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		<title>Wolfenstein The New Order: Wrong Place, Wrong Time, Right Game?</title>
		<link>https://gamingbolt.com/wolfenstein-the-new-order-wrong-place-wrong-time-right-game</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 09 May 2013 14:56:32 +0000</pubDate>
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					<description><![CDATA[Just how important is innovation in this era of shooters?]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">I</span>f you know the name Wolfenstein, you know first person shooters. You know where they really began. And more than anything, you knew the sheer pleasure in killing Nazis.</p>
<p>No World War II propaganda could’ve propelled us into killing Nazi much like Wolfenstein could. It served as the blueprint for Doom – and that went on to serve as the blueprint for every single first person shooter game since.</p>
<p>So when MachineGames and Bethesda Softworks announced Wolfenstein: The New Order, after much by way of rumours, there was much fanfare. And much criticism. Though he wasn’t specifically targeting The New Order, Deus Ex and Epic Mickey creator – also one of the guys who had a hand in the other John’s ION Storm – Warren Spector found the announcement of yet another first person shooter in the vein of just shooting and killing enemies to be redundant.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/Wolfenstein2_96647_640screen.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-153414" alt="Wolfenstein The New Order screenshot" src="https://gamingbolt.com/wp-content/uploads/2013/05/Wolfenstein2_96647_640screen.jpg" width="620" height="255" /></a></p>
<p>This is funny because despite the last Wolfenstein game trying something new with its powers and open world aspect, it wasn’t exactly trumpeted by the industry. Developed by Raven Software, it faded into memory despite the Wolfenstein name behind it.</p>
<p>He was roundly bashed for it, but some people had a point: Why not wait for the game to come out before criticizing it? But then, why not apply this same logic to Battlefield 4, which didn’t really do anything new with its gameplay, or even Call of Duty: Ghosts, another sequel in the long line of Call of Duty games that has been acknowledged as a cash cow?</p>
<p>Heck, why not to Assassin’s Creed IV: Black Flag, since the predecessor was disappointing? If Wolfenstein: The New Order can be praised just based on its name, then any trailer, even that of actual gameplay, is irrelevant to public opinion. Just as one can’t say it’s awful, one shouldn’t be so quick to say it’ll be good.</p>
<p>This logic has bitten gamers in their collective arses before with Resident Evil 6, Epic Mickey 2 and Medal of Honor: Warfighter, among other disappointing games.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/Battlefield-4-2.jpg"><img decoding="async" class="aligncenter size-full wp-image-147729" alt="Battlefield 4 (2)" src="https://gamingbolt.com/wp-content/uploads/2013/04/Battlefield-4-2.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/Battlefield-4-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/04/Battlefield-4-2-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/04/Battlefield-4-2-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The real issue isn’t what kind of game The New Order is, or even how good it looks. The issue is the era we’re in, where looks and a brand name don’t guarantee a game will be fun. It’s about the era of first and third person shooters, with their recycled run and gun mechanics. Honestly, there is nothing that distinguishes games like Battlefield 4 or Killzone: Shadow Fall from previous iterations on lesser consoles, save for their looks.</p>
<p>We can look at games like The Last of Us, and very plainly infer that it isn’t just another third person shooter in the vein of Uncharted or Gears of War. We can look at FUSE and determine – to some extent – that it is trying to do something new with its co-op despite its boatload of clichés.</p>
<p>Can we honestly do that with Wolfenstein: The New Order if and when the gameplay comes out and it’s revealed to be the same old running and gunning experience?</p>
<p>There won’t even be a multiplayer component. So MachineGames will need to concentrate on making the best campaign possible. This isn’t difficult – heck, look at Halo 4, which still managed to be fun despite reminding one of how Bungie handled all these elements better – but in this set-piece/turrent segment/quick time event/slow shooting era, will it really happen?</p>
<p>Games like Bioshock Infinite are why we should treasure innovation. Because when it happens, it’s truly wondrous, whether it is in the setting, level design, story-telling, visual style, narration or gameplay mechanics (Skyhook FTW), since innovation is just that damn hard to come by.</p>
<p>We’ve been reduced to finely distinguishing between so many similar experiences that we’re dumbfounded when something truly new and magical comes out.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/Bethesda-Softworks_tease-1.jpg"><img decoding="async" class="aligncenter size-full wp-image-153202" alt="Bethesda Softworks_tease (1)" src="https://gamingbolt.com/wp-content/uploads/2013/05/Bethesda-Softworks_tease-1.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Bethesda-Softworks_tease-1.jpg 800w, https://gamingbolt.com/wp-content/uploads/2013/05/Bethesda-Softworks_tease-1-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Even if Wolfenstein: The New Order doesn’t break new ground and is a fun experience, will we remember it as the game of its generation?</p>
<p>Will it be compared to the shooting greats and replayed for years to come on the strengths and merits of its single player experience like a Halo or a Half-Life or even Doom? Is it simply enough to be a good game with the Wolfenstein name, rather than to differentiate itself from the current crop of shooters?</p>
<p>Those aren’t easy questions to answer, for sure. But with Bethesda Softworks, MachineGames and id Software’s id Tech 5 Engine in the mix, one can’t deny that it looks enticing enough to warrant a further look as time rolls on.</p>
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		<title>Warren Spector Slams Wolfenstein: The New Order, Apologizes Soon After</title>
		<link>https://gamingbolt.com/warren-spector-slams-wolfenstein-the-new-order-apologizes-soon-after</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 08 May 2013 17:05:34 +0000</pubDate>
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					<description><![CDATA[Clarifies he meant no disrespect to MachineGames.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">Y</span>esterday, Deus Ex and Epic Mickey creator Warren Spector <a href="https://www.facebook.com/warren.spector/posts/10201180473216803">posted</a> his views on the recent reveal of Wolfenstein: The New Order &#8211; and they weren&#8217;t very the cheeriest.</p>
<p>&#8220;Did the world really need another Wolfenstein game? Did we need a generically dark, monochromatic, FPS, kill-the-Nazi-giant-robot game? Uh. No. The world did not. I am so tired of stuff like this&#8230;Oh, and could we all just agree we&#8217;ll never use the generic gravelly-whisper trailer voice guy ever again?</p>
<p>&#8220;And one more thing: Please stop using Jimi Hendrix to promote your adolescent male power fantasies.&#8221;</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2012/09/warren-spector.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/09/warren-spector.jpg" alt="warren spector" width="620" height="252" class="aligncenter size-full wp-image-113035" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/warren-spector.jpg 655w, https://gamingbolt.com/wp-content/uploads/2012/09/warren-spector-300x121.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Spector later took to <a href="https://www.facebook.com/warren.spector/posts/10201186670171723">posting</a> again, apologizing for&#8230;well, just about everything. Because hell hath no fury like scorned fans.</p>
<p>Most especially, he apologized to the team at MachineGames. &#8220;I wasn&#8217;t trying to diss you or your game. I have total respect for anyone making a game. I know how hard it is&#8230;</p>
<p>&#8220;And to everyone who pointed out that I didn&#8217;t know enough about the game to judge, well, you were right. Consider this my mea culpa. I hope I can buy you guys a coffee or something at some show to make up for all this rigmarole.&#8221;</p>
<p>On one hand, not enough of the game has been shown to pass judgment. On the other, considering Spector&#8217;s status &#8211; and the fact that there ARE too many games like the ones he&#8217;s described, even if that doesn&#8217;t fully define The New Order &#8211; there is some merit to his views. But that&#8217;s just us. What do you think?</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">153690</post-id>	</item>
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		<title>Wolfenstein: The New Order Won&#8217;t Feature Multiplayer</title>
		<link>https://gamingbolt.com/wolfenstein-the-new-order-wont-feature-multiplayer</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 08 May 2013 16:49:00 +0000</pubDate>
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					<description><![CDATA[Emphasis to remain on the single-player campaign.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/Wolfenstein1_31527_screen.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/05/Wolfenstein1_31527_screen.jpg" alt="Wolfenstein The New Order screenshot" width="505" height="284" class="aligncenter size-full wp-image-153413" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/Wolfenstein1_31527_screen.jpg 1500w, https://gamingbolt.com/wp-content/uploads/2013/05/Wolfenstein1_31527_screen-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/05/Wolfenstein1_31527_screen-1024x575.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
MachineGames has recently confirmed with <a href="http://asia.gamespot.com/news/no-multiplayer-in-new-wolfenstein-6408085">GameSpot</a> that the latest iteration in the classic FPS franchise, Wolfenstein: The New Order (being co-developed with Bethesda Softworks, and featuring id Software&#8217;s id Tech 5 Engine), will not have any multiplayer modes.</p>
<p>So much like the vein of the original Wolfenstein &#8211; which didn&#8217;t feature any multiplayer &#8211; it&#8217;s single player or bust.</p>
<p>Creative director Jens Matthies is still a bit starry eyed about the whole thing though. &#8220;It&#8217;s such a huge part of video game legacy. If there&#8217;s a video game museum, Wolfenstein is in the first room. It&#8217;s the start of the wave that shaped the world of gaming.</p>
<p>&#8220;On a personal level, I played this when I was younger and it was mind-blowing. I never then of course dreamed that I was going to be working with it. It&#8217;s both an honor and a legacy.&#8221;</p>
<p>Wolfenstein: The New Order is slated to release in Q4 of 2013 for PC, Xbox 360, PS3 and PS4.</p>
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		<title>Bethesda Softworks Newest Project to be Revealed Today</title>
		<link>https://gamingbolt.com/bethesda-softworks-newest-project-to-be-revealed-today</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 19 Apr 2013 08:55:18 +0000</pubDate>
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					<description><![CDATA[A new Wolfenstein or something else entirely?]]></description>
										<content:encoded><![CDATA[<p>Bethesda Softworks has been releasing one teaser after another on Vine for its latest upcoming project. You can view the newest teaser below, but essentially, other than the rumblings of it being &#8220;Project Zwei&#8221;, many details are still up in the air.</p>
<blockquote class="twitter-tweet">
<p>mystery revealed tomorrow @<a href="https://twitter.com/ign">ign</a> <a href="https://t.co/IrmMtXlYYK" title="https://vine.co/v/bUqveJ2uFeZ">vine.co/v/bUqveJ2uFeZ</a></p>
<p>&mdash; Bethesda Softworks (@Bethblog) <a href="https://twitter.com/Bethblog/status/324900233244991489">April 18, 2013</a></p></blockquote>
<p>Bethesda has also stated above that the game will be revealed in all of its glory today on IGN. Lucky them! Perhaps we&#8217;ll get some answers to the cryptic teasers that have been airing, but for now, Bethesda has only stated that it is not indeed Fallout 4.</p>
<p>Rumours and reports have been circulating however that Bethesda is working on a new Wolfenstein game using id Software&#8217;s id Tech 5 Engine. These rumours came about through information discovered about Machinegames working on the next Wolfenstein before being purchased by ZeniMax Media in 2010.</p>
<p>Either way, with Skyrim development being halted and all of its efforts concentrated on this new game, it&#8217;ll be interesting to see what Bethesda comes up with.</p>
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		<title>Bethesda Softworks Uploads New Teaser, Rumoured to be New Wolfenstein</title>
		<link>https://gamingbolt.com/bethesda-softworks-uploads-new-teaser-rumoured-to-be-new-wolfenstein</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Apr 2013 21:00:18 +0000</pubDate>
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					<description><![CDATA[Could id's Nazi-killing FPS be returning for one last hurrah?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/02/bethesda-game-studios.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/02/bethesda-game-studios.jpg" alt="bethesda game studios" width="505" height="280" class="aligncenter size-full wp-image-70817" srcset="https://gamingbolt.com/wp-content/uploads/2012/02/bethesda-game-studios.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/02/bethesda-game-studios-300x166.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Bethesda Softworks uploaded a new teaser on <a href="https://vine.co/v/bFPjjheVnau">Vine</a> which showcased some barbed wire and a rotating vinyl record. Faster than you could say &#8220;Fat Boy&#8221; though, Bethesda denied the rumours that this was a new Fallout title on <a href="https://twitter.com/DCDeacon/status/324192731721265153">Twitter</a>.</p>
<p>How about a new Wolfenstein then?</p>
<p>According to a story by <a href="http://api.viglink.com/api/click?format=go&amp;key=de2ccb8ca8943c06669720e0a267a9f6&amp;loc=http%3A%2F%2Fwww.neogaf.com%2Fforum%2Fshowthread.php%3Ft%3D541074&amp;v=1&amp;libid=1366146048595&amp;out=http%3A%2F%2Fwww.polygon.com%2F2013%2F2%2F6%2F3959806%2Fwolfenstein-machinegames-project-tungsten&amp;title=Bethesda%2FZeniMax%20puts%20up%20new%20teaser%20-%20%5BUp%3A%20Not%20Fallout%2C%20so...%20Wolfenstein%3F%5D%20-%20NeoGAF&amp;txt=http%3A%2F%2Fwww.polygon.com%2F2013%2F2%2F6%2F3959...oject-tungsten&amp;jsonp=vglnk_jsonp_13661460799532">Polygon</a>, a Google cache version of Julian Beeston&#8217;s official website shows his work &#8211; which plays in the Vine teaser &#8211; listed under &#8220;ADR Engineer, Production Sound&#8221; for a new Wolfenstein game in development at Machinegames.</p>
<p>However, ZeniMax Media acquired Machinegames in 2010, with the official press release at the time stating that the develoepr was working on an &#8220;unannounced project for ZeniMax publishing subsidiary Bethesda Softworks that is being built on id Software&#8217;s revolutionary id Tech 5 engine technology&#8221;. A domain for wolfenstein.com was also registered in 2012 according to a WhoIs search by Network Solutions.</p>
<p>Is there any merit to these facts or is it all just conjecture at this point? No one can deny the links, that&#8217;s for sure. Let&#8217;s see if the impending E3 2013 offers any clues.</p>
<p>Source: <a href="http://www.neogaf.com/forum/showthread.php?t=541074">NeoGAF</a></p>
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