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	<title>illusion lands &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 New Hack And Slash Video Games of 2023 and Beyond</title>
		<link>https://gamingbolt.com/15-new-hack-and-slash-video-games-of-2023-and-beyond</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 19 Jul 2023 12:25:36 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=558193</guid>

					<description><![CDATA[Hack and slash games might be a rare commodity in the modern gaming landscape, but we have compiled a list of 15 upcoming hack and slash games that fans of the genre should keep on their radar.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>ack-and-slash games used to be all the rage back in the day, and while the popularity of this genre has waned over the last couple of generations &#8211; plenty of developers are hard at work creating promising games of this ilk. Sure, many of these games belong to the middle market and indie space, but that doesn’t make them any less exciting. To that end, here are 15 upcoming hack and slash games of 2023 and beyond that are worth keeping an eye out for.</p>
<p><strong>Black Myth: Wukong</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-490551" src="https://gamingbolt.com/wp-content/uploads/2021/08/black-myth-wukong.jpg" alt="black myth wukong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/black-myth-wukong.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/08/black-myth-wukong-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/black-myth-wukong-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/08/black-myth-wukong-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/08/black-myth-wukong-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/08/black-myth-wukong-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Chinese developer Game Science’s upcoming <em>Black Myth: Wukong</em> is based on the Chinese novel Journey to the West, and players embark on a grand quest to fight all sorts of monsters scattered throughout the kingdom. The combat is extremely fast-paced yet methodical, with boss fights obviously being a highlight of the experience. You can also turn into an insect or a giant monster to overcome difficult situations, and it looks absolutely gorgeous thanks to great use of Unreal Engine 5. <em>Black Myth: Wukong</em> will release for PC sometime in the near future.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">558193</post-id>	</item>
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		<title>Illusion Lands Interview &#8211; Setting, Combat, Progression, and More</title>
		<link>https://gamingbolt.com/illusion-lands-interview-setting-combat-progression-and-more</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 08 Apr 2022 06:50:40 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=513970</guid>

					<description><![CDATA[ManyDev Studio CEO Bartlomiej Bartula speaks with GamingBolt about the upcoming sci-fi-/fantasy action title. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>ith its blend of science fiction and dark fantasy aesthetics, its promise of a stylish and robust action combat system, and an emphasis on unraveling the mysteries of its world, ManyDev Studio&#8217;s upcoming action game <em>Illusion Lands </em>is looking like an intriguing prospect. There&#8217;s a lot of potential here for something genuinely interesting, based on what we&#8217;ve seen so far- and curious as we were to learn more about the game and what makes it tick, we recently reached out with some of our questions to its developers, learning quite a bit in the process. Below, you can read our interview with ManyDev Studio CEO Bartlomiej Bartula.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image.jpg"><img decoding="async" class="aligncenter wp-image-513974" src="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image.jpg" alt="illusion lands" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"The combination of these settings allowed us to expand the usual framework of classic fantasy worlds and bring more individuality to the game, both in terms of mechanics and in terms of atmosphere."</p>
<p><strong>One of the things <em>Illusion Lands</em> seems to be placing most emphasis on is its combat. What can you tell us about the balance the game is striking in that area between being flashy and exciting and being mechanically dense and varied?</strong></p>
<p>The combat system is about evenly balanced between a classic fun slasher game and complex combat mechanics, in which the calculation of timings and the correct study of the skill tree are important. In the world of <em>Illusion Lands</em>, there are many different types of enemies that you need to find your approach to defeat them.</p>
<p><strong>What&#8217;s your approach been to designing enemies and bosses in <em>Illusion Lands</em>, especially given the game&#8217;s emphasis on combat?</strong></p>
<p>The design of the bosses of the game is primarily based on the ability to get an exciting fight using both conventional means of combat &#8211; a sword, bow, spear, etc., and as a dragon rider. Therefore, the bosses in the game are large, but at the same time they can be defeated in various ways, without compromising the beauty of the battle.</p>
<p><strong><em>Illusion Lands</em></strong><strong>&#8216; sci-fi/fantasy setting is an interesting one, based on what we&#8217;ve seen of the game so far. How are you leveraging that blend to strengthen things such as world-building and atmosphere?</strong></p>
<p>The combination of these settings allowed us to expand the usual framework of classic fantasy worlds and bring more individuality to the game, both in terms of mechanics and in terms of atmosphere. The sci-fi elements in the game are something like &#8220;the ruins of past civilizations&#8221; and complement the ideas about the world and what really happened in it.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2.jpg"><img decoding="async" class="aligncenter wp-image-513972" src="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2.jpg" alt="illusion lands" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"Exploration of the world is an important element of the game, as the player will have to understand the reasons for what is happening in the world. Some of the answers can be found as a result of exploring locations."</p>
<p><strong>What is the progression system like in <em>Illusion Lands</em>?</strong></p>
<p>Progression in <em>Illusion Lands</em> is primarily based on learning different skill trees, improving character stats, and improving weapons in the crafting system. In addition to the above, the game also has a number of unique items that give permanent abilities &#8211; they can be obtained as a result of exploring locations and completing puzzles.</p>
<p><strong>How much of an emphasis will <em>Illusion Lands</em> place on exploration? What can you tell us about the traversal mechanics and movement in the game?</strong></p>
<p>Exploration of the world is an important element of the game, as the player will have to understand the reasons for what is happening in the world. Some of the answers can be found as a result of exploring locations. To do this, the character has a number of research mechanics- eagle vision, dragon riding, wall running, a grappling hook, and some others. These skills will allow you to move around locations in a non-standard way and find the secrets left there.</p>
<p><strong>Can you tell us how <em>Illusion Lands&#8217;</em> world and the experience as a whole will be structured? Will players be heading into distinct areas that are separated from one another, or is the world going to be a seamless whole?</strong></p>
<p>The game world consists of separate locations remote from each other. They are connected by a separate hub location. The closest analogy we can come up with is <em>Star Wars Jedi: Fallen Order.</em></p>
<p><strong>What should players expect from <em>Illusion Lands&#8217;</em> world in terms of its size and variety?</strong></p>
<p><em>Illusion Lands</em> will offer the player several unique, visually dissimilar biomes. At the moment, there are 5 different locations in development, the complete passage of each of which will take from 2 to 3 hours, depending on the pace of passage. Depending on the interest in the project, we also plan to expand the game world and add a few more interesting locations.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-513973" src="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3.jpg" alt="illusion lands" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/illusion-lands-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p class="review-highlite" >"We are planning for the game to be 10-11 hours long. However, we may change this under the influence of player feedback."</p>
<p><strong>Roughly how long will an average playthrough of the game be?</strong></p>
<p>Right now, in the basic version, we are planning for the game to be 10-11 hours long. However, we may change this under the influence of player feedback. We will organize playtests and release a prologue version, so we expect a lot of substantive feedback. Publishers are interested in our game, possible cooperation with the publisher may have an impact on changes, expansion of the game, creating an open world, etc.</p>
<p><strong>Do you have any plans to eventually bring the game to PS5 and Xbox Series X/S??</strong></p>
<p>There are plans to do so, but we now anticipate that the game will initially be available on PC only.</p>
<p><strong>Do you have any plans to optimize the game for Steam Deck?</strong></p>
<p>We are optimizing the game for Steam Deck shortly after the release on PC.</p>
<p><strong>When can players expect the game to be released?</strong></p>
<p>For now, we plan to release the game this year, but this is game dev, so things can change. Possible partnership with a publisher may change our schedule of development.</p>
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		<title>20 Upcoming Hack And Slash Video Games of 2022</title>
		<link>https://gamingbolt.com/20-upcoming-hack-and-slash-video-games-of-2022</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Thu, 24 Mar 2022 08:07:45 +0000</pubDate>
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					<description><![CDATA[2022 and beyond is looking to be a fruitful time for fans of hack and slash, and here are 20 upcoming games that you should keep an eye out for. ]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">S</span>lashing swords and walloping through enemies at blazing speeds is a prospect that never gets old, and as such &#8211; hack and slash games have continued to enjoy mainstream popularity for the longest of time. 2022 and beyond is looking to be a similarly fruitful time for fans of this genre, and here are 20 of the best upcoming and already released hack and slash games that you need to keep an eye out for.</span></p>
<p><b>Warhammer 40,000: Darktide</b></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-464403" src="https://gamingbolt.com/wp-content/uploads/2020/12/warhammer-40000-darktide.jpg" alt="warhammer 40,000 darktide" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/12/warhammer-40000-darktide.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2020/12/warhammer-40000-darktide-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/12/warhammer-40000-darktide-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/12/warhammer-40000-darktide-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/12/warhammer-40000-darktide-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Developer Fatshark&#8217;s upcoming <em>Warhammer 40,000: Darktide</em> is a co-op survival game set against the backdrop of the Warhammer 40k universe. Assuming the role of Inquisition soldiers, players have to take the charge of defeating waves upon waves of cultists before they shatter the planet of Atoma Prime to pieces. Gameplay primarily revolves around defeating enemies using long-range weaponry, although players will also have the option to get up close and personal with enemies using melee weapons.</span></p>
<p><span style="font-weight: 400;"><em>Warhammer 40,000: Darktide</em> releases for all major console platforms and PC sometime in 2022.</span></p>
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