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	<title>Jellygrade &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Ex-SimCity Developers Form New Mobile Games Studio</title>
		<link>https://gamingbolt.com/ex-simcity-developers-form-new-mobile-games-studio</link>
					<comments>https://gamingbolt.com/ex-simcity-developers-form-new-mobile-games-studio#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 Jul 2013 09:37:24 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[Jellygrade]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[SimCity]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=165424</guid>

					<description><![CDATA[Ocean Quigley, Andrew Willmott and Dan Moskowitz describe themselves as "recovering ex-AAA devs".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/jellygrade.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/07/jellygrade.jpg" alt="jellygrade" width="620" height="348" class="aligncenter size-full wp-image-165427" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/jellygrade.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/07/jellygrade-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
SimCity burned more than its share of gamers and industry professionals when it released thanks to its always-online requirements. Creative director Ocean Quigley, lead engineer Andrew Willmott and SimCity senior software engineer Dan Moskowitz have reportedly left Maxis and formed a new mobile games development studio, Jellygrade and describing themselves as &#8220;recovering ex-AAA developers&#8221;.</p>
<p>As their <a href="http://www.jellygrade.com/">official website</a> states, &#8220;We&#8217;re a few recovering ex-AAA game developers, now looking to make the kinds of games we love on mobile. We&#8217;re hard at work on our first project, and should have something to show soon.&#8221;</p>
<p>Quigley <a href="https://twitter.com/oceanquigley/status/357197875903610881">tweeted</a> separately that, &#8220;We&#8217;re making a simulation about the dawn of life on earth; about lava, water, rock and the emergence of the first primordial creatures. We&#8217;re starting off on the iPad with a fundamentally new simulation engine &#8211; I can&#8217;t wait to start showing it off.&#8221;</p>
<p>But the question is now: Will it support micro-transactions? (We kid, we kid)</p>
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