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	<title>ipod &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The New Apple TV Will Have A Very Strong Gaming Focus, Reports Say</title>
		<link>https://gamingbolt.com/the-new-apple-tv-will-have-a-very-strong-gaming-focus-reports-say</link>
					<comments>https://gamingbolt.com/the-new-apple-tv-will-have-a-very-strong-gaming-focus-reports-say#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 01 Sep 2015 06:35:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apple tv]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=241941</guid>

					<description><![CDATA[Apple is making a play for the home console market.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/08/208134-appletv2_x1_original.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-241942" src="https://gamingbolt.com/wp-content/uploads/2015/08/208134-appletv2_x1_original.jpg" alt="208134-appletv2_x1_original" width="620" height="448" srcset="https://gamingbolt.com/wp-content/uploads/2015/08/208134-appletv2_x1_original.jpg 618w, https://gamingbolt.com/wp-content/uploads/2015/08/208134-appletv2_x1_original-300x217.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>We&#8217;ve long been waiting for an Apple gaming console, and we may be on the cusp of getting one- the Apple TV, Apple&#8217;s TV set top box that provides video on demand and media management, will be getting a refresh at the Apple event on September 9 where the new iPhone is also expected to debut- and apparently, this new Apple TV will have an extremely strong gaming focus.</p>
<p><a href="http://9to5mac.com/2015/08/31/apple-tv-gaming-siri-bluetooth-remote/" target="_blank">9to5Mac reports</a> that the Apple TV will now have deep, integrated support for gaming, representing Apple’s largest-ever effort to lure players from traditional consoles. The new Apple TV will allow for downloads of games from the App Store directly, a bundled remote control to control these games, as well as support for more complex, console-style Bluetooth game controllers with the pressure-sensitive buttons and joysticks.</p>
<p>This Apple Tv is expected to start retailing for just $149, which would lead it to undercut every single major console on the market entirely. <em>If</em> Apple can get the kind of major third party support for the Apple TV that they did for their iOS devices, then the Apple TV could theoretically impact the console market in the same way that the iPhone and iPad did the handheld market.</p>
<p>We&#8217;ll know for sure on September 9, at any rate.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">241941</post-id>	</item>
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		<title>Is Apple Getting Ready To Make A Major Gaming Related Announcement This Friday?</title>
		<link>https://gamingbolt.com/is-apple-getting-ready-to-make-a-major-gaming-related-announcement-this-friday</link>
					<comments>https://gamingbolt.com/is-apple-getting-ready-to-make-a-major-gaming-related-announcement-this-friday#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 27 Jan 2015 01:31:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apple tv]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[Mac]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220696</guid>

					<description><![CDATA[What could Apple be up to?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/01/IMG_0285.png"><img decoding="async" class="aligncenter wp-image-220697" src="https://gamingbolt.com/wp-content/uploads/2015/01/IMG_0285.png" alt="IMG_0285" width="620" height="1103" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/IMG_0285.png 750w, https://gamingbolt.com/wp-content/uploads/2015/01/IMG_0285-169x300.png 169w, https://gamingbolt.com/wp-content/uploads/2015/01/IMG_0285-576x1024.png 576w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Apple has managed to become a massive part of the gaming industry in spite of almost no active participation on their part, all thanks to the rise of mobile and tablet gaming, which has been fueled largely because of the App Store delivery infrastructure that they laid down for their iOS devices. That said, a lot of people have expected a real, aggressive move by Apple to attempt to enter the gaming industry proper for a while now- while the game console business is hostile to newcomers (just ask Microsoft, who, after more than ten years of Xbox, are cumulatively still in loss for that department), gaming itself is a massive, lucrative industry, and it&#8217;s not difficult to see why Apple might want in on that.</p>
<p>So far, Apple has done absolutely nothing, but it seems that might be about to change this Friday. Mike Wehner, a well known journalist of Daily Dot, TUAW, and USA Today, took to his Twitter to post the following not so cryptic message:</p>
<p>&#8216;Hey tech/Apple/games fans. Prepare your Twitter b-holes for Friday. It&#8217;s going to be a bloodbath,&#8217; before he followed it up with, &#8216;Mark it on your calendar and you&#8217;ll see.&#8217;</p>
<p>The tweet has since been deleted- which lends credence to the fact that this writer might have leaked something he wasn&#8217;t supposed to- but we managed to get a screencap for you before it vanished into the ether of the internet, which you can see above.</p>
<p>Now this is certainly very interesting- the first impulse might be to expect that Apple is about to make a major announcement, but Apple does not work that way- they don&#8217;t make major announcements like this before sending invites out to the press often a month in advance (so this would be out of the blue and incongruous), and they also never make announcements on Friday- they usually prefer the middle of the week like Tuesday or Wednesday, when all eyes are on them.</p>
<p>So what could this possibly be? A popular theory is that this might just be a refresh of the Apple TV, which would make it a proper Apple made, iOS based microconsole, which might just have more success in the market than any Android or PlayStation microconsole has so far. Another theory is that Apple may have, somehow, managed to secure a major exclusive, either for their iOS device, or for Mac. As for what that exclusive might be that might cause a &#8216;bloodbath,&#8217; I have no idea.</p>
<p>Stay tuned, and we&#8217;ll keep you posted anyway.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">220696</post-id>	</item>
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		<title>Infinity Blade III Announced For iPhone and iPad</title>
		<link>https://gamingbolt.com/infinity-blade-iii-announced-for-iphone-and-ipad</link>
					<comments>https://gamingbolt.com/infinity-blade-iii-announced-for-iphone-and-ipad#respond</comments>
		
		<dc:creator><![CDATA[Richie Reitzfeld]]></dc:creator>
		<pubDate>Thu, 12 Sep 2013 06:36:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[Infinity Blade 3]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone 4]]></category>
		<category><![CDATA[iphone 4s]]></category>
		<category><![CDATA[iPhone 5]]></category>
		<category><![CDATA[iphone 5s iphone 5c]]></category>
		<category><![CDATA[ipod]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=171993</guid>

					<description><![CDATA[The final installment of the Infinity Blade trilogy announced.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/09/infinity-blade-3.jpg"><img decoding="async" class="aligncenter size-full wp-image-172019" alt="infinity blade 3" src="https://gamingbolt.com/wp-content/uploads/2013/09/infinity-blade-3.jpg" width="620" height="337" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/infinity-blade-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/09/infinity-blade-3-300x163.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Inifnity Blade, one of the highest rated, highest grossing, and most downloaded apps from the Apple App Store, will finally reach its epic conclusion with the just announced released to the final installment in the Infinity Blade trilogy, Infinity Blade III.</p>
<p>Infinity Blade III will be the first game to utilize the 64-bit capabilities of the new iPhone 5S, and will be the perfect means by which to show off the beautiful potential the 5S has when it comes to graphics.</p>
<p>In this latest Infinity Blade, players will take on the roles of both two characters. They will level up individually. All quests and game modes will be launched from The Hideout, which will act as home base.</p>
<p>While the 64-bit version will only be available on the iPhone 5S, Infinity Blade III will be compatible with the iPhone 5C, the iPhone 5, the iPhone 4S, the iPhone 4, 4th generation iPads, 3rd generation iPads, 2nd generation iPads, the iPad mini, the iPod touch 5, and the iPod touch 4.</p>
<p>Infnity Blade III is set to release sometime next week.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">171993</post-id>	</item>
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		<title>Apple App Store Reaches 50 Billion Downloads</title>
		<link>https://gamingbolt.com/apple-app-store-reaches-50-billion-downloads</link>
					<comments>https://gamingbolt.com/apple-app-store-reaches-50-billion-downloads#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 17 May 2013 11:39:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[App store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[Say The Same Thing]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=155388</guid>

					<description><![CDATA[Apple celebrates its most recent milestone.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/01/apple_app_store-e1357580092766.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/01/apple_app_store-e1357580092766.jpg" alt="apple_app_store" width="505" height="293" class="aligncenter size-full wp-image-131547" srcset="https://gamingbolt.com/wp-content/uploads/2013/01/apple_app_store-e1357580092766.jpg 635w, https://gamingbolt.com/wp-content/uploads/2013/01/apple_app_store-e1357580092766-300x174.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
The house that Steve Jobs built is currently in celebration mode: Apple&#8217;s App Store, which houses all the major apps that users can download for use on Mac OS X and iOS, namely iPhone and iPad devices, recently hit 50 billion downloads. This, in just under 5 years with with more than 800 apps downloading per second and $9 billion paid to developers thus far.</p>
<p>Space Inch&#8217;s Say the Same Thing was the 50 billionth app downloaded by Brandon Ashmore who received a $10,000 App Store Gift Card in return.</p>
<p>Apple&#8217;s Eddy Cue released a statement, saying, &#8220;Apple would like to thank our incredible customers and developers for topping 50 billion apps downloaded.</p>
<p>&#8220;The App Store completely transformed how people use their mobile devices and created a thriving app ecosystem that has paid out over nine billion dollars to developers. We&#8217;re absolutely floored to cross this milestone in less than five years.&#8221;</p>
<p>The App Store currently houses more than 850,000 apps for iPhone, iPad and iPhone.</p>
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		<title>Duke Nukem 2 heading to iOS devices</title>
		<link>https://gamingbolt.com/duke-nukem-2-heading-to-ios-devices</link>
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		<dc:creator><![CDATA[Yadu Kiran]]></dc:creator>
		<pubDate>Fri, 15 Mar 2013 10:19:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Duke Nukem 2]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=144285</guid>

					<description><![CDATA[Costs a mere $1.99.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/03/duke-nukem.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-144291 aligncenter" alt="duke-nukem" src="https://gamingbolt.com/wp-content/uploads/2013/03/duke-nukem.jpg" width="505" height="315" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/duke-nukem.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/03/duke-nukem-300x187.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>In honor of the 20th anniversary of the Duke Nuken franchise, 3D realms is bringing one of the Duke&#8217;s earlier outings into the world of video games to iOS devices this April.</p>
<p>Interceptor Entertainment is the developer handling the port. The game&#8217;s 32 stages will be remastered to run at higher resolutions, and will also feature some new original music. All this, and more for just $1.99.</p>
<blockquote><p>&#8220;Before Duke Nukem 3D, before the sunglasses, before the one-liners, and before the strippers &#8211; many gamers never knew there was another incredible alien ass-kicking Duke game, a cutting-edge game for its time that still holds up 20 years later,&#8221; said Scott Miller, CEO and co-founder of 3D Realms.</p></blockquote>
<p>Although The Duke didn&#8217;t achieve cult status till Duke Nukem 3D, the 2D side scrolling entries did brake some new ground when it made its debut in the early 90s.  You can check out the announcement trailer below.</p>
<p style="text-align: center;"><iframe loading="lazy" width="505" height="284" src="https://www.youtube.com/embed/ZJc2W8SBE5U?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Avengers Initiative Now Available for iOS at Discounted Price</title>
		<link>https://gamingbolt.com/avengers-initiative-now-available-for-ios-at-discounted-price</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 26 Sep 2012 14:13:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Avengers Initiative]]></category>
		<category><![CDATA[blu ray]]></category>
		<category><![CDATA[blu-ray 3D]]></category>
		<category><![CDATA[dvd]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[The Avengers]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=112650</guid>

					<description><![CDATA[Marvel's celebrating the release of The Avengers on Blu-ray the only way they know how.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/09/avengers-initiative.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/09/avengers-initiative.jpg" alt="" width="505" height="280" class="aligncenter size-full wp-image-112651" srcset="https://gamingbolt.com/wp-content/uploads/2012/09/avengers-initiative.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/09/avengers-initiative-300x166.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
In celebration of the release of The Avengers for Blu-Ray 3D, Blu-ray and DVD, Marvel is dropping the price of Avengers Initiative, it&#8217;s mobile action game, from $6.99 to $2.99. The price drop is only for a limited time though, so make sure you head over the App Store and pick it up for either iPad, iPod, iPhone and other assorted Apple devices (iPhone 3GS users need not apply).</p>
<p>What is Avengers Initiative? We&#8217;ll let the PR decode that one for you:</p>
<p><em>&#8220;Avengers Initiative burst onto the mobile scene on September 6, 2012 as Marvel’s first episodic game created exclusively for mobile devices. The first installment of the series centers on the Incredible Hulk, fittingly one of the most groundbreaking characters of the Marvel Universe. </p>
<p>&#8220;With visual and combat controls suited for consoles but fit for a finger, players adopt the Hulk identity to confront the barrage of super-powered criminals who have escaped from a top-secret S.H.I.E.L.D. holding facility. The Avengers Initiative project promises more story, gameplay and free content over the coming months.&#8221;</em></p>
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		<title>Pitfall! Now Available for iOS on Apple App Store</title>
		<link>https://gamingbolt.com/pitfall-now-available-for-ios-on-apple-app-store</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 10 Aug 2012 16:17:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[ipod touch]]></category>
		<category><![CDATA[pitfall]]></category>
		<category><![CDATA[the blast furnace]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=102507</guid>

					<description><![CDATA[Quick question: What do Tomb Raider, Prince of Persia, and oh, every single platforming game in existence have in common? They all started from one simple pixellated figure, debuting 30 years ago on the Atari 2600, named Pitfall Harry. Now Activision is celebrating Pitfall&#8217;s legacy, with a Pitfall! app now available on the Apple App [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/08/pitfall_ios.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/08/pitfall_ios.jpg" alt="" width="505" height="274" class="aligncenter size-full wp-image-102662" /></a><br />
Quick question: What do Tomb Raider, Prince of Persia, and oh, every single platforming game in existence have in common? They all started from one simple pixellated figure, debuting 30 years ago on the Atari 2600, named Pitfall Harry.</p>
<p>Now Activision is celebrating Pitfall&#8217;s legacy, with a Pitfall! app now available on the Apple App store. Pitfall! will be playable on the iPhone, iPad and iPod Touch. A straight translation would&#8217;ve been great, but developer The Blast Furnace decided to shove some new environment and gameplay tweaks into the experience</p>
<p>Chief creative officer of Activision Mobile Gordon Hall stated. &#8220;This new incarnation delivers a best-in-class experience of the game for iPhone, iPad and iPod touch. The team has kept the elements that made the original so much fun to play, and merged them with a cool, retro HD art style, updated controls and play mechanics to keep both old-school fans and newcomers happy.&#8221;</p>
<p>An Android version is also in development by The Blast Furnace.</p>
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		<title>Crytek&#8217;s Fibble &#8211; Flick &#8216;n&#8217; Roll Gets Major Content Update</title>
		<link>https://gamingbolt.com/cryteks-fibble-flick-n-roll-gets-major-content-update</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 02 Jul 2012 20:28:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[crytek budapest]]></category>
		<category><![CDATA[fibble - flick 'n' roll]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=95039</guid>

					<description><![CDATA[Crytek, better known for their next generation technology and mature shooters, took a more easy breezy route with Fibble &#8211; Flick &#8216;n&#8217; Roll for the iPad, iPhone and iPod. The action-puzzler sees a major content update with eight new levels, and a new way to play as the crew reunites with Klonk. You also get [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/07/fibble.jpeg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-95040" src="https://gamingbolt.com/wp-content/uploads/2012/07/fibble.jpeg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/07/fibble.jpeg 505w, https://gamingbolt.com/wp-content/uploads/2012/07/fibble-300x168.jpeg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Crytek, better known for their next generation technology and mature shooters, took a more easy breezy route with Fibble &#8211; Flick &#8216;n&#8217; Roll for the iPad, iPhone and iPod. The action-puzzler sees a major content update with eight new levels, and a new way to play as the crew reunites with Klonk. You also get &#8220;lost files&#8221;, which give nine new levels for previously explored areas.</p>
<p>Kristoffer Waardahl, studio manager of Crytek Budapest states:</p>
<blockquote><p>Upon the feedback we’ve had from our growing Fibble community, we decided to extend the adventure. We have seen that most gamers really enjoyed playing it and were wishing for more levels to try their hand at. We were only too happy to oblige, not just by adding a new area to explore, but also prolonging the gameplay of the former rooms.</p></blockquote>
<p>And that&#8217;s not all. You can now unlock new Fibble skins, and back up saved games via iCloud. This coupled with new social media support for posting high scores to Twitter and Facebook, all for a reduced price.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">95039</post-id>	</item>
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		<title>Apple breaks all records again, iPad sales zoom up by 151%</title>
		<link>https://gamingbolt.com/apple-breaks-all-records-again-ipad-sales-zooms-up-by-151</link>
					<comments>https://gamingbolt.com/apple-breaks-all-records-again-ipad-sales-zooms-up-by-151#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Wed, 25 Apr 2012 09:42:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iMac]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=83227</guid>

					<description><![CDATA[Okay, so the richest company in the world got a lot more richer in spite of announcing $45 billion in dividends over three years and what not. Yes, it&#8217;s time for their quarterly earnings report and it is massive. iPad sales are up by a whopping 151%, and they managed to sell 11.8 million iPads in just [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/04/Apple3.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-82750" src="https://gamingbolt.com/wp-content/uploads/2012/04/Apple3.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/Apple3.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/Apple3-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify">Okay, so the richest company in the world got a lot more richer in spite of announcing $45 billion in dividends over three years and what not. Yes, it&#8217;s time for their quarterly earnings report and it is massive.</p>
<p style="text-align: justify">iPad sales are up by a whopping 151%, and they managed to sell 11.8 million iPads in just three months.</p>
<p style="text-align: justify">&#8220;The new iPad is off to a great start, and across the year you&#8217;re going to see a lot more of the kind of innovation that only Apple can deliver,&#8221; said the Apple CEO Tim Cook.</p>
<p style="text-align: justify">Last year same quarter they posted $24 billion in revenues and $6.0 billion in profit, and this quarter it&#8217;s doubled with $39.2 billion in revenue and $11.6 billion in net profit.</p>
<p style="text-align: justify">iPhone and iMac sales are up by 88% and 7% respectively with 35.1 million iPhones and 4 million Macs sold.</p>
<p style="text-align: justify">iPods are dying, though. Down 15% but that&#8217;s expected. It did its job back when there was no iPhone and Apple is in a dominating position now.</p>
<p style="text-align: justify">Tell us what you think in the comments section below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">83227</post-id>	</item>
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		<title>REPORT: Apple working on physical controller for all iOS devices</title>
		<link>https://gamingbolt.com/report-apple-working-on-physical-controller-for-all-ios-devices</link>
					<comments>https://gamingbolt.com/report-apple-working-on-physical-controller-for-all-ios-devices#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 02 Apr 2012 18:52:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[IPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=78108</guid>

					<description><![CDATA[According to a report on AnandTech, Apple is working on a separate, wireless physical controller for all their iOS devices. The report claims that the project is &#8220;an internal Apple project to bring a physical controller to market&#8221;. It&#8217;s certainly a logical decision, however I&#8217;d take it with a pinch of salt right now. But gamers [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/03/the-new-ipad.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-72996" title="the new ipad" src="https://gamingbolt.com/wp-content/uploads/2012/03/the-new-ipad.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/the-new-ipad.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/the-new-ipad-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">According to a report on <a href="http://www.anandtech.com/show/5688/apple-ipad-2012-review/17" target="_blank">AnandTech</a>, Apple is working on a separate, wireless physical controller for all their iOS devices. The report claims that the project is &#8220;an internal Apple project to bring a physical controller to market&#8221;.</p>
<p style="text-align: justify;">It&#8217;s certainly a logical decision, however I&#8217;d take it with a pinch of salt right now. But gamers have often complained while playing games on their iPads and iPhones that the touch buttons aren&#8217;t very responsive at times, and that the screen can get congested.</p>
<p style="text-align: justify;">Having a controller would certainly help with that.</p>
<p style="text-align: justify;">Last year, Google did something similar by releasing a wireless controller for all Android devices named Honeycomb 3.0. So this isn&#8217;t something that&#8217;s completely unheard of, and actually makes a lot of sense.</p>
<p style="text-align: justify;">Stay tuned, we&#8217;ll keep you updated as more info comes our way.</p>
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