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	<title>Jaw Drop Games &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Deathground Trailer Highlights Stealth and Vicious Dinosaurs, Early Access Starts October 7th</title>
		<link>https://gamingbolt.com/deathground-trailer-highlights-stealth-and-vicious-dinosaurs-early-access-starts-october-7th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 02 Oct 2025 10:33:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[deathground]]></category>
		<category><![CDATA[Jaw Drop Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam Early Access]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629046</guid>

					<description><![CDATA[Complete objective solo or with up to three other players, evading dinosaurs like the Utahraptor and then escaping with your limbs intact.]]></description>
										<content:encoded><![CDATA[
<p>In this <em>Dino Crisis</em>-bereft world, any title that offers survival gameplay against terrifyingly intelligent dinosaurs is worth checking out. Case in point is Jaw Drop Games&#8217;<em> Deathground</em>, which <a href="https://gamingbolt.com/deathground-brings-its-dinosaur-hunting-to-steam-early-access-in-q3-2025">enters early access</a> on October 7th for PC. Check out the latest trailer below.</p>



<p>The initial vibe is very <em>Alien: Isolation</em>-esque, complete with a motion sensor for tracking the dinosaurs. Of course, it&#8217;s not long before they catch your scent, beginning a desperate escape (assuming you completed the core objective). There&#8217;s a bit of<em> Dead by Daylight</em> ingrained in the experience, as players slide under Pallets to avoid the dinosaurs and hide within lockers.</p>



<p>Be careful, though &#8211; if the Utahraptor catches a player&#8217;s scent, it can drag them out from under desks or the inside of barrels and rip them apart. Firearms and throwables are available to even the odds, though they&#8217;re likely to be of limited use.</p>



<p><em>Deathground</em> will retail for $14.99 for its early access launch. Stay tuned for more details on its content and future updates. In the meantime, check out <a href="https://gamingbolt.com/deathground-interview-exploration-combat-dynamic-dinosaur-ai-and-more">our 2023 interview</a> with the development team about the gameplay and how intelligent the dinosaurs can be.</p>



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<iframe title="Deathground | Dinosaur Survival Horror Game | Launch Date Trailer 2025" width="500" height="281" src="https://www.youtube.com/embed/BCBpgu0eVdQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Deathground Brings Its Dinosaur-Hunting to Steam Early Access in Q3 2025</title>
		<link>https://gamingbolt.com/deathground-brings-its-dinosaur-hunting-to-steam-early-access-in-q3-2025</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 07 Jun 2025 21:10:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[deathground]]></category>
		<category><![CDATA[Jaw Drop Games]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam Early Access]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=621466</guid>

					<description><![CDATA[Jaw Drop Games talks about the different dinosaurs you'll have to battle to survive, including the Utahraptor and Tyrannosaurus Rex.]]></description>
										<content:encoded><![CDATA[
<p>Finding that ideal dinosaur hunting game to fill the <em>Dino Crisis</em> can be difficult, but there are plenty of options. These include Jaw Drop Games&#8217; <em><a href="https://gamingbolt.com/deathground-gets-new-trailer-announcing-2025-release-window">Deathground</a></em>, a co-op title that&#8217;s launching in Q3 2025 for PC via Steam Early Access. Check out the developer-focused presentation below.</p>



<p>It sees the team discussing the different dinosaurs that will oppose you, including the Utahraptor, which is smaller and can get into vents. The Compsognathus is even tinier, and while unthreatening on its own, it can be dangerous in a pack and very territorial. Then there&#8217;s the imposing Tyrannosaurus Rex, stomping about in all its glory.</p>



<p>Players will need to rely on weaponry, stealth, and some ingenuity to survive these Jurassic encounters. Objectives will vary, and with the world containing procedurally generated elements, no two missions will be the same. And yes, solo play is also available, though it&#8217;s far more terrifying. Stay tuned for more details on <em>Deathground</em> en route to early access.</p>



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<iframe title="Deathground Developer Presentation - Future Games Show Summer Showcase 2025" width="500" height="281" src="https://www.youtube.com/embed/ExDZowv_0xE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
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		<title>Deathground Gets New Trailer Announcing 2025 Release Window</title>
		<link>https://gamingbolt.com/deathground-gets-new-trailer-announcing-2025-release-window</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 21 Mar 2025 13:15:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[deathground]]></category>
		<category><![CDATA[Jaw Drop Games]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=614913</guid>

					<description><![CDATA[The latest Deathground trailer also gives us a better look at its gameplay, which has players completing objectives and hiding from dinosaurs.]]></description>
										<content:encoded><![CDATA[<p>Developer Jaw Drop Games has released a new trailer for its co-op survival horror title <em>Deathground</em>. The trailer, which you can check out below, also reveals that the game will be coming to PC in 2025.</p>
<p>While light on details, the trailer for <em>Deathground</em> does give us a look at what a typical session of play will look like. Players will have to team up and sneak around as they try to avoid being detected by deadly dinosaurs.</p>
<p><em>Deathground</em> is primarily focused on stealth, and the trailer doesn&#8217;t show many ways that players can use to fight back against the massive dinosaurs that are hunting them down. Getting spotted by a dinosaur can give players some room to try and escape as they try to look for another hiding spot, but often also ends with the brutal death of the player.</p>
<p><em>Deathground</em> was <a href="https://gamingbolt.com/deathground-is-a-dino-survival-horror-coming-soon-to-pc">originally announced</a> all the way back in August 2023. The title was announced during that year&#8217;s Future Games Show with a trailer, which you can also check out here.</p>
<p>The title can be played solo as well as in co-op, where players will have to team up with two other players as they take on various levels in the game. Each level will have a number of objectives that players will have to complete before they escape, which can range from finding specific items or using a certain machine before the dinosaurs can find you.</p>
<p>It also provides players with a host of tools that they will have to use in order to complete their missions. These tools can range from something as simple as a bottle that you throw to distract a dinosaur, to more complex ones like miniature hacking devices.</p>
<p>According to Jaw Drop Games, <em>Deathground,</em> which has been in development since at least July 2020, is currently undergoing a private Alpha test. This test is available to those that backed the game&#8217;s crowdfunding campaign on Kickstarter. Beta testing is the next step for <em>Deathground,</em> with the studio saying that it is &#8220;on the horizon.&#8221;</p>
<p>More details about <em>Deathground</em> were revealed by designer Joseph Shirley in an interview with GamingBolt back in September 2023. In the interview Shirley talks about a host of subjects, ranging from inspirations to how playing in co-op can affect gameplay.</p>
<p>&#8220;For <em>Deathground,</em> we drew inspiration from a wide range of sources, games such as <em>Alien Isolation</em>, <em>GTFO,</em> and <em>Dino Crisis</em>, but also movies such as <em>Jurassic Park</em> played a role in shaping the game,&#8221; said Shirley.</p>
<p>&#8220;There really is something terrifying about watching characters navigate failing infrastructure whilst being stalked by dinosaurs. We wanted to create the tension and fear that evoked, creating an immersive experience that captures the same sense of terror.&#8221;</p>
<p>Shirley also spoke about how replay value is going to be an important aspect of <em>Deathground,</em> with concepts like AI threats and procedurally-generated objectives allowing players to replay the same levels while still having new experiences.</p>
<p>&#8220;We’ve put a lot of emphasis on replay value in <em>Deathground,</em> and players can expect a good degree of variation across playthroughs and a tailored experience each time they dive into the game,&#8221; explained Shirley. &#8220;The AI threats, procedural objective elements and character classes will force you to take different approaches each play through.&#8221;</p>
<p>Check out <a href="https://gamingbolt.com/deathground-interview-exploration-combat-dynamic-dinosaur-ai-and-more">the rest of the interview</a> for more details about <em>Deathground.</em></p>
<p><iframe title="Deathground Gameplay Trailer - Future Games Show Spring Showcase 2025" width="500" height="281" src="https://www.youtube.com/embed/SCYq_JF61wg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<item>
		<title>Deathground Interview &#8211; Exploration, Combat, Dynamic Dinosaur AI, and More</title>
		<link>https://gamingbolt.com/deathground-interview-exploration-combat-dynamic-dinosaur-ai-and-more</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 14 Sep 2023 18:08:09 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[deathground]]></category>
		<category><![CDATA[Jaw Drop Games]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=565219</guid>

					<description><![CDATA[Jaw Drop Games designer Joseph Shirley speaks with GamingBolt about the studio's dino horror shooter. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span> survival horror game with dinosaurs is an idea that sounds instantly appealing, which is why there&#8217;s so much demand for a <em>Dino Crisis </em>revival- in the absence of which we do still have some very intriguing games to look forward to. Jaw Drop Games&#8217; <em>Deathground</em>, for instance, has turned quite a few heads. Sporting impressive visuals and boasting a tense, terrifying affair that&#8217;ll see you going up against deadly dinosaurs, <em>Deathground </em>has looked like an exciting prospect in all that&#8217;s been shown of it so far. Hoping to learn more about the game and what&#8217;ll make it tick, we recently reached out to its developers with some of our biggest questions about the game. Below, you can read our interview with Jaw Drop Games&#8217; Designer Joseph Shirley.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-565202" src="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4.jpg" alt="deathground" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"For <em>Deathground</em>, we drew inspiration from a wide range of sources, games such as <em>Alien Isolation, GTFO,</em> and<em> Dino Crisis,</em> but also movies such as <em>Jurassic Park</em> played a role in shaping the game."</p></p>
<p><strong>From <em>Jurassic Park</em> to <em>Dino Crisis</em>, dinosaurs and horror have often mixed very well together across all media. What in particular has served as the biggest inspiration for you during the development of <em>Deathground</em>?</strong></p>
<p>For <em>Deathground</em>, we drew inspiration from a wide range of sources, games such as <em>Alien Isolation, GTFO,</em> and<em> Dino Crisis,</em> but also movies such as <em>Jurassic Park</em> played a role in shaping the game.</p>
<p>There really is something terrifying about watching characters navigate failing infrastructure whilst being stalked by dinosaurs. We wanted to create the tension and fear that evoked, creating an immersive experience that captures the same sense of terror.</p>
<p><strong><em>Deathground </em>is being billed as a solo/co-op adventure, but what would you say it&#8217;s inherently designed around? Is it a better experience when played with others, or can solo players get just as much out of it? How does the gameplay change during co-op?</strong></p>
<p>The game is designed to offer players a flexible experience, so the choice between solo and co-op depends on personal preference.</p>
<p>Multiplayer introduces an extra layer of strategy, teamwork and joint terror whereas solo players can immerse themselves in an intense and isolating horror experience with limited resources, which can be incredibly rewarding. In co-op, the difficulty and challenges are adjusted to account for multiple players, and with multiple players, come unique character classes. (More on this later!)</p>
<p><strong>The dynamic AI governing the dinosaurs&#8217; behaviour seems to be one of <em>Deathground&#8217;s </em>biggest talking points. Can you tell us more about how the game operates on that front? How unpredictable can players expect the dinosaurs to be? How well and dynamically do they react to players&#8217; actions?</strong></p>
<p>Our dynamic AI system is a cornerstone of <em>Deathground&#8217;s</em> gameplay, with dinosaurs programmed to exhibit realistic and unpredictable behaviours, making it essential for players to employ tactical thinking and stay one step ahead to survive. The raptors react responsively to your actions, which makes different playthroughs unique but also means you must be very careful about the decisions you make.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-565203" src="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image.jpg" alt="deathground" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"Our dynamic AI system is a cornerstone of <em>Deathground&#8217;s</em> gameplay, with dinosaurs programmed to exhibit realistic and unpredictable behaviours, making it essential for players to employ tactical thinking and stay one step ahead to survive."</p></p>
<p><strong>What is <em>Deathground&#8217;s </em>approach to exploration? This being a survival horror game, will players be exploring and combing through environments a lot? How varied will the environments be in terms of their design and aesthetic?</strong></p>
<p>During moment-to-moment gameplay, players must search and investigate bodies, containers, saferooms, and more to complete objectives and collect various resources that will help them stay alive. Exploration is a vital aspect of the game, and you’ll find yourself navigating many varied environments and facilities within the <em>Deathground</em>.</p>
<p><strong>How much will <em>Deathground&#8217;s</em> playable classes differ from each other, and how significantly will they impact the gameplay experience?</strong></p>
<p>Each class has a different set of tools at their disposal, so a player&#8217;s choice of class will significantly impact the challenges they face and how they interact with enemies.</p>
<p>For instance, the Scout class&#8217;s &#8216;Motion Detector&#8217; is valuable for tracking dinosaur movements. This is where cooperative play comes into effect, allowing each player on your team to use their unique set of skills to the team&#8217;s advantage.</p>
<p><strong><em>Deathground</em> is touting high replay value on the back of its dynamic elements, like AI and objectives. Can you tell us about what level of variation players should expect across playthroughs?</strong></p>
<p>We&#8217;ve put a lot of emphasis on replay value in <em>Deathground</em>, and players can expect a good degree of variation across playthroughs and a tailored experience each time they dive into the game. The AI threats, procedural objective elements and character classes will force you to take different approaches each play through.</p>
<p><strong>What kind of a balance does <em>Deathground</em> strike between different gameplay styles like stealth and combat?</strong></p>
<p>Each of the classes strikes a different level of balance between gameplay styles, but stealth is often the best option to avoid danger. It&#8217;s important to remember that these dinosaurs are formidable predators; if given the opportunity, they will make you their next meal!</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-565200" src="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2.jpg" alt="deathground" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/09/deathground-image-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"Our aim is to launch on PC first but historically we&#8217;ve shipped all our previous games onto consoles and intend to follow up with them if possible."</p></p>
<p><strong>Roughly how long will an average playthrough of <em>Deathground</em> be?</strong></p>
<p>The duration of an average play session of <em>Deathground</em> can vary depending on several factors, so it&#8217;s hard to pin down. Each location is full of elements that players can interact with, and dinosaurs are ready to eat them, so really, this depends on how thoroughly players explore and how well they deal with threats.</p>
<p><strong>Do you have any plans to bring <em>Deathground</em> to consoles after its PC launch?</strong></p>
<p>Our aim is to launch on PC first but historically we&#8217;ve shipped all our previous games onto consoles and intend to follow up with them if possible.</p>
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		<title>Deathground is a Dino Survival Horror Game Coming &#8220;Soon&#8221; to PC</title>
		<link>https://gamingbolt.com/deathground-is-a-dino-survival-horror-coming-soon-to-pc</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 23 Aug 2023 19:41:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[deathground]]></category>
		<category><![CDATA[gamescom 2023]]></category>
		<category><![CDATA[Jaw Drop Games]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=563278</guid>

					<description><![CDATA[Sneak through various environments solo or in a three-player team, avoiding the dinosaurs and surviving long enough to complete objectives.]]></description>
										<content:encoded><![CDATA[<p>Jaw Drop Games&#8217; <em>Deathground</em>, a survival horror title that sees players facing off against AI dinosaurs, has received a new gameplay teaser. The pre-alpha gameplay footage showcases different types throughout various environments as players sneak around to avoid their attention. Of course, once they&#8217;re on your trail, it turns into a tense game of escape.</p>
<p>Along with a motion tracker, players have firearms to defend themselves, but that&#8217;s unlikely to do any good against a T. Rex. Even the smaller dinosaurs can pose a threat, so running and hiding in lockers and whatnot is key. <em>Deathground</em> supports co-op for up to three players but is also playable solo.</p>
<p>Each level has different objectives to complete, and there are also classes with unique traits and skills to rely on. The environments and their shadows and lighting look pretty sleek, thanks to Unreal Engine 5, but even with dynamic objectives and AI, we&#8217;ll see how much replay value it offers.</p>
<p><em>Deathground</em> has been in the works since at least July 2020, but there&#8217;s no release window yet. Stay tuned for more updates.</p>
<p><iframe loading="lazy" title="Deathground Gameplay Trailer - Future Games Show at Gamescom 2023" width="500" height="281" src="https://www.youtube.com/embed/gAbZBja-g9Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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