217;s just so much to do that it feels impossible to see it all in a single playthrough unless you live and breathe in Aurthur&#8217;s world for days on end.</p>
<p>It&#8217;s hard to forget how a single conversation with a stranger you meet on the road can launch you into a series of activities that could have you wondering what you wanted to do before you got involved with them. As far as finding something to keep you occupied during your travels goes, <em>RDR2</em> retains its crown, and does so with style!</p>
<h2>The Question of Quest Design</h2>
<p>Once again, <em>Forbidden West</em> comes in third thanks to a fairly straightforward approach to missions. Aloy meets NPCs, agrees to do a job for them, and once it&#8217;s completed, returns to them to claim a reward. While there are twists to these missions, and the potential for more exposition as you take them on, they are largely by the numbers and do not lead her down narrative branches that can have you spending hours tracking down objectives and getting lost in the process. We can&#8217;t help but feel that Guerilla Games played it safe on this front, especially considering how the other two titles we&#8217;re discussing have been quite adventurous in their approach to quest design.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-617632" src="https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-1024x576.jpg" alt="Ghost of Yotei" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/Ghost-of-Yotei.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Yotei</em> takes things up a notch, with several quests resulting in outcomes that allow the characters in question to come back at a later time. It&#8217;s hard to forget a bounty hunt resulting in an assault on a nearby stronghold only for the NPC in question to vanish at a very inopportune moment for Atsu. That same NPC later comes back in another guise, only for Atsu to discover that their deception, while morally wrong, stemmed from very noble intentions. It was quite the moment, exposing a humane side to Atsu as well as the NPC. It was also a great opportunity for a few tongue-in-cheek references to another Sucker Punch classic. That&#8217;s not bad for a side quest!</p>
<p>But once again, it&#8217;s <em>RDR2</em> that comes out on top. It&#8217;s hard to find reasons to not give Rockstar&#8217;s epic the win here. It&#8217;s not everyday a video game set in the Wild West lets you discover a mad scientist building a robot in the basement of his lab, only for the robot to later kill him and vanish. Or meet a circus owner whose ferocious beasts turn out to be adorable pets in reality. <em>RDR2</em> has the added advantage of its world simply carrying on irrespective of its players&#8217; involvement, something that both Yotei and Forbidden West cannot match up to.</p>
<p>For instance, if you go hunting for the robot we mentioned earlier, you find it sitting atop a cliff constantly saying “Papa”. A railroad construction project makes gradual progress every time you see it irrespective of whether you&#8217;re involved with it in any capacity. NPC scheduling is just insane, with them leading active lives outside of their business with you, and even switching locations in line with the title&#8217;s day and night cycle.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-495626" src="https://gamingbolt.com/wp-content/uploads/2021/10/Red-Dead-Redemption-2-–-The-Legend-of-the-East-Outfit-1024x576.jpg" alt="Red Dead Redemption 2 – The Legend of the East Outfit" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/10/Red-Dead-Redemption-2-–-The-Legend-of-the-East-Outfit-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/10/Red-Dead-Redemption-2-–-The-Legend-of-the-East-Outfit-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/10/Red-Dead-Redemption-2-–-The-Legend-of-the-East-Outfit-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/10/Red-Dead-Redemption-2-–-The-Legend-of-the-East-Outfit-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/10/Red-Dead-Redemption-2-–-The-Legend-of-the-East-Outfit.jpg 1280w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>In comparison, Atsu and Aloy&#8217;s worlds are largely static, their denizens existing only to give you new objectives or reward you for completed ones. While Yotei&#8217;s camping system does offset this limitation to a large degree, allowing important NPCs to come to you, and even having them move to new areas that you visit with valid explanations for why they chose to do so, it simply cannot hope to match the scale and scope on offer in <em>RDR2</em>.</p>
<h2>An Obvious Winner</h2>
<p><em>RDR2</em> continues to hold its throne as the most iconic open world game out there despite stellar efforts from both <em>Forbidden West</em> and <em>Ghost of Yotei</em>. It&#8217;s an interesting contest, albeit a rather futile one despite there being a lot to like about both Aloy and Atsu&#8217;s adventures.</p>
<p>Arthur Morgan&#8217;s time with the Van Dyke gang continues to be the undisputed champion as far as having a map that lives and breathes alongside you is concerned. Perhaps the eventual sequels to both <em>Forbidden West</em> and <em>Yotei</em> might put up a better fight when they eventually make their way into our hands.</p>
<p>But until then, Red Dead Redemption 2 remains as the one to beat.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Tencent Says Sony&#8217;s Lawsuit is &#8220;an Improper Attempt to Fence Off&#8221; Popular Culture</title>
		<link>https://gamingbolt.com/tencent-says-sonys-lawsuit-is-an-improper-attempt-to-fence-off-popular-culture</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 18 Sep 2025 14:26:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[horizon zero dawn]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Light of Motiram]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[tencent]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=628066</guid>

					<description><![CDATA[Sony had a filed a lawsuit against Tencent, alleging that the upcoming Light of Motiram is a "slavish clone" of its Horizon franchise.]]></description>
										<content:encoded><![CDATA[<p>In light of <a href="https://gamingbolt.com/sony-files-lawsuit-against-tencent-for-slavish-horizon-clone-light-of-motiram">Sony’s lawsuit against Tencent</a> which claims that the latter company’s upcoming title <em>Light of Motiram</em> is a “slavish clone” of the former’s <em>Horizon Zero Dawn</em> and<em> Horizon Forbidden West</em>, Tencent has now offered <a href="https://storage.courtlistener.com/recap/gov.uscourts.cand.453426/gov.uscourts.cand.453426.48.0.pdf" target="_blank" rel="noopener">its own statement on the matter</a>. As caught by <a href="https://www.gamesradar.com/games/horizon/tencent-responds-to-sony-lawsuit-calling-its-new-open-world-survival-game-a-slavish-horizon-zero-dawn-clone-says-its-an-improper-attempt-to-fence-off-a-well-trodden-corner-of-popular-culture/" target="_blank" rel="noopener">GamesRadar</a>, Tencent’s response to the lawsuit involves the company calling Sony out for its “improper attempt to fence off a well-trodden corner of popular culture”.</p>
<p>&#8220;Plaintiff Sony has sued a grab-bag of Tencent companies – and ten unnamed defendants – about the unreleased video game <em>Light of Motiram</em>, alleging that the game copies elements from Sony&#8217;s game <em>Horizon Zero Dawn</em> and its spinoffs,&#8221; said Tencent about the lawsuit. &#8220;At bottom, Sony&#8217;s effort is not aimed at fighting off piracy, plagiarism, or any genuine threat to intellectual property.&#8221;</p>
<p>&#8220;It is an improper attempt to fence off a well-trodden corner of popular culture and declare it Sony&#8217;s exclusive domain,&#8221; the statement continues. &#8220;In Sony&#8217;s telling, <em>Horizon Zero Dawn</em> is &#8216;like no fictional world created before [or] since.'&#8221; Tencent calls this claim “startling, because it is flatly contradicted by Sony’s own developers, not to mention the long history of video games featuring the same elements that Sony seeks to monopolize through this lawsuit.”</p>
<p>Further in its statement, Tencent even brings up comparisons made by art director of <em>Horizon Zero Dawn</em>, Jan-Bart Van Beek, drew with 2013 action adventure title <em>Enslaved: Odyssey to the West</em>.</p>
<p>“Sony’s complaint tellingly ignores these facts,” said Tencent. “Instead it tries to transform ubiquitous genre ingredients into proprietary assets. By suing over an unreleased project that merely employes the same time-honored tropes embraced by scores of other games released both before and after <em>Horizon</em>—like <em>Enslaved</em>, <em>The Legend of Zelda: Breath of the Wild</em>, <em>Far Cry: Primal</em>, <em>Far Cry: New Dawn</em>, <em>Outer Wilds</em>, <em>Biomutant</em>, and many more—Sony seeks an impermissible monopoly on genre conventions.”</p>
<p>Tencent then goes on to bring up faults in Sony’s complaints, such as the latter not alleging any facts that would implicate actions by Tencent under a jurisdiction where Sony would operate, as well as Sony’s lack of statement with regards to a claim for which relief could then be granted. “Instead, Sony’s threadbare, conclusory allegations improperly lump [Tencent America, Proxima Beta U.S. and Tencent Holdings] together with the foreign companies alleged to be responsible for the core conduct at issue.” Finally, Tencent also calls out Sony for “speculation regarding potential future conduct related to <em>Light of Motiram</em>’s forthcoming release”.</p>
<p>Sony had announced its lawsuit against Tencent for <em>Light of Motiram</em> back in July, with the allegations of it being a “slavish clone” of the <em>Horizon</em> titles that has the potential to confuse potential buyers because of the similarities between the how the titles look. In response to the lawsuit, Tencent had <a href="https://gamingbolt.com/light-of-motiram-steam-listing-updated-in-wake-of-sony-lawsuit">changed up some of its marketing for <em>Light of Motiram</em></a>, going as far as changing up the art work for the title that was being shown off on its Steam page. This includes the removal of any mentions of “colossal machines”.</p>
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		<title>60 Single-Player PS5 Games You Absolutely Need to Play</title>
		<link>https://gamingbolt.com/60-single-player-ps5-games-you-absolutely-need-to-play</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 08 Sep 2025 12:57:01 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[A Plague Tale: Requiem]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[Animal Well]]></category>
		<category><![CDATA[Astro bot]]></category>
		<category><![CDATA[Atomfall]]></category>
		<category><![CDATA[Avatar: Frontiers of Pandora]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[Banishers: Ghosts of New Eden]]></category>
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		<category><![CDATA[Citizen Sleeper 2: Starward Vector]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Cyberpunk 2077: Phantom Liberty]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[Dead Rising Deluxe Remaster]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Death Stranding 2 - On the Beach]]></category>
		<category><![CDATA[Dragon's Dogma 2]]></category>
		<category><![CDATA[Dynasty Warriors Origins]]></category>
		<category><![CDATA[Echoes of the End]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erd Tree]]></category>
		<category><![CDATA[Ender Magnolia: Bloom in the Mist]]></category>
		<category><![CDATA[Eriksholm: The Stolen Dream]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Gears of War: Reloaded]]></category>
		<category><![CDATA[God of War: Ragnarok]]></category>
		<category><![CDATA[Gran Turismo 7]]></category>
		<category><![CDATA[Hi-Fi Rush]]></category>
		<category><![CDATA[Hitman World of Assassination]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Horizon Forbidden West: Buring Shores]]></category>
		<category><![CDATA[Horizon Zero Dawn Remastered]]></category>
		<category><![CDATA[Jusant]]></category>
		<category><![CDATA[Kingdom Come: Deliverance]]></category>
		<category><![CDATA[Lies of P]]></category>
		<category><![CDATA[Lies of P: Overture]]></category>
		<category><![CDATA[little nightmares 2]]></category>
		<category><![CDATA[Mafia: The Old Country]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
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		<category><![CDATA[Neva]]></category>
		<category><![CDATA[Ninja Gaiden 2 Black]]></category>
		<category><![CDATA[Nobody Wants to Die]]></category>
		<category><![CDATA[Pacific Drive]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Ratchet and Clank: Rift Apart]]></category>
		<category><![CDATA[Resident Evil: Village]]></category>
		<category><![CDATA[RoboCop: Rogue City]]></category>
		<category><![CDATA[RoboCop: Rogue City - Unfinished Business]]></category>
		<category><![CDATA[senua&#039;s saga: hellblade 2]]></category>
		<category><![CDATA[Shadow Labyrinth]]></category>
		<category><![CDATA[Sifu]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[Star Wars Jedi: Survivor]]></category>
		<category><![CDATA[Star Wars Outlaws]]></category>
		<category><![CDATA[Star Wars Outlaws - A Pirate's Fortune]]></category>
		<category><![CDATA[Star Wars Outlaws: Dead Man's Hand]]></category>
		<category><![CDATA[Suikoden 1 & 2 Remaster]]></category>
		<category><![CDATA[System Shock Remake]]></category>
		<category><![CDATA[The First Berserker: Khazan]]></category>
		<category><![CDATA[The Last of Us Part 2 Remastered]]></category>
		<category><![CDATA[Uncharted: Legacy of Thieves Collection]]></category>
		<category><![CDATA[Warhammer 40000: Space Marine 2]]></category>
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					<description><![CDATA[Now that the PS5 has been out for almost five years at this point, it's a great time to look back at the best single-player games it offers.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he PS5 came out all the way back in 2020, and now that five years are close to having passed, the console has developed a tidy collection of single-player titles. While there are several games for fans of single-player titles to experience, we managed to narrow this list down to 60 of the best, must-play single-player experiences that the PS5 has to offer.</p>
<p><strong>Atomfall</strong></p>
<p><iframe loading="lazy" title="60 MUST PLAY PS5 Single Player Games - [2025 Edition]" width="500" height="281" src="https://www.youtube.com/embed/gAh_3n-raQE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Atomfall</em> represents an interesting experiment by Rebellion – a studio known for its World War 2-based series of games where you take control of an elite sniper taking down hundreds of Nazi soldiers. Instead of arming the player to the gills and taking them through a roaring adventure, <em>Atomfall</em> instead makes sure the player is constantly scavenging for resources just to survive as they slowly uncover an epic story through their own investigations. <em>Atomfall</em> offers a unique single-player experience that blends investigation, stealth, survival, and just a hint of intense combat to keep things spicy.</p>
<p><strong>Final Fantasy 7 Rebirth</strong></p>
<p>Picking up directly after the events of <em>Final Fantasy 7 Remake</em>, <em>Final Fantasy 7 Rebirth</em> takes us deeper into an epic story about environmentalism and the evils that mega corporations are capable of when allowed an unchecked monopoly. This time around, however, we get a massive open world to explore, complete with its own set of secrets for players to discover, as well as a host of fun minigames that help further flesh the world out. Pair this with an evolution of the already-fantastic combat system from its predecessor, and <em>Final Fantasy 7 Rebirth</em> tends to make for dozens of hours of pure fun.</p>
<p><strong>Silent Hill 2 Remake</strong></p>
<p>Trying to remake a game that is seen by many as one of, if not the best horror game ever made is no easy task, but Bloober Team managed to make it look almost effortless with its remake of <em>Silent Hill 2</em>. Much more than a remake, however, Bloober Team’s <em>Silent Hill 2</em> gives us a look at how the seminal horror game would have been if it were made in the modern day – none of its feels even remotely dated, and the game makes use of the dense atmosphere and spookiness of its setting perfectly. Pair this with gorgeous visuals, incredible level design and wonderful creature design and you basically get one of the best horror experiences out there today.</p>
<p><strong>The Last of Us Part 2 Remastered</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-570911" src="https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-scaled.jpg" alt="the last of us part 2 remastered" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2023/11/the-last-of-us-part-2-remastered-image-11-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While it may have been a bit controversial when it first came out, <em>The Last of Us Part 2</em> features some downright phenomenal storytelling thanks to strong writing and excellent voice work and facial capture, <em>The Last of Us Part 2 Remastered</em> features some of the best third-person action combat in any game today. Add on top wonderful encounter design and clever, but tense, boss fights, and you get what essentially feels like a wild roller coaster ride of emotions along with high-octane third-person action.</p>
<p><strong>Elden Ring + Shadow of the Erd Tree</strong></p>
<p>What hasn’t already been said about the brilliance of FromSoftware’s single-player opus <em>Elden Ring</em>, as well as its critically-acclaimed DLC <em>Shadow of the Erd Tree</em>? The base game, on its own, is a culmination of over a decade’s worth of game design that FromSoftware had originated, improved, and ultimately mastered. Add on top some excellent and tense combat, plenty of character build options, and a wide-open world where only your own skill level can really block your path, and you have a title that deserves just about every accolade it has gotten since then. And once you’re done with the base game, <em>Shadow of the Erd Tree</em> offers an entirely new level of challenge, complete with a brand new landmass to explore, new bosses to fight, and even more of the intricate lore to uncover.</p>
<p><strong>Astro Bot</strong></p>
<p><em>Astro Bot</em> is a game that proves that Nintendo isn’t the only major gaming company that can make a beloved 3D platformer. The title, essentially a love letter to just about every aspect of PlayStation, also manages to be a great game on its own thanks to its excellent level design, great visuals, fantastic soundtrack and tight gameplay. While the story is simple enough, with Captain Astro trying to reunite with the PlaySquadron after the PS5 mothership is wrecked by Nebulax, what really elevates <em>Astro Bot</em> along with its core gameplay is the reverence it has for all things PlayStation. The game is also filled with plenty of nods and references to the history of the console, including even references to niche titles like Loco Roco.</p>
<p><strong>Horizon Zero Dawn Remastered</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-602333" src="https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2.jpg" alt="Horizon Zero Dawn Remastered" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/Horizon-Zero-Dawn-Remastered-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the 2017 release of <em>Horizon Zero Dawn</em> was no slouch when it came to visuals and gameplay, the whole game got massively upgraded thanks to the <em>Remastered</em> release, bringing it up to par with its sequel. Essentially an origin story, players are put into the shoes of Aloy who is trying to figure out how she can stop the wars between the neighbouring tribes. Along the way, plenty of mysteries are uncovered, including the very nature of the world and the mechanical beasts that roam its lands. <em>Horizon Zero Dawn</em> is an excellent open-world action-adventure game which offers a great mix of strong writing in its main campaign, as well as optional objectives through side quests as well as open-world collectibles.</p>
<p><strong>Assassin&#8217;s Creed Shadows</strong></p>
<p>While <em>Valhalla</em> was met with mixed reception, especially with some of its gameplay elements, <em>Assassin’s Creed Shadows</em> is evidence that the genre is still capable of strong games with fun open worlds to explore. Besides <em>Syndicate</em>, we now get to play as two distinct protagonists in <em>Assassin’s Creed Shadows</em>, each with their own distinct playstyles – the combat-oriented Yasuke and the stealth-oriented Naoe. Through the two characters, we get a unique take on Sengoku-era Japan, with the duo trying to figure out the conspiracy behind not only the death of Oda Nobunaga, but also the death of Naoe’s family as well.</p>
<p><strong>Baldur&#8217;s Gate 3</strong></p>
<p><em>Baldur’s Gate</em> feature incredibly strong writing full of interesting things to do, as well as by offering players an almost infinite amount of freedom when it comes to figure out solutions to problems. <em>Baldur’s Gate 3</em> takes place during an invasion by mind flayers, with the player themselves being implanted with a tadpole that will at some point also turn them into a mind flayer. After escaping from the captivity of the mind flayers, the player finds themselves, along with other unlikely heroes, on an island, where they must work together to figure out a way to not only make it to the city of <em>Baldur’s Gate</em>, but also to get rid of the parasitic tadpoles that they have all been implanted with.</p>
<p><strong>Days Gone Remastered</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-475991" src="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg" alt="Days Gone_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Days Gone</em> offers a unique take on the open-world zombie survival game by giving the player one of the most important tools you can have in such a situation &#8211; a motorcycle. Along with his bike, protagonist Deacon must explore the world, deliver supplies, protect his friends, and in the process, figure out what led to the “Freaker” outbreak, and how he can save his wife. The game also has a unique system that allows for incredibly massive hordes of zombies to attack the player if Deacon accidentally trips an alarm that attracts them to his location. Coupled with fun combat courtesy of a mix of melee and ranged weapons, and <em>Days Gone Remastered</em> has all of the ingredients to make for a fun time.</p>
<p><strong>Dead Space Remake</strong></p>
<p>The original <em>Dead Space</em> was rightfully praised for its excellent atmosphere and strong gameplay paired with intense claustrophobia and incredible monster designs. The remake of <em>Dead Space</em> takes these elements and cranks it all the way up to eleven. While you’re still going to be stepping into the shoes of Isaac Clarke as he explores the USG Ishimura, several things have been redesigned, from the massive planet cracker class ship’s layout making more sense, to weapons getting rebalanced so that the Plasma Cutter isn’t the only good weapon you have access to. The story also gets some expansion thanks to Isaac no longer being a silent protagonist. The presence of a new kind of collectible also ends up adding a few more interesting wrinkles to an already-strong story.</p>
<p><strong>Resident Evil Village</strong></p>
<p>A few years after the series managed to reinvigorate itself thanks to <em>Resident Evil 7</em>, the franchise decided to take a more action oriented approach. Much like the transition from classic horror <em>Resident Evil</em> games to <em>Resident Evil 3</em>, <em>Resident Evil Village</em> ups the ante on not only the action, but also the scares and the story. Taking place after the events of <em>RE7</em>, <em>Village</em> involves protagonist Ethan Winters once more setting out against unimaginable horrors in a mysterious village to rescue his daughter. The title features plenty of boss fights, great combat encounters, and one of the most insane endings to a game out there. <em>The Winters Expansion</em> also brings with it new content, as well as a third-person mode for the main campaign.</p>
<p><strong>Clair Obscur: Expedition </strong></p>
<p>The first title by studio Sandfall Interactive, <em>Clair Obscur: Expedition </em>managed to set the world on fire in large part thanks to its deep and thoughtful story, imaginative and gorgeous visuals, and a clever combat. What sets <em>Clair Obscur</em> apart from others in the genre is how it makes use of not only parrying and dodging as active actions the player has to time with enemy attacks, but also the fact that each of its characters has unique mechanics of their own, be it Gustave’s Overcharge system, or Lune’s element juggling, or Maelle’s stance system.</p>
<p><strong>The Elder Scrolls 4: Oblivion Remastered</strong></p>
<p>A remastered release of a classic open-world RPG that came out all the way back in 2006, <em>The Elder Scrolls 4: Oblivion Remastered</em> is not only a great game in its own right, but also acts as a fun history lesson to help us understand just how Bethesda got to its follow-up, <em>Skyrim</em>. <em>Oblivion Remastered</em> takes place in idyllic pastures of Cyrodiil in the midst of an invasion from the various Oblivion realms. The player will also get to explore several cities and villages, while also partaking in epic questlines for various activities, from stealing to assassination, and even gladiatorial combat. Despite the almost two decades since its original release, the level of freedom offered by <em>Oblivion</em> still manages to feel unparalleled.</p>
<p><strong>Cyberpunk 2077 + Phantom Liberty</strong></p>
<p>With <em>Cyberpunk 2077</em> and its <em>Phantom Liberty</em> expansion CD Projekt RED ended up creating one of the most ambitious urban open-world games out there. Along with telling a deep and compelling story with themes about rebellion, mortality, and the sense of self, <em>Cyberpunk 2077</em>, along with its spy thriller expansion, also managed to offer plenty of fun side-activities for players to do as they drive around Night City and try out their fancy cybernetic implants against gang members, corrupt cops, and corporate mercenaries.</p>
<p><strong>Dragon&#8217;s Dogma 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574690" src="https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10.jpg" alt="dragon's dogma 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/dragons-dogma-2-screenshot-10-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Dragon’s Dogma 2</em> is one of the most unique open-world fantasy RPGs out there. Along with a unique class system where the player is encouraged to keep switching between different classes to mix and match abilities, the game also features some epic boss fights in the form of mythical monsters to kill. Oh, and there’s also the Pawn system, where a player can create a companion for themselves who can also be sent out to other players’ games to assist them and come back with experience and new items. Pair this with a mind-bending plot that involves the world also getting messed up because of the player’s own actions, in turn opening up even more epic boss fights for adventurous players to take on. And now that most of its technical issues have been ironed out, <em>Dragon’s Dogma 2</em> has become an excellent way to spend a weekend or two.</p>
<p><strong>Indiana Jones and the Great Circle</strong></p>
<p>While several games have tried to put players in the shoes of characters inspired by Indiana Jones, few have done it as well as <em>Indiana Jones and the Great Circle</em>. The first-person action-adventure game melds puzzle solving with intense action sequences, some platforming courtesy of Indy’s whip, and plenty of stealth as players try to avoid crossing paths with hostile soldiers.</p>
<p><strong>Lies of P + Overture</strong></p>
<p>While we may not be getting ports or remasters for FromSoftware’s Bloodborne any time soon, we did get the next best thing in the form of <em>Lies of P</em> and its <em>Overture</em> DLC. The <em>Souls</em>like action RPG puts players in the shoes of “puppet mechanoid” Pinocchio with a simple mission – find Mr. Geppetto. As he explores the city of Krat, however, he comes across deranged hostile puppets that he must deal with. Along the way, players get plenty of choices when it comes to what kind of weapon they’ll use thanks to the game’s unique weapon system where a player is free to mix-and-match different handles and edges to get unique weapons with their own movesets and special abilities. The <em>Overture</em> DLC expands things further by sending players into Krat’s past, where they get to see the city before its fall.</p>
<p><strong>Ninja Gaiden 2 Black</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-609731" src="https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-scaled.jpg" alt="ninja gaiden 2 black" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/01/ninja-gaiden-2-black-1-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A remastered release of classic hack-and-slash action game <em>Ninja Gaiden 2</em>, <em>Ninja Gaiden 2 Black</em> is by far one of the toughest games available these days. Putting players in the role of ninja Ryu Hayabusa, the story revolves around the machinations of the Black Spider Ninja Clan as they launch an assault against Hayabusa Village. As Ryu fights off these threats, players will have to learn how to effectively wield his various tools, from the straightforward katana to more advanced items. The game also allows players to dismember enemies, and while they can still attack after losing limbs, they can at least be killed off for good by using the Obliteration Technique.</p>
<p><strong>Shadow Labyrinth</strong></p>
<p>While <em>Shadow Labyrinth</em> might not look like much from the outset, it ends up being quite a clever platforming game that melds exploration with gameplay inspired by classic arcade titles. Players take on the role of Swordsman No. 8, who wakes up on a mysterious planet. As they spend time exploring this planet accompanied by Puck, players will have to discover secrets and get new abilities as they figure out how to take on many of the various challenges they will face throughout their time in <em>Shadow Labyrinth</em>.</p>
<p><strong>Ratchet &amp; Clank: Rift Apart</strong></p>
<p>While the <em>Ratchet &amp; Clank</em> franchise had gone mostly silent after the 2016 reboot, it came back with a bang on the PS5, not only acting as a great showcase for the hardware capabilities of the at-the-time new console, but also being a fantastic action/adventure game in its own right. Along with telling a fun story with everyone’s favorite Lombax, <em>Ratchet &amp; Clank: Rift Apart</em> also introduces us to new character Rivet, who serves as a deuteragonist in the story. As the two desperately jump across different dimensions to stop the evil machinations of Dr. Nefarious, players will also find themselves making use of new, strange and funny weapons to take on the enemies they face.</p>
<p><strong>RoboCop: Rogue City + Unfinished Business</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-568847" src="https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05.jpg" alt="RoboCop Rogue City_05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/10/RoboCop-Rogue-City_05-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>RoboCop: Rogue City</em> being such a fun experience with a surprising level of polish is the biggest example for the fact that the AA games scene still exists, and maybe even thriving. The game puts players in the shoes of RoboCop as he takes on a variety of different missions in crime-ridden Old Detroit. Along the way, players will get to make plenty of choices that further help define just how much humanity RoboCop still has within him. The standalone expansion <em>Unfinished Business</em> adds even more content to the game, bringing with it a host of new challenges for RoboCop to take on as he takes on mercenaries and new enemy types occupying OmniTower.</p>
<p><strong>Sifu</strong></p>
<p>While action games have always been incredibly popular, few have ever managed to nail the martial arts genre as well as Sloclap did with <em>Sifu</em>. With players taking on the role of a martial artist out for revenge for the murder of their mentor, <em>Sifu</em> features unique action mechanics where players can make use of their own Kung Fu-styled movesets, as well as the environment to take on groups of enemies. The title features 15 different locations, across which players will get to take on a wide variety of enemies. Along with this, the title also features a unique mechanic where a death leads to the protagonist aging, making their strikes deadlier but also making them more frail. <em>Sifu</em> has also gotten quite a bit more content thanks to extensive post-launch support by Sloclap.</p>
<p><strong>Dynasty Warriors: Origins</strong></p>
<p>While Koei Tecmo’s <em>Dynasty Warriors</em> franchise has seen its fair share of ups and downs, the company undoubtedly struck gold with the release of <em>Dynasty Warriors: Origins</em>. The game, introducing a brand new protagonist, also brings with it some of the grandest battles that the franchise has ever seen. The gameplay largely revolves around the player cutting down large swathes of enemy soldiers across various battlefields as they also try and complete objectives to further continue the campaign of the various factions warring for supremacy over Mainland China.</p>
<p><strong>Star Wars Jedi: Survivor</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-539968" src="https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4.jpg" alt="star wars jedi survivor" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/01/star-wars-jedi-survivor-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>After the success of Respawn’s <em>Star Wars Jedi: Fallen Order</em>, the sequel served as a way for the studio to expand on every aspect of the game. With five years having passed since the events of <em>Fallen Order</em>, <em>Survivor</em> once more puts players in the shoes of Cal Kestis as he sets off on a battle against the Empire. While things start out well enough, a mission eventually goes badly enough to force Cal to get some allies for his struggle, including brand new characters as well as returning characters from Fallen Order. The gameplay offers considerably more options than its predecessor, with new stances that offer more chances for unique gameplay, as well as a more interesting skill tree this time around.</p>
<p><strong>Suikoden 1 &amp; 2 Remaster</strong></p>
<p>A remastered release of seminal RPGs that were originally made for the original PlayStation, <em>Suikoden 1 &amp; 2 Remaster</em> is a great way for a new generation of players to experience a pair of the most unique RPGs to have ever been made. Along with the player taking on the role of a protagonist, players will also have to find and recruit special characters known as the Stars of Destiny into their own army as they fight off the forces of evil. Both titles also feature heavily political storylines, with corruption playing a central role throughout their stories. What makes both titles even more fun to play back-to-back is the fact that they take place in the same world, so the sequel becomes a great way to see what has changed since the events of the first game.</p>
<p><strong>Uncharted: Legacy of Thieves Collection</strong></p>
<p>While the <em>Uncharted</em> series has been one of the most iconic franchises for PlayStation since the first game came out on the PS3, all good things must come to an end. <em>Uncharted: Legacy of Thieves</em> features two titles – <em>Uncharted 4: A Thief’s End</em> and<em> Uncharted: Lost Legacy</em>. While <em>A Thief’s End</em> focuses on the final adventure of protagonist Nathan Drake, <em>Lost Legacy</em> is a smaller-scaled game with brand new protagonists in Chloe and Nadine, as they face off against a warlord named Asav can get it. When it comes to gameplay, both titles feature third-person action, plenty of areas to explore, puzzles to solve, and in the case of <em>Legacy of Thieves</em>, even one larger space where more experimental gameplay can be tried out.</p>
<p><strong>Warhammer 40,000: Space Marine 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-620204" src="https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02.jpg" alt="Warhammer 40000 Space Marine 2 - Siege Mode_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/05/Warhammer-40000-Space-Marine-2-Siege-Mode_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While many of the best games out there can be described as being subtle, <em>Warhammer 40,000: Space Marine 2</em> is not one of them. Every bit as loud, brutal, and exaggerated as the <em>Warhammer 40,000</em> setting demands, <em>Space Marine 2</em> puts players in the power armour of Ultramarine-turned-Deathwatch Soldier-turned-back-into-Ultramarine Demetrian Titus as he ends up on Imperial planets Avarax and Kadaku in the midst of the first Tyrannic War. Facing off against hordes of Tyrannids, players must make use of the game’s hybrid ranged and melee combat system to stop all opposition and complete various objectives. Once you’re done with the campaign, the game also features extra missions in the Operations mode which, while meant to be played in co-op, can also be enjoyed solo along with AI-controlled team mates.</p>
<p><strong>God of War Ragnarok</strong></p>
<p>Taking place a few years after the events of 2018’s reboot, <em>Ragnarok</em> kicks things off with the coming of Fimbulwintr, as the player figures out how to best keep their people safe from their enemies. <em>Ragnarok</em> features a blend of excellent level design and offers several enhancements to gameplay, with bigger worlds to explore, and plenty of more skills to make use of in the game’s frantic, high-impact combat.</p>
<p><strong>System Shock Remake</strong></p>
<p>A remake of a classic sci-fi shooter/RPG hybrid from 1994, <em>System Shock Remake</em> does a masterful job of recreating the feeling of playing the original thanks to its unique art style that melds modern graphical technologies with a low-fi look that maintains the vibrant color palette of the original. <em>System Shock Remake</em> is also one of the best ways to experience the origins of iconic evil AI SHODAN, who serves as the primary antagonist for the player as they explore Citadel Station and try to figure out how they can survive, and ultimately, escape. Along the way, players will have to fight, sneak, and shoot their way through enemies that were once the human inhabitants of Citadel station.</p>
<p><strong>Ender Magnolia: Bloom in the Mist</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-609399" src="https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02.jpg" alt="Ender Magnolia Bloom in the Mist_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/Ender-Magnolia-Bloom-in-the-Mist_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the indie game space has many 2D platforming titles, few have reached the quality that <em>Ender Magnolia: Bloom in the Mist</em> manages to reach thanks to the title’s strong level design, well thought out upgrades, and interesting story. The game takes place in the Land of Fumes which, because of unchecked science, has started turning artificial beings, dubbed Homunculi, into feral monsters. Players take on the role of an Attuner named Lilac who can save the Homunculi from their gruesome fate. Players will get to explore a variety of zones, from abandoned laboratories to ancient caverns and vibrant fields, as they explore the Land of Fumes and unlock new abilities to further aid exploration and combat.</p>
<p><strong>Avatar: Frontiers of Pandora</strong></p>
<p>The genre is no stranger to crafting compelling open-world games, and this quality is shown off quite well in Avatar: Frontiers of Pandora. While it might be easy to brush aside as a movie tie-in game, <em>Avatar: Frontiers of Pandora</em> ends up being a fantastic way to explore the world first seen in James Cameron’s Avatar movies. In <em>Avatar: Frontiers of Pandora</em>, players must ultimately defend Pandora against the forces of the RDA. The game features a compelling main campaign, along with several side missions that help further flesh out the world.</p>
<p><strong>Gran Turismo 7</strong></p>
<p>Quite easily the standard bearer for the modern driving sim game, <em>Gran Turismo 7</em> has just about everything that a fan of cars and the culture surrounding cars and driving could hope for. Along with franchise classic gameplay mechanics like license tests returning, <em>Gran Turismo 7</em> also features a massive collection of cars for players to collect, as well as constant updates that further improves the car collection of the game, as well as bringing in new events across various vehicle classes that players can compete for.</p>
<p><strong>Hitman World of Assassination</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-467547" src="https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3.jpg" alt="hitman 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/01/hitman-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Essentially the most complete package in terms of the <em>Hitman</em> trilogy, <em>Hitman World of Assassination</em> features quite a bit of content for the intrepid single-player game fan. Along with an epic campaign spanning three games’ worth of locations and targets, the title also features the Freelancer mode, which combines the title’s free-form gameplay with a roguelite progression mechanic. <em>Hitman World of Assassination</em> offers players plenty of unique ways to take out their targets, alongside a wide variety of items and weapons that can be used to accomplish just about any task the game throws the player’s way throughout its levels, which span from the US, to South America, to India, and even Dubai.</p>
<p><strong>Alan Wake 2</strong></p>
<p>Quite easily one of the strangest games to have come out in recent times, <em>Alan Wake 2</em> is a survival horror title that picks up more than a decade after the original <em>Alan Wake</em>. While the titular character serves as one of the protagonists, quite a few parts of the game have players take on the role of FBI agent Saga Anderson who is visiting Bright Falls to investigate the brutal, ritualistic murder of fellow FBI agent Robert Nightingale. Along the way, the paths of Saga and Alan intersect in interesting, fourth wall-breaking ways, and <em>Alan Wake</em> must ultimately figure out the best way to end the story of Saga Anderson.</p>
<p><strong>Neva</strong></p>
<p>Equal parts platforming game and atmospheric experience, <em>Neva</em> puts players in the shoes of a young woman, Alba, and a friendly wolf as they explore a world that is on the verge of dying. As is to be expected from a game by the developers of Gris, <em>Neva</em> features downright gorgeous art and a gripping soundtrack that adds several layers to the atmosphere as they explore a dying world. The gameplay revolves around Alba and her wolf companion slowly learning to work together as they complete platforming sections, combat encounters, and even a few puzzles along the way, all while the duo try and figure out how they can survive.</p>
<p><strong>Little Nightmares 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-467179" src="https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07.jpg" alt="Little Nightmares 2_07" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/01/Little-Nightmares-2_07-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A low-key experience, <em>Little Nightmares 2</em> explores the wider world outside of the first game’s setting of the Maw. With players in the shoes of a young boy named Mono, as he explores the Pale City. The game makes use of a more minimalistic style of storytelling, leaving it up to the player to figure out the secrets behind the Pale City, the signal tower, and the things that lurk within the tower.</p>
<p><strong>Nobody Wants to Die</strong></p>
<p>While narrative adventure games can often be quite fun, few match the level of polish and visual fidelity of Critical Hit Games’ <em>Nobody Wants to Die</em>. Taking place in the year 2329, the player takes on the role of NYPD detective in the Department of Mortality James Karra. With the gameplay largely revolving around puzzle solving and exploring the overall narrative, players will have to figure out the strange circumstances behind a mysterious death affecting a victim that wasn’t supposed to die – a member of the New York City elite. As the mystery unfurls, players will find themselves in the hunt for a serial killer, as they also explore concepts of morality, and what immortality truly means for a person that has more money than they could spend over several lifetimes.</p>
<p><strong>A Plague Tale: Requiem</strong></p>
<p>A direct sequel to <em>A Plague Tale: Innocence</em>, <em>A Plague Tale: Requiem</em> picks things up around six months after the events of its predecessor. The story revolves around siblings Amicia and Hugo de Rune, who decide to travel south in order to try and look for a cure for Hugo’s affliction. The gameplay is an iteration over the first title, with players taking control of Amicia and being helped out by Hugo from time to time. However, both characters also have plenty of new abilities to play around with in combat encounters. <em>A Plague Tale: Requiem</em> also acts as an absolute feast for the eyes considering its incredible level of visual fidelity and strong art direction.</p>
<p><strong>Dead Rising Deluxe Remaster</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-592262" src="https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4.jpg" alt="dead rising deluxe remaster" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/07/dead-rising-deluxe-remaster-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>An RE Engine remake of a classic zombie game, <em>Dead Rising Deluxe Remaster</em> has players take on the role of intrepid photojournalist Frank West as he is exploring the circumstances surrounding a military-enforced lockdown in the sleepy town of Willamette, Colorado. In a series of events, West, along with a bunch of other survivors, find themselves trapped in a mall that also happens to house hordes of zombies, as well as a few psychotic lunatics lurking around. West only has three days of real-world time to figure out a way to escape from the mall with as many allies as he can. The original <em>Dead Rising</em>, and by extension the Deluxe Remaster, is famous for the immense level of customisation offered by the game when it comes to its weapon crafting system, focusing primarily on melee weapons.</p>
<p><strong>Pacific Drive</strong></p>
<p>A unique take on the roguelite formula, <em>Pacific Drive</em> combines the sense of adventure one might find in exploring randomly-generated levels, along with the joy that often comes from working on a beaten up car to gradually improve it with better parts over time. The player is put into the shoes of “The Driver” as they explore the Olympic Exclusion Zone after accidentally getting pulled into it through a vortex. The zone is full of strange activity, however, with even roads constantly shifting and moving about, and the player must find other survivors and eventually, a way out. To help the player accomplish this, they have a car known only as the Remnant, which can be improved with new loot that you find, as well as new parts that you can craft once you get the right materials.</p>
<p><strong>Citizen Sleeper 2: Starward Vector</strong></p>
<p>While the original <em>Citizen Sleeper</em> was a, pardon the pun, sleeper hit in its own right thanks to excellent writing and unique gameplay elements inspired by <em>Disco Elysium</em>, <em>Citizen Sleeper 2: Starward Vector</em> is an improvement in just about every aspect. Carrying over its predecessor’s strong anti-capitalism slant with an interesting story, <em>Citizen Sleeper 2</em> revolves around the player trying to figure out a way to escape the “ownership” of Laine, and in the process, ending up in a lawless portion of the Hellion star system, known only as the Belt.</p>
<p><strong>Death Stranding 2: On the Beach</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-622785" src="https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach.jpg" alt="Death Stranding 2 On the Beach" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/06/Death-Stranding-2-On-the-Beach-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While Kojima Productions’ first outing as an independent studio after Konami – <em>Death Stranding</em> – was an interesting and unique game in its own right, the sequel, <em>Death Stranding 2: On the Beach</em>, takes things up a notch in every way possible. Along with broadening the core gameplay loop of making deliveries across long treks, <em>Death Stranding 2</em> also features a more grand story of wider scope, with more interesting main villains. Along with this, the core combat has also seen massive improvements, giving players more tools to take on an even wider variety of enemies, ranging from well-armed humans to massive kaiju-sized BTs. This along with a jump in visual fidelity makes <em>Death Stranding 2: On the Beach</em> a journey well worth taking.</p>
<p><strong>Black Myth: Wukong</strong></p>
<p><em>Black Myth: Wukong</em> features some downright fantastic boss fights and is further elevated by the fact that the game’s combat can be described as being nothing short of absolutely joyous in how well it controls, how responsive the game feels, and how well the encounters are set up to get players to use every tool they have in their kit. There’s a reason, after all, why <em>Black Myth: Wukong</em> would launch to immense success in terms of concurrent player counts as well as copies sold.</p>
<p><strong>Hogwarts Legacy</strong></p>
<p>It’s easy to describe <em>Hogwarts Legacy</em> as an open-world action/adventure game, but that would be ignoring how lovingly it recreates the world of <em>Harry Potter</em> that long-time fans of the book series could finally explore in depth. While the title doesn’t really do anything new, it is still a fantastic way to spend some time owing to the care with which the titular Hogwarts School of Witchcraft and Wizardry and its surrounding areas have been recreated. Players can live out their dreams of being an aspiring wizard in the world of <em>Harry Potter</em>, attending classes, getting stronger at magic, and even helping quell a goblin rebellion in the process.</p>
<p><strong>Star Wars Outlaws</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-590119" src="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-scaled.jpg" alt="star wars outlaws" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/06/star-wars-outlaws-image-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Star Wars Outlaws</em> may have been released to middling reception and suffered from plenty of problems, several updates since its release have turned the game into a must-play adventure, especially for fans of <em>Star Wars</em>. Now that plenty of the game’s fundamental issues, like broken stealth mechanics, have been fixed, the story of Kay Vess is quite a bit of fun to experience, especially thanks to the open-world structure of the title, complete with different factions vying for your attention. The adventure also continues thanks to the release of two expansions for the game – <em>Dead Man’s Hand </em>and <em>A Pirate’s Fortune</em> – both of which add plenty more content to an already feature-rich title.</p>
<p><strong>Eriksholm: The Stolen Dream</strong></p>
<p>A unique take on narrative games, <em>Eriksholm: The Stolen Dream</em> has players exploring the city of Eriksholm in the shoes of Hanna. With an emphasis on stealth, <em>Eriksholm: The Stolen Dream</em> gives players plenty of chances to figure out the story behind the world as Hanna slowly continues her quest to find her brother. The game also features gorgeous visuals, with the city of Eriksholm being one of the most interesting settings for a game in recent times. Along with this, players will also get to make use of an extensive arsenal of tools as they sneak around the guards of the industrializing city.</p>
<p><strong>Marvel&#8217;s Spider-Man 2</strong></p>
<p>While 2018’s <em>Marvel’s Spider-Man</em> was a fantastic return of the web-slinging superhero to video games, its sequel – appropriately titled <em>Marvel’s Spider-Man 2</em> – decided to expand on the original’s ideas in epic ways. Along with featuring two Spider-Men, <em>Marvel’s Spider-Man 2</em> also gives us a deeper look into the stories and motivations behind both of the superheroes. Pair that with an incredible open-world that is an absolute joy to traverse through thanks to Spider-Man’s set of abilities, as well as a fun rogue’s gallery to take on throughout the story and side-content, and Marvel’s Spider-Man 2 is in many ways one of the best superhero experiences currently available on the PS5.</p>
<p><strong>Horizon Forbidden West</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-582519" src="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4.jpg" alt="horizon forbidden west pc" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/03/horizon-forbidden-west-pc-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A follow-up to <em>Horizon Zero Dawn</em>, <em>Horizon Forbidden West</em> once again puts players in the shoes of Aloy as she decides to explore parts of the western coast of the continent. Along with brand new visuals and a deeper look into the overall world and lore behind the <em>Horizon</em> franchise, <em>Forbidden West</em> also gives us improved combat that feels a lot more dynamic, along with more fun and intense boss fights that will have players make use of just about every tool they have at their disposal. <em>Horizon Forbidden West</em>, along with its <em>Burning Shores</em> expansion, can in many ways be described as the ideal sequel, where it builds on the foundations set by its predecessor in new and interesting ways.</p>
<p><strong>Kingdom Come: Deliverance 2</strong></p>
<p>In a genre that is dominated by fantasy and sci-fi works, <em>Kingdom Come: Deliverance 2</em> manages to stand out thanks to its use of a real-world historic setting. Along with exploring the lands of Trosky in the 1400s, players – who once more take on the role of Henry – not only get embroiled in a plot that can be best described as a political-thriller-meets-war-story, but they most also live in an interestingly simulationist game world. <em>Kingdom Come: Deliverance 2</em> of will have you squint your eyes as you try and make out text in a book, depending on Henry’s level of literacy, and train with swordmasters to learn new ways to swing your sword, all while also trying to make sure that you don’t die of starvation or villagers don’t run away from because you haven’t had a bath in a while. These gameplay systems makes for a great way to kill a few dozen hours.</p>
<p><strong>Hi-Fi Rush</strong></p>
<p>The last hurrah – at least for the time being – for Tango Gameworks before the studio was shut down by Microsoft last year, <em>Hi-Fi Rush</em> is a unique hack-and-slash action game that rewards players that have good rhythm. The unique hook of the game is that players are encouraged to attack, jump, and dodge their way through fights to the beat of the background music. While you can still finish the game if you miss every beat, landing the beat with good timing rewards you with higher damaging moves. Pair that with a vibrant art style, hilarious writing, an excellent soundtrack, and some downright fantastic boss fights, and you get one of the most fun and unique action games out there.</p>
<p><strong>Banishers: Ghosts of New Eden</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-559196" src="https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2.jpg" alt="banishers ghosts of new eden" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/07/banishers-ghosts-of-new-eden-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>When it comes to third-person action RPGs that have a heavy emphasis on their narratives, <em>Banishers: Ghosts of New Eden</em> is one of the most interesting releases of the lot. Taking place in the unique setting in 1695, players take on the role of Banishers as they set out to explore the lands, figure out the origins of curses, and most importantly, unravel mysteries that could lead to some very uneasy answers to important questions.</p>
<p><strong>The First Berserker: Khazan</strong></p>
<p>In the over a decade and a half since the release of the first game that could be called a <em>Souls</em>like – <em>Demon’s Souls</em> – we’ve seen plenty of studios take a stab at making their own. Few have gotten as close to the standards set out by FromSoftware as Neople with <em>The First Berserker: Khazan</em>. Alongside taking place in an interesting world based on the <em>DNF</em> franchise, <em>The First Berserker: Khazan</em> also offers some strong action RPG gameplay, complete with a wide variety of weapons and incredibly challenging boss fights. Pair this with a downright gorgeous art style and you are bound to end up with a good time.</p>
<p><strong>Jusant</strong></p>
<p>At the outset, <em>Jusant</em> looks like it will be an incredibly simple game. Its core gameplay mechanic revolves entirely around climbing, after all. However, while the gameplay mechanics themselves might feel simple enough, <em>Jusant</em> also uses those same mechanics to deliver an incredibly powerful story that is slowly unraveled as the player – in the shoes of a nameless boy climbing a gigantic rock tower – makes their climb. Sure, there might not be much in the way of stakes, especially since you can’t really die in the game. However, the strong, often emotional writing throughout <em>Jusant</em> more than makes up for any shortcomings that might be present in the gameplay department.</p>
<p><strong>Mafia: The Old Country</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-624386" src="https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-1024x576.jpg" alt="mafia the old country vehicles" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/07/mafia-the-old-country-vehicles.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Mafia 3</em> might have served as a bit of a detour for Hangar 13 with its focus on open-world gameplay, with <em>Mafia: The Old Country</em>, the studio went back to the franchise’s roots in more ways than one. Not only is it a linear story-based game with set missions that players will take on, its story is also taking us all the way back to the eponymous Old Country, where the Sicilian Mafia first originated. The gritty early-1990s mob story features Enzo Favara as the new protagonist, as players live out his fight for survival in his attempts to get a better life for himself after living through a brutal life filled with forced labour. <em>Mafia: The Old Country</em> is an incredible return to form for Hangar 13.</p>
<p><strong>Senua’s Saga: Hellblade 2</strong></p>
<p>While the original <em>Hellblade: Senua’s Sacrifice</em> was an interesting game anchored by strong performances, especially from lead actor Melina Juergens as the titular Senua, <em>Senua’s Saga: Hellblade 2</em> cranks just about everything up to eleven. Not only has the gameplay seen plenty of improvements, the story itself, along with the presentation have been upgraded so much, the word “cinematic” hardly does the title justice. <em>Senua’s Saga: Hellblade 2</em> once again takes us to Viking Iceland where Senua has to take on difficult battles against the forces of tyranny to save not only victims, but also save herself in the process.</p>
<p><strong>Metal Gear Solid Delta: Snake Eater</strong></p>
<p>When it first came out, <em>Metal Gear Solid 3: Snake Eater</em> was widely considered to be one of the best games for its home platform – the PlayStation 2. 21 years later, we now have a remake in the form of <em>Metal Gear Solid Delta: Snake Eater</em>. Not only do we get upgraded visuals and improved gameplay with modern control schemes in the remake, we also get to re-experience a fantastic spy thriller set during the Cold War, the events of which end up having repercussions for the entire Metal Gear franchise as a whole. <em>Snake Eater</em> has players take on the role of Naked Snake as he sets off on Operation Snake Eater to take down The Boss, her elite squad known as the Cobra Unit, as well as commander of GRU Volgin.</p>
<p><strong>Gears of War: Reloaded</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-625785" src="https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1.jpg" alt="Gears of War Reloaded" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/gears-of-war-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>It’s no secret that the original <em>Gears of War</em> was one of the most important games on the Xbox 360, helping spawn an entire franchise that is still going on to this day. Celebrating this history, developer The Coalition has bought back the <em>Gears of War Ultimate Edition</em> with a fresh coat of paint. Calling it “faithful remaster”, <em>Gears of War: Reloaded</em> features high-resolution assets, as well as full optimisation to run on all modern-day gaming platforms, including the PS5. Along with the excellent campaign that kicks off the saga of Marcus Fenix in his war against the Locust threat, <em>Gears of War: Reloaded</em> also includes plenty of multiplayer features, including co-op mode for the campaign, as well as competitive multiplayer.</p>
<p><strong>Echoes of the End</strong></p>
<p>While a debut outing for studio Myrkur Games, it could be easy to assume that the developers behind <em>Echoes of the End</em> have had quite a bit of experience with game design. The game may not feature complex customization options and deep puzzles. Rather, it features fun combat, a gorgeous world, and puzzles with just the right level of complexity to not get you too frustrated. Pair that with some excellent writing and characterisation for protagonist Ryn and her travelling companion Abram Finlay, and you have a great single-player campaign that doesn’t overstay its welcome thanks to its 14-hour runtime.</p>
<p><strong>Animal Well</strong></p>
<p>While at first glance, <em>Animal Well</em> might not look like much thanks to its art style making use of stark colour contrasts, often with black backgrounds in most of its scenes. Spending a little time with the tidal, however, reveals one of the most interesting platforming titles to have come out since maybe <em>Hollow Knight</em>. <em>Animal Well</em> puts players in the shoes of a small creature that has freshly hatched from a flower, and must now explore the world to figure out their own life. What sets the title apart is how well it makes use of its art style – which features wonderfully detailed environments all over the place – not only for the sake of gameplay, but for atmosphere as well. Along with its platforming trappings, <em>Animal Well</em> also serves as a horror title thanks to the player not having ways to fight back against creatures that might harm you; players must instead make clever use of the world around them to figure out ways around dangerous obstacles.</p>
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		<title>10 PS5 Games Where Side Content Steals the Spotlight</title>
		<link>https://gamingbolt.com/10-ps5-games-where-side-content-steals-the-spotlight</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 11 Aug 2025 16:21:41 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Dragon's Dogma 2]]></category>
		<category><![CDATA[Dying Light 2 Stay Human]]></category>
		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[ghost of tsushima: director&#039;s cut]]></category>
		<category><![CDATA[Horizon Forbidden West]]></category>
		<category><![CDATA[Marvel’s Spider-Man]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=625242</guid>

					<description><![CDATA[With this feature, we will be taking a look at 10 of the best PS5 games where going off the beaten path is a lot more fun than sticking to the main quest.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">O</span>pen-world games are dime a dozen in the current AAA market, and it doesn’t seem that the craze of such kinds of games is dying anytime soon. But the best games in this space don’t just treat the open world as a fancy marketing bullet point, but rather the central showpiece of the experience. When designed carefully and with proper intent, the open world can be home to inviting exploration and unprecedented encounters.</p>
<p>This console generation has given us gamers with certain experiences that adhere to this principles of best design, and with this feature &#8211; we will be discussing exactly that as we run down 10 of the best PS5 games where going off the beaten path is more fun than sticking to the main quest.</p>
<p><strong>Death Stranding 2: On the Beach</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-623127" src="https://gamingbolt.com/wp-content/uploads/2025/06/death-stranding-2-george-miller.jpg" alt="death stranding 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/06/death-stranding-2-george-miller.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/06/death-stranding-2-george-miller-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/06/death-stranding-2-george-miller-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/06/death-stranding-2-george-miller-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/06/death-stranding-2-george-miller-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/06/death-stranding-2-george-miller-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Kojima Productions’ <em>Death Stranding</em> was a novel idea that birthed an entirely new genre in the medium of gaming &#8211; the Strand genre. It wasn’t everyone’s cup of tea, but those who stuck around found a lot to love in Kojima’s post-apocalyptic adventure. With the sequel, however, Kojima Productions has taken what came before to new heights &#8211; making the core gameplay a lot better this time around with plenty of new tools and tricks.</p>
<p>Much like the predecessor, a lot of what makes <em>Death Stranding 2</em> so fun and addictive isn’t nestled in its main quest, but rather what surrounds that central narrative pillar. The many side quests littered throughout the map are quite literally fetch requests, but <em>Death Stranding 2</em> smartly introduces complexities and interesting situations onto these objectives that make them tick off your journal more than chore-like.</p>
<p>Doing deliveries and building structures strengthens your social strand level, gives you more information about this new world, and makes this rendition of the real world feel eerily alive.</p>
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