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	<title>Kate &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Molyneux: Natal&#8217;s Milo is part of a &#8216;bigger and more dramatic story</title>
		<link>https://gamingbolt.com/molyneux-natals-milo-is-part-of-a-bigger-and-more-dramatic-story</link>
					<comments>https://gamingbolt.com/molyneux-natals-milo-is-part-of-a-bigger-and-more-dramatic-story#respond</comments>
		
		<dc:creator><![CDATA[Will Kenny]]></dc:creator>
		<pubDate>Wed, 24 Feb 2010 22:57:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Kate]]></category>
		<category><![CDATA[Milo]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/02/24/molyneux-natals-milo-is-part-of-a-bigger-and-more-dramatic-story/</guid>

					<description><![CDATA[Peter Molyneux earlier said to IncGamers that the Milo seen at E3 last year is really  &#8220;a character in a bigger and more dramatic story that we’re telling.&#8221; The Creative Director behind Microsoft Games Studios Europe further teased by adding, “It made people look around and say ‘How could you make a game out of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Peter Molyneux earlier said to <a href="http://www.incgamers.com/News/21143/milo-is-a-character-in-a-bigger-and-more-dramatic-story">IncGamers</a> that the Milo seen at E3 last year is really  &#8220;a character in a bigger and more dramatic story that we’re telling.&#8221;</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/02/Peter_Molyneux.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-7008  aligncenter" title="Peter_Molyneux" src="https://gamingbolt.com/wp-content/uploads/2010/02/Peter_Molyneux.jpg" alt="" width="490" height="200" srcset="https://gamingbolt.com/wp-content/uploads/2010/02/Peter_Molyneux.jpg 490w, https://gamingbolt.com/wp-content/uploads/2010/02/Peter_Molyneux-300x122.jpg 300w" sizes="(max-width: 490px) 100vw, 490px" /></a></p>
<p>The Creative Director behind Microsoft Games Studios Europe further teased by adding, “It made people look around and say ‘How could you make a game out of a character like Milo?’ And I think that question is still out there; I’m just not allowed to answer it.&#8221;</p>
<p>Milo and Kate have very much been forgotten since their first showing at E3 almost 9 months ago.</p>
<p>E3 cannot come quick enough this year.</p>
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