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	<title>Killzone 4 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/killzone-4/feed" rel="self" type="application/rss+xml" />
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		<title>Guerrilla Games Working On An Online-Focused Game, Job Listing Suggests</title>
		<link>https://gamingbolt.com/guerrilla-games-working-on-an-online-focused-game-job-listing-suggests</link>
					<comments>https://gamingbolt.com/guerrilla-games-working-on-an-online-focused-game-job-listing-suggests#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Thu, 11 Apr 2019 14:51:34 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=394203</guid>

					<description><![CDATA[Could the studio finally be at work on a Killzone sequel?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/guerrilla-games-logo.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-394205" src="https://gamingbolt.com/wp-content/uploads/2019/04/guerrilla-games-logo.jpg" alt="guerrilla games logo" width="620" height="326" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/guerrilla-games-logo.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/guerrilla-games-logo-300x158.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/guerrilla-games-logo-768x404.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/guerrilla-games-logo-1024x539.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Guerrilla Games struck gold with <em>Horizon: Zero Dawn </em>a couple years back, but they made a name for themselves with <em>Killzone, </em>a series that may not have been online-<em>only</em>, but definitely was very much online-focused. It seems they might be returning to something that is similar in nature- it may even be a new <em>Killzone </em>title.</p>
<p>As per <a href="https://boards.greenhouse.io/guerrilla/jobs/4257235002" target="_blank" rel="noopener noreferrer">a listing</a> for a new job opening at Guerrilla Games, the Amsterdam-based studio is looking for a Java Developer to work on an unannounced title. Based on the requirements mentioned and the nature of the work involved, it definitely seems like it&#8217;s a project that has a big focus on online play. The applicant&#8217;s responsibilities mention creating &#8220;a robust backend that can scale up to serve many concurrent users&#8221;, while also mentioning involvement in work with &#8220;systems like matchmaking, tournaments, clans, and leaderboards&#8221;.</p>
<p>Other online-related responsibilities, like deploying new server sets without downtime and integrating the game servers with PSN are also mentioned. The preferred requirements for the applicant that are mentioned in the listing also point to an online focus. The applicant is required to &#8220;have a deep understanding of web-related technologies&#8221;, as well as &#8220;an interest in online gaming&#8221;.</p>
<p>It&#8217;s no secret that <a href="https://gamingbolt.com/what-the-hell-happened-to-killzone">a new <em>Killzone </em>game has been in heavy demand</a> for a long time, and an online-focused game being in development at Guerrilla Games might be hinting at such a sequel as one of the possibilities- though it&#8217;s also possible that it&#8217;s a brand new IP entirely. Not too long ago, recruitments made by Guerrilla also <a href="https://gamingbolt.com/killzone-4-speculation-ramps-up-as-rainbow-six-siege-director-and-designer-join-guerrilla-games">suggested that the studio was staffing up for an online-focused game</a>, while we also know for a fact that <a href="https://gamingbolt.com/ps5-may-have-more-multiplayer-games-hints-playstation-boss">Sony would like to have more multiplayer-centric titles in its lineup</a> with the PS5 next generation.</p>
<p>It&#8217;s worth noting that this doesn&#8217;t mean Guerrilla is moving away from <em>Horizon: Zero Dawn, </em>or from single player games as a whole. <a href="https://gamingbolt.com/guerrilla-games-undergoing-massive-expansion-want-to-release-games-much-more-quickly">The studio expanded heavily last year</a>, and did so with the intention of being able to work on multiple games at the same time, and have a faster and more frequent output of games. So it&#8217;s pretty likely that a <em>Horizon </em>sequel is also being developed at the same time.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">394203</post-id>	</item>
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		<title>Killzone 4 Speculation Ramps Up As Rainbow Six: Siege Director and Designer Join Guerrilla Games</title>
		<link>https://gamingbolt.com/killzone-4-speculation-ramps-up-as-rainbow-six-siege-director-and-designer-join-guerrilla-games</link>
					<comments>https://gamingbolt.com/killzone-4-speculation-ramps-up-as-rainbow-six-siege-director-and-designer-join-guerrilla-games#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 08 Oct 2018 10:47:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[killzone]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Rainbow Six: Siege]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=366112</guid>

					<description><![CDATA[Could Guerrilla Games be gearing up to return to the first person shooter franchise?]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/12/13.-Killzone-Shadow-Fall.jpg"><img decoding="async" class="aligncenter wp-image-182435" src="https://gamingbolt.com/wp-content/uploads/2013/12/13.-Killzone-Shadow-Fall.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/12/13.-Killzone-Shadow-Fall.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/12/13.-Killzone-Shadow-Fall-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/12/13.-Killzone-Shadow-Fall-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Horizon: Zero Dawn </em>turned out to be a landmark achievement for Guerrilla Games, and is probably their best game to date- but they&#8217;re still very much known as the creators and developers of Sony&#8217;s <em>Killzone</em>, the inconsistent but widely beloved first person shooter series. With the dawn of <em>Horizon</em>, though, the future of <em>Killzone </em>has seemed somewhat uncertain, which hasn&#8217;t been helped by the studio&#8217;s <a href="https://gamingbolt.com/its-too-early-to-discuss-killzones-future-says-guerrilla-games">refusal to commit to a sequel</a> in recent years.</p>
<p>However, there&#8217;s a possibility that that might be about to change. Guerrilla Games has been <a href="https://gamingbolt.com/guerrilla-games-undergoing-massive-expansion-want-to-release-games-much-more-quickly">going through a pretty huge expansion</a>, which entails moving to a new office and increasing their numbers to a total of 400 employees. As part of this new drive, they&#8217;ve hired two faces- <a href="https://www.linkedin.com/in/simon-larouche-0342132/?originalSubdomain=nl" target="_blank" rel="noopener">Simon Larouche</a> and <a href="https://www.linkedin.com/in/designerchrislee/" target="_blank" rel="noopener">Chris Lee</a>, who worked on <em>Rainbow Six: Siege </em>as the game director and designer respectively (via <a href="https://www.resetera.com/threads/two-former-ubisoft-employees-mp-experience-join-guerrilla-games.73236/" target="_blank" rel="noopener">ResetEra</a>).</p>
<p>The LinkedIn pages of both (linked above) show that they&#8217;re now working for Guerrilla, with Larouche joining in February of 2018, and Lee joining this month, in October. What&#8217;s interesting, though, is that both their profiles indicate that they&#8217;re working on an unannounced title at the studio, with Larouche&#8217;s position on the project being Game Director, and Lee&#8217;s position being Principal Game Designer.</p>
<p>Why is that interesting? Well, other than the fact that they&#8217;re working on an unannounced title, those are also the exact same positions that both of them had while working on <em>Rainbow Six: Siege</em>, which seems to suggest that the new game they&#8217;re working on could be a similar first person multiplayer-centric shooter. There&#8217;s every chance that they could be working on <em>Horizon 2</em>, or maybe a new IP entirely, but it&#8217;s also worth considering that Larouche has worked at Guerrilla in the past as well, and was involved in the development of <em>Killzone 2. </em></p>
<p>Additionally, given the fact that Guerrilla Games plans to expand as significantly as it does, it wouldn&#8217;t be out of the question to assume that they could be working on two AAA projects at the same time. Does this mean this new unannounced game <em>has </em>to be <em>Killzone 4?</em> No, it doesn&#8217;t, but then again, it could be.</p>
<p>Either way, stay tuned to GamingBolt, and we&#8217;ll keep you updated on any new info that comes our way.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">366112</post-id>	</item>
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		<title>Killzone: Shadow Fall: You will be able to play the first level while downloading the second</title>
		<link>https://gamingbolt.com/killzone-shadow-fall-developer-diary</link>
					<comments>https://gamingbolt.com/killzone-shadow-fall-developer-diary#respond</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Fri, 31 May 2013 05:08:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[Killzone IV]]></category>
		<category><![CDATA[Killzone: Shadow Fall]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=157756</guid>

					<description><![CDATA[Developer discuss Killzone: Shadow Fall development]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/KZ4Logo.jpg"><img decoding="async" class="aligncenter size-full wp-image-157771" alt="KZ4Logo" src="https://gamingbolt.com/wp-content/uploads/2013/05/KZ4Logo.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/KZ4Logo.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/05/KZ4Logo-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>Sony released a new video of developers discussing the development of PlayStation 4&#8217;s upcoming launch title Killzone: Shadow Fall. Guerrilla Games talk about how easy it was to develop the game and how they were able to have more time actually making the game they wanted to make as opposed going around technical issues and trying to bypass certain limitations.</p>
<p>Guerilla Games also mentions how players will be able to download the first level of the game almost instantly and be able to jump right in, and while they&#8217;re playing the first level the second level is already being downloaded in the background. The PlayStation 4 will allow gamers to play the games they want to play quicker thanks to the sneaky background downloading.</p>
<p>The developers have much more freedom in developing new titles thanks to its powerful specs and ease of coding because of the hardware’s PC-like architecture. Guerrilla Games is extremely proud to have Killzone: Shadow Fall as a launch title for the PlayStation 4 later this fall.</p>
<p>Check out the developer diary for Killzone: Shadow Fall below:</p>
<p><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/MSszuiZXZPk?feature=player_embedded" frameborder="0" allowfullscreen></iframe></p>
<p>Let us know if you&#8217;re excited for Killzone: Shadow Fall in the comments below.</p>
<p>Check back on GamingBolt for more updates and media as we get closer to E3 2013.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">157756</post-id>	</item>
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		<title>Killzone 4 has Raytracing for real-time reflections</title>
		<link>https://gamingbolt.com/killzone-4-has-raytracing-for-real-time-reflections</link>
					<comments>https://gamingbolt.com/killzone-4-has-raytracing-for-real-time-reflections#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Mon, 22 Apr 2013 15:39:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=151179</guid>

					<description><![CDATA[The power of next gen consoles.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/03/killzone-shadow-fall-guerilla-games-ps4.png"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-146066" alt="killzone--shadow-fall-guerilla-games-ps4" src="https://gamingbolt.com/wp-content/uploads/2013/03/killzone-shadow-fall-guerilla-games-ps4.png" width="505" height="283" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/killzone-shadow-fall-guerilla-games-ps4.png 505w, https://gamingbolt.com/wp-content/uploads/2013/03/killzone-shadow-fall-guerilla-games-ps4-300x168.png 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Killzone 4 apparently uses Raytracing for real-time reflections and this was revealed by Guerrilla Games employee Michael Drobot. He gave a detailed presentation at Digital Dragons 2013 event, held in Poland, and a Polish website called GRYonline has the video for that.</p>
<p>Crysis 3 also did something like this so this isn&#8217;t new and it is called approximate raytracing reflection. This is something that is possible with next-gen consoles and have been seen on certain PC games already.</p>
<p>This isn&#8217;t the same as using raytracing to do the whole thing because that would require a supercomputer and even high end PCs cannot replicate that.</p>
<p>It&#8217;s nice to see Killzone 4 using this technology but game developers should use it as well. Both PS4 and Xbox 720 will support such a technology. We may see first-party games use this technology rather than third party ones.</p>
<p>Tell us what you think in the comments section below.</p>
<p style="text-align: center;"><iframe loading="lazy" width="505" height="284" src="https://www.youtube.com/embed/DDYVcQNgu4Y?feature=player_detailpage" frameborder="0" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">151179</post-id>	</item>
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		<title>Guerrilla Games teases something big for 2013, Killzone 4 on the cards?</title>
		<link>https://gamingbolt.com/guerrilla-games-teases-something-big-for-2013-killzone-4-on-the-cards</link>
					<comments>https://gamingbolt.com/guerrilla-games-teases-something-big-for-2013-killzone-4-on-the-cards#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Tue, 25 Dec 2012 06:32:10 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=129323</guid>

					<description><![CDATA[What could they be making?]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/12/merry-christmas.jpg"><img decoding="async" class="aligncenter  wp-image-129324" alt="merry christmas" src="https://gamingbolt.com/wp-content/uploads/2012/12/merry-christmas.jpg" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2012/12/merry-christmas.jpg 518w, https://gamingbolt.com/wp-content/uploads/2012/12/merry-christmas-242x300.jpg 242w" sizes="(max-width: 518px) 100vw, 518px" /></a></p>
<p>Guerrilla Games have wished their fans and everyone a merry Christmas and have also released a cute picture which kind of makes up Helghast eyes. I may be way off the mark here though.</p>
<p>But one of the interesting things to have come out of their post on the PS Blog was that they said 2013 will be their biggest year since the original Killzone way back in 2004.</p>
<p>What could it mean? Are they releasing Killzone 4 on the PS3 or the next generation Playstation? We don&#8217;t really know yet. They could also be making a new IP because let&#8217;s face it- they may be sick of making Killzone games at this point.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2012/11/VC5-arc-rifile-killzone-2.jpg"><img decoding="async" class="aligncenter" alt="VC5 arc rifile killzone 2" src="https://gamingbolt.com/wp-content/uploads/2012/11/VC5-arc-rifile-killzone-2.jpg" width="505" /></a></p>
<p>Here&#8217;s what they had to say:</p>
<p>&#8220;2013 is gearing up to be another big year for Guerrilla – quite possibly the biggest since we released the original Killzone way back in 2004. We’ll have more details for you at a future date, but until then we hope you share a wonderful holiday with your loved ones, and we’ll see you in 2013,&#8221; they said.</p>
<p>What could it be? Let us know in the comments section below.</p>
<p><a href="http://blog.us.playstation.com/2012/12/24/happy-holidays-from-guerrilla-games-2/">PS Blog</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">129323</post-id>	</item>
		<item>
		<title>PlayStation 4 to be called &#8216;Omni&#8217;, Games include Killzone 4, Grand Turismo, Wipeout and More &#8211; Rumor</title>
		<link>https://gamingbolt.com/playstation-4-to-be-called-omni-games-include-killzone-4-grand-turismo-wipeout-and-more-rumor</link>
					<comments>https://gamingbolt.com/playstation-4-to-be-called-omni-games-include-killzone-4-grand-turismo-wipeout-and-more-rumor#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sun, 02 Dec 2012 16:21:58 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Gran Turismo]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[Playstation Omni]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=125490</guid>

					<description><![CDATA[Will take a while to read them all.]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;"><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">T</span>his is a <a href="http://dualpixels.com/2012/11/29/rumor-behind-the-scenes-with-first-party-hardware-and-third-party-softwear-next-gen/">Dualpixels</a> rumour and also a Sunday, so yeah, take it with a massive grain of salt. The site previously covered two rumours that turned out to be true, namely Castlevania and the Kingdom Hearts HD collection.</p>
<p style="text-align: justify;">And the source has provided them with next-gen information which may or may not be accurate, and as mentioned earlier, there&#8217;s no need to take them seriously.</p>
<p style="text-align: justify;">The author of that site has already insured himself from any backlash by writing, &#8220;I got this rumor about month ago and have been waiting to see if anything changed. I have not gotten any updates on this rumor yet, but please notice that this could all change from a very small percentage to quite erratically. We do not claim that this rumor will be 100% true, but we do see truth in this. So please keep in mind that in the end it will not be 100% true, but it could.&#8221;</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/04/playstation-4.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-78398 aligncenter" title="playstation 4" src="https://gamingbolt.com/wp-content/uploads/2012/04/playstation-4.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2012/04/playstation-4.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/04/playstation-4-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">There&#8217;s a lot of information here, which we possibly cannot detail, because it all sounds so weird and explosive, so check out the entire thing below.</p>
<blockquote><p>– All three major players are going to play very aggressive hard ball starting in Summer 2013 right before E3. Both Sony and Microsoft are attempting to court in developers to next gen engines in attempt to starve Nintendo and mobile developers. However Nintendo is banking on the argument that the other two jumped too soon to upgrade, with only the top-tier of the triple A studios such as Infinity Ward, Crystal Dynamics, ect only having next-gen level technology with most being stuck on very advanced Unreal Engine 3 level tech.</p>
<p>– Nintendo is hoping to play it’s cards right with new hardware add ons and a huge first party push next year where they will reveal games for both holiday 2013 and 2014, a total of 1/3rd of their internal development software. Nintendo has also been shopping around for third party developers where instead of buying them outright, either funds projects or their marketing/localization to make them exclusive or feature packed for Wii U or Nintendo 3DS. Expect more projects like Bayonetta 2 to be announced next year including a partnership that will cause huge shocks when it’s announced even worse than Bayonetta 2. My sources do not think it’s the wildly talked about Devil’s Third being a Wii U exclusive because most people have been buzzing about that and Nintendo is “keeping it extremely close to it’s chest”.</p>
<p>– Nintendo’s core first party line up for E3 will be the next 3D Mario game that will be out by Holiday 2013, a next Zelda adventure for the Nintendo 3DS, a double dose of Kirby with the return of Tilt ‘n Tumble for Wii U and Kirby’s Pop Up Pannick for Nintendo 3DS, a new HD Yoshi’s Island game, Donkey Kong Land Returns for Nintendo 3DS, new Fatal Frame for Wii U, the new Retro Studios title which may or may not make Holiday 2013 and two new IPs.</p>
<p>– There was a pitch at Retro Studios for a new Metroid game that I have no idea if was scrapped or if it was made into a full game. I do know the pitch was an FPA like the Prime games and it took in between Other M and Fusion. It was suppose to deal with an entire planet that in a conflict between the good guys and the Space Pirates caused a fracture in time that allowed half of the dead planet to come back to life including the dead Chozoo colony. It was suppose to deal with the mystery of the Chozoo, Samus upbringing and that the Chozoo were more war like than imagined. It was also suppose to feature Wii Motion Plus control along with two player co-op with the new Chozoo partner on the gamepad, allowing more crazy exploration and puzzle solving. Being isolated, together was the theme. Multiplayer is also planned. Besides working on that internal next-gen engine for Wii U and a smaller team for Donkey Kong Land Returns, we know that some of the pitches included an entirely new IP based around the GamePad, a revival of Raven Blade and a reboot of Mach Rider.</p>
<p>– Mainline 3DS Pokemon game needs roughly two more years before it’s released. Uses a full 3D engine and will have a story dealing with a world wide crisis. A new Pokemon type will be introduced (has not been done since Gold and Silver) and while not as many new Pokemon as in past gens older Pokemon will get new abilities and forms. Will maximize the Nintendo 3DS use of 3D, StreetPass and online connectivity. The first NFC game for Wii U will be a next gen Battrio game coming out in all regions.</p>
<p>– Sony is near the middle end part of their Project Orbis, their next generation PS4. It will not be called Playstation 4, teams have started to call the final name as Omni. Omni will reflect their new hardware and content delivery philosophy. Omni will be “very capable” of doing modern day graphics compared to a Direct X 11 level of technology like Unreal Engine 4 and Frostbite 2. Compared to Wii U, it is better, but not the biggest leap in the world according to developer friends of mine. The key is the Omniviewer, a thin, lite and slick head mounted autosteroptic display that can track the users head and presents a 360 image view with semi transparent AMOLED screens. This can turn any TV into a 3D TV, as well as add extra augmented reality information outside of the TV screen. One application from an entertainment perspective seeing movies in 2k, 4k or IMAX resolutions as their original size where you have to move your head to look at the full picture being displayed. Can also synch with the Vita. The new controllers whether it’s the Duo-Moves or the Classic DuoShock will have pulse sensors in the grips for biofeedback gameplay. Plans are a Basic Unit with 160 gigs and just the system with controller at $350-$399 and one with the Omniviewer and a pack-in game for $450-$499. Aims are for a September 2013 launch.</p>
<p>– Omni is also part of their philosophy with the new OmniCloud, the new version of Gaikai [<em>Gaitai Spelling Error Fixed</em>]. This service will not only cloud stream PS1, PS2 and select PS3 games to Playstation Certified devices but will also allow every digital and retail purchase to have access to a copy on the cloud. Basically, you buy one game, you can use it on any Plyastation device. Direct hardware Backwards Compatibility will be available by a $70 – $99 dongle that is plugged into the Omni that contains a PS3 on a chip with Cell to run games.</p>
<p>– Known first party games in development for Playstation Omni are: Next Gen Uncharted, Next Gen Siren, The Boydguard, Wipeout Omni, Bump In the Night, Killzone 4, Gran Turismo Prologue, Next Gen Media Molecule, Omni Fitness.</p>
<p>– Microsoft is the most vague out of all of them. It’s slated to be the most powerful out of all the next gen consoles about 4 to 6 times more powerful than Wii U and 2 to 3 times more powerful than Playstation Omni. The project has gone through many name iterations and will not be decided on until shortly before it’s E3 unveiling. Microsoft is also running into manufacturing issues and developers not having games done on time so instead of delaying the launch to Summer 2014, they are thinking of “soft launching” it Holiday November 2013 and then have a full blow out in the summer. All units will come with Kinect 2 built in which can track up to four people, all objects in the living room, clothing, face structure and fingers. It can also understand different voices and has its own PPU. In 2014, Microsoft will introduce the “LiveWall”, a omni-projection unit that will allow game environments to be projected nearly 360 degrees around the user. Using Kinect 2, they have two demos of one that is a battlefield RTS and one that is a kung fu game with guys attacking all around. The LiveWall can also project different images on the wall, so people can play different games on different walls. Microsoft is prepared to champion this unit as a cheaper and more effective alternative to wearing a “goofy stupid VR headset” to combat Sony’s Omniviewer while Sony is going to point out the low resolution quality and the lack of privacy. The system is going to be very expensive in the $499 range so Microsoft is planning on using a remolded X-Box Live (Possibly renamed X-Box Life) to offer a Pro (Gold) subscription two or three-year contract to sell the unit at $300 – $399. The final goal with the tech is to shrink the system on a chip down enough so it can be put into tablets, PCs and Smart TVs so that all devices are X-Box ready.</p>
<p>– Known first party XBox Next games: Halo Trilogy Remake, Chief Samurai by Rare, Project Gotham Racing, Kinectimals 2, Rise, Carnival Park, Fable 4</p>
<p>– Ni-Oh is being completely remade from the ground up in Unreal Engine 4 exclusive for PlayStation Omni. A special Dynasty Warriors 8 will be released on Wii U and Vita, while a special Dead or Alive 5 will be release on Wii U and Playstation Omni later in 2013. Team Ninja also plans on making a side-scrolling remake of the NES Ninja Gaiden game for Wii U eShop, PSN and XBLA.</p>
<p>– Capcom is going to bring a voice command/dynamic slash version of Monster Hunter to the new X-Box. Ninja Theory is also pitching Capcom an Onimusha sequel for Wii U/Omni/XBoxNext as a “Ookami with guts”. Ono after looking at Platinum Game’s relationship is investigating a similar deal with Nintendo to publish Darkstalkers 4: Rebirth as a Wii U exclusive since Capcom is still reluctant to finance it. Sengoku Basara will get current and next gen re-releases at the launch of Next Gen systems. Capcom is also working with Splash Damage to make a new IP FPS for next gen consoles. A special edition of Resident Evil 6 called “Final Hope” will be release with bug &amp; gameplay fixes, new sequel sinario DLC with one involving Claire, modes, asymetrical gamepad play, off TV gamepad play and an HD port of Resident Evil: Revelations. The next Resident Evil Operation game is in the works for PS3, 360, Wii U, Vita and Omni called Terrestrial Fear.</p>
<p>– Square Enix is preparing to bring biofeedback zombie hunting game Judecca to the Omni at launch. Agni Philosophy tech will be shown off as a unique IP game that will be out for Omni/XBoxNext in 2014. Crystal Dynamics plans to resurrect the Legacy of Kain franchise in 2014 built with the Unreal 4 engine. Sleeping Dogs will get an internally made sequel made with an updated engine on Wii U/360/PS3/Vita. Lord of Vermilion for Wii U is planned to use NFC cards. GunSlinger Stratos is planning to come to Wii U and Omni, with the possibility of an XBox Next release.</p>
<p>– Namco-Bandai is working with Sakurai to get a fully working demo at E3 for Smash Bros. Sakurai really took to heart the complaints about the single player game and the online game. He is solving this by making the single player very deep this time done by the Tales series people and is planning to have a Network Beta of the game for download the day of Nintendo’s E3 show. This way they can beta test online for about one year before they ship the game. Star Trek will come out with it’s movie version for Wii U/PS3/360 and have a special version with post movie game content for Omni at launch. Soul Master, a weapon based spin off of the Soul Calibur series for Kinect 2 is being made as well as a special edition of Soul Calibur 5 for Wii U and Omni. Pac-Man VS is planned to be brought over to Wii U eShop and Ouya. Dragon Ball ZENKAI Battle Royale is also looking to being ported over to Wii U and PS3. New IPs are being developers by smaller teams for Wii U, Omni and X-Box Next.</p>
<p>– EA is working with Playground Games with guidance from Chriterion to make an open world racing franchise in the vein of Diddy Kong Racing as their answer to Activision’s Skylanders series. Aimed at older kids and teenagers, NFC enabled cars and performance enhancers will be scannable and will intergrate Origin and social functions like Facebook, Twitter and the like. Will be release on all platforms current (Wii, 360, PS3), handheld (3DS, Vita, iOS NFC, Android NFC, Windows Phone 8) and Next Gen (Wii U, Omni, X-Box Next, Ouya). EA while limiting the budget will also bring Pulse and Battlefield 4 to the Wii U. Three new IPs for Wii U, Omni and X-Box Next are also being developed on.</p>
<p>– Activison has two teams working on Modern Warfare 4 with Infinity Ward making the Omni/Nextbox version a launch title using (or similar tech to) Unreal Engine 4 and  Treyarch working on Wii U/360/PS3/Ouya editions. The Bungie IP will be at E3 2013 even though it won’t release that year and will be hugely ambitious, revealing that the game engine that is so scalable it works on mobile all the way to souped up PCs. It will feature an open world, third person adventure shooting MMO-like game where the players mainly drive and create their own stories, factions and missions with in the game world, a true sand box. This world will be cheap to free to enter and will have it’s building blocks microtranactioned to gain profit.</p></blockquote>
<p>What do you guys think? Let us know in the comments section below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">125490</post-id>	</item>
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		<title>RUMOUR: Killzone 4 &#8220;in pipeline&#8221; for PS4</title>
		<link>https://gamingbolt.com/rumour-killzone-4-in-pipeline-for-ps4</link>
					<comments>https://gamingbolt.com/rumour-killzone-4-in-pipeline-for-ps4#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 14 Mar 2012 12:51:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[killzone 3]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=74183</guid>

					<description><![CDATA[We already know that Guerrilla is indeed working on Killzone 4&#8211; but it&#8217;s highly possible that the next instalment in Sony&#8217;s sci-fi first person shooter franchise will be released on the PS4 instead of the PS3. CVG reports that a job ad has been posted for a Netherlands based games development studio that has been creating [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/Killzone-3-Exclusive.jpg"><img loading="lazy" decoding="async" class="aligncenter  wp-image-18347" title="Killzone-3-Exclusive" src="https://gamingbolt.com/wp-content/uploads/2011/01/Killzone-3-Exclusive.jpg" alt="" width="505" height="285" /></a></p>
<p style="text-align: justify;">We already know that <a href="https://gamingbolt.com/guerrilla-working-on-killzone-4-reveals-edge" target="_blank">Guerrilla is indeed working on Killzone 4</a>&#8211; but it&#8217;s highly possible that the next instalment in Sony&#8217;s sci-fi first person shooter franchise will be released on the PS4 instead of the PS3.</p>
<p style="text-align: justify;"><a href="http://www.computerandvideogames.com/339945/killzone-4-set-for-next-gen/" target="_blank">CVG</a> reports that a job ad has been posted for a Netherlands based games development studio that has been creating original AAA titles for high profile publishers&#8221; for &#8220;the past decade&#8221;. That <em>does </em>definitely sound like Guerrilla. This ad is posted on <a href="http://www.develop-online.net/jobs/job/7505/Assistant-Art-Director-High-Profile-Games-Studio" target="_blank">Develop</a>.</p>
<p style="text-align: justify;">The ideal candidate for this job needs to have &#8220;held a position as Art Director, Senior Artist or Lead Artist, with proven experience in 2D and 3D game art production&#8221;, needs to &#8220;possess a high level of creativity and a clear insight into art production and outsourcing&#8221;, along with other requirements.</p>
<p style="text-align: justify;">We&#8217;d take it with a pinch of salt right now, since this is more or less just wild speculation, but it still counts for something.</p>
<p style="text-align: justify;">Stay tuned to GB, we&#8217;ll keep you updated.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">74183</post-id>	</item>
		<item>
		<title>Guerrilla working on Killzone 4, reveals Edge</title>
		<link>https://gamingbolt.com/guerrilla-working-on-killzone-4-reveals-edge</link>
					<comments>https://gamingbolt.com/guerrilla-working-on-killzone-4-reveals-edge#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 18 Nov 2011 13:41:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[killzone 3]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=55433</guid>

					<description><![CDATA[The latest issue of gaming magazine Edge has just landed, and it reveals that Guerrilla Games is working on Killzone 4, dubbing it as a &#8220;Killzone follow-up&#8221;. &#8220;The bulk of Guerrilla&#8217;s staff (is soldiering) on with the next Killzone instalment,&#8221; claims the mag. Killzone 2 and 3&#8217;s Senior Producer Steven Ter Heide will is acting as game [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2011/01/KILLZONE-3_18.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-18140" title="KILLZONE 3_18" src="https://gamingbolt.com/wp-content/uploads/2011/01/KILLZONE-3_18.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2011/01/KILLZONE-3_18.jpg 620w, https://gamingbolt.com/wp-content/uploads/2011/01/KILLZONE-3_18-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">The latest issue of gaming magazine Edge has just landed, and it reveals that Guerrilla Games is working on Killzone 4, dubbing it as a &#8220;Killzone follow-up&#8221;.</p>
<p style="text-align: justify;">&#8220;The bulk of Guerrilla&#8217;s staff (is soldiering) on with the next Killzone instalment,&#8221; claims the mag. Killzone 2 and 3&#8217;s Senior Producer Steven Ter Heide will is acting as game director on this project.</p>
<p style="text-align: justify;">Guerrilla&#8217;s studio recruiter Adrian Smith also suggested, in the very same issue, that the Killzone franchise&#8217;s next project is underway, saying &#8220;we&#8217;ve got to continue the Killzone franchise.&#8221;</p>
<p style="text-align: justify;">Edge recently also revealed that the <a title="RUMOUR: Xbox 720 to come out in 2012" href="https://gamingbolt.com/rumour-xbox-720-to-come-out-in-2012" target="_blank">PS4 might be out by 2012</a>, and also claimed that all first party Sony studios, Guerrilla included, have shifted development to the PS4. Could Killzone 4 be a launch title for Sony&#8217;s next home console? Or is it the PS Vita Killzone game that this article is refering to?</p>
<p style="text-align: justify;">Tell us what you think in your comments below.</p>
<p style="text-align: justify;">[<a href="http://www.gamerzines.com/ps3/news/killzone-4-guerrilla-games.html" target="_blank">Gamerzines</a>]</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">55433</post-id>	</item>
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		<title>Killzone: 7 Fan Made Art Works That Will Blow You Away</title>
		<link>https://gamingbolt.com/killzone-7-fan-made-art-works-that-will-blow-you-away</link>
					<comments>https://gamingbolt.com/killzone-7-fan-made-art-works-that-will-blow-you-away#comments</comments>
		
		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Mon, 09 May 2011 22:47:05 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[killzone]]></category>
		<category><![CDATA[killzone 2]]></category>
		<category><![CDATA[killzone 3]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=29800</guid>

					<description><![CDATA[illzone is a fantastic series and it goes without saying that it is indeed Sony&#x2019;s and PlayStation 3&#x2032;s premium franchise. Obviously from a visual point, the official art work for the series is mind boggling, but there are some really awesome fan made art work that deserves some recognition. Today we take a look at [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">K</span>illzone is a fantastic series and it goes without saying that it is indeed Sony&#x2019;s and PlayStation 3&#x2032;s premium franchise. Obviously from a visual point, the official art work for the series is mind boggling, but there are some really awesome fan made art work that deserves some recognition.<br />
Today we take a look at 7 of these.<br />
<span style="color: #ff6600;"><strong>Please use the back-next button to navigate through the images.</strong></span></p>
<p><strong>111_max</strong></p>
<p><a href="https://gamingbolt.com/wp-content/gallery/killzone-7-fan-made-art-works-that-will-blow-you-away/111_max.jpg" title="Source: http://cghub.com/images/view/42756/"><br />
	<img decoding="async" alt="111_max" src="https://gamingbolt.com/wp-content/gallery/killzone-7-fan-made-art-works-that-will-blow-you-away/111_max.jpg"/><br />
</a></p>
<p>Source: http://cghub.com/images/view/42756/	</p>
<p>Loved them? Then show your love in the comments below.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">29800</post-id>	</item>
		<item>
		<title>Guerrilla Games Hiring For A New Game?</title>
		<link>https://gamingbolt.com/guerrilla-games-hiring-for-a-new-game</link>
					<comments>https://gamingbolt.com/guerrilla-games-hiring-for-a-new-game#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 22 Apr 2011 11:47:57 +0000</pubDate>
				<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[killzone 3]]></category>
		<category><![CDATA[Killzone 4]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28500</guid>

					<description><![CDATA[Killzone 3 was a successful venture for the talented team at Guerrilla Games and it is only obvious that they are working on a new game. And if my memory serves right, Herman Hulst had confirmed last year that right after Killzone 3 they will be working on a new IP. Now being a member of this [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter" title="killzone 3" src="https://gamingbolt.com/wp-content/uploads/2011/01/KILLZONE-3_19.jpg" alt="" width="505" height="284" /></p>
<p><a href="https://gamingbolt.com/killzone-3-review">Killzone 3</a> was a successful venture for the talented team at Guerrilla Games and it is only obvious that they are working on a new game. And if my memory serves right, Herman Hulst had <a title="Guerrilla Games Working On A New IP" href="https://gamingbolt.com/guerrilla-games-working-on-a-new-ip">confirmed</a> last year that right after Killzone 3 they will be working on a new IP.</p>
<p>Now being a member of this industry, I am also a member of an industry site where I found out that Guerrilla Games are looking for a number of positions. A few of them are for an AI programmer and Senior Tech Programmer. Some excerpts from the JD are below:</p>
<p><strong>Senior Tech Programmer:</strong></p>
<p>&#8220;As a Senior Tech Programmer, you analyze complex requirements and programming structures and turn them into simple, effective designs with even better implementations. You&#8217;re very ambitious, and even though you like tried-and-tested methods you&#8217;re not afraid to try something radical or new every now and then. Your skills are in the fields of graphics, audio, memory management, streaming, optimization or any combination thereof. The systems you produce are efficient and easy to maintain, and they do exactly what the end-user wants (regardless of whether that end user is a 3D artist, a sound director, a game designer or another coder). You encourage other people to be ambitious as well, but you always make sure to avoid unnecessary risks.&#8221;</p>
<p><strong>AI Programmer:</strong></p>
<p>&#8220;AI programmers design and implement new features for the AI systems. AI programmers also assist the design department in creating game play by creating and modifying NPC behavior&#8221;</p>
<p>We also reported that <a title="Killzone 4 a possibility- Sony India Boss" href="https://gamingbolt.com/killzone-4-a-possibility-sony-india-boss">Killzone 4</a> may be the next game by Guerrilla Games, but then again it could go either way.</p>
<p>What do you guys think? Do you think the new IP is well under production or are we looking at the inevitable Killzone 3? Let us know in the comments below.</p>
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