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	<title>inExile &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Bard&#8217;s Tale 4 New Trailer Showcases Its Gorgeous World</title>
		<link>https://gamingbolt.com/bards-tale-4-new-trailer-showcases-its-gorgeous-world</link>
					<comments>https://gamingbolt.com/bards-tale-4-new-trailer-showcases-its-gorgeous-world#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 04 Jun 2015 21:33:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bard's tale 4]]></category>
		<category><![CDATA[inExile]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233754</guid>

					<description><![CDATA[Gorgeous in engine video makes compelling case.]]></description>
										<content:encoded><![CDATA[<p><iframe src="https://www.youtube.com/embed/fVB6dSckvJI" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p>InXile&#8217;s newest venture, Bard&#8217;s Tale 4, is currently seeking funding via Kickstarter, but to make sure that we are convinced and on board, they released a brand new video for it. The video is all in engine, and showcases the gorgeous world and environments that players can expect from this modern rendition of the classic dungeon crawler, if the game is funded and gets made.</p>
<p>As for that, as of right now, the Kickstarter has received $932,303; the goal is $1.25 million, and it still has 36 days left to go, which means it will probably hit that amount without any hitches. InXile promises that it will put in $1.25 from its own end as well.</p>
<p>Built with Unreal Engine 4, Bard&#8217;s Tale 4 is currently due out for PC, Mac, and Linux with a projected release date in 2017. It will not be the first Kickstarter game that InXile has tried, either, as they have already successfully funded Wasteland 2 and Tormemt: Tides of Numenera this way.</p>
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		<title>Wasteland 2 Beta Now Live</title>
		<link>https://gamingbolt.com/wasteland-2-beta-now-live</link>
					<comments>https://gamingbolt.com/wasteland-2-beta-now-live#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 13 Dec 2013 03:16:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[inExile]]></category>
		<category><![CDATA[Wasteland 2]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=181570</guid>

					<description><![CDATA[Steam Early Access also planned.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_01.jpg"><img fetchpriority="high" decoding="async" class=" wp-image-174512 aligncenter" alt="Wasteland 2_01" src="https://gamingbolt.com/wp-content/uploads/2013/10/Wasteland-2_01.jpg" width="620" height="349" /></a></p>
<p>The Wasteland 2 beta is now finally available to early backers of the game who pledged $55 or higher (except for the $60 Late Backers) on Steam, the project&#8217;s <a href="http://www.kickstarter.com/projects/inxile/wasteland-2/posts/691853" target="_blank">Kickstarter page announced today</a>. They are also looking at putting the game on Steam Early Access once the initial beta period is done.</p>
<p>The post is pretty extensive, as it explains all the mechanics of the game in depth, also explaining that the mechanics of the game now being set, now is the time to polish the game and elevate it from good to great. It also lists restrictions on coverage (none whatsoever, so long as it is clearly mentioned that this is an early, unfinished beta build). The post also lists the big listing and reporting mechanism.</p>
<p>Wasteland 2 is the sequel to the classic CRPG, in development by inExile, for the PC. It promises to be a return to the glory day of the RPG genre. Stay tuned for more coverage.</p>
<p>&nbsp;</p>
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