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	<title>japanese developers &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Platinum Games: &#8220;Lumping All Japanese Developers Together is a Joke&#8221;</title>
		<link>https://gamingbolt.com/platinum-games-lumping-all-japanese-developers-together-is-a-joke</link>
					<comments>https://gamingbolt.com/platinum-games-lumping-all-japanese-developers-together-is-a-joke#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 25 Sep 2012 14:08:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[japanese developers]]></category>
		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[multiplatform]]></category>
		<category><![CDATA[Platinum Games]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=112485</guid>

					<description><![CDATA[There are terrible Western developers as well, says executive director Atsushi Inaba.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/09/Metal-Gear-Rising-Revengeance1.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/09/Metal-Gear-Rising-Revengeance1.jpg" alt="" width="505" height="279" class="aligncenter size-full wp-image-112486" /></a><br />
Western devs and Japanese devs don&#8217;t really get along. If it&#8217;s not some one on this side talking about the decline of the industry, then it&#8217;s Platinum Games&#8217; Atsushi Inaba striking back.</p>
<p>Speaking to EDGE, the executive director obviously doesn&#8217;t &#8220;like it when people lump Japanese games developers all together into one group. Frankly, I think it&#8217;s a joke. What do these people know?&#8221; Certainly not many people have attempted to type-cast a single gaming industry as a whole as most people have done for Japan.</p>
<p>But using this logic to say all Japanese devs are terrible isn&#8217;t gonna fly. After all, as Inaba points out, &#8220;Think about Western developers. There are many Western developers making terrible games, and then you see one like Infinity Ward making a game that sells 20 million and everyone goes, &#8216;hey, Western developers are amazing!&#8217;</p>
<p>Metal Gear Rising: Revengeance director Kenji Saito added that, &#8220;I don&#8217;t think there&#8217;s a need to be down on Japanese games in general. Platinum is a company that is trying to push to the front and do big things. But I think it&#8217;s true that some Japanese developers are still making Japanese games, and trying to maintain their status quos &#8211; that&#8217;s their whole strategy.&#8221; Which really isn&#8217;t that different from Western developers, as the yearly sequels to COD and Assassin&#8217;s Creed will tell you.</p>
<p>Source: <a href="http://www.computerandvideogames.com/369953/platinum-on-japan-dev-decline-there-are-tons-of-terrible-western-studios-too/">CVG</a></p>
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		<title>AC3 Creative Director Feels Japanese Devs Get &#8220;Preferential Treatment&#8221; From Journalists</title>
		<link>https://gamingbolt.com/ac3-creative-director-feels-japanese-devs-get-preferential-treatment-from-journalists</link>
					<comments>https://gamingbolt.com/ac3-creative-director-feels-japanese-devs-get-preferential-treatment-from-journalists#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 17 Aug 2012 09:44:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assassins creed 3]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[japanese developers]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=105063</guid>

					<description><![CDATA[Creative director of Assassin&#8217;s Creed 3 Alexander Hutchinson has quite a bit on his mind regarding video game journalists. More than anything, he hates the &#8220;preferential treatment&#8221; that Japanese devs seem to get over Western ones. In an interview with CVG, Hutchinson stated, &#8220;I think there&#8217;s a subtle racism in the business, especially on the [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/03/Assassins-Creed-3.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/03/Assassins-Creed-3.jpg" alt="" width="505" height="284" class="aligncenter size-full wp-image-71695" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/Assassins-Creed-3.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/03/Assassins-Creed-3-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Creative director of Assassin&#8217;s Creed 3 Alexander Hutchinson has quite a bit on his mind regarding video game journalists. More than anything, he hates the &#8220;preferential treatment&#8221; that Japanese devs seem to get over Western ones.</p>
<p><a href="http://www.computerandvideogames.com/363659/assassins-creed-3-director-games-journalists-are-too-soft-on-japanese-devs/">In an interview with CVG</a>, Hutchinson stated, &#8220;I think there&#8217;s a subtle racism in the business, especially on the journalists&#8217; side, where Japanese developers are forgiven for doing what they do.&#8221;</p>
<p>Living in an era where Inversion and Final Fantasy XIII-2 &#8211; both Japanese developed &#8211; got severe dressing-downs for their overall quality, that&#8217;s definitely up for debate.</p>
<p>He goes on to state, &#8220;Just think about how many Japanese games are released where their stories are literally gibberish&#8230;There&#8217;s no way [a western developer] could write it with a straight face, and the journalists say &#8216;oh it is brilliant. Then Gears of War comes out and apparently it&#8217;s the worst written narrative in a game ever.&#8221;</p>
<p>Considering he prefers Gears over Bayonetta, it&#8217;s not hard to guess where the &#8220;gibberish&#8221; comment is aimed at. Which is funny, considering that no one praised Bayonetta for it&#8217;s story &#8211; not even for it&#8217;s tongue-in-cheekiness treatment. </p>
<p>Now if he brought up Final Fantasy 8&#8217;s odd narrative, we&#8217;d be inclined to agree. This is a game that needed Mulholland Drive&#8217;s &#8220;Death Dream&#8221; theory to properly explain what the hell was happening.</p>
<p>Then again, he did go on to praise Nintendo for &#8220;continuing to reinvigorating it&#8217;s franchises&#8221; by the way. The same Nintendo who was criticized for not innovating much in New Super Mario Bros. 2 but still delivering a fun experience overall.</p>
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