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	<title>Improbable Studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Former BioWare General Manager Wants To See An RPG Renaissance, Working on Multiplayer Title</title>
		<link>https://gamingbolt.com/former-bioware-general-manager-wants-to-see-an-rpg-renaissance-working-on-multiplayer-title</link>
					<comments>https://gamingbolt.com/former-bioware-general-manager-wants-to-see-an-rpg-renaissance-working-on-multiplayer-title#respond</comments>
		
		<dc:creator><![CDATA[Landon Wright]]></dc:creator>
		<pubDate>Fri, 19 Apr 2019 23:57:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[Improbable Studios]]></category>
		<category><![CDATA[pc]]></category>
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					<description><![CDATA[Aaryn Flynn hopes to jumpstart the genre with a new multiplayer title.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/Aaryn-Flynn.jpg"><img fetchpriority="high" decoding="async" class="alignnone wp-image-395555" src="https://gamingbolt.com/wp-content/uploads/2019/04/Aaryn-Flynn.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/Aaryn-Flynn.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/Aaryn-Flynn-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/Aaryn-Flynn-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/Aaryn-Flynn-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The state of RPGs is in somewhat of a strange place. There’s more RPG-like mechanics in games than probably ever before, since those systems are easy to fit into the current landscape, where GaaS (sames-as-a-service) has become hugely popular. Largely, though, those systems have become very dumbed down or attached to more traditional action or shooter games, and we don&#8217;t see much of in-depth roleplaying aspects of earlier RPGs like <em>Baldur’s Gate</em> or <em>Neverwinter Nights</em>.</p>
<p>Aaryn Flynn, former general manager at BioWare, wants to change that. Currently heading up a development studio at Improbable Studios, he spoke with <a href="https://www.pcgamesinsider.biz/industry-icon/68868/heres-what-bioware-vet-aaryn-flynn-is-doing-at-improbables-edmonton-studio/" target="_blank" rel="noopener noreferrer">PC Games Insider</a> about a multiplayer project he is currently working on, how role playing games have been softened and dumb down, and how he thinks the genre needs a bit of a kickstart. He hopes that his project will be part of that.</p>
<p>“Roleplaying as a genre, I feel, is due for a renaissance,&#8221; said Flynn. &#8220;So many folks have maybe softened the edges of roleplaying a bit too much. There are so many teams who are doing experiences, like Larian, and I look to them for inspiration. I’m asking myself: ‘How can you do that in a multiplayer situation? What kinds of things can you do there?’. We talk about that a lot. At the end of the day, we just want a bunch of players to have some fun and to do something they haven’t done before. From there comes the success and everything else you want in this industry.”</p>
<p>Whether or not one agrees with Flynn’s assessment, he seems intent on delivering something he hopes will cater to an older style of RPG. We’ll have to see what that leads to, as no details on the project are known at this time.</p>


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		<title>DayZ Creator Reveals ION for Xbox One and PC</title>
		<link>https://gamingbolt.com/dayz-creator-reveals-ion-for-xbox-one-and-pc</link>
					<comments>https://gamingbolt.com/dayz-creator-reveals-ion-for-xbox-one-and-pc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Jun 2015 19:01:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[dean hall]]></category>
		<category><![CDATA[Game Preview Program]]></category>
		<category><![CDATA[Improbable Studios]]></category>
		<category><![CDATA[ION]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[RocketWerkz]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234763</guid>

					<description><![CDATA[The MMO simulation sees players try to survive in space.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/ION.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2015/06/ION.jpg" alt="ION" width="620" height="349" class="aligncenter size-full wp-image-234765" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/ION.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/06/ION-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Microsoft&#8217;s E3 2015 conference had its share of surprises, not the least of which included DayZ creator Dean Hall who took the stage to announce his next game ION. As a simulation MMO, ION will see players head into space and try to survive using the laws of science rather than relying on quests and such. Check out the debut trailer for the game above.</p>
<p>ION is inspired by the cult favourite &#8220;Space Station 13&#8221; and is very much an MMO which players occupy. You&#8217;ll work towards colonizing the universe for humanity, building and maintaining large space stations in the process. Environments will be fully simulated so you&#8217;ll have to manager power supply and air pressure. Everything is interconnected and Hall&#8217;s new studio RocketWerkz has been collaborating with Improbably Studios on the technology.</p>
<p>ION will be heading to Xbox One and PC first and it will be available through the recently announced Game Preview Program. Let us know what you think of the concept in the comments.</p>
<p><iframe width="620" height="349" src="https://www.youtube.com/embed/K_yq6zUzfnE" frameborder="0" allowfullscreen></iframe></p>
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