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	<title>infinity blade 2 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Infinity Blade Trilogy No Longer Available on Apple App Store</title>
		<link>https://gamingbolt.com/infinity-blade-trilogy-no-longer-available-on-apple-app-store</link>
					<comments>https://gamingbolt.com/infinity-blade-trilogy-no-longer-available-on-apple-app-store#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 11 Dec 2018 08:06:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Infinity Blade]]></category>
		<category><![CDATA[infinity blade 2]]></category>
		<category><![CDATA[Infinity Blade 3]]></category>
		<category><![CDATA[Infinity Blade Trilogy]]></category>
		<category><![CDATA[iOS]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=377454</guid>

					<description><![CDATA[Infinity Blade could later pop up in "places you wouldn't expect", according to Epic Games.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/12/40.-Infinity-Blade-3.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-182392" src="https://gamingbolt.com/wp-content/uploads/2013/12/40.-Infinity-Blade-3.jpg" alt="" width="1280" height="720" srcset="https://gamingbolt.com/wp-content/uploads/2013/12/40.-Infinity-Blade-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/12/40.-Infinity-Blade-3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/12/40.-Infinity-Blade-3-1024x576.jpg 1024w" sizes="(max-width: 1280px) 100vw, 1280px" /></a></p>
<p>Epic Games has announced that the <em><a href="https://gamingbolt.com/infinity-blade-3-to-receive-final-update-with-kingdom-come">Infinity Blade Trilogy</a>,</em> its mobile action adventure series that actually garnered a fair bit of critical and commercial acclaim for its production values, is no longer available on the Apple App Store. Those who still own the games can re-download them with the same account, though. This will be the solution for the &#8220;foreseeable future&#8221;.</p>
<p>Why is it being pulled? According to the developer in a <a href="https://www.epicgames.com/infinityblade/en-US/news/infinity-blade-trilogy-says-goodbye" target="_blank" rel="noopener">public statement</a>, it&#8217;s becoming tougher to support the game, with projects like <em>Spyjinx</em> taking up resources. Global creative director Donald Mustard stated, “The <em>Infinity Blade</em> series will always hold a special place for me personally and for Epic as a whole. It’s always bittersweet to say goodbye, but we are excited for <em>Spyjinx</em> and what the future holds!”</p>
<p><em>Infinity Blade 3</em> will still see some support over the next month with updated Clash Mobs and special items. Fans can also download an app for <em>Infinity Blade </em>Stickers absolutely free. What&#8217;s interesting is the statement at the end of the post, where Epic notes, &#8220;Be sure to keep your eyes peeled! You may find <em>Infinity Blade</em> popping up in places you wouldn’t expect.&#8221; It then has a trailer for <em>Fortnite: Season 7</em> at the end. Could <em>Infinity Blade</em> be related to the swords cropping up in the <em>Fortnite: Battle Royale</em> map?</p>
<p>Time will tell, but for now, <em>Infinity Blade&#8217;s</em> time has passed. Stay tuned for more information on Epic Games&#8217; <em>Spyjinx</em> in the meantime.</p>
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		<title>Infinity Blade 3 May Be In Development For iOS</title>
		<link>https://gamingbolt.com/infinity-blade-3-may-be-in-development-for-ios</link>
					<comments>https://gamingbolt.com/infinity-blade-3-may-be-in-development-for-ios#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Mon, 05 Aug 2013 19:38:43 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[chair entertainment]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Infinity Blade]]></category>
		<category><![CDATA[infinity blade 2]]></category>
		<category><![CDATA[Infinity Blade 3]]></category>
		<category><![CDATA[iOS]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=167743</guid>

					<description><![CDATA[If a Linkedin profile is to be believed.]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade-2.jpg" width="620" height="349" /></p>
<p>According to the <a href="http://image.noelshack.com/fichiers/2013/31/1375469418-michael-lochrane-cv.jpg">Linkedin profile</a> of one of the quality assurance testers over at Chair Entertainment, the people behind the popular Infinity Blade series, it appears as though Infinity Blade 3 is now in development for iOS devices.</p>
<p>The original Infinity Blade was released onto the Apple Apps Store in 2010 to great success. At it’s initial launch the game sold 270,000, netting over $1.4 million in the first four days after release. Up to this point, Infinity Blade was the fastest grossing app ever released for iOS.</p>
<p>In 2011, the teams at Chair Entertainment and Epic Games outdid themselves, releasing Infinity Blade II to much critical acclaim. IGN scored it a perfect 10/10, making it the only game for iOS to receive a perfect score on their website. GameSpot dubbed the game “the perfect sequel,” giving it a 9/10 rating.</p>
<p>With such successful games as Infinity Blade I &amp; II, we can’t help but expect the highest caliber of gaming from the upcoming Infinity Blade III, if this profile update proves true.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">167743</post-id>	</item>
		<item>
		<title>Infinity Blade 2 Review</title>
		<link>https://gamingbolt.com/infinity-blade-2-review</link>
					<comments>https://gamingbolt.com/infinity-blade-2-review#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Mon, 05 Dec 2011 16:38:50 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[infinity blade 2]]></category>
		<category><![CDATA[iOS]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=57453</guid>

					<description><![CDATA[“iOS games are not true games! How can they be? They’re a disgrace. It’s not hardcore.” Yeah, you hear people saying all sorts of things like this, but that’s not true, is it? When you look at an iOS game like Infinity Blade, you see visuals that were never before seen in a smartphone. When [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade1.jpg"><img decoding="async" class="aligncenter size-full wp-image-57457" src="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade1.jpg" alt="" width="505" height="336" srcset="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade1-300x199.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>“iOS games are not true games! How can they be? They’re a disgrace. It’s not hardcore.” Yeah, you hear people saying all sorts of things like this, but that’s not true, is it? When you look at an iOS game like Infinity Blade, you see visuals that were never before seen in a smartphone. When Chair Entertainment made that game, it wasn’t expecting it to take off, since we all know, “Only $1 games&#8217; sell on the platform.” But no! It worked. People bought it in droves; people praised it in droves, and here we are, the sequel has landed and takes this innovative form of gaming to another level.</p>
<p>Let’s talk about the issues that plagued the first game before; linearity, lack of content, repetitiveness, and “The last boss is so hard, this is unfair!” sort of things. So is it the same case with Infinity Blade 2? Hell no. Chair Entertainment delivered here big time, and how. This is one of the most ambitious sequels I have ever seen, and this is also the reason why Apple supports it so much. It’s one of the defining titles for the platform.</p>
<p>The core gameplay is simple though, and Chair has added a nice but convoluted story here. You really won’t care about the story, let’s be honest. Terrible voice overs doesn&#8217;t do the game any favours as well. “Worker, I will free you” says the main protagonist when you are going to storm the castle. And after the you die, you can start again keeping all the experience and weapons and repeating this cycle till you defeat all the main bosses in the game. As I mentioned earlier, there is a story, but I didn’t pay much attention to it, because in these games, it’s better if you get straight to the action.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-57456" src="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade.jpg" alt="" width="505" height="337" srcset="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade.jpg 960w, https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade-300x200.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>It’s a marvelous feeling when you go on a swiping frenzy and take out an enemy who is twice your size. The combat has been made slightly dynamic here, as you have plenty of options. You can dodge, cast magic, and execute power attacks and a lot more. Customization options are plenty, as you have a gigantic amount of weapons and armour to choose from. And rings! Who can forget that? Oh and gems. You know to boost your weapon and armour stats. The game starts of slowly as usual, after the events of the previous game, but I’ll let you figure out that part for yourself.</p>
<p>So the premise here is that, you have to clear a castle filled with a lot of enemies. It’s much bigger than Infinity Blade and a lot tougher as well. You can grab bags of gold by touching it, and even the treasures can be gained the same way. You get gold by defeating enemies and finding treasures, which you can use to buy weapons and other things. It’s sort of like an RPG, mixed with a classic action game. And you know what? I love them both.</p>
<p>The swiping part is extremely responsive on the iPad, as you would expect, and really enhances the gameplay. I found it an issue to dodge properly on the iPad, because of its size, but once I got the hang of it, it worked pretty well. But for the tougher enemies, I found it better to just blindly swipe the hell out of them. Patience, I have none. Some of the enemies require a lot of skill to beat though, so it’s better if you learn their attack patterns.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-57455" src="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade-2.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade-2-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2011/12/infinity-blade-2-1024x576.jpg 1024w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: left;">Visually, this is one of the best games on the iOS. Was there any doubt in the first place? Considering the download size was 900MB, I kind of knew why the enemies looked so great, especially when it comes to texture quality. It’s also amazing that these devices are becoming more like a computer in a small package. It remains to be seen how far developers will be able to push such devices, as the technology is improving at a rapid rate.</p>
<p>When it comes to replayablity, Infinity Blade 2 offers a lot of depth, and is one of the most content rich iOS games ever. When it comes to technical competency, again, it’s one of the best iOS games ever. In spite of all these accomplishments, the only thing that lets it down is that, it will remind you of Infinity Blade a lot. Now, that’s not a bad thing obviously, but it really doesn’t give the game an identity of its own. Make no mistake about it, if you own an iOS device, you should buy the hell out of this game.</p>
<p><span style="color: #ff6600;"><strong>This game was reviewed on the iPad.</strong></span></p>
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		<title>Infinity Blade 2 announced by Epic Games</title>
		<link>https://gamingbolt.com/infinity-blade-2-announced-by-epic-games</link>
					<comments>https://gamingbolt.com/infinity-blade-2-announced-by-epic-games#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 04 Oct 2011 18:44:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[chair entertainment]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[infinity blade 2]]></category>
		<category><![CDATA[iPhone]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=48207</guid>

					<description><![CDATA[At Apple&#8217;s press conference today, Epic CEO Mike Capps revealed Infinity Blade 2. The first game was one of the highest selling games on the Apple Store that cost more than $5. You can now unlock more weapons and items. Infinity Blade allowed us to demonstrate the true potential of triple-A handheld gaming by delivering [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/10/infinity_blade.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-48209" src="https://gamingbolt.com/wp-content/uploads/2011/10/infinity_blade.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2011/10/infinity_blade.jpg 650w, https://gamingbolt.com/wp-content/uploads/2011/10/infinity_blade-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><a href="https://gamingbolt.com/wp-content/uploads/2010/11/InfinityBladeTHUMB.jpg"><br />
</a></p>
<p>At Apple&#8217;s press conference today, Epic CEO Mike Capps revealed Infinity Blade 2. The first game was one of the highest selling games on the Apple Store that cost more than $5. You can now unlock more weapons and items.</p>
<p>Infinity Blade allowed us to demonstrate the true potential of triple-A handheld gaming by delivering mind-blowing graphics and awesome gameplay to millions of mobile users,&#8221; said Chair creative director Donald Mustard.</p>
<p>&#8220;With Infinity Blade 2, we&#8217;re pushing the boundaries of everything achieved to date and adding a ton of new content and unique new features to create the must-have gaming experience on iOS.&#8221;</p>
<p>Tell us what you think in the comments section below.</p>
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