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	<title>infinity blade: dungeons &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Epic Games Closes Impossible Studios, Infinity Blade: Dungeons On Hold</title>
		<link>https://gamingbolt.com/epic-games-closes-impossible-studios-infinity-blade-dungeons-on-hold</link>
					<comments>https://gamingbolt.com/epic-games-closes-impossible-studios-infinity-blade-dungeons-on-hold#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 10 Feb 2013 04:30:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[Impossible Studios]]></category>
		<category><![CDATA[infinity blade: dungeons]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[tablets]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=138316</guid>

					<description><![CDATA[Former members still allowed to use the name and logo for future company.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/02/impossible-studios.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/02/impossible-studios.jpg" alt="impossible studios" width="505" height="284" class="aligncenter size-full wp-image-138320" srcset="https://gamingbolt.com/wp-content/uploads/2013/02/impossible-studios.jpg 650w, https://gamingbolt.com/wp-content/uploads/2013/02/impossible-studios-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Despite starting up a mere 6 months ago and formed by members of the former Big Huge Games, Impossible Games has shut down. </p>
<p>Epic Games Founder Tim Sweeney <a href="http://epicgames.com/community/2013/02/a-message-from-tim-sweeney/">stated</a> that, &#8220;When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic.&#8221;</p>
<p>Members of the team have however been provided with 3 months of severance pay and the option to form a new studio later with the Impossible Studios moniker and logo. Which admittedly is still awesome.</p>
<p>However, this development now means that the upcoming and hotly anticipated iPad action RPG Infinity Blade: Dungeons will be on hold as &#8220;we figure out the future of the project&#8221; according to Sweeney.</p>
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		<title>Infinity Blade Dungeons Due in 2013: &#8220;Great Ideas Required a Little Extra Time&#8221;</title>
		<link>https://gamingbolt.com/infinity-blade-dungeons-due-in-2013-great-ideas-required-a-little-extra-time</link>
					<comments>https://gamingbolt.com/infinity-blade-dungeons-due-in-2013-great-ideas-required-a-little-extra-time#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 18 Oct 2012 16:57:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[infinity blade: dungeons]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=116916</guid>

					<description><![CDATA[Impossible Studios "busy adding their great ideas to the game", according to Epic.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/10/Infinity-Blade-Dungeons.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/10/Infinity-Blade-Dungeons.jpg" alt="" width="505" height="284" class="aligncenter size-full wp-image-116923" srcset="https://gamingbolt.com/wp-content/uploads/2012/10/Infinity-Blade-Dungeons.jpg 1366w, https://gamingbolt.com/wp-content/uploads/2012/10/Infinity-Blade-Dungeons-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2012/10/Infinity-Blade-Dungeons-1024x575.jpg 1024w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
So when Apple announced the iPhone 5, and showcased some of its video games, many people were impressed. But where was Epic&#8217;s Infinity Blade: Dungeons, announced in March earlier this year? It turns out the game won&#8217;t be seeing release till 2013. The latest iteration of the popular hack and slash RPG franchise is being developed by Baltimore-based Impossible Studios.</p>
<p>So what&#8217;s the cause of the delay? Well, great ideas take time, according to spokesman Wes Phillip. In conversation with <a href="http://allthingsd.com/20121017/infinity-blade-sequel-wont-ship-until-next-year/">AllThingsD</a>, he stated that, &#8220;Ever since the talented team at Impossible Studios got their hands on Infinity Blade: Dungeons, they’ve been busy adding their great ideas to the game. There was also the matter of getting the Impossible Studios team up and running with desks, chairs, staplers and computers. The logistics of a new studio and implementing all these great ideas required a little extra time, so Infinity Blade: Dungeons will hit iOS in 2013.&#8221;</p>
<p>Then again, if Apple fans are any indicator, they&#8217;ll wait for anything (zing!).</p>
<p>Source: <a href="http://www.gamesindustry.biz/articles/2012-10-17-infinity-blade-dungeons-not-shipping-until-2013">GIBiz</a></p>
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